View Full Version : Help Clarifying AAs
Bosock
05-12-2007, 10:42 PM
<p>Hi All</p><p>Could use some help in clarifying the AAs in the Str and Intel lines. I am in the high 50's and have taken the wis/stam lines to get there. Once I hit 60 I will be mostly grouping and will repec these line to either str/wis or Intel/wis...i like DKTM and speed buffs and want to keep the wis line...now my question</p><p>In the Troub forum everyone seems to think Str is far better than intel...what actually does the intel line improve (buff) when it says combat buffs...i was thinking power regen, attack speed, better proc damage buffs, spell casting, and more hate placed on the tank with the one buff (forgot its name). Str line improves attributes (which is good) and avoidance buffs...now does avoidance mean defense as i dont have an avoidance song...just a defense buff song.</p><p>Basically can someone tell me how the intel and str helps, what it actually does (what is actually improved) with in the song upgrades and what you would recommend for a group oriented troub that wants to combine it with wisdom line. Also, is blade dance really that good that you would take two points off one of the others. Any help here would be greatly appreciated...thanks in advance.</p>
Mildavyn
05-13-2007, 02:34 AM
<cite>Bosock wrote:</cite><blockquote><p>Hi All</p><p><snip> </p><p>1. What actually does the intel line improve (buff) when it says combat buffs...</p><p>2. Str line improves attributes (which is good) and avoidance buffs...now does avoidance mean defense as i dont have an avoidance song...just a defense buff song.</p><p>3. Also, is blade dance really that good that you would take two points off one of the others. Any help here would be greatly appreciated...thanks in advance.</p></blockquote><p>1. Minstrel's Aria improves Dove Song by 56% (8pts). Minstrel's Melody improves Rousing Opus by40%. Coin Toss <b><u>CAN </u></b>increase your group's DPS by ALOT if you use HOs, otherwise it's garbage.</p><p>2. Turnstrike will make you immune to area effect spells for 10 seconds. Bladeturn will increase Balletic Avoidance by 16% (8pts) and Bladesing will increase the STR/STA gain on Raxxyl's by 40%. Blade Dance will make your entire group immune to area effect spells for 30 seconds.</p><p>3. Bladedance is good, and helps very much in some EoF encounters. For KoS zones it is completely 100% not needed (although it helps some in a few fights) personally i have the AGI line instead of the STR line for the extra DPS.</p>
Giara
05-14-2007, 04:01 PM
<p>I wouldn't say Bladedance is completely unneeded for KoS zones...The Bloodbeast comes to mind plus it comes in handy if you want to be lazy and not joust for an AoE....that being said, Bladedance is a must for EoF raids. My guild requires its bards to be specc'ed Str line for Bladedance.</p>
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