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View Full Version : Damage modifier - symbol adornments


Dragmoon
05-14-2007, 06:16 AM
<p>Hi there...</p><p>just a question... I upgraded all my symbols with various dmg modifiers like+45 cold +45 disease etc... but I cant see the spells upgraded on my hot bar... for example Plague stays at 255 per tick... using symbol or not... doesnt matter.. same with any other nuke, or dot or dmg spell.  Also tested those on mobs... always the same dmg parses, cant see it upgraded anywhere....</p><p>No problem with the normal fabled items that give you dmg boosts so far... just with the adornments</p><p>Anyone else having Issues with the symbol adornments??</p><p>I'm a LvL 70 mystic if that would care....</p><p>thanks for the help</p><p>Drag</p>

Dragmoon
05-15-2007, 12:19 PM
<p>No one else having issues with the symbol adornments?</p><p>Dragmoon</p>

Tanan
05-15-2007, 03:01 PM
The +45 to cold and disease is not a damage mod but a resist mod.  It should raise your resists by the amount it says.  If you want damage modifiers you need to find the ones that say "increases spell damage by xx" or "increases dps by xx."

Wrapye
05-15-2007, 03:32 PM
Tanan@Venekor wrote: <blockquote>The +45 to cold and disease is not a damage mod but a resist mod.  It should raise your resists by the amount it says.  If you want damage modifiers you need to find the ones that say "increases spell damage by xx" or "increases dps by xx." </blockquote>The OP is referring to the damage ones.  There are no resist mod adornments for symbols. You <i>should</i> see a change to the damage listed in spells, though exceptions have been seen.

Dragmoon
05-18-2007, 09:40 AM
<p>Well ya :-/ </p><p> can at last a DEV tell me if the item is working as intended or isnt that adornment compatible with a poor Mystic who tries to [Removed for Content] around a bit with the higher dps classes....</p><p> any help will be rewarded with a /hug (if female) or a beer (if male)</p><p>Dragmoon</p>

Wrapye
05-18-2007, 02:02 PM
If you have put the adornment on the symbol, then are testing with or without that symbol equipped, are you equipping a comparable symbol without an adornment instead?  If you are leaving the slot blank, then you are likely missing out on any Int that the symbol provides, and that will impact the damage of your spells, both listed and in the parse.

HBP
05-21-2007, 02:42 AM
<p>If damage modifiers work the same as healing ones, then the +45 won't be added to each tick on DoTs but to the total damage that they do.  So, each tick might go up by 1, not 45. </p>