View Full Version : What is the POINT!
Xrazor
05-25-2007, 04:45 PM
<p>I am trying to figure out the point of this game....</p><p>First I look at quests....these humor me, most do nothing but give you a gold piece which doesn't help me in the first place...then I finally find a quest that gives you a legendary item...that is a little and I mean a little better than what I am already using...so I think finally a quest that has some purpose so i do the quest and guess what! There is a part two, so I do that as well, now it says I must do part 3 and that requires a great group with a 70 mentoring at a minimum to be able to complete. Now I am thinking this item isn't really even worth it in the first place, but I have come this far so I do the part 3 or wait till I am higher in level for a standard group, but then I don't need the item anymore. Here is the fun part...part 4 is EPIC! now I need a raid party...lol The item is crap to begin with. </p><p>If you dont raid, most of what you find is junk because you needed to be higher than the quest to complete in the first place.</p><p>Second...drops are a joke, I have been playing for 3 years and have never had a drop that made me go wow and call a friend to tell him what I found...again what I am using is usaully better than any drop. So if some really sweet armor can never drop off non raid cons, I guess for the most part I am killing him for the sole purpose of watching it fall over. Gee that's exciting. (Hint: good items are items that exceed the level you are at.) </p><p>Also, fabled spell books are not good drops, unless you are a mage class, then it might excite you....I am fighter class...we like Armor and Weapons, let me repeat that "WE LIKE ARMOR AND WEAPONS"</p><p>Third is maybe found in AA points....I I max out a tree then maybe I can go with a group and get that legenday item before I am well passed it's level of use....oh wait, part 4 is EPIC...nevermind....lol</p><p>My god if you just put an item in the game like a travel stone that lets me port anywhere I want I would spend a lifetime looking for it....because the best part of this game is taking 30 minutes to get to were I want to fight and only having 15 minutes left to enjoy it on any givin day.</p><p>Why can't a level 50 weapon drop off a level 30 con...i cant use it anyway and if no-trade it doesn't flood the broker, at least I have something that I can say oh boy cant wait to get to that level to use...you know a GOAL. but no, I need to buy a weapon to kill a level 50 just so it drops a level 50 weapon that can be used to kill a level 50 con...<b>does anyone see how stupid that is.</b></p><p>So all I can figure is the goal of the game it to get to level 70 and wait for expansion.</p>
KBern
05-25-2007, 04:49 PM
<p>The goal of the "game" is the same as any other game...to enjoy yourself on your spare time.</p><p>Its really not too complicated.</p>
Xrazor
05-25-2007, 04:53 PM
I would like to, but by time I get from qeynos to TT my spare time is used up. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Tuetatesu
05-25-2007, 04:57 PM
<p>LOL, Try tetris.</p>
Xrazor
05-25-2007, 05:02 PM
<p>Very funny...I hat tetris.</p><p> I guess I get upset because I do like this game more than WOW, but my buddy plays WOW and when people want something those devs just do it...a happy customer is a long term one.</p><p>On WOW they wanted better travel times so they gave them flying mounts and other things....just don't see what is so hard about that I guess.</p><p>They wanted flying mounts, and they got it!</p><p>We want better travel times and we get faries....I want to know right now...HOW many of you posted you wanted faries in the last year...come on cough it up....must be alot of you because we got hordes of them!</p>
archimidesX
05-25-2007, 05:05 PM
<cite>Xrazor wrote:</cite><blockquote><p>Very funny...I hat tetris.</p><p> I guess I get upset because I do like this game more than WOW, but my buddy plays WOW and when people want something those devs just do it...a happy customer is a long term one.</p><p>On WOW they wanted better travel times so they gave them flying mounts and other things....just don't see what is so hard about that I guess.</p><p>They wanted flying mounts, and they got it!</p><p>We want better travel times and we get faries....I want to know right now...HOW many of you posted you wanted faries in the last year...come on cough it up....must be alot of you because we got hordes of them!</p></blockquote> that is an absurd notion...i played wow from beta until a few months ago and there are vast problems with that game and people most certainly do not get what they want, just because they ask for it... you see far more crying on their forums than you do here... game changes aren't decided on what a few people want, they are decided by the developers who pour their heart into these games...if you don't like it then cancel and be gone... the point of this game or any game for that matter is to provide entertainment...to quote gladiator "Are you not entertained!!!!" if not then show them...cancel that sub...
Cathars
05-25-2007, 05:06 PM
Maybe the game isnt the right fit for you. A game is what it is, and not every one is for everyone. If your free time comes in small pieces, a single-player RPG might be more suited.
ArivenGemini
05-25-2007, 05:09 PM
<cite>Xrazor wrote:</cite><blockquote>I would like to, but by time I get from qeynos to TT my spare time is used up. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></blockquote> what route are you taking? even figuring a minute per zoning, you should be able to get up to TT in about 10 minutes worst case scenario. Bell to antonica, run to close griffon, fly to oracle.. run to spire and wait at most 5 minutes max to get topside if you timed things horribly and arrive JUST after a port up.. there are more time saving things you can do to cut that down to minimal time depending on your class and what you want to do to cut the time... I agree that there are some pretty bad transport times in this game, but thats not one of the horrible ones.. it helps if you start tracking what zones go where and use appropriate shortcuts. Or, if you KNOW you are gonna be adventuring in the same area for a few days straight.. just camp out there.. dont fly/gate/etc back to qeynos each night. for me the worst travel time is getting to some of the zones in EOF.. not KOS. But to answer the original thought.. the point of the game is to get enough fun and enjoyment out of your monthly fee to make it worth spending that money. Some people like crafting (gods know why), some people like raiding.. some like farming instances, heck some like harvesting rares and selling them... if you are not getting your $15 worth each month, you need to sit down and figure out if maybe you are not doing the stuff in game that makes things fun for you.. be brutal if you have to.. but remember.. this isn't a game with a end goal.. its an ongoing entertainment system... intended to entertain you in one (or more) of several areas.. But if those areas are not for you, there isn't some magical "I win" path to take to win the game. I like to try new things, learn new stuff and chat with my friends.. that is what keeps me here... I dont want to dominate the sales market, I dont want to make furniture.. I dont like to farm instances.. I just want to fiddle around, learn how to do things better and chat. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Thats what gets me my $15 worth each month.
azekah
05-25-2007, 05:14 PM
There are some good drops out there. Sometimes you get lucky from regular mobs, not very often though. But the good stuff usually comes from killing named mobs or buying stuff made by other crafters off the broker. The point of the game is to explore, kill stuff, meet people, kill more stuff together, sit in the Qeynos docks for 27 hours or whatever else you have fun doing. It's not a step 1, step 2, step 3 type game...you make it what it is... Stick around a little longer, you might find out you like it...or not and you can go find something else...
Xrazor
05-25-2007, 05:18 PM
<p>I just wish they could use scaling in the game.</p><p>It is very very simple programming, all it does is when you attack a con it scales in ability by how many are in group at time of attack, that way groupers, soloers and reaiders can all have the same fun...the group incentive then goes to scalable loot...ie better chance for drop and better upscaled content...for grouping or raiders.</p>
azekah
05-25-2007, 05:23 PM
I thought that was the point of heroic/non-heroic/epic mobs? but scaling does sound cool...as you would be able to go after ANY mob, regardless if you have a group or not...
Maldach
05-25-2007, 05:27 PM
<p>I dig posters like this, who type unfounded junk and act as if it were truth.</p><p>I agree that there are a lot of quests in EQ2 that are just plain...plain. Go kill 5 wasps and here's your 9 silver, or your 10 pieces of beef jerkey, etc. Nothing's perfect.</p><p>I play WoW as well as EQ2. Flying mounts weren't just put in because the player base wanted it. It took Blizzard 2 years? to put that expansion together? There isn't 2 years of development time in there. Level 50 weapons don't drop off of level 30 mobs in WoW either, to which game are you making this comparison? WoW also had some ridiculous flight paths in the old world, 10-15-20 minute flights if you were going north-south.</p><p>Seems to me you are looking for far too much instant gratification. Too many people playing MMO's don't grasp the long term nature of these games.</p>
Yngwiem
05-25-2007, 05:42 PM
<cite>Xrazor wrote:</cite><blockquote><p>I just wish they could use scaling in the game.</p><p>It is very very simple programming, all it does is when you attack a con it scales in ability by how many are in group at time of attack, that way groupers, soloers and reaiders can all have the same fun...the group incentive then goes to scalable loot...ie better chance for drop and better upscaled content...for grouping or raiders.</p></blockquote><p>Ahh... I am guessing that this is what was used for Lost Dungeons of Norath (EQ1). [Removed for Content]!! That was a great expansion! Loved that!! Would love to see something like it come to EQ2!!!! </p><p>The only downside on LDON was the group size minimum (when it first came out). I udnerstand that they eventually took it down to 2 people groups. </p>
trainzebra
05-25-2007, 05:50 PM
<cite>Xrazor wrote:</cite><blockquote><p>Very funny...I hat tetris.</p><p> I guess I get upset because I do like this game more than WOW, but my buddy plays WOW and when people want something those devs just do it...a happy customer is a long term one.</p><p>On WOW they wanted better travel times so they gave them flying mounts and other things....just don't see what is so hard about that I guess.</p><p>They wanted flying mounts, and they got it!</p><p>We want better travel times and we get faries....I want to know right now...HOW many of you posted you wanted faries in the last year...come on cough it up....must be alot of you because we got hordes of them!</p></blockquote>I absolutely can't believe you just made this comparison O_o. Flying mounts are better travel times? Not if you're not rich already or have plenty of time to farm the gold to buy the fast ones. The standard flying mounts are slower than the epic ground mounts. But what's this? You can use that flying mount to get over that giant hole in the middle of the zone? Or Bliz could have just designed the zone without the giant hole in the middle and ground based mounts would be fine. Ever ride a griffon from Darnassus to Silithus? Go Go 15 minutes of staring blankly at your screen. EQ2 travel completely blows away WoW travel, give me the mariner's bells over 15 minute griffon rides any day. Not to mention that I can get my character in EQ2 fast enough to travel efficiently without even buying a mount, and even at that the mounts aren't that expensive to begin with. WoW does some things better than EQ2 but travel certainly isn't one of them. Honestly it sounds to me like MMOs just aren't your style of game.
Illmarr
05-25-2007, 06:32 PM
<cite>Yngwiem wrote:</cite><blockquote><cite>Xrazor wrote:</cite><blockquote><p>I just wish they could use scaling in the game.</p><p>It is very very simple programming, all it does is when you attack a con it scales in ability by how many are in group at time of attack, that way groupers, soloers and reaiders can all have the same fun...the group incentive then goes to scalable loot...ie better chance for drop and better upscaled content...for grouping or raiders.</p></blockquote><p>Ahh... I am guessing that this is what was used for Lost Dungeons of Norath (EQ1). [I cannot control my vocabulary]!! That was a great expansion! Loved that!! Would love to see something like it come to EQ2!!!! </p><p>The only downside on LDON was the group size minimum (when it first came out). I udnerstand that they eventually took it down to 2 people groups. </p></blockquote><p>No, this is not the scaling used In LDoN. In LDoN you got an instance that scaled relative to the average level of your group. You always got an instance that was designed for a group. If your group had an average level of 47.4 you got a level 45 instance. If average level was 48 you got a 50 instance. There was no scaling of LDoN to allow soloers (Much to soloer's dismay) a solo tuned instance. </p>
<p>* Thinks it may be time for the OP to find a new game*</p><p>Seriously, if you have played for htree years and are just now asking what the point is, you may like a different game better.</p><p>It's a open-ened game that lends itself to a zillion playstyles. That's the point.</p>
This thread scares me, after reading the OP I was so sure he was making a parody on the usual complaints around here. The scary part is, it seems I was wrong..... *still sits and blinks her eyes in astonishment*
Laiina
05-25-2007, 10:31 PM
<cite>Xrazor wrote:</cite><blockquote><p>Very funny...I hat tetris.</p><p> I guess I get upset because I do like this game more than WOW, but my buddy plays WOW and when people want something those devs just do it...a happy customer is a long term one.</p><p><b><u>On WOW they wanted better travel times so they gave them flying mounts </u></b>and other things....just don't see what is so hard about that I guess.</p><p>They wanted flying mounts, and they got it!</p><p>We want better travel times and we get faries....I want to know right now...HOW many of you posted you wanted faries in the last year...come on cough it up....must be alot of you because we got hordes of them!</p></blockquote><p>yeah, and it only took them 2.5 years to get them too.</p><p> The OP reminds me of an old post on the EQ1 forums, where some guy complained about how the game sucked, then said something like <i><b>"well, SOE, you took my money for 7 years in this game..."</b></i> </p>
Sunrayn
05-26-2007, 12:17 AM
<p>If you havent found out by this time that quest rewards and loot in general is *usually* so far out of whack it isnt funny.</p><p>Lord Androus--lvl 20^^^ heroic named drops loot that can range from lvl 20 to 30</p><p>The epic crab in EL is..38, drops lvl 32 loot</p><p>Poets Palace group version is the silliest so far. Level 63-65 mobs that drop lvl 50 to 57 loot. Yeah, I know it was DoF and the level cap was 60. Still, it would make more sense if the loot was lvl 60. Hell even the quests for floor access is lvl 55 but the boss mobs were 63.</p><p>There are high 20s mobs in Nek that give level 18 loot.</p><p>Even the silly named bat in the new Darklight woods, lvl 9^, drops a lvl 2 belt.</p><p>Itemization was never SOE's strong point. The OP is right, in my opinion, by the time you can actually finish the quest, you dont *need* the reward because it is no longer an upgrade.</p>
Dutchgrrl
05-26-2007, 09:17 AM
<cite>Xrazor wrote:</cite><blockquote><p>Very funny...I hat tetris.</p><p> I guess I get upset because I do like this game more than WOW, but my buddy plays WOW and when people want something those devs just do it...a happy customer is a long term one.</p><p>On WOW they wanted better travel times so they gave them flying mounts and other things....just don't see what is so hard about that I guess.</p><p>They wanted flying mounts, and they got it!</p><p>We want better travel times and we get faries....I want to know right now...HOW many of you posted you wanted faries in the last year...come on cough it up....must be alot of you because we got hordes of them!</p></blockquote><p>When I first started reading the OP I suspected that this was a Troll... But as I read on I decided that it *could* be legit. Then I read THIS post...</p><p>You just said about wOw that "a happy customer is a long term one" and it took me nearly ten minutes to stop laughing. wOw's base strategy is not to retain long term customers. In fact the average customer plays wOw for five months, and then quits because after reaching the end-game in less than 3 months, 2 months is about how long it takes them to get bored with the lack of new content. </p><p>The folks at wOw are aware of this - it is why their advertising program is so broad and intensive - you see they know that they have to replace their customer base every 5 months. Their game is NOT designed with the idea of retaining customers - it is predicated on the realization that every five or six months there is a new batch of 15 year old potential customers, and they tailor the content specifically to appeal to that age range. Semi-naked dancing girls, Toga Party style mentality, carTOONs and the list goes on and on...</p><p>When I read your OP I thought - obviously the guy has not actually read the name of this game... EverQUEST2... Maybe part of the problem is this...</p><p>I am guessing that you do not actually bother reading the dialogue and lore for the quests. I am also guessing that you are a grinder. Combine the two, and subtract the measure of fun in just doing quests and it is easy to see why you would feel the way you do.</p><p>Of course the OP still could be just a Troll </p><p>Kat</p>
<cite>Xrazor wrote:</cite><blockquote><p>I am trying to figure out the point of this game....</p><p>First I look at quests....these humor me, most do nothing but give you a gold piece which doesn't help me in the first place...then I finally find a quest that gives you a legendary item...that is a little and I mean a little better than what I am already using...so I think finally a quest that has some purpose so i do the quest and guess what! There is a part two, so I do that as well, now it says I must do part 3 and that requires a great group with a 70 mentoring at a minimum to be able to complete. Now I am thinking this item isn't really even worth it in the first place, but I have come this far so I do the part 3 or wait till I am higher in level for a standard group, but then I don't need the item anymore. Here is the fun part...part 4 is EPIC! now I need a raid party...lol The item is crap to begin with. </p><p><span style="color: #990000">What quest are you talking about?</span></p><p>If you dont raid, most of what you find is junk because you needed to be higher than the quest to complete in the first place.</p><p><span style="color: #990000">Very rarily have I seen a quest require high end raiding in order for it to be completed. So far the only ones I have seen are the Prismatic Quests and the Deathtoll access quest. </span></p><p>Second...drops are a joke, I have been playing for 3 years and have never had a drop that made me go wow and call a friend to tell him what I found...again what I am using is usaully better than any drop. So if some really sweet armor can never drop off non raid cons, I guess for the most part I am killing him for the sole purpose of watching it fall over. Gee that's exciting. (Hint: good items are items that exceed the level you are at.) </p><p><span style="color: #990000">Are you soloing 100% of the time or 90% of the time with some grouping? Practically soloed my Assassin to level 56 with 10% grouping and got him some pretty nice stuff through 10% grouping. Have to say from what I have seen Soloing loot and grouping loot is pretty appropriate. Soloing loot is in the treasured realm and actually seen some legendary pieces drop. Group loot I have seen some nice stuff drop and with good zones like HoF even fabled pieces drop. </span></p><p>Also, fabled spell books are not good drops, unless you are a mage class, then it might excite you....I am fighter class...we like Armor and Weapons, let me repeat that "WE LIKE ARMOR AND WEAPONS"</p><p><span style="color: #990000">Actually bud this is where your wrong because you want the best of the best. That extra 50-70 points of mitigation can boost you up. I search brokers constantly looking for good deals on Master Is. Took me forever but I found a master I of my defensive stance at a reasonable price. Went and bought the thing slapped it on I could deffinately tell a difference (had an adept III defensive stance before I upgrade btw). </span></p><p>Third is maybe found in AA points....I I max out a tree then maybe I can go with a group and get that legenday item before I am well passed it's level of use....oh wait, part 4 is EPIC...nevermind....lol</p><p><span style="color: #990000">Some AAs are useful others arn't and it's all about how you group them together. Only AA tree(s) that I have seen so far (me having 10 toons so far) that is pretty useless is the Warden AA tree. </span></p><p>My god if you just put an item in the game like a travel stone that lets me port anywhere I want I would spend a lifetime looking for it....because the best part of this game is taking 30 minutes to get to were I want to fight and only having 15 minutes left to enjoy it on any givin day. </p><p><span style="color: #990000">Dude I ran my level 36 warlock from Qeynos to The Barren Sky and it took about 4-5 minutes. You must be in slow-mo because it doesn't take near that long. Only thing I have seen that took even nearly that long was going from the Outpost to the Geonocian Complex on Yavin 4 in SWG. </span></p><p>Why can't a level 50 weapon drop off a level 30 con...i cant use it anyway and if no-trade it doesn't flood the broker, at least I have something that I can say oh boy cant wait to get to that level to use...you know a GOAL. but no, I need to buy a weapon to kill a level 50 just so it drops a level 50 weapon that can be used to kill a level 50 con...<b>does anyone see how stupid that is.</b></p><p><img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /> <span style="color: #990000">Now your just [Removed for Content] bud because a zone should drop appropriate leveled gear per that zone. If a level 30 mobs drops level 50 gear the first thing i'm doing is /bugging it since that's not right. </span></p><p>So all I can figure is the goal of the game it to get to level 70 and wait for expansion.</p><p><span style="color: #990000">All MMOs have different goals; however there is one universal goal each one has. That goal is giving players diversity and i'm happy to say from what i've seen EQ2 deffinately offers it. I griped massively when they upped xp for solo players. That was the devs making diversity even more fluent so a player has the option to grind their way to 70 with commrades or by themselves. </span></p><p><span style="color: #990000">I have seen a heck of alot of solo quests in EQ2. High end quests are grouped based which makes me happy since you don't want everyone in his brother to complete "Ubber Super Ultra Mega Weapon Quest" just by going from person A to person B. </span></p><p><span style="color: #990000">The even higher end quests are raid based which deffinately makes me happy since it gives a sort of challenge to it all. Sure it's hard to find raids and put them together for doing it, but that's part of the battle. Another part of that battle is making sure everyone plays their part and relying on team work. Have been in raids where one dumb [Removed for Content] screwed everything up because he/she nuked or healed something/someone too early. </span></p><p><span style="color: #990000">Was only after my 5th-6th MoA4 raid that the ghostly dragon finally went down. Deffinately felt that sense of "euphoria" seeing that sucker go down and seeing the heal parse on that sucker. </span></p></blockquote><p>Have to say if you start getting discouraged with the game take a breather for 1-3 days then come back. The ultimate goal of every MMO is diversity in how you "exist" within the game. Seen people who have hardly adventured doing just crafting that have been happy. Also seen people that have raided the best mobs and are happy to be in the game. </p><p>For me i'm happy in what I do right now in the game. I do semi-raids, semi-soloing, and semi-grouping which has earned me alot of good gear. Some of it has been a total surprise while others have been expected. </p>
liveja
05-26-2007, 11:02 AM
<cite>Xrazor wrote:</cite><blockquote><p>I am trying to figure out the point of this game....</p></blockquote><p>The point of the game is to have fun playing it, while hopefully making some Internet friends.</p><p>A wise person once told me, "If you're not having fun doing something ... why do it?"</p><p>Edit: Just so you all know ... the notion that WoW developers leap to do what players want is laughable, at best.</p>
Killerbee3000
05-26-2007, 11:04 AM
that "other" game has exaclty the instant gratification the op is looking for. its what makes it so successful, everoyne can with little to no investment get uber stuff. if the op feels thats the way a game should be he should just go there, no point in trying to cinvince the devs to copy other games, why? because people then would leave in masses to play the original instead of the copy.
DizzyGee
05-29-2007, 07:58 AM
Just for the record, there is plenty of great stuff to be had from (non-epic) quests. I can think of several quest rewards that I currently have equipped: Grizzfazzle's Walking Stick, Hoo'Loh's Wizardly Hat, Ivy-Shrouded Orb of Tunare, Swift Slicer, Hollowcell Bracelet, Cloak of the Burning Prince (deity questline), and Mystical Orb of The Invoker (collection reward) - none of those required the death of an epic mob (and all are very nice). <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
selch
05-29-2007, 08:27 AM
Quests are not rewarding or have much meaning in EverQUEST 2. Only rewarding quests makes you go out find badass groups or raids where you can get better equipment without having a quest already.
Kendricke
05-29-2007, 09:04 AM
<cite>Xrazor wrote:</cite><blockquote>I would like to, but by time I get from qeynos to TT my spare time is used up. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></blockquote><p> Do I really...REALLY need to create a new anigif for everyone's enjoyment just to prove how quickly you can get to the spires in Antonica? </p><p>Honestly, how much "free time" do you have? It takes, at MOST, 10 minutes to get from Qeynos to Tenebrous Tangle. </p>
Thunderthyze
05-29-2007, 09:35 AM
<cite>Xrazor wrote:</cite><blockquote><p>I am trying to figure out the point of this game....</p></blockquote> Mate? There is no point as, indeed, there is no spoon!
Noaani
05-29-2007, 09:55 AM
<cite>Xrazor wrote:</cite><blockquote><p>I am trying to figure out the point of this game....</p><p>First I look at quests....these humor me, most do nothing but give you a gold piece which doesn't help me in the first place...then I finally find a quest that gives you a legendary item...that is a little and I mean a little better than what I am already using...so I think finally a quest that has some purpose so i do the quest and guess what! There is a part two, so I do that as well, now it says I must do part 3 and that requires a great group with a 70 mentoring at a minimum to be able to complete. Now I am thinking this item isn't really even worth it in the first place, but I have come this far so I do the part 3 or wait till I am higher in level for a standard group, but then I don't need the item anymore. Here is the fun part...part 4 is EPIC! now I need a raid party...lol The item is crap to begin with. </p><p><span style="color: #0000ff">This is totally wrong. In order for a quest to tell you what reward it has, you need to be on the last quest of a series. If this were the case, the quest helper would have told you the quest was epic. You may have looked up the quest series on Zom or something, but if you did so, you should have looked at what the quest actually required. Basically, in order for you to know what the reward was, you had the means to know if raiding was required or not, either by in game means, or by an external website. Or, put another way, your first paragraph of this rant is a lie.</span></p><p>If you dont raid, most of what you find is junk because you needed to be higher than the quest to complete in the first place.</p><p><span style="color: #0000ff">Prismatic series, Godking series, Claymore series, Mark of Awakening, A Thorn of Old, Deathtoll access, Blackwater Mask series and The Vessel of Fyr'Un are the ONLY quests in the game that are not able to be done with a good well balanced group of the appropriate level (every other quest that requires a raid I have doen with a single group at the appropriate level range, this includes Stilletto's Orders Intercepted, Restoring Ghoulbane, Saving Souls, An Ancient Desert Power and Casulties of The War of the Fay). Of the quests that require a raid, you do not actually need to participate in the raid for three of them (Godking, Vessel and Blackwater Mask), which leaves a grand total of 5 quest series in the entier game that require you to participate in a raid. OMG!</span></p><p>Second...drops are a joke, I have been playing for 3 years and have never had a drop that made me go wow and call a friend to tell him what I found...again what I am using is usaully better than any drop. So if some really sweet armor can never drop off non raid cons, I guess for the most part I am killing him for the sole purpose of watching it fall over. Gee that's exciting. (Hint: good items are items that exceed the level you are at.) </p><p><span style="color: #0000ff">What level/class are you? There are good drops in every level range, but they are not from trash mobs, which is the way it should be.</span></p><p>Also, fabled spell books are not good drops, unless you are a mage class, then it might excite you....I am fighter class...we like Armor and Weapons, let me repeat that "WE LIKE ARMOR AND WEAPONS"</p><p><span style="color: #0000ff">No, you like master taunts just as much as a wizard likes master spells. Or, good fighters do at least.</span></p><p>Third is maybe found in AA points....I I max out a tree then maybe I can go with a group and get that legenday item before I am well passed it's level of use....oh wait, part 4 is EPIC...nevermind....lol</p><p><span style="color: #0000ff">What? You start about AAs, then go on about your non existant quest?</span></p><p>My god if you just put an item in the game like a travel stone that lets me port anywhere I want I would spend a lifetime looking for it....because the best part of this game is taking 30 minutes to get to were I want to fight and only having 15 minutes left to enjoy it on any givin day.</p><p><span style="color: #0000ff">It takes me no more than 10 minutes to get from my house to the entrance of any instance in the game, thats more than reasonable IMO. I then have a port back to my house, and if that is still down from when I used it last, I have my CoR which takes me to SS, which is one click away from QH, which has everything I need in it. Failing this, I can ask a cleric to cast Odyssey on me to get me back to my bind point if my regular call and CoR are both down (which has never happened, not even once).</span></p><p>Why can't a level 50 weapon drop off a level 30 con...i cant use it anyway and if no-trade it doesn't flood the broker, at least I have something that I can say oh boy cant wait to get to that level to use...you know a GOAL. but no, I need to buy a weapon to kill a level 50 just so it drops a level 50 weapon that can be used to kill a level 50 con...<b>does anyone see how stupid that is.</b></p><p><span style="color: #0000ff">The reasn this does not happen is because then I would level a toon to 40, mentor to it and sit there AEing the crap out of the level 30 mobs that drop level 50 gear, killing 8 of them with each spell. Then I would either transmute all this new found loot for T6 fragments, or I would sell it for T6 prices.</span></p><p>So all I can figure is the goal of the game it to get to level 70 and wait for expansion.</p><p><span style="color: #0000ff">If that is the only thing you can think to do in this game, then I truly feel sorry for you.</span></p></blockquote>
Beldin_
05-29-2007, 09:56 AM
<cite>Sunrayn wrote:</cite><blockquote>Poets Palace group version is the silliest so far. Level 63-65 mobs that drop lvl 50 to 57 loot. Yeah, I know it was DoF and the level cap was 60. Still, it would make more sense if the loot was lvl 60. Hell even the quests for floor access is lvl 55 but the boss mobs were 63.</blockquote>Mobs normally drop Items of their tier, however Tier 6 was the highest when DoF came out, so they should drop from 50-60. And believe me, a lot of people wouldn't like if they change that, because PP is the number 1 place to hunt for the 52,55,58 ancient teaching masters <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Lakaah
05-29-2007, 10:30 AM
Loot in EQ2 took a while for me to get used to, coming from DaoC. There, you could equip any level of gear (usually), but its effectiveness was reduced to your level, mitigation and damage-wise anyway. Once a piece of armor or a weapon was below your level it was time for an upgrade. It was quite an adjustment getting used to the idea that it was perfectly fine to wear something as much as 10 levels or more below you! Some quest rewards and mob drops are ridiculously poor for the level one should obtain them, but generally its pretty fair. And the idea from the OP that you "have" to go buy a level 50 weapon to be able to kill a level 50 mob for a level 50 quest is just foolish. I do wish there was a way for solo'ers to get gear occasionally that is better than mastercrafted, but I don't see that happening unless mastercrafted gets nerfed into uselessness and I sure don't want that. Same issue for duos to a lesser extent. It does get a little dull knowing that the best loot you're going to get is either crafted or purchased from the broker.
Noaani
05-29-2007, 05:20 PM
livejazz wrote: <blockquote>Edit: Just so you all know ... the notion that WoW developers leap to do what players want is laughable, at best.</blockquote>Do the WoW devlopers even know they have players?
azekah
05-29-2007, 05:43 PM
<cite>selch wrote:</cite><blockquote>Quests are not rewarding or have much meaning in EverQUEST 2. Only rewarding quests makes you go out find badass groups or raids where you can get better equipment without having a quest already.</blockquote>ok... I think you would find many people who disagree...
cronar
05-29-2007, 06:37 PM
<p>There is a fine balance when it comes to questing and grinding. Be glad you can grind in this game if you so choose to, and never quest.</p><p>Other games out there are pointless UNLESS you quest. Others are nothing but pure grinds with very little in the way of quests.</p><p>I am referring to vanguard and lotro for games that make it extremely difficult to advance without questing solid along the way.</p><p>I am referring to Everquest 1 as the complete hack and slash grind fest that has such a weak quest base. Yes, the grand daddy is horrible when it comes to questing. Always has, always will.</p><p>Eq2 is quite nice in that you can quest or not and still enjoy the game.</p><p>btw for the record, i am against soe's decision to label mobs as solo, heroic, epic. It makes for more work than it's worth and causes content to go underused.</p><p>The one thing that eq1 did right was treat a mob as a mob as a mob. The difference is that grouping was much better in terms of rate of exp gain and safety. Sony screwed the pooch when it changed itself into a raiding game. </p>
Velsha
05-29-2007, 06:41 PM
lol.. yeah, because I call my friends when I find a "cool" weapon in a game. Sheesh... the things people complain about.
gradyma
05-29-2007, 09:12 PM
<p>So let me get this right, You've been playing the game for 3 years and the whole time you thought it was pointless and didnt understand it? Am I correct in that statement?</p><p>Little late to get your money back im thinking, If I try something out for 3 years then one can assume I want to keep it. You should have put the box up a long time ago if you didnt like it, Personally sounds like you just wanted to come on the boards and complain about something. After a week I would expect such a thread, But after 3 years your just complaining.</p>
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