View Full Version : Vox PvP Population
rtwodeetwo
05-23-2007, 01:15 AM
<p>6 Q's on tonight Killque so pretty tough to field a group. Fused and I tried, lol. Lied there dead in the Sand for a couple of hours trying to imagine how fun the PvP would be if we could field a group. Would rather they merge Vox into a different server.</p>
Image_Vain
05-23-2007, 01:29 AM
Just for the recorded, running around locked at 20scout isn't pvp. IMHO They should make a PVP/PVE/RP server, there would be pvp zones and pve zones, and RP enforced = best server ever.
rtwodeetwo
05-23-2007, 01:37 AM
<p>Just for the record I'm a 54' Paladin with 84.05 AA points that levels at a slow and steady pace, especially when questing hard.</p><p>IMHO the PVP/PVE/RP server your refering to is Vox. Requires no enforcement at all. Can go all night without encountering PvP and now there are no 50's hanging around Everfrost either <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
PeaSy1
05-23-2007, 05:55 AM
Well your screwed when you goup with fused anyway =/ imo.
Roald
05-23-2007, 06:19 AM
<p>The population of Vox truly is dire. I can't see any downside to merging it with Venekor.</p>
Image_Vain
05-23-2007, 09:21 AM
Maybe I should move to Vox eh? I can lvl in peace and PvP once in awhile.
azekah
05-23-2007, 09:45 AM
Heh....I just started on Vox...highest is 27 and I've had no problems finding PvP...but then again my highest is 27...
Greggthegrmreapr
05-23-2007, 10:20 AM
they have already stated they won't merge vox because it is station exchange
Armironhead
05-23-2007, 10:36 AM
<p>PVP on VOX has always been a part time affair, with zones and/or periods of time where you would see noone on the otherside. But this was ok because eventually it would pick up and you could find pvp. SS use to be especially fun before they limited the range. But now it seems that at higher lvls population is way off. Last night for several hours all I saw was a handful of farmers in KOS and one guy who was afk/immune at the cloud station on ww. There was also absoulutely no action in ss. And forget about EOF, usually if I take the trouble of getting the boat I find nothing in either lf or lop anymore. Personally I would like to see VOX made into a hardcore server with no PVP lvl caps. I never really understood the lvl caps in any event -- they make no sense in the context of the game backstory. Afterall we are suppose to be at war with the other side, so why shouldn't you be able to bring higher lvl pain in to play if you can? Also if it was up to me, I would have more fortified areas around the Cities, where lowbees could run for help from high lvl npc guards to balance the possiblity of high lvl player gankage. But since it isn't up to me and SOE seems to be trending towards restricted pvp (narrower and narrower lvl caps) to favor the part time pvp'ers, I'll settle for merger.</p>
Bluetygur
05-23-2007, 11:08 AM
<p><span style="font-size: x-small; font-family: verdana,geneva">For those folks looking for a server with fast pvp action as their main playstyle, I can see how VOX would seem underpopulated. For those (like me) wanting the pvp (mostly grouping) option, but also interested in questing, exploring, harvesting/crafting etc, then the VOX population is fine.</span></p><p><span style="font-size: x-small; font-family: verdana,geneva">When I go out solo to do stuff other than pvp, I will ALWAYS get attacked (iow, ganked. I play a lvl 70 bard class, so no solo pvp for me!) If the VOX population got TOO much higher the game would be unplayable for that character, given how I need to play him.</span></p><p><span style="font-size: x-small">There is no "right" or "wrong" playstyle; I'm simply saying that VOX population is perfectly fine for some, but not for others. Just depends on what you are looking for.</span></p>
Novusod
05-23-2007, 01:28 PM
Because of the population Vox has become the defacto PvP/PvE server. If you want to PvP there are zones full of action and if you want to quest and harvest there are quiet zones but you are never completely out of danger. For me that is the way it should be. The only problem is finding a good xp or dungeon crawling group can be difficult.
did all of those server to server transfers come through yet?
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