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View Full Version : Nagafen and the declining log in


tooloose
05-16-2007, 05:42 PM
<p>I am a guy with a 70 Brig and 70 SK on nagafen. I also have various other mid 40-50 toons. One thing is absolutley clear, the scout population is so out of hand that there isn't much reason to log in anymore. My caster fun toons aren't so fun anymore because they just keep dying to the roaming bands of scouts.</p><p>In all seriousness, nerf the [Removed for Content] scouts, limit their population or do something. This game isnt an RPG anymore, its become a first person shooter with the casters playing the role of victims.</p><p>Yeah, I could just log in and play my scout and kill at will to, but what is the fun in that. I could go play solo counter strike if I wanted that kind of challenge. I think, really, that the declining log in is due to the scouts. I want the challenge of PvP but I don't want to have to get all my kills as a scout, can we do something like nerf player track, nerf their stealth, nerf their pvp DPS. I know how to play my necor and I do well against every class except scouts-problem the VAST majority of players are now scouts. If SOE wants it that way, fine, then just say pvp is for scouts and I will happily cancel all 3 of my accounts and go elsewhere.</p>

Wytie
05-16-2007, 06:36 PM
its natural, i think go to a PVE server and see how many scouts there are not many, not many at all so if you took all the servers pve and pvp and compaired i bet it would very close to dead even IMO

CresentBlade
05-16-2007, 06:39 PM
Scouts are a pain. I can do ok one on one but yes they are traveling packs of 2-5 Scouts and thats just not possible to stop as my class.

Bawang
05-16-2007, 06:47 PM
<p>As someone playing a 70 Wiz, the main problem I have against scouts is that root just won't stick....you can cast it 3 or 4 times in a row and it still won't stick.  Without root, SOE has left casters with no defense against scouts.   I think they should make root be a lot less resistable in PvP.  If they did that we'd at least have somewhat of a chance.</p>

Cocytus
05-16-2007, 07:08 PM
<cite>Bawang wrote:</cite><blockquote><p>As someone playing a 70 Wiz, the main problem I have against scouts is that root just won't stick....you can cast it 3 or 4 times in a row and it still won't stick.  Without root, SOE has left casters with no defense against scouts.   I think they should make root be a lot less resistable in PvP.  If they did that we'd at least have somewhat of a chance.</p></blockquote><p> Agreed.</p><p>I have every scout class but troub too btw and only one mage.</p>

Metal_Starz
05-16-2007, 07:15 PM
  I also play a mage class and know what you mean. The root hardly lands and mine is a master. Game is more designed for groups so don't expect to run around one shotting people with your mage.

Nerfed_bat
05-16-2007, 07:40 PM
<p>hmm... I think this is SOE plan for each classes...</p><p>Mages = for bots and farmers of M1 & Plats.</p><p>Scouts = hunter to keep the farmer in check.</p><p> Based on this... the issue is that there seem to be lack of farmers on Nag and too much hunter <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ... </p><p>Conclusion... Move to VOX ... We need more hunters ... too much farmers out there... </p>

Harbing
05-16-2007, 08:24 PM
<cite>tooloose wrote:</cite><blockquote><p>I am a guy with a 70 Brig and 70 SK on nagafen. I also have various other mid 40-50 toons. One thing is absolutley clear, the scout population is so out of hand that there isn't much reason to log in anymore. My caster fun toons aren't so fun anymore because they just keep dying to the roaming bands of scouts.</p><p>In all seriousness, nerf the [I cannot control my vocabulary] scouts, limit their population or do something. This game isnt an RPG anymore, its become a first person shooter with the casters playing the role of victims.</p><p>Yeah, I could just log in and play my scout and kill at will to, but what is the fun in that. I could go play solo counter strike if I wanted that kind of challenge. I think, really, that the declining log in is due to the scouts. I want the challenge of PvP but I don't want to have to get all my kills as a scout, can we do something like nerf player track, nerf their stealth, nerf their pvp DPS. I know how to play my necor and I do well against every class except scouts-problem the VAST majority of players are now scouts. If SOE wants it that way, fine, then just say pvp is for scouts and I will happily cancel all 3 of my accounts and go elsewhere.</p></blockquote> Hello, yeah i agree with you that the population is getting very one sided but tbh i cant blame the people rolling a scout class (aka Rogues and Preds, not so many Bards); if you want tokens, titles and decent solo play you ll choose the class that excels in damage dealing, survivability and who has the methods of finding (or evading) and picking their fights. This PvP system is custom-made for scouts. I play a 70 Monk atm and while its fun if you get a decent fight im getting slowly sick of running after people w/o any effective way of stopping them or forcing them to fight me (when they dont engage, if they re in combat its another story but why pick a Monk to fight and probably loose your oh-so-precious title when there are still so many easier classes to prey upon). So the usual advise is, get a group .. i say hah .. why get a group, i ll level a Swash and take all the tokens for myself <img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" />. Caine Caeldorn Blades (retired) Venekor edit: typos killing me .. bah nvm i ll play the "im not a native speaker" card<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Balrok
05-16-2007, 09:24 PM
Harbinger wrot<blockquote> Hello, yeah i agree with you that the population is getting very one sided but tbh i cant blame the people rolling a scout class (aka Rogues and Preds, not so many Bards); if you want tokens, titles and decent solo play you ll choose the class that excels in damage dealing, survivability and who has the methods of finding (or evading) and picking their fights. This PvP system is custom-made for scouts. I play a 70 Monk atm and while its fun if you get a decent fight im getting slowly sick of running after people w/o any effective way of stopping them or forcing them to fight me (when they dont engage, if they re in combat its another story but why pick a Monk to fight and probably loose your oh-so-precious title when there are still so many easier classes to prey upon). So the usual advise is, get a group .. i say hah .. why get a group, i ll level a Swash and take all the tokens for myself <img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" />. Caine Caeldorn Blades (retired) Venekor edit: typos killing me .. bah nvm i ll play the "im not a native speaker" card<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </blockquote> ... it is what it is.  IF I get my stun/mez off, I spend the entire time trying to land my debuffs and reactives.  It takes the entire mez time to get 1/3 of them to land.... then, resists galor on my stifle/root.... bam bam, I'm dead.  BUT!  I do get some kills in when they do land, so it keeps me solo playing.  I think I play cause I'm stubborn.  I just can't admit to be owned 90% of the time... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Funny thing is, when I do get my solo scout kills in... I get tracked and jumped/ganked and dead.  Oh well, I got my win and enjoy knowing I can solo... if only from time to time. So, concerning the post... the only mages that play on pvp are Bots, perma groupers and people who just refuse to quit.... as you know Caine.  hahaha GoGo Scouts! Exur - 70 Coercer Venekor

LlewCadey
05-16-2007, 09:32 PM
learn to play your classes, i can solo scouts on my warlock, any type so stop [Removed for Content] and learn your class

Pumancat
05-16-2007, 11:00 PM
<p>Seems to be becomming that way on Venekor as well, I'm a Freep who is constantly getting ganked by scout and druid groups of Qs ( mostly rangers and furys)</p><p>Sorry Humil, but the variations of classes on PVE servers have nothing to do with what the dominant classes on PVP servers are, so not a good comparison.</p><p>Point is that everyone knows since beginning of PVP, that scouts are the dominant class (way too many threads to count), and since EoF, Druids are becomming the second top dogs of PVP on EQ2. So YES, it has been and is very much leaning to becomming a Scout/Druid oriented game.</p><p>Although the fight I had with the lvl 70 Mystic was awsome yesterday in SS. I lost by a resist, but was the best PVP 1v1 I've ever had on here. Just to get ganked by a trio of ranger, warden and swashy minutes after.</p><p>Only 1 of the 8 encounters I had were a class other than some twinked scout or a group of scout/druids.</p><p>Flames welcome, but you can rest assured to Kiss My A**, cause I will still keep trying to whip yours with my wizard.</p><p>Nyarlath - 70 wizard</p><p>Venekor server</p>

CresentBlade
05-16-2007, 11:29 PM
Kethaer@Nagafen wrote: <blockquote>learn to play your classes, i can solo scouts on my warlock, any type so stop [I cannot control my vocabulary] and learn your class </blockquote> SO says the person with the scout sig <img src="/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" />

Oneira
05-17-2007, 12:45 AM
A couple of tweaks could improve things a bit. First, resistances.  Too many.  Second diminishing returns.  Plate tanks are not getting enough advantage for wearing the best armor in the game.  They are falling too fast to the damage dealt in t7. Adjustments to those 2 would help non-scouts enough to make it viable.

silentpsycho
05-17-2007, 01:08 AM
<cite>Oneira wrote:</cite><blockquote>A couple of tweaks could improve things a bit. First, resistances.  Too many.  Second diminishing returns.  Plate tanks are not getting enough advantage for wearing the best armor in the game.  They are falling too fast to the damage dealt in t7. Adjustments to those 2 would help non-scouts enough to make it viable. </blockquote> ...not just T7, the plate armor problem goes all the way back to T2.

Gapik
05-17-2007, 03:07 AM
Kethaer@Nagafen wrote: <blockquote>learn to play your classes, i can solo scouts on my warlock, any type so stop [I cannot control my vocabulary] and learn your class </blockquote><p> Wow with an argument like that who am i to disagree? It's not that  Pred's and rouge's arnt overpowered guys its just that all those that dont play them are crap at there class, if only someone would have told me sooner but I have now seen the light! nerf all non scouts. Plate armour for rangers and assasins, heals and lifetaps to swashys and brigs and 100% in/out combat runspeed.Those of us countless thousends will now see the light and  "learn to play our class" if only we had known sooner</p><p>Beware Rangers/Assasins and Swashbucklers/brigands</p>

tooloose
05-17-2007, 03:10 AM
Kethaer@Nagafen wrote: <blockquote>learn to play your classes, i can solo scouts on my warlock, any type so stop [I cannot control my vocabulary] and learn your class </blockquote><p> Always some idiot that says something like this. I am a scout einstein, level 70 and I do just fine killing clothies. When I want to change it up, I play my mage I have a 68 necro and 53 necro. Im twinked to the max and when everything gets resisted but every snipershot hits, it gets a tad annoying. Quit blowing sunshine up your own skirt and post your numbers if your such a killer, otherwise shut yer face lying sack o' ....</p>

tooloose
05-17-2007, 03:14 AM
<p>Darvos the brig?</p><p>Figures</p>

Killque
05-17-2007, 05:57 AM
<p>I find it completely ironic that people complain about the Brigands ability to reduce Mit causing them to take massive amounts of dmg, yet every single casting class has a debuff for one or more of the resist type associated with their spells, Disease for Dirge, Heat/Cold for wizards...</p><p>Im a Dirge, I get resisted a lot also... partly because I am fighting outside of my normal lvl range, but also because of the "resist" complaint I hear about so much... yes resits are there for a reason. If we didnt resist, fighting certain classes would be pointless.. I have disease Mit debuffs, I use them, and they work... so what is the problem?</p>

CresentBlade
05-17-2007, 06:01 AM
<cite>Killque wrote:</cite><blockquote><p>I find it completely ironic that people complain about the Brigands ability to reduce Mit causing them to take massive amounts of dmg, yet every single casting class has a debuff for one or more of the resist type associated with their spells, Disease for Dirge, Heat/Cold for wizards...</p><p>Im a Dirge, I get resisted a lot also... partly because I am fighting outside of my normal lvl range, but also because of the "resist" complaint I hear about so much... yes resits are there for a reason. <span style="font-size: small">If we didnt resist, fighting certain classes would be pointless.. I have disease Mit debuffs, I use them, and they work... so what is the problem?</span></p></blockquote><p> My debuffs get resisted more then the the rest of my spells and they get resisted alot.<img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" /></p><p>I would really love a resist vs melee skills/CAs.</p>

Killque
05-17-2007, 06:24 AM
<cite>CresentBlade wrote:</cite><blockquote><cite>Killque wrote:</cite><blockquote><p>I find it completely ironic that people complain about the Brigands ability to reduce Mit causing them to take massive amounts of dmg, yet every single casting class has a debuff for one or more of the resist type associated with their spells, Disease for Dirge, Heat/Cold for wizards...</p><p>Im a Dirge, I get resisted a lot also... partly because I am fighting outside of my normal lvl range, but also because of the "resist" complaint I hear about so much... yes resits are there for a reason. <span style="font-size: small">If we didnt resist, fighting certain classes would be pointless.. I have disease Mit debuffs, I use them, and they work... so what is the problem?</span></p></blockquote><p> My debuffs get resisted more then the the rest of my spells and they get resisted alot.<img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" /></p><p>I would really love a resist vs melee skills/CAs.</p></blockquote><p>Its called Avoidance... and clothies are king of it next to monks.</p><p>My Dirge has a 52% Avoidance @ lvl 44. Yours should be in the 60-70% at lvl 70... </p>

rvbarton
05-17-2007, 08:22 AM
I agree with the original poster of this message.  I also agree that PVP is what it is, and no matter what class you play, you are going to die alot. How about trying this?  Answer the following question: what class are you in PVP, and what is your PVP title? How many NON-Scout classes have a slayer or above title?  Now, compare that number to the percentage of Scout classes with a slayer or above title... What's the average? I think balances should be made.  Ever class should have it's strengths and weakness.  Improve the bonuses of playing a healer in PVP.  Make healers (Mystics / Templars mainly) a more appealing class in PVP by giving them more defense.  If there are so many scouts, and so few other classes, then strengthen the other classes and take away from the scouts. just my 2cents. On the other hand...  This is PVP.  If you don't like it, go play on a carebear server.

Bozidar
05-17-2007, 10:26 AM
<p>When will people realize that the problem is that the mechanics of the game, matched with the gear and abilities for T7, make that portion of the game broken?</p><p>You can't stick your roots because the game was (most recently) designed for a lvl 70 cap, with raid progressions.  That means their level stays the same.. but they have to keep getting better to achieve more end-game material.  So when you're fighting a guy who's just made lvl 70, it's probably VERY similar to fighting a white conn'd player of any level.</p><p>But when you fight a guy who's in a full set of raid gear, or a full set of pvp gear, it's like fighting someone 5-10 levels higher than you.  The gear is that good.. and your skills can't make up for the huge amounts of resists they get from it.</p><p>I hope that SoE can find balance with the new level cap without over powering casters (which, you must admit, have some terribly terriffic advantages if their spells land), but in the meantime roll an alt.  PvP at low levels where things are much more balanced, fights are tons of fun, and we only see raids when we've ganked groups and groups over and over again, and they want to band up against us.. they don't START their night that way.</p>

LlewCadey
05-17-2007, 11:47 AM
yeah yeah whine cus i also have a 70 brig as well as a 70 warlock, fact of the matter is the warlock is mroe fun to play. And sure i can admit that playing a swash/brig at 70 has helped me in my strats against them, hell for the most part im not fussed by them anymore. If your a caster getting spells to land is a simple 2 things: Get Ad3/Masters and buff your disturption/subjugation. Learn your strengths and work on them, also learn your weaknesses. I know that when i solo i have 4 wards, Magi shielding and 3 spel proc wards, still 2 more items i can get that will heal/ward me that i need to work on. but trust me THESE SAVE YOUR [Removed for Content] and all are attainable without the need to raid (enspelled eye, Gown of Glory, PvP boots, Shield of the Magi, Signet of Lite from Darkness) Im sick of hearing people [Removed for Content] about classes they play being horrible at pvp, sure come classes anyone can play, but most of the times a decent player can kill them on 80% of the classes in the game, why? because these other players suck. Perhaps you need to re-think how you play your game, strategise some and figure out ways that work instead of [Removed for Content] about ones that dont. Sniper shot critted on me for 1800 the other day off a sniper i know who has it at M1, this is due to my wards/aa spec. Also another way to avoid sniper, butterfly totems and dots. Every mage has 1 unresistable DOT. Learn to use it. Peace

Badaxe Ba
05-17-2007, 11:49 AM
<p>I have to agree with bozidar on this one (goes to lie down hoping nausea will pass), unless you know how long that 70 has been playing, or have fought them before, if you are seeing high resist rates against them, you can bet its because they learned what they needed to resist to win against you.  Raiders build up resists in a chance to stand up to one hit of Vox (for an example), and you think this won't have an effect in pvp?  </p><p>On the other hand, when a caster gets that crit and no resist, you know how much damage you do.</p>

Bozidar
05-17-2007, 11:52 AM
Harry@Venekor wrote: <blockquote><p>I have to agree with bozidar on this one (goes to lie down hoping nausea will pass</p></blockquote><a href="http://www.pfizerch.com/product.aspx?id=259" target="_blank" rel="nofollow">http://www.pfizerch.com/product.aspx?id=259</a> <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />  less drousy, so you're alert enough to keep running.. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Captain Apple Darkberry
05-17-2007, 12:19 PM
<p><span style="color: #ff3300">One single change that would mitigate the amount of scouts you see in PvP...   ...nerf tracking of players.</span></p><p><span style="color: #ff3300">Not necessarily eliminate it, but as it stands now (other than the odd bug), tracking is 100% accurate at finding a target you have a good chance to kill, or avoiding a target that can most likely kill you.</span></p><p><span style="color: #ff3300">Combine that fact with the title system present in the game and you get a world of scouts.</span></p><p><span style="color: #ff3300">I'm not saying eliminate tracking of players, I'm [Removed for Content] sure not saying make it random, but there should either be a ~resist~ type mechanic, call it obfuscation or something, that allows a chance to avoid being tracked or the range needs <i>severely</i> nerfed.</span></p><p><span style="color: #ff3300">If you do that, people who play a scout for the ~class playstyle~ will still play them...   ...but those who play one because they have a game breaking feature, at least for PvP...   <span style="color: #669933">...<span style="color: #669933">r</span><span style="color: #66cc33">a<b>d</b>a</span>r...   </span><span style="color: #ff3300">...will </span>reroll to a druid.</span></p>

Ameniel
05-17-2007, 01:21 PM
<p>To the OP, this might just be a Nagafen thing sbout the scout population...Venekor actually imo has a very good class population balance, I always see lots of casters, healers, etc when out on my brig. Matter of fact only class there isn't that many of might be tanks, but overall good balance imo. </p><p>Also goes for T7 when I played my 70 bruiser it wasn't always scouts, would be plenty of every class. Matter of fact....I started a brig cause the ppl I grped with at the time, we always had problems finding good scouts lol our grp never had a tracker. I remember our raids would always be short of scouts, we might have couple brigs and MAYBE ONE assassin. Out of 24 ppl, hardly what I would call scout overpopulation. </p><p>But anyway...in a way this should be a good thing for other classes especially since many of the scouts that ARE out there don't know how to effectively deal with certain classes <i>when played well</i>. Example is if you're a scout who's used to taking down casters(not the good ones but the 80% of them who pretty much pve only and don't really pvp at all), the few times you come across a good one you'll get whooped. Case in point, I met my match a few times with a certain warlock(he knows who he is lol). The guy was very defensive/survival specced & geared, twinked but not impossibly so(basically mostly MC, pretty much everybody can get that without too much trouble) and mastered(caster masters are generally cheap), and could hand out huge asswhoopings...and of course <i>always ran with totems</i>. Just imagine all the unprepared scouts(including me) you could mop the floor with. </p>

Amphibia
05-17-2007, 01:25 PM
I am generally not a huge fan of nerfs, so I'm not gonna call for any. But I'm gonna say that the scouts is the reason I never solo with my little clothy. They can easily find her and then kill her in like 2 seconds, so running around alone she's nothing but a walking token donator for them. And they're practically everywhere, since there are so many of them. On my monk it's a little easier... but ugh, when that brigand stunlock (or whatever it is) hits me in the back it's usually all over. Maybe it's supposed to be like that. Maybe it's a scout's game. Or maybe I just need to learn to play. It's all possible... I've also noticed that scouts often travel in packs on Nagafen, and that there seems to be an extremely high number of brigands, assassins, swashies and rangers. But hey, I can understand why... it's probably fun and all, so I don't blame'em for choosing that. Nerfing those classes would just make a lot of people upset and hurt the population, so I'm not sure if that is the best way to go about it. Perfect class balance is never gonna happen anyway, maybe it's just fine as it is.

Bozidar
05-17-2007, 01:31 PM
<p>/invite... problem solved.  I think i'm going to make a theme of this today <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Roald
05-17-2007, 03:58 PM
<cite>Killque wrote:</cite><blockquote><p>I find it completely ironic that people complain about the Brigands ability to reduce Mit causing them to take massive amounts of dmg, yet every single casting class has a debuff for one or more of the resist type associated with their spells, Disease for Dirge, Heat/Cold for wizards...</p><p>Im a Dirge, I get resisted a lot also... partly because I am fighting outside of my normal lvl range, but also because of the "resist" complaint I hear about so much... yes resits are there for a reason. If we didnt resist, fighting certain classes would be pointless.. I have disease Mit debuffs, I use them, and they work... so what is the problem?</p></blockquote> The problem is that you've never been to T7, therefore u can't really comment on the resist situation in that tier, unless u have a very large knowledge of the issue. Next time u see a lvl 70 inspect him/her, eof treasured jewelry is VERY easy to get, and gives uber resists. I dont think iv ever seen a lvl 70 with 1 resist less than 50%.

Groma
05-17-2007, 04:31 PM
Except bot farmers, and they resist spells more than anyone from my experience.  And to the shmuck who said a coercer should have 70% avoidance at level 70, you're an idiot.  I've got some of the best gear discovered on the pvp servers and equipping stuff that increases my mit/avoidance the best i can get is 38.8% Mit and 39.9% Avoid, thats with a stamina AA spec which has a 700 mit boost.   Have you played a mage in t7 or do you just pull numbers from thin air to try and make a point?

Bozidar
05-17-2007, 04:38 PM
Isn't avoidance an AGI based stat?

Groma
05-17-2007, 04:49 PM
mainly defense and parry, but also effected by agility, which is about the last stat on any mages priority list.

w1
05-17-2007, 04:54 PM
Kethaer@Nagafen wrote: <blockquote>learn to play your classes, i can solo scouts on my warlock, any type so stop [I cannot control my vocabulary] and learn your class </blockquote>Shut your a$$.  It's not about "learning to play your class".  I have a necro with a lot of raid/fabled gear and I get my butt pounded when I'm out and about harvesting.  It's usually a 1 shot or 2 shot, and I have a lot of stam/def.  Assassins run up and decap me and guess what?  I can't see em... even if I had a totem for see stealth... I'm harvesting, not hunting so I'm not looking around for people.  But at least if I get attacked I SHOULD have a chance to fight back right?  No, I'm dead before I can even cast a fear which is about a .5 second cast.  Granted I don't have a manashield either like warlock can get with AA.  Still, it's not about learning to play your class, it's "scouts (mainly assassin/ranger/brig/swash) dominate cloth".

Bozidar
05-17-2007, 04:57 PM
<cite>w1nz wrote:</cite><blockquote>I can't see em... even if I had a totem for see stealth... I'm harvesting, not hunting so I'm not looking around for people.  But at least if I get attacked I SHOULD have a chance to fight back right?  No </blockquote><p>First.. if you don't have a totem up and you aren't being aware of your surroundings when you're harvesting.. </p><p>GAH, just sthu and go cry in a corner, seriously <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  You can't roll out in an open pvp zone, close your eyes and tuck your head up between your butt cheaks, and then [Removed for Content] and moan about being killed easily.  YOU ARE ASKING FOR WHAT YOU GET!!!</p><p>>>>>>>> YOU DO NOT HAVE TO BE LOOKING FOR PVP FOR IT TO BE LOOKING FOR YOU <<<<<<<<<</p><p>wake up and smell the revive point.. </p>

tooloose
05-17-2007, 05:26 PM
Kethaer@Nagafen wrote: <blockquote>yeah yeah whine cus i also have a 70 brig as well as a 70 warlock, fact of the matter is the warlock is mroe fun to play. And sure i can admit that playing a swash/brig at 70 has helped me in my strats against them, hell for the most part im not fussed by them anymore. If your a caster getting spells to land is a simple 2 things: Get Ad3/Masters and buff your disturption/subjugation. Learn your strengths and work on them, also learn your weaknesses. I know that when i solo i have 4 wards, Magi shielding and 3 spel proc wards, still 2 more items i can get that will heal/ward me that i need to work on. but trust me THESE SAVE YOUR [I cannot control my vocabulary] and all are attainable without the need to raid (enspelled eye, Gown of Glory, PvP boots, Shield of the Magi, Signet of Lite from Darkness) Im sick of hearing people [I cannot control my vocabulary] about classes they play being horrible at pvp, sure come classes anyone can play, but most of the times a decent player can kill them on 80% of the classes in the game, why? because these other players suck. Perhaps you need to re-think how you play your game, strategise some and figure out ways that work instead of [I cannot control my vocabulary] about ones that dont. Sniper shot critted on me for 1800 the other day off a sniper i know who has it at M1, this is due to my wards/aa spec. Also another way to avoid sniper, butterfly totems and dots. Every mage has 1 unresistable DOT. Learn to use it. Peace </blockquote><p>Im a necro and a sage on my pvp mage. Think again idiot, all my stuff is ad3 or master-i have 3 accounts and can farm at will.</p><p>Today I was jumped by a solo ranger, before:</p><p>1. My pet had even caught up to him</p><p>2. I was able to get off a single spell</p><p>3. I knew where the attck was coming from I was dead.</p><p>Im a mid 50s necro getting massacred by the roaming band of scouts while just doing regular things. The scout population is OUTOFHAND. Keep running your mouth and you miss the reality. Look, idiot, the numbers are on my side. I am not making it up nor am I exagerating. Pull up eq2 census and look at the scout population, it is out of control.</p><p> Oh yeah, i do have a 68 pve necro, 70 SK pvp and a 70 brig in pvp-don't talk to me about not knowing whats up. The health of the game is bad, bugs aren't being fixed and the population of scouts to other classes is ridiculous for no other reason than people want easy mode pvp. Look at my kill ratio on my brig and then look at my necro. I have three accounts, more 70s than most people have toons-i am talking about the health of the game not some short sided problem. Should I just play my instakill assassin or maybe my Iwin SK and Brigs?</p><p>Look man, talk out your [Removed for Content] all you want, the numbers are on my side. People get in the game and get out because the game is bugged and over run with gankers. End of story. Keep asking the people on the server that are left and isolate yourself from the bigger group-the ones leaving or that left and it always comes back to too many gankers and horrid pvp for every class but scout. Gratz on being such a short sighted [Removed for Content].</p>

w1
05-17-2007, 05:30 PM
<cite>Bozidar wrote:</cite><blockquote><cite>w1nz wrote:</cite><blockquote>I can't see em... even if I had a totem for see stealth... I'm harvesting, not hunting so I'm not looking around for people.  But at least if I get attacked I SHOULD have a chance to fight back right?  No </blockquote><p>First.. if you don't have a totem up and you aren't being aware of your surroundings when you're harvesting.. </p><p>GAH, just sthu and go cry in a corner, seriously <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  You can't roll out in an open pvp zone, close your eyes and tuck your head up between your butt cheaks, and then [Removed for Content] and moan about being killed easily.  YOU ARE ASKING FOR WHAT YOU GET!!!</p><p>>>>>>>> YOU DO NOT HAVE TO BE LOOKING FOR PVP FOR IT TO BE LOOKING FOR YOU <<<<<<<<<</p><p>wake up and smell the revive point.. </p></blockquote>This means a lot coming from someone that doesn't wear cloth.........  and I believe I did mention that I'm aware of the fact i'm not going to see em' coming, but that being killed in 2 hits is bull crap, and especially when I get hit with a decap crit usually making it a 1 shot kill.  It shouldn't be happening.  Another thing in response to your post.... I'm not crying, I simply stopped playing my necro, and rolled a brig and twinked him so I can be the one dominating clothies.  If you play a cloth, you CANNOT solo pvp in t7.  It is what it is and that's that. *Edit* I just read Going's post, and who knows, maybe it's just us Necros.  I completely identify with his post.

tooloose
05-17-2007, 05:36 PM
Harry@Venekor wrote: <blockquote><p>I have to agree with bozidar on this one (goes to lie down hoping nausea will pass), unless you know how long that 70 has been playing, or have fought them before, if you are seeing high resist rates against them, you can bet its because they learned what they needed to resist to win against you.  Raiders build up resists in a chance to stand up to one hit of Vox (for an example), and you think this won't have an effect in pvp?  </p><p>On the other hand, when a caster gets that crit and no resist, you know how much damage you do.</p></blockquote><p>What are you guys, stupid?</p><p> Not all mage classes land bombs-summoners take time to land anything. </p><p>My necro's biggest hit is a 2 second cast, AND the rest of my big hits are DOTS. In 2 seconds my brig does about 10,000 points dammage-and he is in crap armor. Long haul, my necro would easily out dps any brig same level, but it is LONG haul. I understand that is the necros specialty, but when roots, fears, stuns and darkness get chain resisted but sniper shot crit, followed by rain of arrows or cull in the same time it takes me to get a single spell off, it is a little silly to think it is fair.</p><p>Seriously, pulll your heads out of your [Removed for Content] and stop thinking ONLY ABOUT YOURSELVES. The game is dying, or hadn't you noticed that there aren't anywhere near the same number of people logging in???</p><p>Ah what the hell am I [Removed for Content] about, I'll just go roll an exile ranger and show ya what it's all about...</p>

tooloose
05-17-2007, 05:40 PM
<cite>Bozidar wrote:</cite><blockquote><cite>w1nz wrote:</cite><blockquote>I can't see em... even if I had a totem for see stealth... I'm harvesting, not hunting so I'm not looking around for people.  But at least if I get attacked I SHOULD have a chance to fight back right?  No </blockquote><p>First.. if you don't have a totem up and you aren't being aware of your surroundings when you're harvesting.. </p><p>GAH, just sthu and go cry in a corner, seriously <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  You can't roll out in an open pvp zone, close your eyes and tuck your head up between your butt cheaks, and then [Removed for Content] and moan about being killed easily.  YOU ARE ASKING FOR WHAT YOU GET!!!</p><p>>>>>>>> YOU DO NOT HAVE TO BE LOOKING FOR PVP FOR IT TO BE LOOKING FOR YOU <<<<<<<<<</p><p>wake up and smell the revive point.. </p></blockquote><p>Another example of how stupid people can be.</p><p><b><u><span style="font-size: xx-large">MAGES DONT HAVE TRACK SO EVEN IF YOU BURN TOTEMS YOU ARENT GOING TO SEE THE SCOUT TILL AFTER HIS ARROWS ARE HANGING OUT OF YOUR [Removed for Content]....THANKS FOR PLAYING AND HERE IS YOUR CONSOLATION PRIZE......<3</span></u></b></p>

Wytie
05-17-2007, 05:44 PM
ok bro i see you want to make your point but posting in test like that only make you about 12 years old IMO

tooloose
05-17-2007, 05:55 PM
<p>Here, I will tell ya eactly what it is all about. I am the cheapest of brigs. I Safehouse and keep track up and keep a mental list of who is a clothy and who is a druid-the only class I fear on my brig.</p><p>I keep my safehouse set to get me to a door, but far enough from one that I know immunity is off, if I track a caster, I just lie in wait. If I see a druid name I know I just pop off to the door, zone and wait for the token dispensers, otherwise known as clothies. </p><p> Its real simple, 10,000 dps in the same time a mage takes to get off a spell-only I can keep the clothy stunlocked. It's ridiculous how easy mode brig pvp against clothies is. I have track, so I can ambush, I have evac and even safehouse if I think I can't win. Its stupid how easy scout pvp is totaly in my favor. Give the mages a ward, a reactive-anything because seriousluy it's simple prison love when my brig finds a clothy.</p>

tooloose
05-17-2007, 05:57 PM
<cite>Wytie wrote:</cite><blockquote>ok bro i see you want to make your point but posting in test like that only make you about 12 years old IMO</blockquote><p> Why do you think I have to address the morons that post stupidity back as anything more than the same? Did you not read what was written by them?</p><p>Feel free to go away and not post if it bugs you so much.</p><p>Edit: spelled did as dis</p>

Shinnar
05-17-2007, 06:00 PM
<p>Well i have played almost every class except of tanks and have to say that with new achievements, every class is playable.  I admit i play mostly scouts, but that is because of slow rendering of players and better soloability.  But if you grow slowly, concentrate on building your char, upgrade his spells and equip, collect AAs and so, every class can be good...  I was killed by solo blue/green warlock (ward, null mail, manashield), conjurer(hydromancer), mystic or paladin with my overboosted uber scout, because those people, who were playing them were playing its chars well and knew the potencial their class had... </p><p>If you are complaining that you get rolled by groups of scouts, well me too... I can also be killed by a group of tanks, or healers (cheetah FTW) <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> If you want more solo fights come to Venekor.</p><p>And for those that are complaining that resists at lev 70 are broken....  There are other 69 levels, where PVP is fun. So roll a new toon, enjoy it and stop crying lol....</p>

tooloose
05-17-2007, 06:10 PM
<cite>Wytie wrote:</cite><blockquote>ok bro i see you want to make your point but posting in test like that only make you about 12 years old IMO</blockquote><p> One other thing Wytie, I have really lost patience with the typical people that post nonsense here or anywhere. I am a philosophy buff and I can point out several fallacies in my own post, however if I spoke in terms I thought would be most appropriate, I fear most of the people reading here would be incapable of understanding. Take for instance the people that wrote back "learn your class." They completely missed the fact that my central claim, that the server was over run by scouts, could be easily verified and they shouldn't have posted in the first place.</p><p>You see, why talk to a twelve year old in terms they won't understand? Why not just go to eq2census and refute me? The simple answer is that not many people really understand claims and evidence. Most people argue from the heart. Bertrand Russell said that the more angry a person becomes in his argument, the less he actually knows about the subject. For instance, if a man argues that 2+2 is 5, you feel pitty for him, but if he argues against your god, you tend to become more angry than the simpler error that was so obvious. You see? Belief isn't in play in my argument here yet people believe they know what is going on. I am stating from fact that the scout population is out of hand, yet the arguments I get back are "learn my class." </p><p>You want to take this argument up or down, matters little to me. The facts are on my side. The scout population is disproportionate to expected populations and log ins are down dramatically. Central claims you can look up yourself.</p><p>Edit: inserted a comma where a period was.</p>

CresentBlade
05-17-2007, 06:46 PM
We need a freaky twilight zone type thingy that makes all scouts casters and all casters scouts with no way of changing for about a week. I think alot of views on both sides would change<img src="/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" />

jam3
05-17-2007, 10:19 PM
Kethaer@Nagafen wrote: <blockquote>learn to play your classes, i can solo scouts on my warlock, any type so stop [I cannot control my vocabulary] and learn your class </blockquote>lol GRATS NULLMAIL 50% DODGE AND 2k+ MIT INCREASE

LlewCadey
05-18-2007, 06:26 AM
Aeryox@Nagafen wrote: <blockquote>Kethaer@Nagafen wrote: <blockquote>learn to play your classes, i can solo scouts on my warlock, any type so stop [I cannot control my vocabulary] and learn your class </blockquote>lol GRATS NULLMAIL 50% DODGE AND 2k+ MIT INCREASE </blockquote>coming from the easymode swash imspiration/en garde/riposte belt combo class, im sorry that i dont have high parry that ill kill myself on you yeah cus 50% of my fights it never procs cus my enemies are dead. Its nice vs swashys though, but you dont want to ever rely on chance procs, sometimes its gone off and not once did it save a hit, others its saved a lot. The thing is you gotta kill them before they kill you. oh and for those getting rolled by scout grps, what would be worse, 6 casters or 6 scouts? id [I cannot control my vocabulary] my pants if i was the 6 scouts, esp if those 6 casters were sorcerers and enchanters

tooloose
05-18-2007, 08:08 AM
<p>You really think a warlock can stand up to a brig? The way brigs fight? Track you while you aren't looking and then deliver more dammage in 2 seconds than you have HP. I must have never come up against you or your equals because everytime I fight a warlock its a free token for me. I am begining to think you don't even know your own class, because if you did you would know how lopsided it is when a brig hits one. Look man, I don't know who you think your kidding but if it was so easy for you sorcerers, why aren't there more of you??? Why are the top pvpers in numbers, infamy and ratios overwhelmingly scouts. </p><p>Two sorcerers in the top 50 kill board and 25 or so scouts. NO, thats not a sign of a scout imbalance.... </p><p>I guess in your world it means that only the people that play scouts "know their class".....</p>

Bozidar
05-18-2007, 10:15 AM
<cite>tooloose wrote:</cite><blockquote><p><span style="font-size: xx-small">Another example of how stupid people can be.</span></p><p><b><u><span style="font-size: xx-small">MAGES DONT HAVE TRACK SO EVEN IF YOU BURN TOTEMS YOU ARENT GOING TO SEE THE SCOUT TILL AFTER HIS ARROWS ARE HANGING OUT OF YOUR [I cannot control my vocabulary]....THANKS FOR PLAYING AND HERE IS YOUR CONSOLATION PRIZE......<3</span></u></b></p></blockquote><p>Hey, man, there's enough examples in the world, you don't need to give us more.</p><p>No one said you can track them, but with totems up, and awareness up, you can see them coming visually. </p>

Bozidar
05-18-2007, 10:23 AM
<cite>w1nz wrote:</cite><blockquote>This means a lot coming from someone that doesn't wear cloth.........  and I believe I did mention that I'm aware of the fact i'm not going to see em' coming, but that being killed in 2 hits is bull crap, and especially when I get hit with a decap crit usually making it a 1 shot kill.  It shouldn't be happening.  Another thing in response to your post.... I'm not crying, I simply stopped playing my necro, and rolled a brig and twinked him so I can be the one dominating clothies.  If you play a cloth, you CANNOT solo pvp in t7.  It is what it is and that's that. </blockquote><p> When you give up your awareness, not using a totem and not keeping your eyes on your enviornment when harvesting, you're giving up your only chance of killing the class that is your bane.  If you're doing your best to keep your eyes peeled for the scouts you know are coming for you, and you get ganked -- at least you did your best.  RPS.  In T7 you have several unique problems that aren't faced in other tiers, but the point i'm making applies to all levels of pvp.  I'm not saying that keeping your eyes open will always see them, i'm not saying if you get the first shot in that you'll kill them, i'm simply saying it's pointless to complain about a class that can own you when you give up the first attack to them w/o even trying.</p><p>I honestly hope that in T8 they give subj, disruption skill ups on a lot of gear, to make up for the fact that resists are so high and casters of all types (including bards) can't land abilities on high-end-game geared players.</p><p>If player A goes through end-game raid progression to improve their gear to the point where their resists are silly, then player B should be able to go through that same end-game raid progression and get their subjugation and disruption to the point where THOSE skills are so high they're silly.</p><p>More time/energy spent on a character has always meant better gear, skills, and a better toon.  But in T7 it's just not the case for all -- i get that.  I hope they fix it.</p><p>But that's not an excuse to not use a totem and not be as aware as you can be.</p><p>And I am trying cloth out... i've got 3 kills so far, all of them predators. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> (I count them as 10 kills each)</p>

Wytie
05-18-2007, 10:29 AM
<cite>tooloose wrote:</cite><blockquote><p>Most people argue from the heart. Bertrand Russell said that the more angry a person becomes in his argument, the less he actually knows about the subject. For instance, if a man argues that 2+2 is 5, you feel pitty for him, but if he argues against your god, you tend to become more angry than the simpler error that was so obvious. You see? Belief isn't in play in my argument here yet people believe they know what is going on.</p></blockquote> <p>I do totally agree with you there it does seem things easily get personal and very emotional, but when someone spends more time playing a toon than working every week its kinda expected. People have lots of time and emotion attached and it gets very sensitive quick....   Its like the general curtsy rule, its rude to talk about religion, politics ( new one - Nerfs )cause no matter what someone will always get very offended, from which it is no long a discussion but a verbal fist fight. IMO</p>

Rezzonico
05-18-2007, 10:49 AM
<p>I agree with the OV</p><p>not only nagafen, but everywhere there are too much scouts, and the role of caster has no more any sense, because everywhere he go he dies....Then the people at this points prefer doing other scouts and then it never stops. Just scouts.</p><p>there are so many swordsman that Zorro is turn over the tomb</p>

Greenion
05-18-2007, 11:07 AM
<p><span style="color: #339900">watch out or dood will zap you with his psyche ray.</span></p><p><span style="color: #339900">he is reportedly passed the bar, is highly trained, has a near total disregard for grammar, and misses his mommy.</span></p>

LlewCadey
05-18-2007, 11:27 AM
since coming to nagafen ive solod my fair share of rangers and swashies and won, and won more than ive lost in a clean 1 v 1 (not a duel random encounter, no-one else about). Also since coming to nagafen ive gotten maybe 30 deaths and over 500 kills, i solo about 30% of my pvp time, so lets say 75% of those deaths are from solo, thats about 23 or so deaths, and 30% of 500 is what? 150, so still a very decent ratio. I guess what sets me apart from other clothies is im fully Ad3/Masters in decent gear 100 AA, so i dont need to go out to PVE, so when im in the wild im paying attention 95% of the time. Ask the scouts ive killed if its been easy for them? im tellin you they wont lie, warlock can be fuckin rough if they know what theyre doing. Also in Group PVP warlocks are the undisputed DPS king, a warlock can screw over an enemy group far worse than any other class in game (save a well played illusionist). Ask Chas how badass a mage stacked group can be in PVP, last i recall his six comprising of a warden a mystic 2 swashs 1 ranger got cleaned up in no time against 2 warlocks, 1 wizard 1 coercer 1 inquisitor 1 guardian. it was 3-0 casters winning all times without much effort. Im not saying that warlocks are a cinch to solo and that youll get kills in no time, in fact its the opposite, ive played warlocks since release of EQ2, i know the strengths and weaknesses of my class, i know what the best AAs are what the ideal gear is for PVP. Hell during a fight with fast casting im proccing wards and heals on myself as fast as the damage is incoming. Also running arround at 50% avoidance makes it hilarious when that sniper shot misses. Sure there is some luck involved, but i dont like to take too many chances when i play. Warlocks when played correctly are totally amazing, and those who know a well played warlock will vouch for it as strong as i do. I know that in Pie we have 3 amazing warlocks, ive seen one solo 2 swashies and win (ok it was on venekor but meh) The biggest problem in this game is people give up far too quickly when they get killed instead of looking over where they get hurt the most and try to patch that up and work on it again in PVP, so that next time they wont repeat thier mistakes. If your PVPing on any class theres ones simple thing you need to know and thats this: ALWAYS be aware of your surroundings if you want to survive, regardles of class this single tip will see your deaths drop amazingly and your chances of winning improve drastically, oh and not always the biggest nukes are the best to use, 5 secs to cast a fusion, GL with that in 5 secconds you could have layed on a couple of DOTs a dumbfire pet and be working on that moderate nuke

Rezzonico
05-18-2007, 11:39 AM
eheheh, better than who has the mummy that works on the streets. it's hard for a professional woman do not hit a nail.

Greenion
05-18-2007, 11:43 AM
<cite>Rezzonico wrote:</cite><blockquote>eheheh, better than who has the mummy that works on the streets. it's hard for a professional woman do not hit a nail.</blockquote><p> <span style="color: #339900">although i realize what you are implying doctor...your secondary sentence, im guessing an intended punch line of sorts...is grammatically and logically flawed...it doesnt make any coherent sense.</span></p><p><span style="color: #339900">being a man of mental acuity i know you can do better than that.</span></p><p><span style="color: #339900">don't go inot battle with a half hearted effort...</span></p>

Rezzonico
05-18-2007, 11:47 AM
<p>ehi ehi...who told it was refered to you? i didn't specify any name, refer or what else. oh, my heart's broke if you thought this.</p>

Greenion
05-18-2007, 11:52 AM
<cite>Rezzonico wrote:</cite><blockquote><p>ehi ehi...who told it was refered to you? i didn't specify any name, refer or what else. oh, my heart's broke if you thought this.</p></blockquote><p> <span style="color: #339900">do you realize you are refering to your heart as a proper noun sir?</span></p><p><span style="color: #339900">edit> thats kinda borderline psycho wouldnt you say in your professional opinion?</span></p>

dnice74
05-18-2007, 02:30 PM
<cite>tooloose wrote:</cite><blockquote>Kethaer@Nagafen wrote: <blockquote>learn to play your classes, i can solo scouts on my warlock, any type so stop [I cannot control my vocabulary] and learn your class </blockquote><p> Always some idiot that says something like this. I am a scout einstein, level 70 and I do just fine killing clothies. When I want to change it up, I play my mage I have a 68 necro and 53 necro. Im twinked to the max and when everything gets resisted but every snipershot hits, it gets a tad annoying. Quit blowing sunshine up your own skirt and post your numbers if your such a killer, otherwise shut yer face lying sack o' ....</p></blockquote><p><span style="color: #00cc00">Where were you a month ago when I was arguing with the entire scout populace?</span></p><p><span style="color: #00cc00">/cheer </span></p>

dnice74
05-18-2007, 02:31 PM
Kethaer@Nagafen wrote: <blockquote>learn to play your classes, i can solo scouts on my warlock, any type so stop [I cannot control my vocabulary] and learn your class </blockquote> <span style="color: #00cc00">Don't make fun of this kid, or others like him. They are effective birth control for me. </span>

dnice74
05-18-2007, 02:45 PM
<cite>Killque wrote:</cite><blockquote><p>I find it completely ironic that people complain about the Brigands ability to reduce Mit causing them to take massive amounts of dmg, yet every single casting class has a debuff for one or more of the resist type associated with their spells, Disease for Dirge, Heat/Cold for wizards...</p><p>Im a Dirge, I get resisted a lot also... partly because I am fighting outside of my normal lvl range, but also because of the "resist" complaint I hear about so much... yes resits are there for a reason. If we didnt resist, fighting certain classes would be pointless.. I have disease Mit debuffs, I use them, and they work... so what is the problem?</p></blockquote><p> <span style="color: #00cc00">I find it completely ironic that a level 44 toon can speak about the higher tiers. Sorry, but this post is wrong. </span></p><p><span style="color: #00cc00">Scouts resist our root spells once and we are dead. Would you like to see any of a dozen parses of a nearly full-fabled conj getting ripped to shreds in 3-6 seconds? For every time I own a brig or a swash (yes it happens), I get smoked 10 times. </span></p><p><span style="color: #00cc00">I NEVER EVER EVER resist their stuns and rarely their roots, unless I have a potion up. Here's a funny story - one-vs-one with the best brig on the server. Lose the first 4 times. Timer comes up on freedom of mind, start off fight with it, pound the hell out of brigand. Potion wears off, he snares me, catches up to me, and kills me in maybe 4 seconds.</span></p><p><span style="color: #00cc00">I don't even know why these threads start any more. Sony has shown ZERO interest in the fact that brigands and swashies are still insanely op(by the way, the very best assassins still hit for 4k+ every 12 mins). Unless you see one from about 100 meters away and are a caster, don't even bother fighting them. </span></p>

dnice74
05-18-2007, 02:47 PM
<cite>Killque wrote:</cite><blockquote><cite>CresentBlade wrote:</cite><blockquote><cite>Killque wrote:</cite><blockquote><p>I find it completely ironic that people complain about the Brigands ability to reduce Mit causing them to take massive amounts of dmg, yet every single casting class has a debuff for one or more of the resist type associated with their spells, Disease for Dirge, Heat/Cold for wizards...</p><p>Im a Dirge, I get resisted a lot also... partly because I am fighting outside of my normal lvl range, but also because of the "resist" complaint I hear about so much... yes resits are there for a reason. <span style="font-size: small">If we didnt resist, fighting certain classes would be pointless.. I have disease Mit debuffs, I use them, and they work... so what is the problem?</span></p></blockquote><p> My debuffs get resisted more then the the rest of my spells and they get resisted alot.<img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" /></p><p>I would really love a resist vs melee skills/CAs.</p></blockquote><p>Its called Avoidance... and clothies are king of it next to monks.</p><p>My Dirge has a 52% Avoidance @ lvl 44. Yours should be in the 60-70% at lvl 70... </p></blockquote> <span style="color: #00cc00">Clothies are king of avoidance? Wrong. False. Not true. </span>

dnice74
05-18-2007, 02:49 PM
<cite>Bozidar wrote:</cite><blockquote><p>When will people realize that the problem is that the mechanics of the game, matched with the gear and abilities for T7, make that portion of the game broken?</p><p>You can't stick your roots because the game was (most recently) designed for a lvl 70 cap, with raid progressions.  That means their level stays the same.. but they have to keep getting better to achieve more end-game material.  So when you're fighting a guy who's just made lvl 70, it's probably VERY similar to fighting a white conn'd player of any level.</p><p>But when you fight a guy who's in a full set of raid gear, or a full set of pvp gear, it's like fighting someone 5-10 levels higher than you.  The gear is that good.. and your skills can't make up for the huge amounts of resists they get from it.</p><p>I hope that SoE can find balance with the new level cap without over powering casters (which, you must admit, have some terribly terriffic advantages if their spells land), but in the meantime roll an alt.  PvP at low levels where things are much more balanced, fights are tons of fun, and we only see raids when we've ganked groups and groups over and over again, and they want to band up against us.. they don't START their night that way.</p></blockquote><span style="color: #00cc00">And if you are higher than lvl 60, please ignore what this guy says. He continually speaks as if he knows of the problems at higher tiers no matter how many times he is told.</span>

dnice74
05-18-2007, 03:01 PM
Kethaer@Nagafen wrote: <blockquote>yeah yeah whine cus i also have a 70 brig as well as a 70 warlock, fact of the matter is the warlock is mroe fun to play. And sure i can admit that playing a swash/brig at 70 has helped me in my strats against them, hell for the most part im not fussed by them anymore. If your a caster getting spells to land is a simple 2 things: Get Ad3/Masters and buff your disturption/subjugation. Learn your strengths and work on them, also learn your weaknesses. I know that when i solo i have 4 wards, Magi shielding and 3 spel proc wards, still 2 more items i can get that will heal/ward me that i need to work on. but trust me THESE SAVE YOUR [I cannot control my vocabulary] and all are attainable without the need to raid (enspelled eye, Gown of Glory, PvP boots, Shield of the Magi, Signet of Lite from Darkness) Im sick of hearing people [I cannot control my vocabulary] about classes they play being horrible at pvp, sure come classes anyone can play, but most of the times a decent player can kill them on 80% of the classes in the game, why? because these other players suck. Perhaps you need to re-think how you play your game, strategise some and figure out ways that work instead of [I cannot control my vocabulary] about ones that dont. Sniper shot critted on me for 1800 the other day off a sniper i know who has it at M1, this is due to my wards/aa spec. Also another way to avoid sniper, butterfly totems and dots. Every mage has 1 unresistable DOT. Learn to use it. Peace </blockquote><p> <span style="color: #00cc00">I have ALL of those items. Guess how well they work when you die before you get 2 spells off? Furthermore, you have null-mail, regen wards, manashield...can I try that for a week? </span></p><p><span style="color: #00cc00">I am far more tired of people screaming "l2p" at everyone when in reality the problem lies with the GAME, not the players. Furthermore, rangers have been nerfed to hell already. Fix swashies brigs and decapssins first. </span></p><p><span style="color: #00cc00">For God's sake man. A brigand started this thread. There ARE tons of scouts running around. What do you people want, a glowing neon sign?</span></p>

dnice74
05-18-2007, 03:08 PM
<cite>Bozidar wrote:</cite><blockquote><p>/invite... problem solved.  I think i'm going to make a theme of this today <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p> <span style="color: #00cc00">You're a schmuck. On a thread not 2 pages ago, you just got done saying "fix the class imbalances". Now it's back to "get a group". </span></p><p><span style="color: #00cc00">Go play in traffic. </span></p>

Groma
05-18-2007, 03:09 PM
slow down Wreakinn, i'm having trouble keeping up <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

dnice74
05-18-2007, 03:10 PM
<cite>Gromann wrote:</cite><blockquote>Except bot farmers, and they resist spells more than anyone from my experience.  And to the shmuck who said a coercer should have 70% avoidance at level 70, you're an idiot.  I've got some of the best gear discovered on the pvp servers and equipping stuff that increases my mit/avoidance the best i can get is 38.8% Mit and 39.9% Avoid, thats with a stamina AA spec which has a 700 mit boost.   Have you played a mage in t7 or do you just pull numbers from thin air to try and make a point? </blockquote><p> <span style="color: #00cc00">Rofl....I think it's hilarious watching root spells bounce off of bots. Never do I ever ever ever land my big stun on them, either. And that's with a 20% resist mod. </span></p><p><span style="color: #00cc00">I tried to be nicer to him, but I agree with you. I hate it when people from lower tiers talk about all of them. </span></p>

dnice74
05-18-2007, 03:12 PM
<cite>Bozidar wrote:</cite><blockquote><cite>w1nz wrote:</cite><blockquote>I can't see em... even if I had a totem for see stealth... I'm harvesting, not hunting so I'm not looking around for people.  But at least if I get attacked I SHOULD have a chance to fight back right?  No </blockquote><p>First.. if you don't have a totem up and you aren't being aware of your surroundings when you're harvesting.. </p><p>GAH, just sthu and go cry in a corner, seriously <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  You can't roll out in an open pvp zone, close your eyes and tuck your head up between your butt cheaks, and then [Removed for Content] and moan about being killed easily.  YOU ARE ASKING FOR WHAT YOU GET!!!</p><p>>>>>>>> YOU DO NOT HAVE TO BE LOOKING FOR PVP FOR IT TO BE LOOKING FOR YOU <<<<<<<<<</p><p>wake up and smell the revive point.. </p></blockquote> <span style="color: #00cc00">I would pay money to force your toons into T7 so I could pound the utter hell out of them. How many times do people have to tell you that you don't know what the [Removed for Content] you are talking about before you shut up?</span>

dnice74
05-18-2007, 03:15 PM
<cite>tooloose wrote:</cite><blockquote>Kethaer@Nagafen wrote: <blockquote>yeah yeah whine cus i also have a 70 brig as well as a 70 warlock, fact of the matter is the warlock is mroe fun to play. And sure i can admit that playing a swash/brig at 70 has helped me in my strats against them, hell for the most part im not fussed by them anymore. If your a caster getting spells to land is a simple 2 things: Get Ad3/Masters and buff your disturption/subjugation. Learn your strengths and work on them, also learn your weaknesses. I know that when i solo i have 4 wards, Magi shielding and 3 spel proc wards, still 2 more items i can get that will heal/ward me that i need to work on. but trust me THESE SAVE YOUR [I cannot control my vocabulary] and all are attainable without the need to raid (enspelled eye, Gown of Glory, PvP boots, Shield of the Magi, Signet of Lite from Darkness) Im sick of hearing people [I cannot control my vocabulary] about classes they play being horrible at pvp, sure come classes anyone can play, but most of the times a decent player can kill them on 80% of the classes in the game, why? because these other players suck. Perhaps you need to re-think how you play your game, strategise some and figure out ways that work instead of [I cannot control my vocabulary] about ones that dont. Sniper shot critted on me for 1800 the other day off a sniper i know who has it at M1, this is due to my wards/aa spec. Also another way to avoid sniper, butterfly totems and dots. Every mage has 1 unresistable DOT. Learn to use it. Peace </blockquote><p>Im a necro and a sage on my pvp mage. Think again idiot, all my stuff is ad3 or master-i have 3 accounts and can farm at will.</p><p>Today I was jumped by a solo ranger, before:</p><p>1. My pet had even caught up to him</p><p>2. I was able to get off a single spell</p><p>3. I knew where the attck was coming from I was dead.</p><p>Im a mid 50s necro getting massacred by the roaming band of scouts while just doing regular things. The scout population is OUTOFHAND. Keep running your mouth and you miss the reality. Look, idiot, the numbers are on my side. I am not making it up nor am I exagerating. Pull up eq2 census and look at the scout population, it is out of control.</p><p> Oh yeah, i do have a 68 pve necro, 70 SK pvp and a 70 brig in pvp-don't talk to me about not knowing whats up. The health of the game is bad, bugs aren't being fixed and the population of scouts to other classes is ridiculous for no other reason than people want easy mode pvp. Look at my kill ratio on my brig and then look at my necro. I have three accounts, more 70s than most people have toons-i am talking about the health of the game not some short sided problem. Should I just play my instakill assassin or maybe my Iwin SK and Brigs?</p><p>Look man, talk out your [I cannot control my vocabulary] all you want, the numbers are on my side. People get in the game and get out because the game is bugged and over run with gankers. End of story. Keep asking the people on the server that are left and isolate yourself from the bigger group-the ones leaving or that left and it always comes back to too many gankers and horrid pvp for every class but scout. Gratz on being such a short sighted [Removed for Content].</p></blockquote><p> <span style="color: #00cc00">This is the truth, good luck convincing all the spoiled little brats of that. Sadly, microwave culture demands that people have immediate gratification: scouts are the answer to these ritalin-starved fools. </span></p><p><span style="color: #00cc00">omgomgomgomg i have to killsomeone NOWNOWNOW</span></p><p><span style="color: #00cc00">sailwind + stunlock and doubleup</span></p><p><span style="color: #00cc00">decap + jug + kb</span></p><p><span style="color: #00cc00">inspiration + whatever</span></p><p><span style="color: #00cc00">AAAAAHHHHHHH, much better. </span></p>

dnice74
05-18-2007, 03:18 PM
<cite>tooloose wrote:</cite><blockquote><p>Here, I will tell ya eactly what it is all about. I am the cheapest of brigs. I Safehouse and keep track up and keep a mental list of who is a clothy and who is a druid-the only class I fear on my brig.</p><p>I keep my safehouse set to get me to a door, but far enough from one that I know immunity is off, if I track a caster, I just lie in wait. If I see a druid name I know I just pop off to the door, zone and wait for the token dispensers, otherwise known as clothies. </p><p> <b><u><i>Its real simple, 10,000 dps in the same time a mage takes to get off a spell-only I can keep the clothy stunlocked. It's ridiculous how easy mode brig pvp against clothies is. I have track, so I can ambush, I have evac and even safehouse if I think I can't win. Its stupid how easy scout pvp is totaly in my favor. Give the mages a ward, a reactive-anything because seriousluy it's simple prison love when my brig finds a clothy.</i></u></b></p></blockquote><p><span style="color: #00cc00">Thank you for justifying everything I wrote in a 30 page thread about a month ago. Well, the main points, anyway. lol. </span></p><p><span style="color: #00cc00">Again - what more do people need to see? </span> </p>

dnice74
05-18-2007, 03:24 PM
<cite>Bozidar wrote:</cite><blockquote><cite>w1nz wrote:</cite><blockquote>This means a lot coming from someone that doesn't wear cloth.........  and I believe I did mention that I'm aware of the fact i'm not going to see em' coming, but that being killed in 2 hits is bull crap, and especially when I get hit with a decap crit usually making it a 1 shot kill.  It shouldn't be happening.  Another thing in response to your post.... I'm not crying, I simply stopped playing my necro, and rolled a brig and twinked him so I can be the one dominating clothies.  If you play a cloth, you CANNOT solo pvp in t7.  It is what it is and that's that. </blockquote><p> When you give up your awareness, not using a totem and not keeping your eyes on your enviornment when harvesting, you're giving up your only chance of killing the class that is your bane.  If you're doing your best to keep your eyes peeled for the scouts you know are coming for you, and you get ganked -- at least you did your best.  RPS.  In T7 you have several unique problems that aren't faced in other tiers, but the point i'm making applies to all levels of pvp.  I'm not saying that keeping your eyes open will always see them, i'm not saying if you get the first shot in that you'll kill them, i'm simply saying it's pointless to complain about a class that can own you when you give up the first attack to them w/o even trying.</p><p><span style="color: #00cc00">Shut the [I cannot control my vocabulary] up with this pseudo-intellectual-eastern-enlightenment-new-age crap. You would argue that water is taffy if it would put you in the thick of things, you attention [Removed for Content]. Seriously, for every intelligent psot you make, I see you make AT LEAST 20 where you argue just to be on the other side. </span></p><p><span style="color: #00cc00">And until you get one toon to level 70....stop telling us how we can "be masters of our environment". </span></p><p><span style="color: #00cc00">Edit: I missed it the first time - yup, you were dumb enough to put RPS in there. So should I get the quote saying how some OP classes need to be toned down? It's RPS/l2p/get a group with you one minute, "tone down the OP classes" the next. </span></p><p><span style="color: #00cc00">No one should listen to a word you have to say. </span> </p><p>But that's not an excuse to not use a totem and not be as aware as you can be.</p><p><span style="color: #00cc00">See above.</span></p><p>And I am trying cloth out... i've got 3 kills so far, all of them predators. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> (I count them as 10 kills each)</p><p><span style="color: #00cc00">No one cares. </span></p></blockquote>

dnice74
05-18-2007, 03:28 PM
<cite>Gromann wrote:</cite><blockquote>slow down Wreakinn, i'm having trouble keeping up <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> </blockquote> <span style="color: #00cc00">sorry it's friday and i'm bored at work <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></span>

Bozidar
05-18-2007, 04:07 PM
<p>Wreakin, i thought you ignored me a long time ago?</p><p>Btw, how was that betrayal quest?  You like playing a troll in Qeynos?</p>

Bozidar
05-18-2007, 04:11 PM
Wreakinn@Vox wrote: <blockquote><cite>Bozidar wrote:</cite><blockquote><p>/invite... problem solved.  I think i'm going to make a theme of this today <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p> <span style="color: #00cc00">You're a schmuck. On a thread not 2 pages ago, you just got done saying "fix the class imbalances". Now it's back to "get a group". </span></p><p><span style="color: #00cc00">Go play in traffic. </span></p></blockquote><p>To be fair, i said that there were things in T7 that are obviously broken (resist rates vs availability of skill increasing items), and certain classes that are overpowered in T7.</p><p>The answer to class balance -- for all tiers -- is always get a group.  always will be.  But you keep soloing in T7 and telling us how the game needs this or that.  Thanks for the input, you represent the 1% of the population who has no friends and has an iq under the functionally retqrded level.  I'm glad to have your input.. </p>

Groma
05-18-2007, 04:23 PM
<cite>Bozidar wrote:</cite><blockquote>Wreakinn@Vox wrote: <blockquote><cite>Bozidar wrote:</cite><blockquote><p>/invite... problem solved.  I think i'm going to make a theme of this today <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p> <span style="color: #00cc00">You're a schmuck. On a thread not 2 pages ago, you just got done saying "fix the class imbalances". Now it's back to "get a group". </span></p><p><span style="color: #00cc00">Go play in traffic. </span></p></blockquote><p>To be fair, i said that there were things in T7 that are obviously broken (resist rates vs availability of skill increasing items), and certain classes that are overpowered in T7.</p><p>The answer to class balance -- for all tiers -- is always get a group.  always will be.  But you keep soloing in T7 and telling us how the game needs this or that.  Thanks for the input, you represent the 1% of the population who has no friends and has an iq under the functionally retqrded level.  I'm glad to have your input.. </p></blockquote>Someone did a little test against this theory a while back.  It was a well balanced group with a tank, 2 healers, scout, mage, dirge(i think) versus 6 brigands in a group. The 6 brigands won every single fight if i recall correctly. So, i guess what i'm trying to say is that finding a well rounded group does "help" correct the imbalance, but it is certainly not the solution.

Wytie
05-18-2007, 04:39 PM
<cite>Gromann wrote:</cite><blockquote><cite>Bozidar wrote:</cite><blockquote>Wreakinn@Vox wrote: <blockquote><cite>Bozidar wrote:</cite><blockquote><p>/invite... problem solved.  I think i'm going to make a theme of this today <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p> <span style="color: #00cc00">You're a schmuck. On a thread not 2 pages ago, you just got done saying "fix the class imbalances". Now it's back to "get a group". </span></p><p><span style="color: #00cc00">Go play in traffic. </span></p></blockquote><p>To be fair, i said that there were things in T7 that are obviously broken (resist rates vs availability of skill increasing items), and certain classes that are overpowered in T7.</p><p>The answer to class balance -- for all tiers -- is always get a group.  always will be.  But you keep soloing in T7 and telling us how the game needs this or that.  Thanks for the input, you represent the 1% of the population who has no friends and has an iq under the functionally retqrded level.  I'm glad to have your input.. </p></blockquote>Someone did a little test against this theory a while back.  It was a well balanced group with a tank, 2 healers, scout, mage, dirge(i think) versus 6 brigands in a group. The 6 brigands won every single fight if i recall correctly. So, i guess what i'm trying to say is that finding a well rounded group does "help" correct the imbalance, but it is certainly not the solution. </blockquote>Not that this means anything but if it were 6 SK's vs 6 brigs, id put money on the 6 SK's beating the 6 Brigs..... 

Ameniel
05-18-2007, 04:49 PM
<cite>Gromann wrote:</cite><blockquote>Someone did a little test against this theory a while back.  It was a well balanced group with a tank, 2 healers, scout, mage, dirge(i think) versus 6 brigands in a group. The 6 brigands won every single fight if i recall correctly. So, i guess what i'm trying to say is that finding a well rounded group does "help" correct the imbalance, but it is certainly not the solution. </blockquote><p> I remember that post...and actually you're wrong, the brigands did not win every fight. The balanced group won the first bunch of fights, and the brigands were getting spanked for a while. It wasn't until they had fought quite a few times and after discussing different strategies that the brigand group started winning. Even then, it was hard for them to take down the balanced group, if I remember right only half or less of them survived. Thing about that scenario:</p><p>1) It showed, at least to me, in a random open-world pvp encounter the balanced group would win. You will rarely if ever fight the same group several times over in a row and get a chance to go over and think of different strategies until you finally win. </p><p>2) Lol how often are there groups of 6 raid-geared brigands running around? Maybe roving groups of scouts are a problem on Nagafen...but on Venekor you will never see predominantly scout groups, or maybe only once in a blue moon. Class balance has generally been relatively more even on Venekor but especially now after the server merges there is definitely no scout 'overpopulation'. In fact...I remember in T7 our group could never find a good tracker lol. </p><p>The only tier where you may see scout groups is T2...and even then a normal balanced group(given same gear etc) would wipe them out, just problem is there are precious few pvp balanced grps in T2, mostly just gankers. </p>

Ameniel
05-18-2007, 04:51 PM
<cite>Wytie wrote:</cite><blockquote>Not that this means anything but if it were 6 SK's vs 6 brigs, id put money on the 6 SK's beating the 6 Brigs.....  </blockquote><p> Lol 6 SKs would pwn just about 6 of anything else tbh....xept maybe 6 wardens? dunno...</p><p>Or....warlocks...how bout 6 rifts going off at the same time lol</p>

dnice74
05-18-2007, 05:16 PM
<cite>Bozidar wrote:</cite><blockquote>Wreakinn@Vox wrote: <blockquote><cite>Bozidar wrote:</cite><blockquote><p>/invite... problem solved.  I think i'm going to make a theme of this today <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p> <span style="color: #00cc00">You're a schmuck. On a thread not 2 pages ago, you just got done saying "fix the class imbalances". Now it's back to "get a group". </span></p><p><span style="color: #00cc00">Go play in traffic. </span></p></blockquote><p>To be fair, i said that there were things in T7 that are obviously broken (resist rates vs availability of skill increasing items), <b><span style="font-size: small"><u>and certain classes that are overpowered in T7.</u></span></b></p><p><span style="color: #00cc00">followed by:</span></p><p>The answer to class balance -- for all tiers --<u><i><span style="font-size: medium"> is always get a group</span></i></u>.  always will be.  But you keep soloing in T7 and telling us how the game needs this or that.  Thanks for the input, you represent the 1% of the population who has no friends and has an iq under the functionally retqrded level.  I'm glad to have your input.. </p></blockquote><p><span style="color: #00cc00">Soooooooooooooooooo the broken game class is corrected by getting a group. Ok. </span></p><p><span style="color: #00cc00">Do you REALLY crave attention this much? Let's recap. We have a TIER SEVEN brig telling us the class is op, but you want to tell him it is not. Do you think I told you you are obsessed with playing devil's advocate for no reason? No, I did it because it is the truth and you are a putz. Stop begging for attention with this stupid crap.</span></p><p><span style="color: #00cc00">You represent the 22% of the population who is so incredibly lonely that they argue a point with neither knowledge of the topic nor valid points just to be in the mix. Newsflash: you are barely T6, and not T7. You have had T7 people telling you there is a problem for MONTHS. But here you are in every thread....except for this time, you're hearing it straight from the horse's mouth, and you STILL want to argue. Edit - I still don't get this. I'm astonished. How can you tell him that what he is saying isn't true? I can ignore your filp-flopping on this, everyone who has seen your posts knows that about you anyway. But I would love to see you tell him how he doesn't know [Removed for Content] he is talking about. We should listen to a T5 [Removed for Content] and his army of lame twinks vs. a player with a couple of T7 raid geared toons??????</span></p><p><span style="color: #00cc00">Some people get BORED when things are too easy, much like how brigs have it in PvP. But sadly, the vast majority will wail away for the easy solution. </span> </p>

Bozidar
05-18-2007, 05:21 PM
Wreakinn@Vox wrote: <blockquote><p><span style="color: #00cc00">Soooooooooooooooooo the broken game class is corrected by getting a group. Ok. </span></p></blockquote><p>*sigh*  Sometimes you have to slow the rest of the class down for the slow kids.</p><p>The solution for a broken class, and the broken game mechanics like resists are to fix them.  If something is very overpowered the way some of the swashy and brigand things are, you address them.  Period.</p><p>But the solution to "I can't be scouts", and "Healers own me", is to get a group.  That is and will always be the answer to rock-paper-scissors. </p><p>That a little more clear for ya?  Want a Trollbiesnack? </p>

dnice74
05-18-2007, 05:36 PM
<cite>Bozidar wrote:</cite><blockquote>Wreakinn@Vox wrote: <blockquote><p><span style="color: #00cc00">Soooooooooooooooooo the broken game class is corrected by getting a group. Ok. </span></p></blockquote><p>*sigh*  Sometimes you have to slow the rest of the class down for the slow kids.</p><p>The solution for a broken class, and the broken game mechanics like resists are to fix them.  If something is very overpowered the way some of the swashy and brigand things are, you address them.  Period.</p><p>But the solution to "I can't be scouts", and "Healers own me", is to get a group.  That is and will always be the answer to rock-paper-scissors. </p><p>That a little more clear for ya?  Want a Trollbiesnack? </p></blockquote><p><span style="color: #00cc00">First of all, you didn't answer my question. Tell me why we should listen to your opinion over that of a T7 brig. </span></p><p><span style="color: #00cc00">Secondly, let's go back: You said very clearly (in this thread and others) <u>that there are some OP classes.</u> The op(<u>again, a T7 raid-geared brig</u>) said that scouts are OP, numbskull. Have you read this thread?? No one said "waaah I can't beat scouts or healers." So last week, you agreed with his point. Now you're boring us all to tears with this red herring about how people are whining. One last time: a BRIGAND started this thread. There are HUNDREDS of quotes and threads about how scouts own casters. You even said "some of the brig and sawshy things". </span></p><p><span style="color: #00cc00">So after you answer my first question, answer this: why are you even here talking about "get a group" when it has nothing to do with anything? Could it be.....hmmmm I dunno....because you need someone to give you a hug?</span> <span style="color: #00cc00"> </span> </p>

Groma
05-18-2007, 06:56 PM
My point wasnt that 6 brigands are overpowered, it was that "get a group" is not a viable argument to the fact that some scouts are flat out ridiculous in pvp.  6 brigs CAN beat a well balanced 6man group, regardless of how they did it they managed to figure out a working strategy to kill a balanced 6man.  There is no reason that should be possible, for 6 of any one class with non stacking buffs(and in this case, no heals/wards/dps buffs) to be able to beat a well rounded 6man pvp group , that has 6 different classes worth of buffs, 2 healers, power regen, a good tank, and some dps.  If you cannot see where i'm coming from, there is no helping you.  So yes, get a group is the answer to getting your butt kicked in solo pvp, but why someone even bothered to mention it in this thread is beyond me because it had nothing to do with the topic at hand.  It does not, however, in even the slightest way, solve class balance issues. My solution?  Scouts should be 1shot kings.  They should be able to kill almost anyone if they get the jump, but they should crumble quickly if their opponent recovers or they get jumped.  Mages have it this way.  We are the glass cannons with very little survivability.  With working resists, we can kill any class, but if you close the gap 9 times out of 10 we don't have a prayer. Unfortunately, resists are broken, so you don't even have to be sitting at your screen when engaged by a mage, you have plenty of time to go get a cold drink out the fridge before initiating combat.

Xova
05-18-2007, 07:47 PM
Wreakinn@Vox wrote: <blockquote><p>First of all, you didn't answer my question. Tell me why we should listen to your opinion over that of a T7 brig. </p></blockquote><p>I think a better question is why should anyone listen to your opinion when you are incapable of writing anything in a post that isn't snide, rude, condescending, whiny, and peevish? If anyone needed a hug or a lollipop or something to dispatch that sourpuss attitude, it's you. </p><p>I don't think anyone can really refute the fact that caster classes (because it's not just about the clothies you know) can still have a rough time with resists in T7 and that predators/rogues are overpowered. My dirge has all of her casting skills maxed, INT of over 600, and still gets resisted about 50% of the time, even by players in so-so gear. My Fury deals with the same problem. So pretty sure we can all agree that resists still need adjustment, and scouts are still overpowered for PvP. </p><p>And in that respect, Bozidar was pretty clear that the solution to an underpowered class, or broken game mechanics, is to fix them. So whining and kvetching and nailing yourself to the cross in hopes that someone will feel sorry for you is not helpful in the least. You'd be much better off taking that energy and making your way to the development and testing forums where you can offer up possible solutions for the developers to mull over. And if that's too much for you, then all I can say is "suck it up and deal with it." Be a part of the solution or be a part of the problem - your choice.</p><p>Beyond that, probably the best solution to survivability in PvP - to being successful in the game in its <b><u><i>current</i></u></b> state without re-rolling your class - is to get a group. On that note Bozidar is correct, and always has been. Is it the perfect solution? No, but until PvP is finally balanced (and I think we all know that's a long way from happening) it's the best solution you have. So might as well make use of it.</p><p>I've maintained a pretty decent KvD ratio on my two main toons over the last year, even got both of them to General at one point, and it wasn't because I played overpowered classes, or killed a ton of people, or did nothing but gank greens (ok I admit to ganking a few here and there...). It was because I had a good group that played smart. My friends and I picked classes that worked well together, learned each other's strengths and weaknesses, learned about our enemies, and worked as a group to ensure our survivability. Bozidar might not play weak solo PvP classes, but I'm pretty sure he has groupmates that do, and I'm also pretty sure that they fare a lot better in PvP for being part of his group. </p><p>If you want a better chance at survivability in PvP, then it helps to get a good group. If you want to see balance brought to the classes, then post constructively or get over to PvP test and the development forums and do your part to help the developers determine how to bring that balance about.</p><p>/edit:  typo</p>

Bozidar
05-18-2007, 09:49 PM
Wreakinn@Vox wrote: <blockquote><span style="color: #00cc00">The op(<u>again, a T7 raid-geared brig</u>) said that scouts are OP, numbskull.</span></blockquote><p>I think if you read my original response to the thread, you'll have very little to argue about.  But hey.. that's not you, is it?  You LOVE to argue over nothing and troll all day long.</p><p>My /invite comment was in response to someone (<b>Captain Apple Darkberry</b> ) saying, essentially, nerf tracking of players.  I'm sorry i didn't quote him to make it more clear.</p><p>Like it or not, Rock-paper-scissors is the fundamental design of this game, and /invite is the great equalizer when broken classes and mechanics are set aside.</p>

dnice74
05-21-2007, 02:04 PM
<cite>Gromann wrote:</cite><blockquote>My point wasnt that 6 brigands are overpowered, it was that "get a group" is not a viable argument to the fact that some scouts are flat out ridiculous in pvp.  6 brigs CAN beat a well balanced 6man group, regardless of how they did it they managed to figure out a working strategy to kill a balanced 6man.  There is no reason that should be possible, for 6 of any one class with non stacking buffs(and in this case, no heals/wards/dps buffs) to be able to beat a well rounded 6man pvp group , that has 6 different classes worth of buffs, 2 healers, power regen, a good tank, and some dps.  If you cannot see where i'm coming from, there is no helping you.  So yes, get a group is the answer to getting your butt kicked in solo pvp, <span style="font-size: large">but why someone even bothered to mention it in this thread is beyond me because it had nothing to do with the topic at hand.  It does not, however, in even the slightest way, solve class balance issues. </span> My solution?  Scouts should be 1shot kings.  They should be able to kill almost anyone if they get the jump, but they should crumble quickly if their opponent recovers or they get jumped.  Mages have it this way.  We are the glass cannons with very little survivability.  With working resists, we can kill any class, but if you close the gap 9 times out of 10 we don't have a prayer. Unfortunately, resists are broken, so you don't even have to be sitting at your screen when engaged by a mage, you have plenty of time to go get a cold drink out the fridge before initiating combat. </blockquote><p><span style="color: #00cc00">And there it is. Read what Gromann wrote. THAT is why I was arguing with the forum schmuck. We have a brigand admitting this, some discussion about it, and then Bozidar comes in with "gag" and keeps arguing it. I knew who you were talking to, Bozo, but you kept arguing it anyway. Right or wrong, you just keep changing the argument around until people give up. Just know that you don't fool me, troll. You still didn't answer my questions, and your answer to everything is still either RPS or L2P. But nevermind. We'd be arguing about Idahoan potatoes if you kept it up. </span></p><p><span style="color: #00cc00">Tari, you have Gromann saying the EXACT SAME THING I was, but you say nothing to him and try to level me. Your post would have been a lot prettier had you not included the rant at the beginning - saying someone has a nasty attitude when you jump into a post just to get your digs in pretty much invalidates your point. But hey, if you want to look like the Midol-deprived lunatic you are, that's your priority. </span></p><p><span style="color: #00cc00">Oh, and talk to the devs? Please. I and God-knows-how-many others have been complaining in various threads, at varying lengths, about how broken scouts are for <u>months</u>. They know about the issue. They could ask for players opinions on how to fix the issue. Hell, here is a thread FROM A BRIGAND talking about the issue. It is NOT a priority for them. But yeah, I'll run right over to the dev boards, cause they don't read these!  </span></p><p><span style="color: #00cc00">It was nice to see a brigand with the stones to admit how bad it is. My apologies for semi-necroing this thread. </span> </p>

silentpsycho
05-21-2007, 04:57 PM
<cite>Bawang wrote:</cite><blockquote><p>As someone playing a 70 Wiz, the main problem I have against scouts is that root just won't stick....you can cast it 3 or 4 times in a row and it still won't stick.  Without root, SOE has left casters with no defense against scouts.   I think they should make root be a lot less resistable in PvP.  If they did that we'd at least have somewhat of a chance.</p></blockquote> FWIW, same problem in PVE.  Master 1 root, maxed subj, root fails/breaks 80% of the time.  Probably 90% of the time in PVP.

dnice74
05-21-2007, 05:14 PM
<cite>silentpsycho wrote:</cite><blockquote><cite>Bawang wrote:</cite><blockquote><p>As someone playing a 70 Wiz, the main problem I have against scouts is that root just won't stick....you can cast it 3 or 4 times in a row and it still won't stick.  Without root, SOE has left casters with no defense against scouts.   I think they should make root be a lot less resistable in PvP.  If they did that we'd at least have somewhat of a chance.</p></blockquote> FWIW, same problem in PVE.  Master 1 root, maxed subj, root fails/breaks 80% of the time.  Probably 90% of the time in PVP.</blockquote><p> <span style="color: #00cc00">FWIW, proper balance must be a very difficult thing. Make root too easy to stick, and it becomes instantly lopsided...but it doesn't, then they close the ground, and that's it. My stuns never land, theirs <u>never</u> fail. Freedom of mind is great, but it has a freaking 15 minute timer. Even WITH it, they can live long enough to kill you with enough gear. And if I get a snare on a swash - they can hit you with a snare in return and then use that stupid reach ability. </span></p><p><span style="color: #00cc00">On the reach thing for a second....come on. Did anyone read anything in any fantasy book ever about melee characters reaching 20 meters away to hit you? Fought a guild swash in the arena the other night. The ONLY times I beat him were when I initiated the fight, he didn't know what was happening, and he would still take me down by 50% of more in the space of seconds. Real PvP is even worse. </span></p><p><span style="color: #00cc00">The boo-birds can chirp all they want, but the OP was telling the truth. </span></p>

Xova
05-21-2007, 10:58 PM
Wreakinn@Vox wrote: <blockquote><p><span style="color: #00cc00">Tari, you have Gromann saying the EXACT SAME THING I was, but you say nothing to him and try to level me. Your post would have been a lot prettier had you not included the rant at the beginning - saying someone has a nasty attitude when you jump into a post just to get your digs in pretty much invalidates your point. But hey, if you want to look like the Midol-deprived lunatic you are, that's your priority. </span></p></blockquote><p>Midol-deprived lunatic? I posted that three days ago and it took you that long to come with an quasi-chauvanistic insult at my womanhood? And you wonder why I enjoy pointing out the rather obious fact that you are a whiny, peevish, attention-seeking crybaby who sucks at his class and wouldn't know a constructive comment if it walked up and bit him on the [Removed for Content].</p><p>I didn't say anything to Gromann because, unlike you, he's able to get his point across without being snide or rude. Perhaps you should take a page from his book and try posting accordingly? besides, my aim with my beginning comments wasn't to pretty up my post; it was to knock you down a peg or two and judging by the response, I suceeded. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>But to go back to the original point, there is a big difference between saying "Whaaaaaaa!!!! Scouts are overpowered!!!! Clothies and casters don't stand a chance!!!! Fix it!!!! Whaaaaaa!!!1" and saying "Here is the problem with class imbalance between scouts and <insert class here> and here are some ideas for possible balance solutions." And in that respect, you are more likely to get developer attention on the TESTING boards with a constructive post than you are on the PvP boards with a whiny nerf post. </p>

Bozidar
05-22-2007, 10:10 AM
<cite>Gromann wrote:</cite><blockquote>Someone did a little test against this theory a while back.  It was a well balanced group with a tank, 2 healers, scout, mage, dirge(i think) versus 6 brigands in a group. The 6 brigands won every single fight if i recall correctly. So, i guess what i'm trying to say is that finding a well rounded group does "help" correct the imbalance, but it is certainly not the solution. </blockquote> I read that thread, it was quite some time ago.  Let me try to recall.. were they perhaps T7 brigands vs a T7 balanced group?

-Arctura-
05-22-2007, 08:36 PM
(( i have two opinions on the matter: To the OP, its not Scouts in general...  its RANGERS! We all know that everyone responsible for the way PVP works (eg. PVP dev team) plays a Ranger in their off time, and has laughing good times going around with basically RL guns blowing away medieval-era people with armor and swords. (my analogy of the cheapness of Rangers range attacks hehe) Rangers get standard bow damage, IN ADDITIOn to atk stance Quick Shot proc (which is higher than other scouts atk stance procs), in ADDITION to poison damage which for some reason seems to proc on EVERY arrow hit... in ADDITION to a bow proc effect from the bow such as an imbue-dment, in ADDITION to their CA's which are deadly enough ALREADY but just apocalyptical in addition to standard range dps. Ask any ranger, they will admit they know their range attacks are crazy overpowered and they love it! Thats why they play rangers! *selfbonk* Secondly, Perhaps the issue the OP is raising could be cured with a kind of 'make other classes amazing in their own ways to counterbalance the rangers being amazing in the range dps cheapness department', that way we arent taking away from anyone, only giving more power to level the field. (sometimes to balance you need to ADD rather than nerf <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />) ((and no i dont play a ranger. I tried it, its pretty finnicky! Assassins ftw!)) POSSIBLE SOLUTION to stop Ranger Cheapness? Make MOVEMENT PENALTIES to Rangers. If they are moving, their CA's are Interrupted. If they are moving, their accuracy is reduced or something, just as a real archer would. Perhaps give them an AA line to compensate for this that when points are spent into it reduces the movement penalties. (so they dont whine and complain forever) <img src="http://i53.photobucket.com/albums/g69/Arctura000/DarkShadow2ONEXX.gif" border="0">

dnice74
05-23-2007, 04:22 PM
<cite>Xova wrote:</cite><blockquote>Wreakinn@Vox wrote: <blockquote><p><span style="color: #00cc00">Tari, you have Gromann saying the EXACT SAME THING I was, but you say nothing to him and try to level me. Your post would have been a lot prettier had you not included the rant at the beginning - saying someone has a nasty attitude when you jump into a post just to get your digs in pretty much invalidates your point. But hey, if you want to look like the Midol-deprived lunatic you are, that's your priority. </span></p></blockquote><p>Midol-deprived lunatic? I posted that three days ago and it took you that long to come with an quasi-chauvanistic insult at my womanhood? And you wonder why I enjoy pointing out the rather obious fact that you are a whiny, peevish, attention-seeking crybaby who sucks at his class and wouldn't know a constructive comment if it walked up and bit him on the [I cannot control my vocabulary].</p><p>I didn't say anything to Gromann because, unlike you, he's able to get his point across without being snide or rude. Perhaps you should take a page from his book and try posting accordingly? besides, my aim with my beginning comments wasn't to pretty up my post; it was to knock you down a peg or two and judging by the response, I suceeded. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>But to go back to the original point, there is a big difference between saying "Whaaaaaaa!!!! Scouts are overpowered!!!! Clothies and casters don't stand a chance!!!! Fix it!!!! Whaaaaaa!!!1" and saying "Here is the problem with class imbalance between scouts and <insert class here> and here are some ideas for possible balance solutions." And in that respect, you are more likely to get developer attention on the TESTING boards with a constructive post than you are on the PvP boards with a whiny nerf post. </p></blockquote><p><span style="color: #00cc00">Could it be because I was doing other things? No, you are right, I actually took 3 days off from work and that was the best I could come up with. Silly me. Your other jabs are cute - I am indeed the worst conjurerurar evar! /hug</span></p><p><span style="color: #00cc00">There are thousands of women who are able to separate emotion from the topic at hand and make rational arguments. The only thing that you have succeeded in proving is that you are not one of them. You don't like me, you jumped in to flame, case closed, game over, here's some ketchup for your fries. To blatantly rip off a (now terribly dated) line from a movie: you're acting like some chick that got felt up at a drive-in. Again - Gromann said <u>the exact same thing, including a few flames.</u> Please don't insult people's intelligence by pretending you are here to enlighten me on how to make a proper post to the devs. Whiny nerf post? Hi, did I start this thread? Hil-ar-i-ous. </span></p><p><span style="color: #00cc00">And if you have any other ridiculous retorts, please feel free to use the PM function. But please, no serenading me, I'm not into pasty women with 27,431 days played. Tell me, exactly - what was your cure for scout dominance? Did you even have anything to say about the current problems that scouts are causing? Nothing and nope. You weren't even in the same zip code as the topic - you were here to teach me a lesson, and boy, I am just smarting! /dripping sarcasm off</span></p>