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Siclone
05-10-2007, 02:46 PM
<p>So I guess the next expanion will have epic weapons like EQ1.</p><p>Do you think our DW will be 2 of them or just one?</p><p>I think they will shaft us, and give us one epic DW with half the sats as a one hander.</p><p>DW should drop in pairs and not be lore.  </p>

Ouchy Dathurts
05-10-2007, 03:01 PM
I wont rule a good shafting out of the question. But I don't think I'd have a problem with only 1 weapon as long as it was nice. If you take the eq1 rogue epic for instance it was only 1 weapon but it was one of the epics that had the most staying power. No weapon made you back stab as hard till luclin I believe. Granted, thats a whole different game. But if it was something that was viable for a long time I don't have a problem with it myself.

Chij
05-10-2007, 11:36 PM
<p>I played the ps2 version of EQ for awhile, and they released epics there, and most had a choice like sks got either a 1 hander sword or 2h axe, most dual welders got 2 weapons that went together... ex. (cause I played a bard) on a bard 1 sword gave you power regen, the other gave hp.  So i think we'll either get a choice... but if they wanted to make it fair and balanced... with the KOS AA lines i think they should offer an epic choice for each aa... </p>

Gorth
05-11-2007, 01:58 PM
Still have a good 4 months to go.. no sense speculating when beta is still a couple months away =)

-=Hoss=-
05-12-2007, 04:38 PM
Yeah, but I got nothing else to do.  So keep on speculating.  Maybe a paired DW where you have to use both of them or neither of them?  They could take up only one slot in inv, but both when wielded.  Like a matched set, if you will.  -t

AegisCrown
05-12-2007, 05:44 PM
<cite>Chij wrote:</cite><blockquote><p>I played the ps2 version of EQ for awhile, and they released epics there, and most had a choice like sks got either a 1 hander sword or 2h axe, most dual welders got 2 weapons that went together... ex. (cause I played a bard) on a bard 1 sword gave you power regen, the other gave hp.  So i think we'll either get a choice... but if they wanted to make it fair and balanced... with the KOS AA lines i think they should offer an epic choice for each aa... </p></blockquote> to what ive read they are very much considering removing the weapon stipulations on AA lines so it wont matter. but the 2 to 1 conversion would be nice.  specially for classes that use either dw/1h or 1h/2h etc.

Ouchy Dathurts
05-13-2007, 05:14 AM
-=Hoss=- wrote: <blockquote>Maybe a paired DW where you have to use both of them or neither of them?  They could take up only one slot in inv, but both when wielded.  Like a matched set, if you will.  -t </blockquote>An interesting idea.

Chij
05-13-2007, 06:33 PM
Ouchy Dathurts wrote: <blockquote>-=Hoss=- wrote: <blockquote>Maybe a paired DW where you have to use both of them or neither of them?  They could take up only one slot in inv, but both when wielded.  Like a matched set, if you will.  -t </blockquote>An interesting idea. </blockquote><p> Would it be one uber weapon that looks like two, or the stats of two weapons added up... I mean I know it can be done code wise... but just think your kinda limiting yourself... two complementing weapons gets my vote.... even though it doesnt count....</p>

-=Hoss=-
05-13-2007, 07:27 PM
Eh, I dont know for sure.  There are lots of weapons throughout history that were just traditionally used in pairs.  In a lot of martial arts you have sai (which are sometimes even used in 3's), kama, escrima sticks, nunchaku, tonfa.  You also had weapons that were used in pairs but weren't exactly the same, like a lot of samurai using 2 swords, usually one short and one long, or in europe they used a rapier with a short dagger (can't remember what they were called).  So, that was the lines of my initial thought.  A set of some sort.  Could be matched or not.  I just thought this would be better for the story line and the maintenance of the illusion.  As for the stats, what I had in mind was giving us the stats for a single weapon so we could compare them to our other DW weapons.  If they're not identical, then give us the stats and procs for the main, or primary weapon of the set, AND for the secondary one separately (the mouseover would wind up taking up half the screen).  So if we decide to use only one of them, we just drop another weapon into the slot of the one we don't want to use.  -t

ChildofHate
05-14-2007, 12:28 AM
<p>The original EQ1 rogue epic didn't come in pairs. None of the prismatics came in pairs.    why would that change now?  because as a player you <i>want</i> it to come as a pair?  don't count on it.  It'll most likely be a single just as the predecessor.  The ranger epic in EQ1 was a set of two but SOE has always been notorious for favoring the good side.</p><p>I just hope that the weapon has a higher dmg then the grinning dirk.  2 expansions later, there should be weapons out there that are better.  Rather disappointed that EoF failed to produce anything better.  Hopefully two generations later will provide us with something.  Maybe since the epic weapons can be quested to different levels (rehash Epic 1.5 from EQ1?), it'll be worthwhile.</p>

-=Hoss=-
05-14-2007, 12:55 AM
I never played EQ.  Anyone wanna give me the skinney on those epic weapons?  How hard were the quests, say compared to the HQs or the questlines we have now?  Were there any other weapons in the game that could compete with the epics?  I hope they're not as lame as the AQs -t

Siclone
05-14-2007, 01:24 PM
<cite>ChildofHate wrote:</cite><blockquote><p>The original EQ1 rogue epic didn't come in pairs. None of the prismatics came in pairs.    why would that change now?  because as a player you <i>want</i> it to come as a pair?  don't count on it.  It'll most likely be a single just as the predecessor.  The ranger epic in EQ1 was a set of two but SOE has always been notorious for favoring the good side.</p><p>I just hope that the weapon has a higher dmg then the grinning dirk.  2 expansions later, there should be weapons out there that are better.  Rather disappointed that EoF failed to produce anything better.  Hopefully two generations later will provide us with something.  Maybe since the epic weapons can be quested to different levels (rehash Epic 1.5 from EQ1?), it'll be worthwhile.</p></blockquote><p> I tend to agree that it wont come in a pair.   Which to me is getting the shaft. The two hander will have double the stats our weapon will have, for the same time and quest put in.  So classes that use one hander or two hander will get a much bigger reward from doing the epic.</p><p>I understand EQ1 epic is only one, but that is EQ1, old school who cares if things are fair.  </p>

xchimaerax
05-14-2007, 02:22 PM
-=Hoss=- wrote: <blockquote>I never played EQ.  Anyone wanna give me the skinney on those epic weapons?  How hard were the quests, say compared to the HQs or the questlines we have now?  Were there any other weapons in the game that could compete with the epics?  I hope they're not as lame as the AQs -t </blockquote> EQ1 epics were long and involved a lot of raid content (some more than others).  I played a ranger and we needed drops from plane of sky, plane of hate, the hole and a bunch of others.  It also made it more challenging in that all of the content was contested.  I remember spending hours camping ragefire for our clerics. Some epics were easier than others though.  I dont remember the rogue being overly difficult (the kithicor fight being the hardest part iirc).  Wizards(or mages, cant remember which) needed to kill Phinny about 1000 times.  Monk epic was not too tough either but of course that meant you had already suffered through camping raster...  All in all, they were pretty well done quests and were pretty much worthy of the name epic. More like the Claymore line than a Heritage Quest. For our epics, I would rather see a single epic weapon that was along the lines of the EQ1 rogue one, than 2 weapons ala the ranger epic quest (earthcaller and swiftwind were fine weapons, but they didnt have the staying power the rogue epic had).

-=Hoss=-
05-14-2007, 11:18 PM
Well, one thing we know is that we wont have to camp any contested mobs.  -t

Ganx
05-15-2007, 09:05 PM
<p>Well, remember that SoE mentioned that the quests will progress with rewards given AS you progress. They mentioned the item would maybe start off as Treasured, then Legendary and ending as a Fabled item. Who knows how many weapons and upgrades are given.</p><p>I'm more so thinking that when given the new item, it would 'replace' the old one. If not, then the Legendary DW with the Fabled DW could be possible.</p>

-=Hoss=-
05-15-2007, 09:58 PM
Thats a good point.  I did ghoulbane empowered not too long ago, and at the end I still had the original ghoulbane sword.  -t

nighthunter
05-22-2007, 08:53 AM
<p>Well they could always do it like the warrior epic in EQ1. If I remember correctly it was a 2 hand sword that could be broken into two 1 hand swords for duel wielding. So give us a dagger or sword that could be broken into 2 duel wield weapons. Heck they have something sorta like that with the wurmslayer and the change wield ability.</p><p>**sorry in advance for typos its was late/early for me and I am sleepy**</p>

Image_Vain
05-22-2007, 09:32 PM
I hope the make it a 3 kinds of epic weapons dual crush/pierce/slash