View Full Version : Stat help and advice (please help)
John-Doe3
05-19-2007, 03:59 AM
Ok I'm returning from along way away and want to go pally... the thing is, I forgot what all the stats mean... (or) what they do inside the game it self... What does.. STR STA INT WIS ETC Of course str increases strengh, and sta increases health but what does int and wis do for palies?
RiotActer
05-19-2007, 11:09 AM
<p>WIS is our secondary power pool, you'll get some power and resists from increasing this stat.</p><p>INT is our spell damage modifer, higher INT will mean our divine spells will hit harder</p>
redde
05-19-2007, 02:12 PM
STR increases melee and combat art damage and increases power STA increases hit points AGI increases %chance to dodge an attack (avoidance) INT increases spell damage WIS increases magical resists and power (power to a lesser extent than str). Handy link: <a href="http://eq2i.com/articles/Paladin#Abilities" target="_blank" rel="nofollow">http://eq2i.com/articles/Paladin#Abilities</a>
Controlor
05-20-2007, 12:31 AM
<cite>John-Doe314 wrote:</cite><blockquote>Ok I'm returning from along way away and want to go pally... the thing is, I forgot what all the stats mean... (or) what they do inside the game it self... What does.. STR <span style="color: #6699ff">= Melee Dmg + PR. (Damage i dont know the ratio for that, also effects dmg on CA's), 2/3 of our pr comes from Str, also more str = higher attack rating</span> STA <span style="color: #6699ff">= hp (atm getting bout 5 hp/sta but with deminishing returns it would be less)</span> INT <span style="color: #6699ff">= Spell dmg (we have a lot of spells so a good chunk of our dmg comes from this) </span> WIS<span style="color: #6699ff"> = Resists + PR (dont recall how much of each resist / wis) 1/3 of our pr comes from wis </span> <span style="color: #6699ff">Agi = Avoidance (got bout .1% avoid for ever 3-4 agi) Resists </span><span style="color: #6699ff">= Reduction of dmg you take from spells more resists more % of spell you reduce, also effects chance of being hit with the spell itself. Mitigation = Reduction in dmg you take from physical attacks (melee etc). more mit = less physical dmg you take Avoidance = Chance to negate entirely a physical dmg attack. (Chance to avoid being hit basically). Haste = More haste faster you hit 100% haste cuts your wep speed in half DPS = More DPS mod you have more dmg you will do per second. (believe percent based so 10 dps increases your total dmg per sec by 10% so if you norm do 1k you would do 1.1k) Attk Rating = chance to hit. Sucessful hits are checked against verious factors but your attack rating vs a mobs mit or avoid is also factored in. <span style="color: #ff6633"><b>SKILLS:</b></span> There are other skills in the game that arnt nesicarily stats but armor, spells, and aa's can increase verious skills. Focus = How well you cast in combat. More focus higher chance to cast through an interupt Subjugation = How well you use crowd control. More subj = less resist for CC spells like stun mez root etc Disruption = How well you use samaging spells. More disrup = less chance for your nukes to resist (dots also). Ministration = How well you heal. More minis = less power cost for heals Ordination = How well you buff/debuff. More ordin = less resists on debuffs (dont know if it effects pr cost also for buffs). Thats all i can think of for right now however heh there are a lot of other stat type things you look at later on in the game so be aware. </span> Of course str increases strengh, and sta increases health but what does int and wis do for palies? </blockquote>
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