View Full Version : Aren't you supposed to be safe when you're Immune ?~
I've seen alot of people charming a mob and placing it right on someone while they are afk. The mob attacks and breaks the guys immunity. It's a pretty lame way to get fame (Yes, more lame than sitting on cliffs). SoE should fix this ... I know a Freeport guild on Nagafen who does it alot .. *cough* sdrolrevO *cough*
CresentBlade
05-25-2007, 05:17 AM
<p>If you want to afk then camp</p><p>If you want to besafe on a pvp server you must camp or hide in a city. Its a dangerous place.</p>
While being immune, you should be able to be safe. That's a fact man. This isn't a whine thread, cause it's never happened to me, but it's happened to alot of people I know... And it is [Removed for Content].
max.power
05-25-2007, 06:30 AM
<cite>CresentBlade wrote:</cite><blockquote><p>If you want to afk then camp</p><p>If you want to besafe on a pvp server you must camp or hide in a city. Its a dangerous place.</p></blockquote>Very lame answer <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> You are right, it's dangerous on PvP servers, but they implemented a rule that provides 100% immunity after revive/evac. If this rule doesn't work properly, the rule is broken and needs to be fixed.
Image_Vain
05-25-2007, 07:43 AM
Had this happen to me a few times, yeah it sucks man.
Amphibia
05-25-2007, 07:46 AM
Vinasaar@Nagafen wrote: <blockquote>While being immune, you should be able to be safe. That's a fact man. This isn't a whine thread, cause it's never happened to me, but it's happened to alot of people I know... And it is [Removed for Content].</blockquote>I agree with both of you. Yeah, this is a pretty lame thing to do, which is why I never did it on my chanter when I had a charm. It's shady, in my opinion. On the other hand, permanent immunity in the wild is the biggest BS SOE has ever come up with....
I'm glad someone agrees with me .. Hmm Yea Hopping, you're right. You shouldn't be able to evac in let's say barren sky, and just wait for evac to come back up again. I do it ... Cause I can. If SoE fixed it, I wouldn't.
Bozidar
05-25-2007, 10:03 AM
<p>if i'm not mistaken, doesn't immunity drop only if you attack back?</p><p>If that's correct, then let the mob kill you, and rez somewhere else.</p><p>If it's not correct, then evac.</p><p>problem solved.. (and i agree that this is a cheap/lame tactic)</p>
Valdar
05-25-2007, 11:59 AM
Yeah it's pretty lame. Perma immunity after death or evac is even lamer though. Do a trip of KoS and you see people all over the place, all immune just standing around. Carebear bs that needs to be removed FAST.
CresentBlade
05-25-2007, 02:20 PM
Brain@Venekor wrote: <blockquote><cite>CresentBlade wrote:</cite><blockquote><p>If you want to afk then camp</p><p>If you want to besafe on a pvp server you must camp or hide in a city. Its a dangerous place.</p></blockquote>Very lame answer <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> You are right, it's dangerous on PvP servers, but they implemented a rule that provides 100% immunity after revive/evac. If this rule doesn't work properly, the rule is broken and needs to be fixed. </blockquote><p>Not lame it was pretty straight forward and to the point. People like to kill others or run "gasps" or evac and stand at the respawn laughing and taunting. So many people kill them selfs and do the same thing, just to be safe. If you want to be safe on a pvp server then go stand in the city or camp to character select till your ready to play.</p><p>This is gonna turn in to a whine post when it does not need to, I give two perfect solution yet people will still complain. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /> </p>
Alycs
05-25-2007, 02:26 PM
<cite>Bozidar wrote:</cite><blockquote><p>if i'm not mistaken, doesn't immunity drop only if you attack back?</p><p>If that's correct, then let the mob kill you, and rez somewhere else.</p><p>If it's not correct, then evac.</p><p>problem solved.. (and i agree that this is a cheap/lame tactic)</p></blockquote> If you have something on you that procs during combat or a pet set to protect you, then it throws you into combat whether or not you've actually attacked anyone.
Strums
05-25-2007, 02:51 PM
Vinasaar@Nagafen wrote: <blockquote>I know a Freeport guild on Nagafen who does it alot .. *cough* sdrolrevO *cough* </blockquote><p> Just so ya know, Overlords dose not go out and hunt people sitting in immunity just so they can get a quick kill. However, their are lots of guilds who are guilty pulling people out of immunity, both FP, Qeynos, and exile. And I will be the first person to tell you, that if your guild has EVER pulled me out of immunity, I have no problem charming a mob and dumping it on you while you think your safe at a revive point. I play very fair, and so do the other Overlords...but if you or others associated with you are know explotiers, or guilty of something your self, dont think your safe at a revive point.</p><p>With that said, I also do not agree that their should be a perminate immunity. get rid of it!</p>
silentpsycho
05-25-2007, 03:02 PM
<cite>Alycs wrote:</cite><blockquote><cite>Bozidar wrote:</cite><blockquote><p>if i'm not mistaken, doesn't immunity drop only if you attack back?</p><p>If that's correct, then let the mob kill you, and rez somewhere else.</p><p>If it's not correct, then evac.</p><p>problem solved.. (and i agree that this is a cheap/lame tactic)</p></blockquote> If you have something on you that procs during combat or a pet set to protect you, then it throws you into combat whether or not you've actually attacked anyone. </blockquote>Even if you don't have something that proc's, rebuffing alone can pull you into pvp combat. Priest buffs FTL. Happens all the time.
<cite>Strums wrote:</cite><blockquote>Vinasaar@Nagafen wrote: <blockquote>I know a Freeport guild on Nagafen who does it alot .. *cough* sdrolrevO *cough* </blockquote><p> Just so ya know, Overlords dose not go out and hunt people sitting in immunity just so they can get a quick kill. However, their are lots of guilds who are guilty pulling people out of immunity, both FP, Qeynos, and exile. And I will be the first person to tell you, that if your guild has EVER pulled me out of immunity, I have no problem charming a mob and dumping it on you while you think your safe at a revive point. I play very fair, and so do the other Overlords...but if you or others associated with you are know explotiers, or guilty of something your self, dont think your safe at a revive point.</p><p>With that said, I also do not agree that their should be a perminate immunity. get rid of it!</p></blockquote>Yes, my dear friend, Overlords does this [Removed for Content]. Qeynos guilds ? No qeynos classes gets a charm that lasts long enough to do this. Overlords play very fair ? Not all of them bro.
Cantilena
05-25-2007, 03:24 PM
<p>Before revive immunity, you always had the option of staying dead. I guarantee it still works 100% time.</p><p>/agree still that it should be fixed.</p>
JamesRay
05-25-2007, 03:30 PM
Yep, nothing works like being dead to keep yourself from getting killed.
Yeah, but someone would like to take an afk in game without having to suicide lol
Cantilena
05-25-2007, 04:02 PM
<p>Here's some more options:</p><p>1) Camp to character select (already mentioned)</p><p>2) Recall to your city</p><p>3) Find a REALLY obscure place to hide, invis/stealth and hope for the best</p><p>But it seemed to me the situation originally mentioned was one where someone revived after dying, went afk, and came back to find themselves dead again. In that situation, just stay dead. If someone just evacced -- well, I have a very hard time feeling sorry for a Scout, so HAHAHAHA on them!</p>
Bloodfa
05-25-2007, 04:05 PM
<cite>JamesRay wrote:</cite><blockquote>Yep, nothing works like being dead to keep yourself from getting killed.</blockquote> Dude, that's pure gold right there. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" />
What they really need to do is fix players being attackable after evacing or reviving. Last week I had it happen twice that I revived and was attackable as soon as I revived (died twice more before a scout evaced me on my third revive). I've also seen groups evac from my group, and when we head to their evac point there are one or more of them attackable for whatever reason. Never seen it happen besides the WW revive/evac point, but it should be fixed.
Cocytus
05-25-2007, 06:40 PM
AFKing is honestly only safe while in city zones.
Norrsken
05-27-2007, 06:09 AM
Vinasaar@Nagafen wrote: <blockquote><cite>Strums wrote:</cite><blockquote>Vinasaar@Nagafen wrote: <blockquote>I know a Freeport guild on Nagafen who does it alot .. *cough* sdrolrevO *cough* </blockquote><p> Just so ya know, Overlords dose not go out and hunt people sitting in immunity just so they can get a quick kill. However, their are lots of guilds who are guilty pulling people out of immunity, both FP, Qeynos, and exile. And I will be the first person to tell you, that if your guild has EVER pulled me out of immunity, I have no problem charming a mob and dumping it on you while you think your safe at a revive point. I play very fair, and so do the other Overlords...but if you or others associated with you are know explotiers, or guilty of something your self, dont think your safe at a revive point.</p><p>With that said, I also do not agree that their should be a perminate immunity. get rid of it!</p></blockquote>Yes, my dear friend, Overlords does this [I cannot control my vocabulary]. Qeynos guilds ? No qeynos classes gets a charm that lasts long enough to do this. Overlords play very fair ? Not all of them bro. </blockquote> Rangers and druids can.
They can charm animals.. This mostly happens on Whisperwind isle in Barren Sky, where there are no Animals.
Norrsken
05-28-2007, 05:39 AM
Vinasaar@Nagafen wrote: <blockquote>They can charm animals.. This mostly happens on Whisperwind isle in Barren Sky, where there are no Animals.</blockquote>Mkay, happens quite a lot in the other zones too.
MOSTLY happens on Whisperwind.. Read again imo.
Kaspar
06-05-2007, 11:39 AM
Feroce@Venekor wrote: <blockquote><p>But it seemed to me the situation originally mentioned was one where someone revived after dying, went afk, and came back to find themselves dead again. In that situation, just stay dead. <b>If someone just evacced -- well, I have a very hard time feeling sorry for a Scout, so HAHAHAHA on them!</b></p></blockquote> Haha, win. <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" />
Qanil
06-05-2007, 04:03 PM
<p>Put it back to the way it was before. PUT people in a 30 .. shoot even a 60 second timer after they revive. Permanent immunity is the most terrible thing they ever implemented in this game. drop the nozone on top of it, and you have a whole new level of stupid.</p><p>Has anyone noticed the zergfestival lately?</p>
Ridyen
06-05-2007, 05:10 PM
<p>I too am a member of the Overlords and I can honestly say that I have never done this and have never seen it done. Although there may be some Overlords that may have done this I don't believe it would be looked on favorably by the guild's leadership. </p><p>I agree totally with Strumms that this is a bug and should be fixed. </p>
Microbolt
06-07-2007, 11:21 AM
<p>Yep, i think it <u>should be fixed</u>. When charm breaks the mob should run to original location instead of running back to where charm broke. Breaking immunity isn't the only its purpose its used for it either. I remember about 6 months ago I rolled a coercer on the newbie island and would charm mobs to kill all the noobs over there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Who says theres no PvP on starter islands =D</p>
well i was about to log today so i evaced myself and /camp desktop and i tabb'd out of game and started reading some things on the internet and what not not really paying attention noticing eq2 never exited and i come to see im dead from a x2 raid of betrayed with 5 seconds left on my camp? and of course those things that are supposted to tell you how you got in combat are nowhere to be found..
Virii@Venekor wrote: <blockquote><p>Yep, i think it <u>should be fixed</u>. When charm breaks the mob should run to original location instead of running back to where charm broke. Breaking immunity isn't the only its purpose its used for it either. I remember about 6 months ago I rolled a coercer on the newbie island and would charm mobs to kill all the noobs over there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Who says theres no PvP on starter islands =D</p></blockquote>you evil, evil man <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Harbringer Doom
06-08-2007, 10:06 AM
Feroce@Venekor wrote: <blockquote><p>Before revive immunity, you always had the option of staying dead. I guarantee it still works 100% time.</p></blockquote> That's bull. One time, I died, and when I went to eat dinner, someone ran over to my house, clicked revive, broke my immunity, then ran home and killed me dead. NERF BREAKING AND ENTERING!!
Microbolt
06-08-2007, 08:46 PM
Vinasaar@Nagafen wrote: <blockquote>Virii@Venekor wrote: <blockquote><p>Yep, i think it <u>should be fixed</u>. When charm breaks the mob should run to original location instead of running back to where charm broke. Breaking immunity isn't the only its purpose its used for it either. I remember about 6 months ago I rolled a coercer on the newbie island and would charm mobs to kill all the noobs over there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Who says theres no PvP on starter islands =D</p></blockquote>you evil, evil man <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> </blockquote> <img src="/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" /> But seriously, I should <u>not</u> of been able to do that =D
<cite>Ridyen65 wrote:</cite><blockquote><p>I too am a member of the Overlords and I can honestly say that I have never done this and have never seen it done. Although there may be some Overlords that may have done this I don't believe it would be looked on favorably by the guild's leadership. </p><p>I agree totally with Strumms that this is a bug and should be fixed. </p></blockquote> who the fu.ck do you think your [Removed for Content] <a href="http://files.filefront.com/Moviewmv/;7804898;;/fileinfo.html" target="_blank" rel="nofollow">http://files.filefront.com/Moviewmv...;/fileinfo.html</a> its a 1minute download of overlords pulling mobs to break immunity but the mobs end up hitting immune freeports instead.
eversilence1
06-18-2007, 04:38 AM
<p>supposed to be i contacted gmz twice on this issue so seriously if its not fixed yet soe have big problems</p>
Luxun
06-18-2007, 05:11 AM
<cite>Bozidar wrote:</cite><blockquote><p>if i'm not mistaken, doesn't immunity drop only if you attack back?</p><p>If that's correct, then let the mob kill you, and rez somewhere else.</p><p>If it's not correct, then evac.</p><p>problem solved.. (and i agree that this is a cheap/lame tactic)</p></blockquote><p> <i>ask reckoning they iwl ltell you how its done. Lets say you run into reckoning on WW whic hthey are campign when they dont have a x4. You evac because its a 6 on 1, they will charm a pet drop it on you, which will drop your immunity right away, doesn't matter if you hit back or not. Then your evac is down, or even if itsn ot, you are killed before you even get to cast your evac. In case you get to kill shook befoe you down, you wont get sme of the infamy u gonna lose back either, sicne his health will be below 40%. </i></p><p><i>oh btw ..thats another bug they need to fix. </i></p>
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