View Full Version : Questions from a newb to EQ2
RAROJAJO
05-23-2007, 01:58 PM
<p>ive just jumped MMO"S from WOW (something just wasnt right with it,..it lacked a certain something that i cant quite place)</p><p> i played a healer for about 3 years and now that im playing eq2 i want a change of play. i want to be a crusher.</p><p>so what id like is advice on classes that i may like to play. what im looking for is something that does absurd dmg and can solo pretty effectivley. id kinda like "melee/utlity", "melee/light caster", "caster/multiple pets" options. any help would be greatly appreciated. thanx</p>
bensilvi
05-23-2007, 02:06 PM
<cite>RAROJAJO wrote:</cite><blockquote><p>ive just jumped MMO"S from WOW (something just wasnt right with it,..it lacked a certain something that i cant quite place)</p><p> i played a healer for about 3 years and now that im playing eq2 i want a change of play. i want to be a crusher.</p><p>so what id like is advice on classes that i may like to play. what im looking for is something that does absurd dmg and can solo pretty effectivley. id kinda like "melee/utlity", "melee/light caster", "caster/multiple pets" options. any help would be greatly appreciated. thanx</p></blockquote>If you are talking about Fighters then I would suggest Berserker. DPS/TANK/ and solo ability. Plus they can be in either city.
Moongloom
05-23-2007, 02:14 PM
<p>Well, welcome to EQ2. </p><p>From what you gave here are a few choices. </p><p>For melee/utility, you could try a Bard (Troubador/Dirge). Not high output damage from bard but they make everyone else look awesome and have some wanted buffs/debuffs.</p><p>For alot more damage with good debuffs then I would say Brigand. The class with the most damage from a melee scout would be an Assassin/Ranger.</p><p>Other classes that could be considered a 'crusher' would be a Brawler class (Monk/Bruiser). Also, a Zerker or SK can solo good as well. </p><p>The only options for "caster/multiple pets" are really of the Summoner class (Conjuror/Necro). Other classes get pets but none of the real 'multiple' variety. And the Summoner class has a good punch with good DPS. </p><p>Any other questions about these then ask. Or check the FAQ's in each class section on this forum. Most class sections have a FAQ that will explain much about what the classes do.</p><p>Have fun.</p>
Bjerde
05-23-2007, 02:16 PM
Crusher? Anyway... One of the rogue classes would be a melee/utility class, Brigand or Swashbuckler...good soloabilty (nice mitigation for scout class) and DPS. Caster with pet is Conjuror or Necromancer, both great DPS and some utility. There is no melee/light caster in eq2. Swashbuckler seems to be the flavor of the month right now.
RAROJAJO
05-23-2007, 02:49 PM
<p>thanx for th input so far guys</p><p> i think the monk/bruiser sounds pretty tempting. and the sk's seem cool too</p><p> now that ive narrowed it down to them, what are some of the pros and cons for the brawler class, and sk's.</p><p> and between the bruiser and monk, which has the most dps output?</p><p>pvp aspects would be nice too</p><p>thanx for the help</p>
Amethest
05-23-2007, 03:08 PM
I have a 46 sk and love it, my only problem with it is aggro control..they have major issues getting and maintaining aggro when in a group..hence why for group tanks, most prefer a zerker or gaurdian...she is awesome at soloing though <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
<p>if your looking for good solo/dps ability either conjuroror necromancer are the best</p><p>for pure dps i'd say a warlock whicj is the main i play it has good solo play ability and but the class take a little more skill to play due to the tremendus hate gain this class gets and it area spells which are pretty nasty but can get one into trouble. plus side warlocks are handy to have in groups and raids when a dps class is needed against groups.</p><p>rangers are another good choice for solo plus has decent dps and can be use to tank from time to to time if speced right. also has good ranged and melee abilties.</p>
<p>SK are great toons, I got one up to 49 before cashing it out (needed an empty toon slot) and I NEVER had problems holding aggro, I don't count overzealous DPS folks cause that is their fault thus their problem, at solo there where a few rough spots but the higher you get the better it gets, as with any toon. The only problem I see with SK's is that at level cap you run into the raid problem, not many want you to tank a major raid and your DPS isn't really enough to justify giving up a DPS slot to you. That is really the only bad thing.</p><p> Bruisers/monks are great for solo and DPS roles, not for tanking, they CAN tank in certain situations, and they can excel at it, then again in a pinch many classes can tank. monks/bruisers have some very handy abilities that make them solo/group and raid very well, they are well balanced but don't expect to be the group tank too much with them.</p>
Anastasie
05-23-2007, 03:55 PM
<p>It really depends what your goals are for this game. Are you a casual player that wants to solo and group and really explore the game content? Do you want to level fast and do end game raiding?</p><p>It sounds like you don't want to be a priest anymore - but so you know - healers are pretty much always in demand for groups.</p><p> I don't believe there is one toon that would fit all of your requests.</p><p>Mages are squishy and die easily, but can be very fun to play and can crank out a lot of dps. I would say that the summoner classes are easier to solo. The enchanter classes are more challenging, but are also more interesting and provide a lot of utility. Sorcerers do top dps but generate a lot of hate and die a lot. They can solo well using the root and nuke method.</p><p> Scouts - Predators do the most dps least utility, Rogues do good dps and have some nice utility (Swashies are a lot of fun to play and can really crank out dps on group encounters), Bards do so-so dps and have a lot of utility</p><p>Tanks - Guardians (best defensive tank - kinda boring to play - do so-so dps), Berserkers - best offensive tanks - more fun to play and do better dps), Crusaders are more off-tanks for raids and have nice utility and can do just fine tanking for groups, Monks/Bruisers (They solo well and have good utility - the bruiser's utility is more for itself and monk has more group utility) If you do want to raid - it is much harder to find an open position in a raiding guild for tanks. Tanks are however always in demand for grouping. Most raid guilds use Guardians as their Main Tank, but some do use Berserkers. Brawlers are used for dps and utility on raids. Think of it this way a raid consists of 24 people 2-3 tanks, 6-7 healers and 14-16 dps/utility. Otherwise groups consist of usually 1 tank, 1-2 healers, 3-4 dps/utility. </p><p>Mostly you should find a class that you can enjoy playing. You really need to play a class to about level 30 at least to get a sense of their capabilities. Even then, many class defining abilities come with the higher levels and Achievements.</p><p> Best of luck deciding.</p>
Mwahaha
05-23-2007, 04:19 PM
<cite>RAROJAJO wrote:</cite><blockquote><p>thanx for th input so far guys</p><p> i think the monk/bruiser sounds pretty tempting. and the sk's seem cool too</p><p> now that ive narrowed it down to them, what are some of the pros and cons for the brawler class, and sk's.</p><p> and between the bruiser and monk, which has the most dps output?</p><p>pvp aspects would be nice too</p><p>thanx for the help</p></blockquote><p>PvP-wise the monk and bruiser are decent, both got some nice stuns and knockdowns. Both have fear which is handy for making people fall off cliffs and both have heals (monk can heal self and others every 3 min while bruiser only has a self heal that is useable every 1.5 min). </p><p>I don't have much experience with a sk but I can tell you they are like a caster/fighter hybrid with a "I win" button aka harm touch at lvl 20. They also get lifetaps and short duration pet. </p>
Norrsken
05-23-2007, 07:31 PM
<cite>Bjerde wrote:</cite><blockquote>Crusher? Anyway... One of the rogue classes would be a melee/utility class, Brigand or Swashbuckler...good soloabilty (nice mitigation for scout class) and DPS. Caster with pet is Conjuror or Necromancer, both great DPS and some utility. <b> There is no melee/light caster in eq2.</b> Swashbuckler seems to be the flavor of the month right now. </blockquote>There are at least two melee/light caster classes in eq2. If you dont count the bards. the two crusaders are both melee and casters. The SK is leaning more on the caster side, and the paladin more on the melee side.
Norrsken
05-23-2007, 07:32 PM
Amethest@Befallen wrote: <blockquote>I have a 46 sk and love it, my only problem with it is aggro control..they have major issues getting and maintaining aggro when in a group..hence why for group tanks, most prefer a zerker or gaurdian...she is awesome at soloing though <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></blockquote>This is not quite correct. SKs are pretty well off in the aggro department, but prior to 58, you are not at your full potential yet.
xguild
05-24-2007, 06:42 AM
<cite>RAROJAJO wrote:</cite><blockquote><p>ive just jumped MMO"S from WOW (something just wasnt right with it,..it lacked a certain something that i cant quite place)</p><p> i played a healer for about 3 years and now that im playing eq2 i want a change of play. i want to be a crusher.</p><p>so what id like is advice on classes that i may like to play. what im looking for is something that does absurd dmg and can solo pretty effectivley. id kinda like "melee/utlity", "melee/light caster", "caster/multiple pets" options. any help would be greatly appreciated. thanx</p></blockquote><p>Welcome to EQ 2. I have to say and I hope you don't take offense that it amuses me to hear that you found WOW lacking something untangible yet you played it for 3 years? Its a strange phenomenon but most people that join EQ2 today are coming from World of Warcraft, seeing as they have more players in that game then all other MMO's combined, but still come here claiming its not a great MMO, in the same way one might complain about your ex-girlfriend to your new girlfriend.</p><p> I think this untangible thing that you didn't like or I should say couldn't find in World of Warcraft is simply that in its lifetime despite games like EQ2 paving the way for all manner of great features and expansions (adventures packs) and tons of other content, World of Warcraft looks very much today as it did at launch save for the one and only expansion that they have managed to release which has less content then your average free EQ 2 update. While in the same token EQ 2 has essentially borrowed all the great features of WOW and since launch already included them here so you'll find mechanially EQ 2 has all the stuff WOW does and of course much much more. World of Warcraft suffers from a serious shortage in content, the world is very tiny and far to accessible making it played out very quickly. After 3 months of playing WOW I had a maxed out character and had experianced 90% of all the content in the game and I don't even play that much (8-10 hours a week maybe).</p><p> I don't want to turn this into a complaint about WOW so I will answer your question about classes. Personaly I find EQ 2 is a very soloable game no matter what class you choose, however you'll find although EQ 2 is a soloable game, you will miss most of the really exciting content unless you group often. Most of the instanced zones and interesting quest will have you fighting enemies you will simply not be able to handle solo unless you do the quest when its very close to being grey (and sometimes even then it can't be done). My suggestion is to pick a class based solely on "story interest" rather then trying to find a "good class" because quite frankly there aren't any bad classes in EQ 2. </p>
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