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Rufio
05-09-2007, 12:42 AM
<p>Hi I am on everfrost server and getting tired of not being able to find groups to lvl up when I want to, playing my troub is fun when I have my friends on and can group but for 4-5 hours a day I sit waiting for ppl to come online.</p><p>I want a solo class that can take down named monsters.</p><p>I was looking at Brig, <b><i><u>Fury</u></i></b>, <strike>SK,</strike> Assassin.</p><p>One of those sticks out to me and I have a templar and ave played an inquisitor, I only worry about the fury is leather armour. Does it provide enough to hold up against a named, say if I wanted to farm SH could I go up against a lvl 24^^^ at say lvl 28 or so?</p><p>I used to play alot on nagafen and see furies in trios just pwn [Removed for Content] and was just left dead and confused at their dmg for the low to mid 20`s. How is it done? If I go solo is that the way to spec? DPS?</p><p>Thanks for your help. Also what buffs does the fury have that benefit himself and the group, also what is his power modifying stat? wisdom or int?</p><p>                        </p>

Terron
05-09-2007, 12:00 PM
Furies get their first big nuke at level 22 (iirc) and can take it as a master II choice at level 24. I used to use that and a wand to get in a couple of big initial hits (wand then nuke as the mob ran to me). Now we have a root farming nameds should be easy, but I was in my 40s before we got that. Even without a root, one or two mobs are not going to interrupt your heals and nukes enough to stop you getting them off.

Catsy
05-10-2007, 12:35 AM
Depends on the named and depends on the fury. In theory, furies can solo named at or below their level reasonably well--and the further below, the easier it is. In practice, some named are just harder than others, or have abilities or strengths that make it harder for furies. A lot also depends on your gear. Finally, a decent helping of luck helps; having your root break or get resisted at a bad time just sucks, since we only have the one plus a weak snare.

Boli32
05-10-2007, 04:02 AM
Don't be too disheartened about the leather armour;  remember that a lot of brawler centric gear is useable by druids as well; and with the diminishing returns kicking in in favour of us you can actually end up with some kick [Removed for Content] stats. But a good rule of thumb is melee trash and you root+nuke named. you can't do as much as other classes; but you can solo a surprising lot.

baguetteovenfresh
05-10-2007, 10:32 AM
you can always take on lots of damage sheild items. shoulder and sheild damage sheild adornments, then 2 sanguine peices - with your self DS everytime something hits me it takes 100 back, not counting sanguine procs.

Kishra
05-10-2007, 10:33 AM
I find it difficult to fight triple ups, or nameds, even several levels below myself. At 70, I was FINALLY able to kill the first named in Acadecishm alone and even then it was very very close (and a little long). I think we don't solo nameds so well, because we dont have the big DPS to take them down, or the plate armor to take hits. Still, I wouldn't trade my Fury for anything

TheBu
05-10-2007, 10:53 AM
furys have a root second to none. furys have DD and heals Furys even have regen and some ft Yes we can/should be able to to solo named mobs if even slightly spec to do so.

FuryAndLovingIt
05-10-2007, 11:56 AM
<p>I can pretty much solo most anything as a fury given a little room.</p><p>If you are having trouble getting groups - just try and a find one partner - with a partner you can do pretty much anything - I two box a necro and its a pretty potent combination.  I'm sure there are other classes with the ability to make a potent team with a fury.</p><p>You can spec full dps in druid/fury line (you can always respec when you get older and can find yourself in a more traditional healer role) - making your dots more lethal, making you crit nearly 40% more frequently, your root more effective, and a short-term buff that increases damage of hostile spells by 50% (perfect for fast root/cook/burns on nameds).  Upper stormhold will be cake as early as 24.  Furies are among the many classes that can solo poets, nest, some acad nameds, the named werewolf in LP (among others)...</p><p>Just AD3 your spell and get decent gear focusing on mit and int.  You'll find your mastercrafted/legendary leather armor holds up suprisingly well against a few hits (esp with the fury's mit buff).  Not talking toe-to-toe, but a lot better than a mage. </p><p>Having played a necro from day 1 - I was pleasantly surprised at the fury's ability to take down mobs.  It's as much the class and gear as much as it is the player.  Learn how to play it correctly and you'll surprise yourself.</p>

Polyneikes
05-10-2007, 12:00 PM
<p>I have to disagree with most of the posts, killing heroic named mobs with a Fury will not be easy:</p><ul><li>DPS is not power efficient enough </li><li>only a single-target root; mulit-mob encounters will be hitting you forcing you to heal (power cost) and interrupting you</li><li>long casting times</li><li>nothing to counter casting mobs with </li><li>no stun, no silence, no stifle, an interrupt that has a too long casting time to really deserve the name</li><li>melee and proc damage on Furies is too low to affect DPS much</li><li>leather mitigation not allowing you to fight close-range without healing</li></ul><p>All boils down to having a hard time with casters, having a hard time with grouped encounters, and often running out of power before the fight is over.</p><p>Btw for killing solo mobs (especially in large numbers) Fury is great and loads of fun <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

FuryAndLovingIt
05-10-2007, 12:19 PM
<cite>Polyneikes wrote:</cite><blockquote><p>I have to disagree with most of the posts, killing heroic named mobs with a Fury will not be easy:</p><ul><li>DPS is not power efficient enough </li><li>only a single-target root; mulit-mob encounters will be hitting you forcing you to heal (power cost) and interrupting you</li><li>long casting times</li><li>nothing to counter casting mobs with </li><li>no stun, no silence, no stifle, an interrupt that has a too long casting time to really deserve the name</li><li>melee and proc damage on Furies is too low to affect DPS much</li><li>leather mitigation not allowing you to fight close-range without healing</li></ul><p>All boils down to having a hard time with casters, having a hard time with grouped encounters, and often running out of power before the fight is over.</p><p>Btw for killing solo mobs (especially in large numbers) Fury is great and loads of fun <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p>Well, I respect the opinion, but I have put my post's perspective into practice...I have successfully soloed almost everything I tried.  Regarding the note about having trouble with casters...I think many classes have a harder time with casting nameds...this is not specific to a fury.   Furies DO get multi target root (Druid AA).  Also, get the bloodlines spell (power regen) and manastone ay minimum to help with power...</p><p>Again I say, learn your class (any class really), invest in gear/spell upgrades and you'll be surprised at what you can do - naysayers be damned!</p>

Catsy
05-10-2007, 01:53 PM
<cite>Polyneikes wrote:</cite><blockquote><p>I have to disagree with most of the posts, killing heroic named mobs with a Fury will not be easy <b>for me.</b></p></blockquote> Fixed.

Goozman
05-10-2007, 08:35 PM
Foosfury@Everfrost wrote: <blockquote><cite>Polyneikes wrote:</cite><blockquote><p>I have to disagree with most of the posts, killing heroic named mobs with a Fury will not be easy:</p><ul><li>DPS is not power efficient enough </li><li>only a single-target root; mulit-mob encounters will be hitting you forcing you to heal (power cost) and interrupting you</li><li>long casting times</li><li>nothing to counter casting mobs with </li><li>no stun, no silence, no stifle, an interrupt that has a too long casting time to really deserve the name</li><li>melee and proc damage on Furies is too low to affect DPS much</li><li>leather mitigation not allowing you to fight close-range without healing</li></ul><p>All boils down to having a hard time with casters, having a hard time with grouped encounters, and often running out of power before the fight is over.</p><p>Btw for killing solo mobs (especially in large numbers) Fury is great and loads of fun <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p>Well, I respect the opinion, but I have put my post's perspective into practice...I have successfully soloed almost everything I tried.  Regarding the note about having trouble with casters...I think many classes have a harder time with casting nameds...this is not specific to a fury.   Furies DO get multi target root (Druid AA).  Also, get the bloodlines spell (power regen) and manastone ay minimum to help with power...</p><p>Again I say, learn your class (any class really), invest in gear/spell upgrades and you'll be surprised at what you can do - naysayers be damned!</p></blockquote><p>Go solo The Scaled Protector in ToS or Chamberlaign Poopyface in nest and come back here <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>Once you account for the Fury's weaknesses, you can solo quite a bit of stuff. Power consumption is the biggest issue. And if you are soloing a mob that will kill you in 1-3 hits, animal form isn't an option, so it will take a while. </p><p>I've solo'd every named in SoS except for the one that's immune to root. The first 4 named in Nest, a few named in HoF (it took a miracle to beat the first one tho), every contested heroic in in the KoS overland zones (I think!), haven't tried Den, BSS, Vaults, or the EoF instances except the first named in Acadechism.</p><p>Ever since the root was added, Furies are pretty good at soloing named, but they are pretty slow unless you have a lot of methods of getting power back.</p><p>Whoever said the fury root is "second to none" lol what a [Removed for Content]. </p>

baguetteovenfresh
05-11-2007, 08:52 AM
i typically stick to non heroics but if i do that i can take on 4+ levels higher than me - caster melee rogue, doesnt really matter. damage sheild crits, ds adornment crits, and i only have ring of fire - i imagine it will be easier when i get the next aoe that stifles me. id like to see any class take on 4 or more mobs (non encounter) that are +3 to them, drop them all at about the same time, and walk away full health and 30% mana. 30% mana? no problem. find the next handy mob that is yellow or less and kill it solely through the use of animal form. full mana! i am not slow when i do it either, it is usually within the span of one ring of fire (plus a couple seconds.)

Catsy
05-11-2007, 09:29 AM
Call of Storms isn't useful or efficient against single or even two targets. It only really shines and becomes mana-efficient against scads of lower-level mobs. It's great, f'rex, for farming the eyes in TT. I used it + RoF to parse around 4k DPS once against the hordes of drakes in HoF. Against single targets, stick to cycling Swarm, Tempest, Tbolt, Starnova, more or less in that order, inserting heals as necessary. The above, of course, assumes you have points invested in reducing casting/recast timers on the aforementioned spells. But I can't think of too many reasons not to if you're a soloer who wants to take on tough mobs.

3ulogy
05-31-2007, 07:17 PM
<p>IMO Furies can solo pretty much any named (non-epic) if they play it right. Of course your going to need to be specced with the right AA's in order to do so, and depending the level.</p><p> If you pump your points down the energy line, 5 into each DoT, and 5 into both of your nukes Bolt, and Starnova, then get energy vortex...then get Animal form, for the Druid tree, go with the Stamina/Int lines, for the heal crits and nuke crits its pretty easy to solo anything</p><p>if there isnt any mobs that are in aoe range start off with both HoTs (group one first as it takes longer to cast), hibernation, Energy Vortex, RoF, HO, Both Dots, Tbolt, CoS, and keep chain casting with heals as necessary, if you end up getting low on mana, cast group HoT, single HoT, Hibernation, animal form then start meleeing to recover power, then when you get low on health, trn off animal form and start chain casting heals, rinse and repeat.</p><p> The only thing that sucks about this is if you cannot recover enough power to keep yourself @ 100% life until you can re-cast animal form when you get low on power</p>

Lightstrider
06-03-2007, 10:24 AM
<p>I've been playing my fury a long time, and I have been reading these type of posts for a long time, so I am curious...how do you guys do it?  Seriously, tell me.  I bought the farm again just yesterday soloing a ^^^ four levels below me, and some of you guys are saying you are soloing heroics above you.  Tell me how, please, I would like to know what I am doing wrong.  If there is a way for me to be doling out more damage, I would love it.  I find my health dropping rapidly, despite my HOT's and decent food, and eventually just run out of power.  So seriously, tell me your process for such a scenario.  What do you cast, in what order, etc.</p><p>I love my fury.  I solo normal mobs over my level no problem.  In a group, I think I do a good job of keeping people alive as well.  I love the flexibility of the class, and admittedly I like being able to rush into melee once in awhile or throw a nice nuke, even if we are primary healers.  But I would certainly love to take my game up a notch and take out these heroics--like yesterday in Enchanted Lands, when I was tiptoeing around the nightbloods, soloing the normal mobs and avoiding heroics.  I'd love to take those guys down to.</p><p>So, unless it's a trade secret, how about sharing some insight?</p>

redde
06-03-2007, 10:32 AM
<cite>Lightstrider wrote:</cite><blockquote><p>I've been playing my fury a long time, and I have been reading these type of posts for a long time, so I am curious...how do you guys do it?  Seriously, tell me.  I bought the farm again just yesterday soloing a ^^^ four levels below me, and some of you guys are saying you are soloing heroics above you.  Tell me how, please, I would like to know what I am doing wrong.  If there is a way for me to be doling out more damage, I would love it.  I find my health dropping rapidly, <b>despite my HOT's and decent food, </b>and eventually just run out of power.  So seriously, tell me your process for such a scenario.  What do you cast, in what order, etc.</p><p>I love my fury.  I solo normal mobs over my level no problem.  In a group, I think I do a good job of keeping people alive as well.  I love the flexibility of the class, and admittedly I like being able to rush into melee once in awhile or throw a nice nuke, even if we are primary healers.  But I would certainly love to take my game up a notch and take out these heroics--like yesterday in Enchanted Lands, when I was tiptoeing around the nightbloods, soloing the normal mobs and avoiding heroics.  I'd love to take those guys down to.</p><p>So, unless it's a trade secret, how about sharing some insight?</p></blockquote>food is out of combat only.

Lightstrider
06-03-2007, 05:04 PM
Sorry, I meant to say drink, not food, but your point is well taken either way.

DarrkElf
06-04-2007, 04:00 AM
<p>A well geared, adept 3 spells of better Fury can take on a solo mob and survive.</p><p>Other classes can do it better though.</p><p>The bane on my existance when taking on a solo named with my Fury is always adds.  Provided you manage to get a single mob you should be able to take it on.  Root, slow, nuke, root, nuke, root, nuke  <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>DPS classes such as Wizards tend to be better at soloing nameds.</p>

Gutwren
06-04-2007, 06:24 PM
<cite>Kishra wrote:</cite><blockquote>I find it difficult to fight triple ups, or nameds, even several levels below myself. At 70, I was FINALLY able to kill the first named in Acadecishm alone and even then it was very very close (and a little long). I think we don't solo nameds so well, because we dont have the big DPS to take them down, or the plate armor to take hits. Still, I wouldn't trade my Fury for anything </blockquote><p> You most have completely ruined your talent tree or have lvl 1 grey gear on...</p><p> I could take that out in just under 10 minutes the day I hit 70... hell, now I can go in and do it in under 4 minutes.</p><p> Furies solo named fine if they have any brain... I can go through SoS and farm named, clear Poet's Palace in a little under an hour. Killed random ^^^ named here and there.</p><p> Hell, at level 67 I took out the Scrollbearer by myself.</p>

Lightstrider
06-04-2007, 06:35 PM
So you're saying max spell levels, then root, slow, nuke, rinse repeat essentially?  And what if root breaks?  Root and back out of range, then nuke, I presume?  I have tried this, although admittedly not all my spells are at Adept III or better.  I'll keep trying.  Thanks for the advice, no one else has offered any, just more claims of the ability to do it.

DarrkElf
06-04-2007, 11:05 PM
<cite>Lightstrider wrote:</cite><blockquote>So you're saying max spell levels, then root, slow, nuke, rinse repeat essentially?  And what if root breaks?  Root and back out of range, then nuke, I presume?  I have tried this, although admittedly not all my spells are at Adept III or better.  I'll keep trying.  Thanks for the advice, no one else has offered any, just more claims of the ability to do it.</blockquote><p> Thought you were asking how Furies did at soloing.. not that you were asking how to do it.</p><p>How to solo named as a Fury:</p><p>- Upgrade your roots and nukes to Adept 3 or Master</p><p>- Get yourself Mastercrafted gear or better (preferably at least Legendary)</p><p>- Use a sword and shield</p><p>- Max out your focus and subjegation skills</p><p>- Grab decent food and drink</p><p>Position yourself with your back to a wall so that you will not get adds</p><p>Cast single target HoT on yourself, root named, cast your slow, cast your interrupt, cast dots, cast nukes, recast root, recast HoT if you received any damage, recast interrupt, recast dots, recast nukes.... rinse and repeat until death do you part.</p>

Gutwren
06-05-2007, 11:02 AM
<cite>DarrkElf wrote:</cite><blockquote><cite>Lightstrider wrote:</cite><blockquote>So you're saying max spell levels, then root, slow, nuke, rinse repeat essentially?  And what if root breaks?  Root and back out of range, then nuke, I presume?  I have tried this, although admittedly not all my spells are at Adept III or better.  I'll keep trying.  Thanks for the advice, no one else has offered any, just more claims of the ability to do it.</blockquote><p> Thought you were asking how Furies did at soloing.. not that you were asking how to do it.</p><p>How to solo named as a Fury:</p><p>- Upgrade your roots and nukes to Adept 3 or Master</p><p>- Get yourself Mastercrafted gear or better (preferably at least Legendary)</p><p>- Use a sword and shield</p><p>- Max out your focus and subjegation skills</p><p>- Grab decent food and drink</p><p>Position yourself with your back to a wall so that you will not get adds</p><p>Cast single target HoT on yourself, root named, cast your slow, cast your interrupt, cast dots, cast nukes, recast root, recast HoT if you received any damage, recast interrupt, recast dots, recast nukes.... rinse and repeat until death do you part.</p></blockquote><p>Mm... sword no... Mace, yes.</p><p>Int line, 4/4/8/8.</p><p>Go down to energy vortex, get enhanced root/snare. Get animal form. </p><p> Figure it out from there =P </p>

Sunlei
06-05-2007, 04:56 PM
<cite>Gutwrench wrote:</cite><blockquote><cite>DarrkElf wrote:</cite><blockquote><cite>Lightstrider wrote:</cite><blockquote>So you're saying max spell levels, then root, slow, nuke, rinse repeat essentially?  And what if root breaks?  Root and back out of range, then nuke, I presume?  I have tried this, although admittedly not all my spells are at Adept III or better.  I'll keep trying.  Thanks for the advice, no one else has offered any, just more claims of the ability to do it.</blockquote><p> Thought you were asking how Furies did at soloing.. not that you were asking how to do it.</p><p>How to solo named as a Fury:</p><p>- Upgrade your roots and nukes to Adept 3 or Master</p><p>- Get yourself Mastercrafted gear or better (preferably at least Legendary)</p><p>- Use a sword and shield</p><p>- Max out your focus and subjegation skills</p><p>- Grab decent food and drink</p><p>Position yourself with your back to a wall so that you will not get adds</p><p>Cast single target HoT on yourself, root named, cast your slow, cast your interrupt, cast dots, cast nukes, recast root, recast HoT if you received any damage, recast interrupt, recast dots, recast nukes.... rinse and repeat until death do you part.</p></blockquote><p>Mm... sword no... Mace, yes.</p><p>Int line, 4/4/8/8.</p><p>Go down to energy vortex, get enhanced root/snare. Get animal form. </p><p> Figure it out from there =P </p></blockquote><p> not getting this, furys don't get a slow, it's just a snare, a run speed reduction. I think soe removed the interupt part of the tiny debuff too when they changed it back to encounter and increased the casting/recast time. Root has a very short duration and a longer recast time, it takes more than one hot to deal with the 1k or more hits the 3 up arrow barely green heroics do.  Even with 6000 hit points I find the need to spam heals to stay alive so I can even cast damage spells. The difference between my templar and mystic is I can cast a lot of healing spells before the fight. With fury solo vs big stuffs it's better spam heals no time to cast many damage spells.</p><p> Why even take the cast time to cast root and snare if you're melee mobs? I'd like to see a log of how it is so easy to kill heroic named, keep rooted and melee damage at the same time with no melee crits aa as fury doesn't get melee crits aa, just double attack. type /log on and post a log . no mentoring or 'soloing' with a group of drag along alts. ahh this was longer, deleted as I don't believe your posts.</p><p>Lightstrider, it hasn't been mentioned yet the following tips., Use totems buffs to up your out of combat power/health regen. cuts a lot of downtime, good food and drinks arefast, add the totems its even less downtime. </p><p>Use potions to add aditional intell. to up your damage from spells. Have some potions with icons on a hot bar to get in combat power, damage shield, extra heal. </p><p>Use the charm slot dolls that cast debuffs one doll casts a 'real' dps slow, another a long duration snare(run speed reduction) other 2 mit debuffs. The dolls have a long cast time so you'll want to cast the doll first.</p><p>a combat log and screen of stats or it didn't happen <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </p>

Gutwren
06-05-2007, 06:42 PM
<cite>Sunlei wrote:</cite><blockquote><cite>Gutwrench wrote:</cite><blockquote><cite>DarrkElf wrote:</cite><blockquote><cite>Lightstrider wrote:</cite><blockquote>So you're saying max spell levels, then root, slow, nuke, rinse repeat essentially?  And what if root breaks?  Root and back out of range, then nuke, I presume?  I have tried this, although admittedly not all my spells are at Adept III or better.  I'll keep trying.  Thanks for the advice, no one else has offered any, just more claims of the ability to do it.</blockquote><p> Thought you were asking how Furies did at soloing.. not that you were asking how to do it.</p><p>How to solo named as a Fury:</p><p>- Upgrade your roots and nukes to Adept 3 or Master</p><p>- Get yourself Mastercrafted gear or better (preferably at least Legendary)</p><p>- Use a sword and shield</p><p>- Max out your focus and subjegation skills</p><p>- Grab decent food and drink</p><p>Position yourself with your back to a wall so that you will not get adds</p><p>Cast single target HoT on yourself, root named, cast your slow, cast your interrupt, cast dots, cast nukes, recast root, recast HoT if you received any damage, recast interrupt, recast dots, recast nukes.... rinse and repeat until death do you part.</p></blockquote><p>Mm... sword no... Mace, yes.</p><p>Int line, 4/4/8/8.</p><p>Go down to energy vortex, get enhanced root/snare. Get animal form. </p><p> Figure it out from there =P </p></blockquote><p> not getting this, furys don't get a slow, it's just a snare, a run speed reduction. I think soe removed the interupt part of the tiny debuff too when they changed it back to encounter and increased the casting/recast time. Root has a very short duration and a longer recast time, it takes more than one hot to deal with the 1k or more hits the 3 up arrow barely green heroics do.  Even with 6000 hit points I find the need to spam heals to stay alive so I can even cast damage spells. The difference between my templar and mystic is I can cast a lot of healing spells before the fight. With fury solo vs big stuffs it's better spam heals no time to cast many damage spells.</p><p> Why even take the cast time to cast root and snare if you're melee mobs? I'd like to see a log of how it is so easy to kill heroic named, keep rooted and melee damage at the same time with no melee crits aa as fury doesn't get melee crits aa, just double attack. type /log on and post a log . no mentoring or 'soloing' with a group of drag along alts. ahh this was longer, deleted as I don't believe your posts.</p><p>Lightstrider, it hasn't been mentioned yet the following tips., Use totems buffs to up your out of combat power/health regen. cuts a lot of downtime, good food and drinks arefast, add the totems its even less downtime. </p><p>Use potions to add aditional intell. to up your damage from spells. Have some potions with icons on a hot bar to get in combat power, damage shield, extra heal. </p><p>Use the charm slot dolls that cast debuffs one doll casts a 'real' dps slow, another a long duration snare(run speed reduction) other 2 mit debuffs. The dolls have a long cast time so you'll want to cast the doll first.</p><p>a combat log and screen of stats or it didn't happen <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </p></blockquote><p>Are you ignorant? AA into Root and Snare (61%)and they are very useful. Basically, I have 650int (590wis) by myself, and with my 40% crit rate, for those LONG annoying battles where the mobs are really tough, all I do is chain out Heroic Ops with tempest and stinging (such as the scroll bearer). My Tempest does about 500 a second, don't remember what stinging does. Keep snare and root up, it isn't that difficult.</p><p> And the only time you SHOULD be meleeing is if you're tanking an AE, or if you're using Animal Form (Only takes a few seconds to get a huge chunk of power back).</p><p> This is with *decent* gear and a few masters.</p><p>If you can't solo named with the tools I've mentioned, then you are not fit to play the Fury class.</p>

Rattfa
06-06-2007, 06:00 AM
<cite>Sunlei wrote:</cite><blockquote><cite>Gutwrench wrote:</cite><blockquote><cite>DarrkElf wrote:</cite><blockquote><cite>Lightstrider wrote:</cite><blockquote>So you're saying max spell levels, then root, slow, nuke, rinse repeat essentially?  And what if root breaks?  Root and back out of range, then nuke, I presume?  I have tried this, although admittedly not all my spells are at Adept III or better.  I'll keep trying.  Thanks for the advice, no one else has offered any, just more claims of the ability to do it.</blockquote><p> Thought you were asking how Furies did at soloing.. not that you were asking how to do it.</p><p>How to solo named as a Fury:</p><p>- Upgrade your roots and nukes to Adept 3 or Master</p><p>- Get yourself Mastercrafted gear or better (preferably at least Legendary)</p><p>- Use a sword and shield</p><p>- Max out your focus and subjegation skills</p><p>- Grab decent food and drink</p><p>Position yourself with your back to a wall so that you will not get adds</p><p>Cast single target HoT on yourself, root named, cast your slow, cast your interrupt, cast dots, cast nukes, recast root, recast HoT if you received any damage, recast interrupt, recast dots, recast nukes.... rinse and repeat until death do you part.</p></blockquote><p>Mm... sword no... Mace, yes.</p><p>Int line, 4/4/8/8.</p><p>Go down to energy vortex, get enhanced root/snare. Get animal form. </p><p> Figure it out from there =P </p></blockquote><p> not getting this, furys don't get a slow, it's just a snare, a run speed reduction. I think soe removed the interupt part of the tiny debuff too when they changed it back to encounter and increased the casting/recast time. Root has a very short duration and a longer recast time, it takes more than one hot to deal with the 1k or more hits the 3 up arrow barely green heroics do.  Even with 6000 hit points I find the need to spam heals to stay alive so I can even cast damage spells. The difference between my templar and mystic is I can cast a lot of healing spells before the fight. With fury solo vs big stuffs it's better spam heals no time to cast many damage spells.</p></blockquote>Furys get a snare, that slows movement speed by 61% (with AA). If that is up at all times, then if the root breaks it will give you enough time to recast root before the mob gets to you. Furys encounter debuff still has an interrupt component. The root has something like a 24 second duration, and a recast time far less than that. The biggest reason for people playing a Fury not not being able to solo heroics, is not knowing the class.

mjashmore
06-06-2007, 06:55 AM
When fighting a named, I like to try and pull with a hex doll to try and get a little more mileage out of my nukes. Not sure if it helps much but seems like a good idea!

3ulogy
06-07-2007, 05:41 PM
<p>Okay since you guys are asking again how to solo nameds here is what i wrote before.  Root/Snares really suck for Furies, and if you follow what i suggested here you wont need them.  The 40% crit we get down the int line also applies to our damage shield and with animal form we never worry about power so healing shouldnt be a problem if you follow the steps on attacking a mob </p><p>3ulogy wrote: </p><blockquote><p>IMO Furies can solo pretty much any named (non-epic) if they play it right. Of course your going to need to be specced with the right AA's in order to do so, and depending the level.</p><p> If you pump your points down the energy line, 5 into each DoT, and 5 into both of your nukes Bolt, and Starnova, then get energy vortex...then get Animal form, for the Druid tree, go with the Stamina/Int lines, for the heal crits and nuke crits its pretty easy to solo anything</p><p>if there isnt any mobs that are in aoe range start off with both HoTs (group one first as it takes longer to cast), hibernation, Energy Vortex, RoF, HO, Both Dots, Tbolt, CoS, and keep chain casting with heals as necessary, if you end up getting low on mana, cast group HoT, single HoT, Hibernation, fae pyre, animal form then start meleeing to recover power, then when you get low on health, trn off animal form and start chain casting heals, rinse and repeat.</p><p> The only thing that sucks about this is if you cannot recover enough power to keep yourself @ 100% life until you can re-cast animal form when you get low on power</p></blockquote>