View Full Version : Why do they keep adding low level stuff?
Kizee
05-04-2007, 12:08 PM
<p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p>
I know many many people happy about the return of neriak. Considering its just another GU you can hardly complain about what they are doing.
Akureisan
05-04-2007, 12:17 PM
<p>Not sure this is the route I'd take as a company that has been dethrowned. Either way is teh free so can't complain. Won't be rolling the new race though /shrug.</p>
<cite>Kizee wrote:</cite><blockquote><p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p></blockquote> Maybe they're doing this so that the next expansion can be a high level one. If you remember when EoF came out, the devs said there would be some lovin' for the evil side in the terms of a new starting city and new race. People assumed they meant with the next expansion but it looks like it's going in before then. That leaves RoK free to be an expansion for the 50+ (70+?) crowd without the need to have newbie zones for the new race.
<p>I'm actually happy to see new content. Very cool to see them start throwing it in free! But I have to agree with the OP. Players only go up, not down. Commited players have benn playing this game since launch. The game and storyline should progress but so should the character progression on the high end. I have no doubt that there is "love" coming our way as Grimwell has stated, but EoF has already started to bore many players. For the casual raider, they will get bored very soon. For the hard core raider like myself, I can only do these instances and raid zones so many times. The only thing that keeps me coming back right now is the chance that an item I want will drop. Once thats taken away the game wont be fun anymore.</p><p>To the dev team. Thank you for your efforts! I just feel that whoever is making the decisions as to WHAT you guys design is either not playing this game or doesnt have the proper tools to maintain the wonderful game that we all fell in love with in 1999 and have comtinued to play. I'm sorry if that hurts anyones feelings but it's my thoughts. Good job on your awsome skills in the last few months! You really have set new design standards for the gaming industry!</p>
CoLD MeTaL
05-04-2007, 12:37 PM
<p>Because the number of people who are below cap and in lower level areas is the *vast majority* of the player base.</p><p>My opinion is freaking forget the new content, and FIX the current content.</p><p>Couldn't even chat last night, got down to couldn't even send tells. How do people play without vent when chats and tells don't work?</p>
interstellarmatter
05-04-2007, 12:39 PM
Why do they they keep adding it? The evil race was done at the same time as the good race. Remember the evil race name leaking out onto the test server during beta of EoF? They probably didn't have time to finish it before EoF or decided to hold it back. Either way, they probably spent a couple of weeks polishing it up. They didn't do a major time investment into the project. If they had, I would tend to believe that they would of done high level content. They know that players are getting bored and want new top level tier stuff. This was just something that was probably almost finished that they could quickly throw out to us.
Bozidar
05-04-2007, 12:46 PM
<p>Hmm... </p><p>DoF - added end game content (increased cap)</p><p>KoS - Added end game content (increased cap)</p><p>EoF - Added content for all levels.</p><p>Personally, i like the new way they're doing things.</p>
Kizee
05-04-2007, 12:49 PM
CoLD MeTaL wrote: <blockquote><p>Because the number of people who are below cap and in lower level areas is the *vast majority* of the player base.</p><p>My opinion is freaking forget the new content, and FIX the current content.</p><p>Couldn't even chat last night, got down to couldn't even send tells. How do people play without vent when chats and tells don't work?</p></blockquote><p>I would wage a bet that most of thos people are bored level 70's alts.</p><p>I really don't see any true new people coming into the game anymore....I mean why would new people play a game that they can't find in stores. </p>
Andok
05-04-2007, 01:00 PM
It's new and it's free - what is there to not love! Personally, I am really looking forward to the expansion. I can't wait to roll up a new evil elf-bug and explore the new areas.
For fun I made an alt a few weeks ago. I got it up to level 28 in one day. My main has sat at the cap for well over 100 actual in game /played days. Clearly more people spend time on tier 2 content!
Raveller
05-04-2007, 01:07 PM
<cite>Kizee wrote:</cite><blockquote><p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p></blockquote><p>Replayability does not exist in this game. Additional low-level content means you can start a new character and not have to repeat the same content. Oh, but wait, that's what raiding drones like to do, isn't it?</p><p>Still, I think they really need to devote dev resources to adding content for levels 71-80. </p>
Raveller
05-04-2007, 01:18 PM
<blockquote><p>....I mean why would new people play a game that they can't find in stores. </p></blockquote> Some people know how to find software downloads on that new fangled internet thingy.
archimidesX
05-04-2007, 01:22 PM
<cite>Raveller wrote:</cite><blockquote><blockquote><p>....I mean why would new people play a game that they can't find in stores. </p></blockquote> Some people know how to find software downloads on that new fangled internet thingy.</blockquote> not to mention bestbuy and wal-mart both stock it...or you can order it from a slew of Internet vendors... also FYI there are new players...myself and 4 friends are converts from WoW...
CoLD MeTaL
05-04-2007, 01:29 PM
<cite>Kizee wrote:</cite><blockquote><p>I would wage a bet that most of thos people are bored level 70's alts.</p><p>I really don't see any true new people coming into the game anymore....I mean why would new people play a game that they can't find in stores. </p></blockquote><p>Would you see them?</p><p>My experience with most people, who are at end game even leveling alts, is that like the guy whowent from 1-28 in a day, if he grouped with a true noob it would last 25 seconds til he figured it out, then he would leave them high and dry. They aren't 'helping' them they are stepping on them.</p><p>The elitist class in this game, like kenman et al, i doubt even notice true noobs. Most days I wish they had their own server so they could raid and 'see who is the best' and the rest of us could just have some fun without their macho ego's spilling all over public chat for no reason. (Note that kenman is not on my server to my knowledge, but his post history is exemplary of the same kind of folks on my server)</p><p>Might not be true from your POV, but it is what i see from my POV.</p>
Illmarr
05-04-2007, 02:14 PM
<cite>Kizee wrote:</cite><blockquote><p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p></blockquote> Same excrement different day. Do you have any other songs to sing, or is the only one you know stop making low level content because I don't have the time to clear the trash in EH and want to raid? If you finally cleared it since the last post you made complaining about low level content in the Expansion's forum, then congrats to you on a job well done. And yes, I mean that grats seriously, without sarcasam.
Sunrayn
05-04-2007, 02:26 PM
<cite>ZUES wrote:</cite><blockquote><p>I'm actually happy to see new content. Very cool to see them start throwing it in free! But I have to agree with the OP. Players only go up, not down. Commited players have benn playing this game since launch. The game and storyline should progress but so should the character progression on the high end. I have no doubt that there is "love" coming our way as Grimwell has stated, but EoF has already started to bore many players. For the casual raider, they will get bored very soon. For the hard core raider like myself, I can only do these instances and raid zones so many times. The only thing that keeps me coming back right now is the chance that an item I want will drop. Once thats taken away the game wont be fun anymore.</p><p>To the dev team. Thank you for your efforts! <u>I just feel that whoever is making the decisions as to WHAT you guys design is either not playing this game or doesnt have the proper tools to maintain the wonderful game that we all fell in love with in 1999 and have comtinued to play.</u> I'm sorry if that hurts anyones feelings but it's my thoughts. Good job on your awsome skills in the last few months! You really have set new design standards for the gaming industry!</p></blockquote><p> Drawing your attention to the underlined text.</p><p>Sorry, but you have the wrong game here. I am not sure why after 2 years and more it still needs to be said that EQ2 is NOT EQ1 with better graphics. EQ1 is the hardcore raiding/grouping/slow grind/get them AAs/12 hours at a stretch game. EQ2 is the laid back/take your time/enjoy the ride game.</p><p>In short, the SOE team IS playing EQ2 and IS focused on what EQ2 is all about. Its the ones complaining about 'lack of high level stuffs to do' that are playing EQ2 like it is EQ1.</p>
Kizee
05-04-2007, 02:36 PM
Ilmaaaaah@Lucan DLere wrote: <blockquote><cite>Kizee wrote:</cite><blockquote><p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p></blockquote> Same excrement different day. Do you have any other songs to sing, or is the only one you know stop making low level content because I don't have the time to clear the trash in EH and want to raid? If you finally cleared it since the last post you made complaining about low level content in the Expansion's forum, then congrats to you on a job well done. And yes, I mean that grats seriously, without sarcasam. </blockquote><p>Actually we have been raiding EH every weekend now and have been pulling Woushi last 2 weekends trying to figure him out. He is the only thing we have left to kill in whole expansion minus contested.</p><p>I don't know how people think that more low level content is needed. You can get level 10 then lock your exp and still outlevel zones before you see them. There is far too much low and mid level content and not enough high end stuff.</p>
CoLD MeTaL
05-04-2007, 03:16 PM
<cite>Kizee wrote:</cite><blockquote><p>Actually we have been raiding EH every weekend now and have been pulling Woushi last 2 weekends trying to figure him out. He is the only thing we have left to kill in whole expansion minus contested.</p><p>I don't know how people think that more low level content is needed. You can get level 10 then lock your exp and still outlevel zones before you see them. There is far too much low and mid level content and not enough high end stuff.</p></blockquote><p>This is not that hard to understand.</p><p>100% of the servers have gone through the newbie zones.</p><p>Less than 3% of the servers have pulled woushi. </p><p>Businesses make changes based on what affects the majority of their customers, not some little small niche group.</p>
Ganlu
05-04-2007, 03:33 PM
They're adding this to balance out the benefits of Kelethin that good-aligned classes enjoy. Now, there will be (probably) similar benefits for evil-aligned classes, like a place to buy the creature catalogs, language primers, and such. I've been at the cap for a long time too, but this gives me hope that them adding this now means the actual expansion released at some point will contain mostly high level content.
CoLD MeTaL wrote: <blockquote><cite>Kizee wrote:</cite><blockquote><p>Actually we have been raiding EH every weekend now and have been pulling Woushi last 2 weekends trying to figure him out. He is the only thing we have left to kill in whole expansion minus contested.</p><p>I don't know how people think that more low level content is needed. You can get level 10 then lock your exp and still outlevel zones before you see them. There is far too much low and mid level content and not enough high end stuff.</p></blockquote><p>This is not that hard to understand.</p><p>100% of the servers have gone through the newbie zones.</p><p>Less than 3% of the servers have pulled woushi. </p><p>Businesses make changes based on what affects the majority of their customers, not some little small niche group.</p></blockquote>I have no idea what you base your statistics on, but here's some facts. There is so much low level content that it is IMPOSSIBLE to experience it all on one character at the appropriate level without mentoring. There is so little raid content that it is more than possible to experience it all and just sit there raiding the same zones over, and over, and over again. Why in the world would level 20 people need more content? Here's a thought, they could level up to level 21. And then if they need more content to experience, they can level to 22! Or maybe, all the way up to level 70! In fact, any single person that puts effort into utilizing content that is already in the game WILL get to level 70 no matter what. At level 70 with 100 AA raiding the same zones every week? You can't level up to higher level content, you can't just do different content, you just wait until SOE decides to make more. If somebody seriously believes they need more content in tier 1 or 2 they are already not utilizing existing content in the game, what the heck makes SOE think they'll utilize new content directed toward them? And if they do, they'll outlevel it in no more than 2-3 days. High end level raid content gets utilized on a weekly basis for months on end until SOE makes newer ones. Here's my tip to SOE if they want to make changes to increase profit: ADVERTISE THE FREAKING GAME. And not like that crappy EQOA commerical, hire some real talent and not a random bum on the streets.
Looker1010
05-04-2007, 03:45 PM
<p>New race, new city so it's logical that there would be starter content. </p><p>What I find among those complaining is that many of them seem to have one character they play so they eventually run out of new things to do. No game is endless and this must be accepted.</p><p>Make some new characters, of different races and classes. I am never bored or out of new things to do and places to go.</p>
Velsha
05-04-2007, 03:45 PM
MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? This is free content, you don't have to go out and buy it at the store, or purchase it online! It's an update!!! Sheesh... ungrateful brats.
Kizee
05-04-2007, 03:45 PM
CoLD MeTaL wrote: <blockquote><cite>Kizee wrote:</cite><blockquote><p>Actually we have been raiding EH every weekend now and have been pulling Woushi last 2 weekends trying to figure him out. He is the only thing we have left to kill in whole expansion minus contested.</p><p>I don't know how people think that more low level content is needed. You can get level 10 then lock your exp and still outlevel zones before you see them. There is far too much low and mid level content and not enough high end stuff.</p></blockquote><p>This is not that hard to understand.</p><p>100% of the servers have gone through the newbie zones.</p><p>Less than 3% of the servers have pulled woushi. </p><p>Businesses make changes based on what affects the majority of their customers, not some little small niche group.</p></blockquote><p>Obvilously you are having trouble understanding.</p><p>Yes, 100% of the servers population has gone thru the newbie zones but guess where most of the population is now.... yep you guessed it... sitting at level 70 with nothing to do.</p><p>What does pulling Woushi have anything to do with it anyways. Im not saying that they should add all raid zones (even tho it would be nice to have a full raiding expansion).... just something for people at cap to do. </p><p>Yes, they did give us unrest but that was fun all of 2 times thru the zone now its just another grind.</p>
Kizee
05-04-2007, 03:47 PM
<cite>Velshara wrote:</cite><blockquote>MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? This is free content, you don't have to go out and buy it at the store, or purchase it online! It's an update!!! Sheesh... ungrateful brats.</blockquote>The reason is because they could be using those resources to add higher end FREE content.
<cite>Velshara wrote:</cite><blockquote>MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? This is free content, you don't have to go out and buy it at the store, or purchase it online! It's an update!!! Sheesh... ungrateful brats.</blockquote>Last I checked we actually pay monthly for a subscription, but whatever.
Velsha
05-04-2007, 03:51 PM
<cite>Kizee wrote:</cite><blockquote><cite>Velshara wrote:</cite><blockquote>MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? This is free content, you don't have to go out and buy it at the store, or purchase it online! It's an update!!! Sheesh... ungrateful brats.</blockquote>The reason is because they could be using those resources to add higher end FREE content. </blockquote>I can assume that you don't work for Sony, therefore, implying that they have used all of their development resources towards working on Neriak is basically something you've come up with yourself. You have no idea what they are working on, or how they distribute their development teams. While you are sitting here complaining about no high end content, they may very well have different teams that are working on different parts of the game. This just reminds me of when people complained day in and day out about not being able to betray the fae. Now they can betray and are complaining because the Arasai are coming out and they've already betrayed with their old fae. No matter what SOE does, you people will never be satisfied.
Andok
05-04-2007, 03:56 PM
Kenman@Najena wrote: <blockquote> Why in the world would level 20 people need more content? Here's a thought, they could level up to level 21. And then if they need more content to experience, they can level to 22! Or maybe, all the way up to level 70! In fact, any single person that puts effort into utilizing content that is already in the game WILL get to level 70 no matter what. </blockquote> Not everyone's goal is to level to 70 - a lot of people play just to have fun. I want to see higher-level content too, but beginning level content is available to every player immediately, while higher-level content can be enjoyed by fewer people.
<cite>Velshara wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><cite>Velshara wrote:</cite><blockquote>MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? This is free content, you don't have to go out and buy it at the store, or purchase it online! It's an update!!! Sheesh... ungrateful brats.</blockquote>The reason is because they could be using those resources to add higher end FREE content. </blockquote>I can assume that you don't work for Sony, therefore, implying that they have used all of their development resources towards working on Neriak is basically something you've come up with yourself. You have no idea what they are working on, or how they distribute their development teams. While you are sitting here complaining about no high end content, they may very well have different teams that are working on different parts of the game. This just reminds me of when people complained day in and day out about not being able to betray the fae. Now they can betray and are complaining because the Arasai are coming out and they've already betrayed with their old fae. No matter what SOE does, you people will never be satisfied. </blockquote>No matter how you slice it, any development team working on low end content could just as well work on high end content. Let's say they really do have a team working on high end content as well. You know what? I'd rather this team work on high end content along with them, so more of it gets done and faster. I know this may shock some people, but I used to be low level myself. But this is the weirdest thing ever, I did quests, leveled up, and just generally used the content already in the game and before I knew it I was level 70! Not once did I feel like the game was lacking of content -- Until I hit the cap. <cite>Andok wrote:</cite><blockquote>Kenman@Najena wrote: <blockquote> Why in the world would level 20 people need more content? Here's a thought, they could level up to level 21. And then if they need more content to experience, they can level to 22! Or maybe, all the way up to level 70! In fact, any single person that puts effort into utilizing content that is already in the game WILL get to level 70 no matter what. </blockquote> Not everyone's goal is to level to 70 - a lot of people play just to have fun. I want to see higher-level content too, but beginning level content is available to every player immediately, while higher-level content can be enjoyed by fewer people. </blockquote> Andok, I think you misunderstood what I was saying. My point was anybody that actually uses all of the content that already exists in the game will end up leveling up to 70. Just running around doing quests, grouping in dungeons and instances, whatever. Eventually you WILL get the exp get up to 70, you don't have to make it your goal and just completely powerlevel up to it. It will come with time while you experience content already in the game. Now somebody that isn't level 70? They most certainly have not experienced all the content in the game. Therefore, why do they need more content? We're already established the fact that there is content they *HAVE NOT* done! Couldn't they, you know, do that content instead?
liveja
05-04-2007, 04:02 PM
<cite>Velshara wrote:</cite><blockquote>MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? </blockquote>QFE.
liveja
05-04-2007, 04:05 PM
Kenman@Najena wrote: <blockquote>No matter how you slice it, any development team working on low end content could just as well work on high end content. </blockquote><p>I agree that more high-end content should be done, yes, definitely. But I'm certainly not going to complain about something that's free.</p><p>& in fact, in the long thread that accompanies Gallenite's announcement, they said they're working on more high end content. So, patience grasshopper.</p>
archimidesX
05-04-2007, 04:06 PM
Kenman@Najena wrote: <blockquote><cite>Velshara wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><cite>Velshara wrote:</cite><blockquote>MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? This is free content, you don't have to go out and buy it at the store, or purchase it online! It's an update!!! Sheesh... ungrateful brats.</blockquote>The reason is because they could be using those resources to add higher end FREE content. </blockquote>I can assume that you don't work for Sony, therefore, implying that they have used all of their development resources towards working on Neriak is basically something you've come up with yourself. You have no idea what they are working on, or how they distribute their development teams. While you are sitting here complaining about no high end content, they may very well have different teams that are working on different parts of the game. This just reminds me of when people complained day in and day out about not being able to betray the fae. Now they can betray and are complaining because the Arasai are coming out and they've already betrayed with their old fae. No matter what SOE does, you people will never be satisfied. </blockquote>No matter how you slice it, any development team working on low end content could just as well work on high end content. Let's say they really do have a team working on high end content as well. You know what? I'd rather this team work on high end content along with them, so more of it gets done and faster. I know this may shock some people, but I used to be low level myself. But this is the weirdest thing ever, I did quests, leveled up, and just generally used the content already in the game and before I knew it I was level 70! Not once did I feel like the game was lacking of content -- Until I hit the cap. </blockquote>do you not think they might possibly be doing this to allow people to make other characters and not be forced to go through the same content they have already been through? coming from wow when you hit the cap, that was it...you raided and raided, which i very much enjoy...however if you wanted to make a new character is the same old dead content you did when the game was released...there was no new low/mid level content, and for me personally it made me not able to handle leveling an alt for very long...there is only so much of the same quests/zones/etc you can handle... then again from your angle you've spent an enormous amount of time(that's a lot of days /played hehe) with your character and i could imagine how frustrating it must be to see new content go to lower levels... realistically though, there is someone out there who is just like you, maxed, bored, and wants to make an alt...and in doing so they probably want new content to level in... that is my opinion on it anyway...there's just a lot of different view points in this game, as well as the genre as a whole... really brings me to another question...do you think it is possible for a game company to churn out quality, balanced, tested, and immersive raid content faster than hardcore guilds can tear through it? with enough developers, that is quite possible...then you run into the problem of either too many cooks in the kitchen, or budget issues... something to ponder...
SkinnyFats_EQ2
05-04-2007, 04:14 PM
<cite>livejazz wrote:</cite><blockquote><cite>Velshara wrote:</cite><blockquote>MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? </blockquote>QFE.</blockquote> Actually, I think the *much smaller* population which is "MMO players who obsess so much about their game that they hang out on the forums" are the whiniest group of people on the entire planet.
SkinnyFats_EQ2
05-04-2007, 04:16 PM
archimidesX wrote: <blockquote><p> do you not think they might possibly be doing this to allow people to make other characters and not be forced to go through the same content they have already been through? coming from wow when you hit the cap, that was it...you raided and raided, which i very much enjoy...however if you wanted to make a new character is the same old dead content you did when the game was released...there was no new low/mid level content, and for me personally it made me not able to handle leveling an alt for very long...there is only so much of the same quests/zones/etc you can handle... realistically though, there is someone out there who is just like you, maxed, bored, and wants to make an alt...and in doing so they probably want new content to level in... </p></blockquote>Bingo.
Krontak
05-04-2007, 04:23 PM
I seriously doubt this content was dreamt up recently. I'm sure it was designed with GF and the rest of EOF was released it just wasn't ready in time for completion. I'd guess they figure giving us the Fae and thier starting city along with the raid zones was a good start when they released EOF. Now, they just finally got done completing this zone and are now releasing it. So, I wouldn't call it free, we've already payed for it when we purchased EOF. It's just part of the marketing scheme to convince us we're getting something for free.
Andok
05-04-2007, 04:27 PM
Kenman@Najena wrote: <blockquote><cite>Andok wrote:</cite><blockquote>Kenman@Najena wrote: <blockquote> Why in the world would level 20 people need more content? Here's a thought, they could level up to level 21. And then if they need more content to experience, they can level to 22! Or maybe, all the way up to level 70! In fact, any single person that puts effort into utilizing content that is already in the game WILL get to level 70 no matter what. </blockquote> Not everyone's goal is to level to 70 - a lot of people play just to have fun. I want to see higher-level content too, but beginning level content is available to every player immediately, while higher-level content can be enjoyed by fewer people. </blockquote> Andok, I think you misunderstood what I was saying. My point was anybody that actually uses all of the content that already exists in the game will end up leveling up to 70. Just running around doing quests, grouping in dungeons and instances, whatever. Eventually you WILL get the exp get up to 70, you don't have to make it your goal and just completely powerlevel up to it. It will come with time while you experience content already in the game. Now somebody that isn't level 70? They most certainly have not experienced all the content in the game. Therefore, why do they need more content? We're already established the fact that there is content they *HAVE NOT* done! Couldn't they, you know, do that content instead? </blockquote> I think I understood you correctly. I probably just wasn't very clear in my short post. I think most folks who don't care about level 70 and just play to have fun have multiple characters, so it is nice to have more low-level content so that new characters have new places to explore. Personally, I am level 65, so high-level content would benefit me more, but I like playing alts sometimes too.
Kaku99
05-04-2007, 04:33 PM
<cite>Kizee wrote:</cite><blockquote>CoLD MeTaL wrote: <blockquote><p>Because the number of people who are below cap and in lower level areas is the *vast majority* of the player base.</p><p>My opinion is freaking forget the new content, and FIX the current content.</p><p>Couldn't even chat last night, got down to couldn't even send tells. How do people play without vent when chats and tells don't work?</p></blockquote><p>I would wage a bet that most of thos people are bored level 70's alts.</p><p>I really don't see any true new people coming into the game anymore....I mean why would new people play a game that they can't find in stores. </p></blockquote>I like the way they are doing things. I have several 70s. After a while you get burned out raiding high level content. It's nice to start over with a new race/class combo I haven't played before. I know its difficult to humble yourself after being UBER so long and start over. Maybe you should try it some time. You might rediscovered why the game was fun in the first place.
Tallika_Runwithbears
05-04-2007, 04:46 PM
<cite>SkinnyFats_EQ2 wrote:</cite><blockquote><cite>livejazz wrote:</cite><blockquote><cite>Velshara wrote:</cite><blockquote>MMO players have to be the whiniest group of people on the entire planet. What is it about MMO's that attract such whiny people??? </blockquote>QFE.</blockquote> Actually, I think the *much smaller* population which is "MMO players who obsess so much about their game that they hang out on the forums" are the whiniest group of people on the entire planet.</blockquote>QFEx2... i know plenty of players in the game who dont touch the forums at ALL. Some dont even know there are forums. They have no idea there is so much drama created over so many small issues. I think those people are truely the happiest players in the game.
cronar
05-04-2007, 05:02 PM
<p>For the people who just don't get it or are still in hopes that things will change, Everquest 2 was *not* designed for the raiding population. It was designed primarily as single groups and solo, with a little raiding put in.</p><p>Raiders *ARE* a niche group.</p>
Novusod
05-04-2007, 05:15 PM
New lowbie stuff is good when you are trying to bring New players into the game but the problem is new players aren't coming because SoE don't advertize. A better plan would be for SoE to release the lowbie stuff with the major expansions when there is atleast some media exposer and use the live updates to add new high level content. With that said, how about new zone for the raiders?
DngrMou
05-04-2007, 05:24 PM
<cite>Kizee wrote:</cite><blockquote><p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p></blockquote><p> Pssst. Kizee. YOU can play the new area's too. </p><p>/whisper</p>
Lyndro-EQ2
05-04-2007, 05:45 PM
Our last free update was Unrest, a high level group zone. We also have a couple other free high level zones in the pipeline that you'll be hearing about soon, including the Queen's Throne Room in Felwithe.
Agaxiq
05-04-2007, 05:48 PM
<cite>Lyndro-EQ2 wrote:</cite><blockquote>Our last free update was Unrest, a high level group zone. We also have a couple other free high level zones in the pipeline that you'll be hearing about soon, including the Queen's Throne Room in Felwithe. </blockquote>Very cool. Such an usused zone. Not enough named to bother going in there since its green/grey by the time you are 70, and the loot isn't that great. Pretty dangerous too. Now assuming its that Thex castle down in the corner of the zone - that will be a hike to get to. agressiv
Kizee
05-04-2007, 05:59 PM
<cite>cronar wrote:</cite><blockquote><p>For the people who just don't get it or are still in hopes that things will change, Everquest 2 was *not* designed for the raiding population. It was designed primarily as single groups and solo, with a little raiding put in.</p><p>Raiders *ARE* a niche group.</p></blockquote><p> Psst. Guess what I wasn't asking for raid content.. I was asking them to quit wasting time with low level stuff because there is far too much of it already and give the capped people something to do so we will stick around.</p><p>I seriously would like to see some numbers that confirm that raiders are a nitch group because I bet it would show that non raiders were the minortity. </p><p>Just with random inspects around my server of people in non raiding casual guilds show at least a couple pieces of raided gear.</p>
archimidesX
05-04-2007, 06:03 PM
<cite>Kizee wrote:</cite><blockquote><cite>cronar wrote:</cite><blockquote><p>For the people who just don't get it or are still in hopes that things will change, Everquest 2 was *not* designed for the raiding population. It was designed primarily as single groups and solo, with a little raiding put in.</p><p>Raiders *ARE* a niche group.</p></blockquote><p> Psst. Guess what I wasn't asking for raid content.. I was asking them to quit wasting time with low level stuff because there is far too much of it already and give the capped people something to do so we will stick around.</p><p>I seriously would like to see some numbers that confirm that raiders are a nitch group because I bet it would show that non raiders were the minortity. </p><p>Just with random inspects around my server of people in non raiding casual guilds show at least a couple pieces of raided gear.</p></blockquote> since no one has even taken the time to answer my question...do you think that level 70 capped raiders, don't want to make new characters and level in new content that they haven't seen before? is that not something to do? honestly SOE would be naive to only put in end game material... different strokes, for different folks...they are trying to cater to as many people as possible it seems...including those who want to make alts and not go through the same content they have already been through(perhaps multiple times)
Raveller
05-04-2007, 06:07 PM
<cite>Kizee wrote:</cite><blockquote><cite>cronar wrote:</cite><blockquote><p>For the people who just don't get it or are still in hopes that things will change, Everquest 2 was *not* designed for the raiding population. It was designed primarily as single groups and solo, with a little raiding put in.</p><p>Raiders *ARE* a niche group.</p></blockquote><p> Psst. Guess what I wasn't asking for raid content.. I was asking them to quit wasting time with low level stuff because there is far too much of it already and give the capped people something to do so we will stick around.</p><p>I seriously would like to see some numbers that confirm that raiders are a nitch group because I bet it would show that non raiders were the minortity. </p><p>Just with random inspects around my server of people in non raiding casual guilds show at least a couple pieces of raided gear.</p></blockquote>There's a galaxy of difference between players who are obsessed with end-game raiding, and those of us who go on occasional raids. If you can't live without raiding everyday, then EQ1 is the game for you and EQ2 is not. Cronar is correct. Raiders are the niche group.
JohnDoe058
05-04-2007, 07:05 PM
<p>Since you can get to lvl 20 in a few hours, any content below lvl 20 is a total waste of programming time, except for questaholics (by which I mean ppl who do quests for the sake of doing them, not for the sake of advancement). Those people seem to be a true minority. Or is that just my perception?</p>
<cite>JohnDoe058 wrote:</cite><blockquote><p>Since you can get to lvl 20 in a few hours, any content below lvl 20 is a total waste of programming time, except for questaholics (by which I mean ppl who do quests for the sake of doing them, not for the sake of advancement). Those people seem to be a true minority. Or is that just my perception?</p></blockquote>Actually, it's a waste of time for questaholics too. By the time they do every other quest 1-20, even with exp disabled, they're already level 30 or so because leveling is so immensely fast from quests and discovery exp alone. Although I guess some people get a hard on when they do a solo quest that's 10 levels below them. Anyway, to the people saying raiders are a niche group. Seriously, I find that hard to believe. Like five guilds on my server alone have killed instanced Mayong, and twenty have killed Tarinax. Lord knows how many have cleared a zone like lab! Let's do some math here for the heck of it too. A raid has 24 people. If 20 guilds on my server alone have killed Tarinax, essentially beating Kos raid content, that means at least *480* people are raiding somewhat successfully. But then you have to look at this, how many guilds actually have only 24 people in their roster that actively raid? Most guilds I've seen generally have 40-50 people that raid on a somewhat regular basis, which puts this up to around 800. 800 people on *one* server. How many people do you ever see running around Crushbone at any given time? Because there's usually around 4-5 guilds in EH any given weekend. Even if so, people that make a crapload of alts are a niche group as well. But let's be honest here. EoF gave raiders 4 zones. Clockwork Menace, Freethinkers, Mistmoore Inner Sanctum, and Emerald Halls. Clockwork takes literally 10 minutes to beat because the timer forces you to do it in such a timeframe, so it's honestly hard to consider it a zone at all. This makes it about 3.1 raid zones. Let's look at content that I seem to recall as being around tier 2 that people can easily completely outlevel simply by going to *only* one of them. (While raiders on the other hand, completely exhaust ALL of their zones, and still run out of content until their lockout timers expire!) Blackburrow, Wailing Caves, Fallen Gate, Stormhold, Crushbone. Five zones, and I'm positive there's more that I'm drawing a blank on. So basically, people under level 20 already have at least 5 group zones that will easily take them well into tier three, and they will easily not be able to experience all the content without outleveling it. Whereas raiders have nearly half that, and because they're at the end with nowhere to progress onward to logically they need more content to fill their hunger. And honestly, don't even start crap about saying oh KoS has raid zones too, and so does TFD. Newsflash - KoS&TFD content together can easily be done in a single day. (Seriously, AoAx4 = 15 minutes, Harla Dar = 15 minutes, Lyceum = 30 minutes, HoS = 1 hour, Deathtoll = 1.5 hours, Lab = 1hour, Crab = 10 minutes, Roost = 10 minutes, Chel'drak = 10 minutes) Not to mention nearly every raider spent the last year with all KoS zones on farm status and really has no reason to go through them again as they yield no progress to their character. If you make an alt, even if you run through Stormhold a second time (Oh dear God no, raiders only had to run lab like 50 times, heaven forbid you do a zone twice to level beyond it for an alt.) the alt is still able to progress via gear, exp, and AA. A raider that's raided the zone 50 times? They don't get exp for it, they don't get AA for it, and odds are they don't get any gear from it either.
sliderhouserules
05-04-2007, 10:21 PM
<cite>cronar wrote:</cite><blockquote><p>For the people who just don't get it or are still in hopes that things will change, Everquest 2 was *not* designed for the raiding population. It was designed primarily as single groups and solo, with a little raiding put in.</p><p>Raiders *ARE* a niche group.</p></blockquote>Yes, and the day they start catering to the raiding/hardcore crowd like they did in EQ1 is the day I drop EQ2 like I did EQ1.
Lughore
05-04-2007, 10:47 PM
<p> It's not the destination, but the journey itself, that makes this game fun.</p><p> On my way to 70, I like as many options to get there as possible. More content, at any level, keeps this game fresh.</p><p> How can anyone argue that more content is bad? I just don't get it.</p>
LadyEternity
05-05-2007, 12:03 AM
<p>Ok</p><p>Look at EQ1</p><p>When they started catoring to the 'raid' crowd and not building more to the game is when they borked the game. Entry level players had to jump through so many hoops to 'catch up' at the end game that is was a bloody nightmare. Expansions became so completely unbalanced that it was really sickening. Group content was rendered so trivial that the mobs got worked and became overpowered to a non-raid geared player....because the raid gear wearing players could blow through stuff easily. So the difficulty just became insane the more expansions that built up. -- had to add this--- Now the game is dying......dying...dying...why? Because players coming into the game cannot meet the lofty heights and requirements the 'raid' game has put before them, so they quit, leaving no one to group with for those that try to tough it out. Only the really toughed skin, or the people willing to box manage to make it up there..and even then...alot quit...because the equipment gap and keying is so bad....and no one wants to help them. Moral? If you don't take care of the seeds....you won't have a field of corn.</p><p>Now I am not saying don't raid. If you like raiding, neat. But really...there is more to the game then that. And EQ2 really isn't the omg hardcore raider type game. It's suppose to be 'lite'. And I think that's fine. And I also feel it's fine for you to want more content to do. I respect that. But the nigglin bad thing about giving raiders more content is it means adding in more uberfied gear for them to oogle about. And the minute they get it, they want more...and more...and more...and more...and it just keeps going. There never is a stop to it. Because they blow through content so fast. And if the 'game' doesn't keep up for the casusal, and only adds in more and more raid stuff a huge gap develops and before you know it...your game is actually two games....two sets of people. With a HUGE chasm seperating the two.</p><p>There are plenty of things to do. And if you really cannot find anything, then perhaps there are other games out there that could provide amusement to you, until it comes time for SOE to add in more raid content.</p><p>Maybe SOE should make a random raid generator, that generated random gear from a random set of variables, with random bosses and random dungeon layouts. Then you would have a freshly rolled 'raid' each time you wanted to do one....and you'd never know what you'd get. With a timer ofcourse...cannot forget that <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> hehe.</p><p>---</p>
Finora
05-05-2007, 12:09 AM
Soaring@Everfrost wrote: <blockquote><p> It's not the destination, but the journey itself, that makes this game fun.</p><p> On my way to 70, I like as many options to get there as possible. More content, at any level, keeps this game fresh.</p><p> How can anyone argue that more content is bad? I just don't get it.</p></blockquote><p> Because heaven's forbid something is added that doesn't give them new uber loots.</p><p>Even if they had made the whole thing 70+ endgame content those same people would be here whining about how it wasn't enough and if SOE wanted to keep them around they should give them more more more.</p><p>They seem to assume everyone who has been on a raid is then all about raiding because *gasp* how could ANYONE have fun if they don't try to beat everything in the game blah blah blah. It might be news to them, but many people in the community have wanted Neriak back as a starting city for a loooooong time. Starting cities do typically come with newbie areas and content. That's just how its done for the most part. Remember the last one that was added without newbie content? And just how happy were the high end raiders with that expansion (that we had to pay for). Not the least bit happy if I recall correctly.</p><p>Yay, devs. New content = good content. No matter what levels you make it for. New free content is even better. </p><p>LOL just read your post after I posted mine LadyEternity. I'd love to see a random raid generator. That would be awesome.</p>
Arlakt
05-05-2007, 12:18 AM
<cite>Kizee wrote:</cite><blockquote><p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p></blockquote> The low levels are the foundation of the game. They've learned the hard way that you have to continually work hard to attract new players. The endgame could be the greatest thing ever but if most people quit before they get to level 20...your game stagnates and stops growing. That's what happened to EQ1.
LadyEternity
05-05-2007, 12:19 AM
<p>Shoot, I wouldn't mind seeing one for all play styles.</p><p>Or better yet, just have a option to input how many people will be using the instance, and let it take care of the rest. Instant, fun, random content with meaningful loot that never gets old. Yup sounds great to me <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Great for people with low time. Haha hey, maybe even have a time variable you could input, and it would generate things doable by how much time you can play....even on the raid level. So you could have a 'big' random raid, with a sprawling random dungeon with random boss rooms, or a small raid with a small dungeon and maybe one boss room. Could work the same for group content and solo.</p><p>--</p>
Lasai
05-05-2007, 06:39 AM
<p>Well first, I would have to ask how many Raid guilds have fully outfitted each member in all of the new gear offered in the new zones. If you have not, well, bored or not you haven't "finished" that new content. </p><p>The very notion of raiding in MMO's seems to hinge on people running an instance hundreds of time to outfit every member of the guild or party. Seems to me the content is the loot, not the manner of aquisition, and until the loot has been obtained for all the "content" is not exhausted.</p><p>It is the same complaint each time, but no matter how elaborate or challenging they make new High End content, it comes down to the same people complaining about "finishing it all" in a month and wanting more.</p><p>Also, I would wager that the amount of chars created in the new zone will vastly outnumber the amount of hard core, end game raiders on almost every server. </p><p>The game is the journey for me, I'm in no hurry to level anyone, and this sort of FREE content is something I really appreciate.</p><p>Besides, everything scales. The accomplishment of Soloing In Honor and Service with my level 14 twinkie Templar Fae was every bit as satisfying as anything I've done with my 59 assassin. Accomplishment and satisfaction has nothing to do with level, and everything to do with pushing the limits, whatever level you are.</p><p>True Rewards are intrinsic, not a level number, not what you are equipped with, nothing matters but the rewards that you feel inside.</p><p>All Content is "good" content if you choose to make it so.</p>
MrWolfie
05-05-2007, 07:00 AM
<p>I'm going to agree with everyone who likes this new content. </p><p>Raiders (and any who're bored at 70) can go hang. Believe me, the game will be a much more pleasant place without you.</p>
Kizee
05-05-2007, 09:48 AM
Soaring@Everfrost wrote: <blockquote><p> It's not the destination, but the journey itself, that makes this game fun.</p><p> On my way to 70, I like as many options to get there as possible. More content, at any level, keeps this game fresh.</p><p> How can anyone argue that more content is bad? I just don't get it.</p></blockquote><p>Because some people, like myself, do not like to roll 20 different alts and go thru the same things over and over again. </p><p>I have been playing the game since the first hour they opened the servers and only have 1 level 70 and really have no intrest in rolling alts to take up the time until the next expansion.</p><p>But hey...if SoE wants to lose tons more people... keep making stuff for the non exsistant new players and the people that can't decide on a character to play til 70. /shrug </p>
TheSource123
05-05-2007, 10:30 AM
<cite>Akureisan wrote:</cite><blockquote><p>Not sure this is the route I'd take as a company that has been dethrowned. Either way is teh free so can't complain. Won't be rolling the new race though /shrug.</p></blockquote>De...throwned? O.o De-throned?
TheSource123
05-05-2007, 10:32 AM
<cite>Lasai wrote:</cite><blockquote><p>Well first, I would have to ask how many Raid guilds have fully outfitted each member in all of the new gear offered in the new zones. If you have not, well, bored or not you haven't "finished" that new content. </p><p>The very notion of raiding in MMO's seems to hinge on people running an instance hundreds of time to outfit every member of the guild or party. Seems to me the content is the loot, not the manner of aquisition, and until the loot has been obtained for all the "content" is not exhausted.</p><p>It is the same complaint each time, but no matter how elaborate or challenging they make new High End content, it comes down to the same people complaining about "finishing it all" in a month and wanting more.</p><p>Also, I would wager that the amount of chars created in the new zone will vastly outnumber the amount of hard core, end game raiders on almost every server. </p><p>The game is the journey for me, I'm in no hurry to level anyone, and this sort of FREE content is something I really appreciate.</p><p>Besides, everything scales. The accomplishment of Soloing In Honor and Service with my level 14 twinkie Templar Fae was every bit as satisfying as anything I've done with my 59 assassin. Accomplishment and satisfaction has nothing to do with level, and everything to do with pushing the limits, whatever level you are.</p><p>True Rewards are intrinsic, not a level number, not what you are equipped with, nothing matters but the rewards that you feel inside.</p><p>All Content is "good" content if you choose to make it so.</p></blockquote>Also note, this guy has the right idea. The day everyone stops caring about how high your little level number is or how much |_|b3r dps you're doing is the day we stop destroying all the fun in MMOs. EDIT: To the guys complaining about running out of content, I suggest either opening your quest book and doing some crap, buying stuff you don't need, tricking out your house (FAR MORE fun than it sounds). Or...play another game on the side, lately I've been laying off EQ2 so much and playing EVE/Lineage 2/Oblivion( ^.^ ) If you just 100% crunch time [I cannot control my vocabulary] [I cannot control my vocabulary] RAID ZOMFG!!!11!!1 ALL the time you're gonna get bored anyways. EDIT x2: Oh yeah, roll on a PvP server then. It's a very different experience. Sure the smacktalking noobs suck, but that just shows how much fun they *aren't* having.
Lughore
05-05-2007, 10:33 AM
<p> Kizee, I can totally understand your frustration, but this game needs to have a replay value. I would venture that if you ever decided to make an alt, you'd probably be able to hit a ton of content, at appropriate level to your alt, that you have never experienced before.</p><p> Personally, I have a ton of alts, that I've made for various reasons, but mostly to check out what the zones are like at the level they were designed for. It's been a blast. So much has changed from day1 that I can hardly believe it. I'm always discovering new questlines and new lore that really adds to the excitement.</p><p> This is not a personal attack, but maybe you need to refind what made this game fun for you in the beginning. I know if I only had one character in two years, I would be bored to tears by now. I wish I was on your server. I 'd willingly make another toon to level with you and help you find the spark again.</p><p> I hate seeing longtime players get bored. Good Luck to you.</p>
<cite>Kizee wrote:</cite><blockquote>Soaring@Everfrost wrote: <blockquote><p> It's not the destination, but the journey itself, that makes this game fun.</p><p> On my way to 70, I like as many options to get there as possible. More content, at any level, keeps this game fresh.</p><p> How can anyone argue that more content is bad? I just don't get it.</p></blockquote><p>Because some people, like myself, do not like to roll 20 different alts and go thru the same things over and over again. </p></blockquote>Isn't that the point of adding new low level content? That you won't have to "go thru the same things over and over again" because there's new content?
Erin@Blackburrow wrote: <blockquote><cite>Kizee wrote:</cite><blockquote>Soaring@Everfrost wrote: <blockquote><p> It's not the destination, but the journey itself, that makes this game fun.</p><p> On my way to 70, I like as many options to get there as possible. More content, at any level, keeps this game fresh.</p><p> How can anyone argue that more content is bad? I just don't get it.</p></blockquote><p>Because some people, like myself, do not like to roll 20 different alts and go thru the same things over and over again. </p></blockquote>Isn't that the point of adding new low level content? That you won't have to "go thru the same things over and over again" because there's new content? </blockquote>Oh yes, add more low level content so people that make 20 different alts can not once have to experience the same zone twice. While people that stick with one character raid the same zones every single week for months on end. Here's a fun fact: You don't get 20 character slots, wouldn't the actual intended way to play the game not involve having to repeatedly delete your characters or buying multiple accounts? If not, why even bother wasting server resources allowing you to save your character? Just start a new one every single day! (Since you can easily get to about level 30 in a day and all.) The way I see it is this is new low level content as a crappy half-[Removed for Content] way to attract new players. SOE apparently believes advertising doesn't help, because basically the last EQ-related commercial I've ever seen was the crappy EQOA one (<a href="http://youtube.com/watch?v=F-CHG_To7Ag" target="_blank" rel="nofollow">http://youtube.com/watch?v=F-CHG_To7Ag</a>) and clearly EQOA flopped hard. (Shame they don't seem to realize that's because that commercial makes Big Rigs look good. Of course the game sucking horribly doesn't help either. >.>) Then with EOF for some reason SOE assumed that the reason EQ2 wasn't attracting new players wasn't the lack of advertising, but rather the fact that you can't play as a fairy. Because you know, the vast majority of MMO players want to play as fairies. But then, they made a shocking discovery, after releasing fairies they realized everybody thought they were completely stupid and just plain girly. So in a last attempt, instead of advertising, they decided to try to make fae less girly by making them emo. Boy, SOE's in for a rude awakening when they realize the majority of MMO players don't want to play as anything emo either. Especially not an emo fairy. Sheesh, even those jello cubes in the down below would make a better race. In fact, that'd be awesome. I'd make an alt and put forth an effort into keeping it to 70 if I could play as a cube!
Illmarr
05-05-2007, 11:34 AM
<p>Raiders <u>on the whole</u> are more into the ancillary aspects of gaming, like forums and other online sites because they need the info to plan targets to maximize loot for the members and such.</p><p>A handful of max level players have complained about the end of the world because some more low level content came out.</p><p>Many more people from all play-styles, max level raiders included have praised Sony for the new content</p><p>You do the math</p>
deKoven
05-06-2007, 09:12 AM
Hmmm, I guess reading this thread has pulled my socks a bit. I'm a "noob". I bought the game off the shelf at Fred Meyer just about 6 weeks ago. I don't really see myself ever getting to lvl 70 (but I don't rule it out, either.) I've tried most of the races and char types. I find the "world" vast and entertaining although sometimes a bit silly. It's hard for me to fathom why I can't wipe the floor with a lvl 13 baddie when I'm a lvl 19 char but that sort of thing just makes me work a little harder. Since I don't often group up I can't even do some of the quests. Maybe after I get, like, 10 lvls above those baddies there I could but then the reward for finishing is worthless. For those who are/have gotten to lvl 70, well, I haven't any sympathy for yez. If you're bored then you need to find out WHY you're bored and fix that. Stop complaining about the game as it is written. The company that designed the game is in business to make money, period. The game, as it is, should reflect that principle; namely, give the masses what they'll PAY for. If ya don't like it, then don't pay for it (the playing space, not the game itself. We're not talking about piracy here folks.) I guess that what pulls my chain is the complaints from peeps who have been "here" for "Lo," these many moons and have no more worlds to conquer. <u><b>I'M</b></u> not complaining 'cause I've not got the time invested (yet). But it IS a bit over the top reading comments such as the OP posted. SoE isn't in business to gratify YOU specifically. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" />
Armawk
05-06-2007, 10:37 AM
<p>I think players who choose to limit themselves to playing at the cap only have to be realistic. There is NEVER going to be enough content at that level to allow you to play continuously without a lot of repetition, its impossible. But there is a lot of sense in bringing in regular new stuff.</p><p>I suggest ADVENTURE PACKS for raiders, not addons. its adventures you want really.</p>
Raveller
05-06-2007, 04:04 PM
I noticed that Kizee, a level 70 templar, has completed a mere 457 quests. Kizee, if you're just going to grind mobs to get to the end game without playing the rest of the game, you have not earned the right to complain about game content.
SignumX
05-06-2007, 05:16 PM
does it matter if they only finished 1 quests? there are at least 100x the players at 70 then all the rest combined why they heck do they keep on addin lowbie crap. Do the devs need to buy a hint or something?
kcirrot
05-06-2007, 06:56 PM
<cite>Kizee wrote:</cite><blockquote><p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p></blockquote>I'm extraordinarily happy about this live update. My main is at the level cap and I enjoy playing alts. I don't play them because I'm "bored". I play them because I enjoy playing another character without any pressure to reach the cap.
Lleinen
05-06-2007, 07:44 PM
<cite>Raveller wrote:</cite><blockquote>I noticed that Kizee, a level 70 templar, has completed a mere 457 quests. Kizee, if you're just going to grind mobs to get to the end game without playing the rest of the game, you have not earned the right to complain about game content. </blockquote><p> Sometimes finding all those quests to kill 20 rats arnt the most entertaining quests... Anyway, Kizz, they gave us Unrest and the Swords of Incomplete-Destiny (still green con quest btw), stop being so greedy! (hope you can sense my sarcasm) Thankyou Lyndro for throwing a bone, I really do apprciate it, its good to see Felweith getting some attention. I look forward to seeing that zone and hope it has some sort of raid content, because like all the "majority" says, they like to enjoy the game, I just enjoy the game raiding and doing hard quests...not killing 20 rats =) ... so plz, finish SoD already... </p><p><3</p>
Kerane
05-07-2007, 01:58 AM
<cite>archimidesX wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><b></b> since no one has even taken the time to answer my question...do you think that level 70 capped raiders, don't want to make new characters and level in new content that they haven't seen before? is that not something to do? honestly SOE would be naive to only put in end game material... different strokes, for different folks...they are trying to cater to as many people as possible it seems...including those who want to make alts and not go through the same content they have already been through(perhaps multiple times) </blockquote></blockquote><p>I could not agree more with that statement. Me and my husband are complete altoholics, both have 10 toons and leveled most of them through the 40s, and some to lvl 70.</p><p>Atm one of my toons is mainly a placeholder, using her as a bank toon untill a new race is put in. We have been through the old zones so many times, we could almost recite the loottables. To get a few new zones to explore while we level our new toons will be a blessing, so thank you devs for your efforts to keep the game fun for ALL levels, not just the lvl 70 capped folks. This might even help the people who seem to be stuck at around 80 AAs, get mentoring and help your friends in those new zones to get some moreAAs yourself. </p><p>New zones bring something for everyone, if you are just willing to see it</p>
Norrsken
05-07-2007, 05:09 AM
They add new lowbie stuff to cater to the new players that we have comin in from other games.
Miele
05-07-2007, 05:16 AM
A starting city cannot be in a lvl 70 zone and an evil starting city was needed. Neriak is also part of the old EQ world, an important part of it, so it fits perfectly into the game. It's also free, spell it again with me F-R-E-E A ton of players are playing the Fae race; EoF has been welcomed by people who were no longer playing and have come back and by a lot of new players as well, I meet "true newbies" everyday in Gfay and surrounding zones. Quit whining, meh.
Besual
05-07-2007, 05:49 AM
Congratulation to the altoholics to get new content they will use for 1-2days and the developer worked on for weeks. I will go there once, take a look and won't come back again (I guess I will use this new for 10-15min). For Sure I won't roll any moth aka Fey aka Arsari. They look just...to weak. I would prefer if the manpower would be used to make a raid version of Unrest, continue the Sword of Destiny-Timeline or even add new for T5 / T6 (T4 got new stuff with the revamp of DFC, T7 got Unrest; T1-T3 pass so fast you won't go to the new zone more then once). Oh... What do you think: How many <b>new</b> player will stop after the 30days trial period because there are only 3 starter cities?
Norrsken
05-07-2007, 05:51 AM
<cite>Besual wrote:</cite><blockquote>Congratulation to the altoholics to get new content they will use for 1-2days and the developer worked on for weeks. I will go there once, take a look and won't come back again (I guess I will use this new for 10-15min). For Sure I won't roll any moth aka Fey aka Arsari. They look just...to weak. I would prefer if the manpower would be used to make a raid version of Unrest, continue the Sword of Destiny-Timeline or even add new for T5 / T6 (T4 got new stuff with the revamp of DFC, T7 got Unrest; T1-T3 pass so fast you won't go to the new zone more then once). <b> Oh... What do you think: How many new player will stop after the 30days trial period because there are only 3 starter cities?</b> </blockquote>Probably none. Still, giving new starter content probably pulls in at least a few people. And I know I will move my de sk to neriak and use that as my base of operations no matter what. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Been waiting for neriak to come back for a long time now.
theriatis
05-07-2007, 06:39 AM
<p>Hi, sometimes i think, that there is nothing in between the "Dozens of Alts in Lvl 10-30" Guys and the "HardcoreRaiding Lvl 70" Guys...</p><p>Come on, there IS more in between !</p><p>For example, I am a Lvl 70 Character... i did 1200+ Quests, Lvled a 70 Sage, a 350 Transmuter, have 100 AA, did every (yes) Signature, Heritage and Prismatic Questline (yes, i know, there's only one true Prismatic, but lets face it, they're all called so now <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ) and every now and then i enjoy casual raiding with my guild. Let's not forget I did every Access quest in the time where you have to do them and i'm just missing 2 or 3 L&L Quests now.</p><p>Truth be told, i WILL have a look at Neriak and hope to gather more Lore about the game (sometimes i do quests just for getting more Lore to it - i LOVED Desert of Flames) i totally freaked out as i heard of the Nek 2 Zone (long, long ago) and the Nek 3 Zone (sometime ago) and even Unrest omg <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> and for a real challenge i can go to Nizara <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>But as someone, who played since Beta, and is now in the new Expansion, questing, crafting, raiding, grouping and knew from day 1 what Class it should be (so i don't have Alts) there's nothing (nearly) which i didn't have seen yet. Yes, a new zone is always somewhat exciting even if its way beyond my level (I had a good laugh in Klak'Anon and the MCP <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ) but sometimes you just need new adventures, new challenges, new Quests which are thriving you and your character development more forwards and that is seldom something which is 20+ levels under your current level.</p><p>Everquest just NEEDS new content to stay attractive and we had a lot FREE of it in the Last few weeks (mentioned in Posts earlier). </p><p>My personal comment:</p><p>Yes, a new starter City was needed, even if its a evil one (Victory to the Light - Death for the Darkness !) and i hope that now there is really enough content for the low-level-many-alts Fraction...</p><p>But, as said in another post, eventually you will get 70, even if you just casually play and quest at sometime you will have seen everything and get bored. So, you have only two options: a) Get 100AA, Level a Crafter, Level a Transmuter/Tinkerer, do every quest you can find, raid/group the same zones for months now or b) start an Alt.</p><p>Actually, i'm all on a) but i would prefer a c) "new content for the endgame" option. But, as said before, there's light on the horizon...</p><p>Regards, theriatis.</p>
Kenman@Najena wrote: <blockquote><p>Oh yes, add more low level content so people that make 20 different alts can not once have to experience the same zone twice. While people that stick with one character raid the same zones every single week for months on end. Here's a fun fact: You don't get 20 character slots, wouldn't the actual intended way to play the game not involve having to repeatedly delete your characters or buying multiple accounts? If not, why even bother wasting server resources allowing you to save your character? Just start a new one every single day! (Since you can easily get to about level 30 in a day and all.) </p></blockquote><p>There are at least a dozen high end raid- and contested zones, plus a bunch of contested high end mobs. Unrest was added very recently. There are currently three lowbie areas. And you whine your head off about them adding a 4th zone? Only goes to show that you care nothing for anybody else than yourself. And what do you know about "the actual intended way to play"? There are lots and lots of different ways to play this game. Are you sure sticking with one character is the way to play? What about the other 5 slots? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>At level 70 you get rewarded with the best loot, get to see the coolest zones, can easily see every corner of Norrath (including Neriak when that is added) and can pretty much pick and chose what you want to do. Yet you want to deny lower level people a different, new experience? That's selfishness in a nutshell. Only playing one character and only raiding is your choice. You're severely limiting yourself, by your own choice and yet have the gall to complain when not everything they add fits your narrow playstyle. </p>
MadTexan3
05-07-2007, 08:14 AM
<p>Kizee wrote: </p><blockquote><p>Because some people, like myself, do not like to roll 20 different alts and go thru the same things over and over again. </p><p>I have been playing the game since the first hour they opened the servers and only have 1 level 70 and really have no intrest in rolling alts to take up the time until the next expansion.</p><p>But hey...if SoE wants to lose tons more people... keep making stuff for the non exsistant new players and the people that can't decide on a character to play til 70. /shrug </p></blockquote><p>That's so selfishly arrogant I really don't know how to respond.</p><p><a href="mailto:Kenman@Najena" target="_blank" rel="nofollow">Kenman@Najena</a> wrote: </p><blockquote>Oh yes, add more low level content so people that make 20 different alts can not once have to experience the same zone twice. While people that stick with one character raid the same zones every single week for months on end. Here's a fun fact: You don't get 20 character slots, wouldn't the actual intended way to play the game not involve having to repeatedly delete your characters or buying multiple accounts? If not, why even bother wasting server resources allowing you to save your character? Just start a new one every single day! (Since you can easily get to about level 30 in a day and all.) The way I see it is this is new low level content as a crappy half-[Removed for Content] way to attract new players. SOE apparently believes advertising doesn't help, because basically the last EQ-related commercial I've ever seen was the crappy EQOA one (<a href="http://youtube.com/watch?v=F-CHG_To7Ag" target="_blank" rel="nofollow">http://youtube.com/watch?v=F-CHG_To7Ag</a>) and clearly EQOA flopped hard. (Shame they don't seem to realize that's because that commercial makes Big Rigs look good. Of course the game sucking horribly doesn't help either. >.><img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Then with EOF for some reason SOE assumed that the reason EQ2 wasn't attracting new players wasn't the lack of advertising, but rather the fact that you can't play as a fairy. Because you know, the vast majority of MMO players want to play as fairies. But then, they made a shocking discovery, after releasing fairies they realized everybody thought they were completely stupid and just plain girly. So in a last attempt, instead of advertising, they decided to try to make fae less girly by making them emo. Boy, SOE's in for a rude awakening when they realize the majority of MMO players don't want to play as anything emo either. Especially not an emo fairy. Sheesh, even those jello cubes in the down below would make a better race. In fact, that'd be awesome. I'd make an alt and put forth an effort into keeping it to 70 if I could play as a cube! </blockquote><p>The DoF expansion was <i>nothing but</i> endgame content, as was the KoS expansion.</p><p>EoF added something for all and now this <i>game update</i>--not an expansion--adds new lowbie content and now endgame raiders are being shorted and not receiving all they're due?</p><p>I can sympathize with endgame raiders getting bored with the current content, but posts like yours are certainly not the best way to keep that sympathy.</p>
I can't find the reason to split up the already low population in the lower levels. If there would be something that could use some content (not counting T7) could be something for levels 40-50, I always had some trouble getting thru those levels without doing all those pointless quests with crap rewards.. hehe And now we have many many lowbie zones... queens colony, the evil side colony, greater faydark, antonica, commonlands, sprawl, ruins, etc etc...
Kizee
05-07-2007, 09:16 AM
<cite>Raveller wrote:</cite><blockquote>I noticed that Kizee, a level 70 templar, has completed a mere 457 quests. Kizee, if you're just going to grind mobs to get to the end game without playing the rest of the game, you have not earned the right to complain about game content. </blockquote><p> Your point? I don't like doing quests and rather just hang with friends and do instances and raid. If you like to do 3000 "kill random mob" quests then all the power to you.</p><p>I can't believe that you people can't understand that there is HUGE amounts of low end content with the minortity of people playing it while there is a lack of things to do for the higher end people. People are going to spend more time at the cap then blowing thru a 1-20 zone in a couple hours to a day.</p>
Miele
05-07-2007, 09:36 AM
<cite>Kizee wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote>I noticed that Kizee, a level 70 templar, has completed a mere 457 quests. Kizee, if you're just going to grind mobs to get to the end game without playing the rest of the game, you have not earned the right to complain about game content. </blockquote><p> Your point? I don't like doing quests and rather just hang with friends and do instances and raid. If you like to do 3000 "kill random mob" quests then all the power to you.</p><p>I can't believe that you people can't understand that there is HUGE amounts of low end content with the minortity of people playing it while there is a lack of things to do for the higher end people. People are going to spend more time at the cap then blowing thru a 1-20 zone in a couple hours to a day.</p></blockquote>This won't change that you are the minority, period. EQ2, if this escaped to you, changed a few things in the management not long ago and they are getting some new players also because of this. So they are showing that they cater to new and old players alike, which kinda makes sense. Raids are not the only thing they should add, no matter what you and your circle of friends think. EoF delivered content for all levels and for all playing styles, what the hell do you want more? A full xpac with 400 raid zones one copy/paste of the other? It would seal the death of this game, wheter you, me and 1000 others like it or not. Again, going nuts because of free game content is just a tad psychotic. "it's time that could have been spent doing something that pleases ME" is not a line that will make you popular around this parts. Live and let live my rat friend. If the next xpac caters mainly to low levels, then yes, you'll have a reason to complain. If I were you, I'd expect another 1-70 (or 80?) xpac tho, Kunark was just that.
liveja
05-07-2007, 09:45 AM
<cite>Kizee wrote:</cite><blockquote><p>I can't believe that you people can't understand that there is HUGE amounts of low end content with the minortity of people playing it while there is a lack of things to do for the higher end people. People are going to spend more time at the cap then blowing thru a 1-20 zone in a couple hours to a day.</p></blockquote><p>I'm very, very glad that I took more than a year to make it to 70. As it stands, I doubt I'll get bored of current T7 content until sometime around September or so, at least.</p>
Kizee
05-07-2007, 09:50 AM
<cite>Miele wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote>I noticed that Kizee, a level 70 templar, has completed a mere 457 quests. Kizee, if you're just going to grind mobs to get to the end game without playing the rest of the game, you have not earned the right to complain about game content. </blockquote><p> Your point? I don't like doing quests and rather just hang with friends and do instances and raid. If you like to do 3000 "kill random mob" quests then all the power to you.</p><p>I can't believe that you people can't understand that there is HUGE amounts of low end content with the minortity of people playing it while there is a lack of things to do for the higher end people. People are going to spend more time at the cap then blowing thru a 1-20 zone in a couple hours to a day.</p></blockquote>This won't change that you are the minority, period. EQ2, if this escaped to you, changed a few things in the management not long ago and they are getting some new players also because of this. So they are showing that they cater to new and old players alike, which kinda makes sense. Raids are not the only thing they should add, no matter what you and your circle of friends think. EoF delivered content for all levels and for all playing styles, what the hell do you want more? A full xpac with 400 raid zones one copy/paste of the other? It would seal the death of this game, wheter you, me and 1000 others like it or not. Again, going nuts because of free game content is just a tad psychotic. "it's time that could have been spent doing something that pleases ME" is not a line that will make you popular around this parts. Live and let live my rat friend. If the next xpac caters mainly to low levels, then yes, you'll have a reason to complain. If I were you, I'd expect another 1-70 (or 80?) xpac tho, Kunark was just that. </blockquote><p>I really would love to see the numbers of people with level 70's verses the new people and altaholics. I would wager to bet that if you took all the people with level 70's alts out of the picture they would outnumber the altaholic/new people.</p><p>I didn't say just add raids. I said add something for the capped people to do.... some more group or 2 group instances, more epic questlines that take you to raid zones to do stuff ect. </p>
liveja
05-07-2007, 09:59 AM
<cite>Kizee wrote:</cite><blockquote>I would wager to bet that if you took all the people with level 70's alts out of the picture they would outnumber the altaholic/new people</blockquote><p>You may be right. But without actual numbers to back up your claims, neither you nor any of the people claiming that the majority of players are less than 70th have anything with which to support your claims.</p><p>IOW, it's all a lot of hot air & opinion -- except for the people at SOE, who can be presumed to actually have some idea what they're talking about. Now, since they can be presumed to know what they're talking about when it comes to player populations, what do you think it means that they're releasing all this low level content? </p>
Shadowbreath@Splitpaw wrote: <blockquote>Kenman@Najena wrote: <blockquote><p>Oh yes, add more low level content so people that make 20 different alts can not once have to experience the same zone twice. While people that stick with one character raid the same zones every single week for months on end. Here's a fun fact: You don't get 20 character slots, wouldn't the actual intended way to play the game not involve having to repeatedly delete your characters or buying multiple accounts? If not, why even bother wasting server resources allowing you to save your character? Just start a new one every single day! (Since you can easily get to about level 30 in a day and all.) </p></blockquote><p>There are at least a dozen high end raid- and contested zones, plus a bunch of contested high end mobs. Unrest was added very recently. There are currently three lowbie areas. And you whine your head off about them adding a 4th zone? Only goes to show that you care nothing for anybody else than yourself. And what do you know about "the actual intended way to play"? There are lots and lots of different ways to play this game. Are you sure sticking with one character is the way to play? What about the other 5 slots? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>At level 70 you get rewarded with the best loot, get to see the coolest zones, can easily see every corner of Norrath (including Neriak when that is added) and can pretty much pick and chose what you want to do. Yet you want to deny lower level people a different, new experience? That's selfishness in a nutshell. Only playing one character and only raiding is your choice. You're severely limiting yourself, by your own choice and yet have the gall to complain when not everything they add fits your narrow playstyle. </p></blockquote>Unrest is a high end raid zone? Wow, I was completely unaware of this. I was under the impression that it was a joke of a zone that you can duo. I want to deny lower level people a different, new experience? No. I want them to ****ing play the content in the game for the low levels already, because you know what? If they ****ing do that they won't be low level anymore! When I leveled my character up to 70? I didn't need completely new content to level in, I used the freaking core game that launched to get up to 50, then DoF to 60, then KoS to 70. Anybody that is not level 50 *HAS NOT* freaking experienced all the content there is in the core game, without expansions. Therefore, why in the world do they need any more content whatsoever? It just gets completely wasted for those that HAVE done pretty much everything. This is why I pretty much hated EoF. There's so much freaking low level content when low levels already have MORE than enough content to enjoy themselves and level up on. And you know how I know this? Because I used to be low level, and not once before hitting the cap did I ever feel like there was a lack of content! And you know what? If you make new content for level 70s? When those low level people actually get off their arses, play the content they were already provided with the core game back in 2004, and level up to 50? They get to play DoF, that content's still there for them! And then, when they use that content and get to 60? They get to play KoS! And then when they get to 70? They would get to use that new content that SOE made for level 70s! But as it is now, if they got to level 70 they'd do the same crap we've been bored with for quite awhile now. I "can easily see every corner of Norrath"? What the hell does that mean? I can run around in gray level zones and get a hard-on by knowing there's no content worth a [I cannot control my vocabulary] in them? Yeah, that's why I play this game! Oh, and before you say "But that content was made in 2004, it's old!"... Realize that if somebody had not freaking experienced that content it's just as new to them as it was to everybody else back then. And to the five character thing, what makes you think I only have one character? I kept one slot open to buy crap on other servers with the free server transfers, but I still have characters in 5/6 of them. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
DngrMou
05-07-2007, 10:15 AM
<cite>Raveller wrote:</cite><blockquote><blockquote><p>....I mean why would new people play a game that they can't find in stores. </p></blockquote> Some people know how to find software downloads on that new fangled internet thingy.</blockquote> Yes, and for the lucky few that used that new internets gizmo, got much less than the people who actually found the boxed version in their local brick n' mortar establishments. The boxed EoF included the base game, Dof, Kos, and EoF. The internet d/l version was only EoF.
MadTexan3
05-07-2007, 10:23 AM
Kenman@Najena wrote: <blockquote>Anybody that is not level 50 *HAS NOT* freaking experienced all the content there is in the core game, without expansions. Therefore, why in the world do they need any more content whatsoever?</blockquote><p>Checking the level history of your character Kenman there's no way you have freaking experienced all the content there is in the core game, with or without expansions. Therefore, why in the world do you need any more content whatsoever at the top end you rushed so fast to?</p><p>You see what I did there? </p>
<cite>MadTexan3 wrote:</cite><blockquote>Kenman@Najena wrote: <blockquote>Anybody that is not level 50 *HAS NOT* freaking experienced all the content there is in the core game, without expansions. Therefore, why in the world do they need any more content whatsoever?</blockquote><p>Checking the level history of your character Kenman there's no way you have freaking experienced all the content there is in the core game, with or without expansions. Therefore, why in the world do you need any more content whatsoever at the top end you rushed so fast to?</p><p>You see what I did there? </p></blockquote>Yes, my level history of one character is a clear indication of if I have experienced content. Especially considering I started playing in 2004 and this character was made in late 2005 and all. Brilliant. But you know the funny thing? This character was leveled up to 50 nearly entirely from solo quests, no grinding. That indicates that there is MORE than enough content to get to 50, and all the level 70s would indicate that DoF and KoS was ample to get to 70. But yet, I'm going from memory here, but I believe this character hit level 70 at no more than 30... 40 days /played? I have 221 days /played now. That's over 1/5th of total playtime sitting at the cap, yet in this game there is less content for level 70 than there is from 1-60. Go figure. Actually, what's even more funny is that I just looked at my level history and it took me a week to get to 20. Presumably because I was just doing every quest I could find at the time, even if it had crap exp rewards. A better indication of somebody that didn't freaking experience all of the content in the game would be one that got over level 20 in a day.
MadTexan3
05-07-2007, 10:33 AM
Kenman@Najena wrote: <blockquote>MadTexan3 wrote: <p>Yes, my level history of one character is a clear indication of if I have experienced content. Especially considering I started playing in 2004 and this character was made in late 2005 and all. Brilliant.</p></blockquote><p>Yes, easily as brilliant as the post of yours I quoted part of, if not even remotely brilliant as rushing characters to the endcap each time an expansion is released and then not only complaining about lack of content but also browbeating those that enjoy new content at all levels.</p><p><a href="mailto:Kenman@Najena" target="_blank" rel="nofollow">Kenman@Najena</a> wrote: </p><blockquote>But you know the funny thing? This character was leveled up to 50 nearly entirely from solo quests, no grinding. That indicates that there is MORE than enough content to get to 50, and all the level 70s would indicate that DoF and KoS was ample to get to 70. But yet, I'm going from memory here, but I believe this character hit level 70 at no more than 30... 40 days /played? I have 221 days /played now. That's over 1/5th of total playtime sitting at the cap, yet in this game there is less content for level 70 than there is from 1-60. Go figure. </blockquote>If you've played since 2004 then you should be fully aware that content at the endcap is always going to be an issue if you rush to the top.
<cite>MadTexan3 wrote:</cite><blockquote>Kenman@Najena wrote: <blockquote>MadTexan3 wrote: <p>Yes, my level history of one character is a clear indication of if I have experienced content. Especially considering I started playing in 2004 and this character was made in late 2005 and all. Brilliant.</p></blockquote><p>Yes, easily as brilliant as the post of yours I quoted part of, if not even remotely brilliant as rushing characters to the endcap each time an expansion is released and then not only complaining about lack of content but also browbeating those that enjoy new content at all levels.</p><p><a href="mailto:Kenman@Najena" target="_blank" rel="nofollow">Kenman@Najena</a> wrote: </p><blockquote>But you know the funny thing? This character was leveled up to 50 nearly entirely from solo quests, no grinding. That indicates that there is MORE than enough content to get to 50, and all the level 70s would indicate that DoF and KoS was ample to get to 70. But yet, I'm going from memory here, but I believe this character hit level 70 at no more than 30... 40 days /played? I have 221 days /played now. That's over 1/5th of total playtime sitting at the cap, yet in this game there is less content for level 70 than there is from 1-60. Go figure. </blockquote>If you've played since 2004 then you should be fully aware that content at the endcap is always going to be an issue if you rush to the top.</blockquote>What the hell makes you think I rush to the top? I'm just curious where you're pulling that from. Because I've done everything *but* rush to the cap on this character. It's not really my fault exp in this game is so easy to come by that just from doing a few solo quests here and there, a few group instances, I managed to do um... 60-70 in a month? Wow, and here I thought I was an incredibly slow leveler with that crap. In fact, I well know I took ages to get to 70. /boggle
<cite>Kizee wrote:</cite><blockquote><p>I really would love to see the numbers of people with level 70's verses the new people and altaholics. I would wager to bet that if you took all the people with level 70's alts out of the picture they would outnumber the altaholic/new people.</p><p>I didn't say just add raids. I said add something for the capped people to do.... some more group or 2 group instances, more epic questlines that take you to raid zones to do stuff ect. </p></blockquote>Don't assume that because someone has a level 70 character they only want to play that character. In that aspect I'm quite sure you and Kenman are in a very small minority. Most people like to do lots of different stuff, including playing lower level alts. People who don't atificially limit their playing experience like you and Kenman are much easier to cater to. Not everything will please the broad aspect gamers but heckuvalot more than would please you. Out of all the level 70 people I know in-game, none of them have run out of things to do. Quite the contrary. You can easily do different contested zones or instances every day of the week and probably do different raid zones every day too. On top of that there is crafting, L&L, quests, collections, alts, helping lower level friends, etc, etc. I still don't understand why people like you cut away most of the content and then whine when they don't cater to your specific needs. I bet many more people will go through Neriak than they would a high end raid zone of instance.
MadTexan3
05-07-2007, 11:16 AM
Kenman@Najena wrote: <blockquote>What the hell makes you think I rush to the top? I'm just curious where you're pulling that from. Because I've done everything *but* rush to the cap on this character. It's not really my fault exp in this game is so easy to come by that just from doing a few solo quests here and there, a few group instances, I managed to do um... 60-70 in a month? Wow, and here I thought I was an incredibly slow leveler with that crap. In fact, I well know I took ages to get to 70. /boggle </blockquote><p>Getting to 50th level in 2 months is considered fast among the circle of players I run with, especially considering you imply you have more characters by your earlier comment.</p><p>When you got to 50th and hit the cap in those 2 months were you upset about a perceived lack of endgame content at the time as well?</p><p>Seriously, I'm all for new content for characters of <b>all</b> levels, I don't want to short those at the endgame no matter what you may think. However, <b>2 out of 3 expansions were</b> <b>nothing but endgame content</b> and you all keep overlooking that.</p>
Shadowbreath@Splitpaw wrote: <blockquote><cite>Kizee wrote:</cite><blockquote><p>I really would love to see the numbers of people with level 70's verses the new people and altaholics. I would wager to bet that if you took all the people with level 70's alts out of the picture they would outnumber the altaholic/new people.</p><p>I didn't say just add raids. I said add something for the capped people to do.... some more group or 2 group instances, more epic questlines that take you to raid zones to do stuff ect. </p></blockquote>Don't assume that because someone has a level 70 character they only want to play that character. In that aspect I'm quite sure you and Kenman are in a very small minority. Most people like to do lots of different stuff, including playing lower level alts. People who don't atificially limit their playing experience like you and Kenman are much easier to cater to. Not everything will please the broad aspect gamers but heckuvalot more than would please you. Out of all the level 70 people I know in-game, none of them have run out of things to do. Quite the contrary. You can easily do different contested zones or instances every day of the week and probably do different raid zones every day too. On top of that there is crafting, L&L, quests, collections, alts, helping lower level friends, etc, etc. I still don't understand why people like you cut away most of the content and then whine when they don't cater to your specific needs. I bet many more people will go through Neriak than they would a high end raid zone of instance. </blockquote>Well, since you mentioned me too... Crafting? I'm a level 70 armorer, AND a 350 tinkerer. Don't tell me I don't craft. L&L? I have 35 done, I think that's all of them. Correct me if I'm wrong though. Quests? 1.4k total. I've done prismatic, peacock, claymore, and the existing quests for swords of destiny. Also, I have done every heritage quest and so many writs that all 5 of my factions are at 50k, plus I have over 19 million personal status. Collections? Granted I only have 195 done. I'm missing tome pages, the unrest ones (kinda holding off on those until SOE adds more AA), and the moon gem/akhet collections which have been discovered on only like four servers excluding ones caused by transferring items across servers. Alts? To me, this just proves that there's a lack of content if you're forced to start over on an alt to find something to do. And I don't have any lower level friends, they've either gotten to 70 or quit playing due to how dumbed down the game has gotten. You can NOT raid 7 days a week either, it is simply flat out impossible because there is not enough content. You can do every KoS zone one day (But why? Nobody wants to do them anymore because they did it for the past year straight), FTH, clockwork menace, and chel'drak another, MMIS another, leaving only EH left over on the remaining four days. Granted I have never cleared EH, but have fun staying in EH four days without the server going down for maintence or crashing. <cite>MadTexan3 wrote:</cite><blockquote>Kenman@Najena wrote: <blockquote>What the hell makes you think I rush to the top? I'm just curious where you're pulling that from. Because I've done everything *but* rush to the cap on this character. It's not really my fault exp in this game is so easy to come by that just from doing a few solo quests here and there, a few group instances, I managed to do um... 60-70 in a month? Wow, and here I thought I was an incredibly slow leveler with that crap. In fact, I well know I took ages to get to 70. /boggle </blockquote><p>Getting to 50th level in 2 months is considered fast among the circle of players I run with, especially considering you imply you have more characters by your earlier comment.</p><p>When you got to 50th and hit the cap in those 2 months were you upset about a perceived lack of endgame content at the time as well?</p><p>Seriously, I'm all for new content for characters of <b>all</b> levels, I don't want to short those at the endgame no matter what you may think. However, <b>2 out of 3 expansions were</b> <b>nothing but endgame content</b> and you all keep overlooking that.</p></blockquote> Actually on this character, I was looking forward to run DoF with it. I took a break before DoF came out and started completely anew with this berserker afterwards. I remember zoning into SS at level 20 to check it out, it gave me an incentive to play the game again. I personally loved the feeling that I wasn't going to run out of content soon. Had DoF been a new level 20 zone? I probably would've just said screw it and quit again. You also seem to overlook the fact that 2 out of 3 expansions COMPLETELY made the previous two tier's worthless for players that actually level. T5 raids got replaced with T6 ones with DoF came out, and T6 ones got replaced with T7 ones when KoS came out. Nobody really raids them anymore, nobody wants the gear, they're gray to green zones you can two group while half-asleep. However, replacing them isn't completely a bad thing. People were already running the raid zones and growing bored of them by the time next expansion came out, moving on isn't always a bad thing. But EoF took longer to come out than previous expansions, most of the focus was on low level content. Raiders got four new zones, one of which takes no more than 10 minutes, and essentially 3 contested mobs. And while I like contested mobs, there's far too few of them so one guild can pretty much keep them on lockdown for the most part. I'd kill for a new raid zone, seeing development time spent on a new starting city is just like a kick in the face. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
Atrix
05-07-2007, 11:27 AM
<p>As a raider... as a player having 2 level 70 toons and working on another... as a roleplayer... as a person who likes sniffing out new lore whatever level it is... as a certified altaholic...</p><p>I have an open slot for this and can't wait!</p>
Norrsken
05-07-2007, 11:32 AM
To all of you that keep complaininga bout not enough content at lvl cap. Well, that is not too [Removed for Content] funny. It takes a fraction fo the time to play content as it does to create it. Unless you have an army of devs and an insane subscription fee to pay them off, that will keep true with MMOs. So, it doesnt really matter, if they were to focus solely on endgame, people would STILL have nothing to do for several months before the next expansion. And what would the difference be? Well, the guys rollingalts woldnt either have anything new to do. If you toss a bone out there you can at least give one crowd something. the solution to actually always having new and refreshing endgame stuff to do in MMOs is to play several. Or to play one casually.
Kizee
05-07-2007, 11:52 AM
Ulvhamne@Nagafen wrote: <blockquote>To all of you that keep complaininga bout not enough content at lvl cap. Well, that is not too [I cannot control my vocabulary] funny. It takes a fraction fo the time to play content as it does to create it. Unless you have an army of devs and an insane subscription fee to pay them off, that will keep true with MMOs. So, it doesnt really matter, if they were to focus solely on endgame, people would STILL have nothing to do for several months before the next expansion. And what would the difference be? Well, the guys rollingalts woldnt either have anything new to do. If you toss a bone out there you can at least give one crowd something. the solution to actually always having new and refreshing endgame stuff to do in MMOs is to play several. Or to play one casually. </blockquote><p> Thats fine but they should be releasing more content for the people at the end not the begining.</p><p>If they are trying to bring in new players then the old zones will be just as new to them as they were to us when the game released. There is no need to keep adding zones under t7.</p>
Bozidar
05-07-2007, 11:59 AM
<cite>Kizee wrote:</cite><blockquote>Thats fine but they should be releasing more content for the people at the end not the begining. <p>If they are trying to bring in new players then the old zones will be just as new to them as they were to us when the game released. There is no need to keep adding zones under t7.</p></blockquote><p> Expansions:</p><p>Sinking Sands (new end game material)</p><p>Kingdom of the Sky (new end game material)</p><p>EoF (new end game material)</p><p> Live updates and adventure packs have ALSO added new end-game material.</p><p>So what's the problem? RoK will likely release new end game material.</p><p>Just becuase EoF included all levels, and there is a LU coming that will release low-level content, doesn't mean they've halted or even slowed the amount of development at higher levels.</p><p>What is your complaint here? That they're not 100% dedicated to end-game, like you are?</p><p><--- Greatful</p>
Norrsken
05-07-2007, 12:00 PM
<cite>Kizee wrote:</cite><blockquote>Ulvhamne@Nagafen wrote: <blockquote>To all of you that keep complaininga bout not enough content at lvl cap. Well, that is not too [I cannot control my vocabulary] funny. It takes a fraction fo the time to play content as it does to create it. Unless you have an army of devs and an insane subscription fee to pay them off, that will keep true with MMOs. So, it doesnt really matter, if they were to focus solely on endgame, people would STILL have nothing to do for several months before the next expansion. And what would the difference be? Well, the guys rollingalts woldnt either have anything new to do. If you toss a bone out there you can at least give one crowd something. the solution to actually always having new and refreshing endgame stuff to do in MMOs is to play several. Or to play one casually. </blockquote><p> Thats fine but they should be releasing more content for the people at the end not the begining.</p><p>If they are trying to bring in new players then the old zones will be just as new to them as they were to us when the game released. There is no need to keep adding zones under t7.</p></blockquote>But thats the point. No matter how hard they crunch out new content, people blow thru it at somewhere between 1/10th and 1/3rd of the time it takes to create it. Unless they add on a massive amount of devs, they cannot compete. And if they add on 10 times the devs, that is allso gonna be 10 times the price to pay. People at endage will still be malcontent if they only ever released new content. they would have achieved very little, and the players that enjoy rolling alts would prolly start leaving if there never were any new content. It takes what, 4 toons to see all the content in the old world? Its about keeping others than the single toon players that sit at endgame as well as the ones at endgame. Its not about attracting new players. that is a mere bonus.
Sir Longsword
05-07-2007, 12:01 PM
<cite>Besual wrote:</cite><blockquote>I would prefer if the manpower would be used to make a raid version of Unrest, continue the Sword of Destiny-Timeline or even add new for T5 / T6 (T4 got new stuff with the revamp of DFC, T7 got Unrest; T1-T3 pass so fast you won't go to the new zone more then once). </blockquote><p> That's a great idea because if they will make heroic zones have a raid instance then they can add content by making raid zones have a heroic instance! </p><p> Win - win situation for all. </p><p> Edit: Grammer =/</p>
Norrsken
05-07-2007, 12:05 PM
Hammerfist@Blackburrow wrote: <blockquote><cite>Besual wrote:</cite><blockquote>I would prefer if the manpower would be used to make a raid version of Unrest, continue the Sword of Destiny-Timeline or even add new for T5 / T6 (T4 got new stuff with the revamp of DFC, T7 got Unrest; T1-T3 pass so fast you won't go to the new zone more then once). </blockquote><p> That's a great idea because if they will make heroic zones have a raid instance then they can add content by making a raid zones have a heroic instance! </p><p> Win - win situation for all. </p></blockquote>And people will complain about them not adding new content, but cheaping out and just rehashing the raid/heroic zone as another type.
Kizee
05-07-2007, 12:06 PM
Ulvhamne@Nagafen wrote: <blockquote><cite>Kizee wrote:</cite><blockquote>Ulvhamne@Nagafen wrote: <blockquote>To all of you that keep complaininga bout not enough content at lvl cap. Well, that is not too [I cannot control my vocabulary] funny. It takes a fraction fo the time to play content as it does to create it. Unless you have an army of devs and an insane subscription fee to pay them off, that will keep true with MMOs. So, it doesnt really matter, if they were to focus solely on endgame, people would STILL have nothing to do for several months before the next expansion. And what would the difference be? Well, the guys rollingalts woldnt either have anything new to do. If you toss a bone out there you can at least give one crowd something. the solution to actually always having new and refreshing endgame stuff to do in MMOs is to play several. Or to play one casually. </blockquote><p> Thats fine but they should be releasing more content for the people at the end not the begining.</p><p>If they are trying to bring in new players then the old zones will be just as new to them as they were to us when the game released. There is no need to keep adding zones under t7.</p></blockquote>But thats the point. No matter how hard they crunch out new content, people blow thru it at somewhere between 1/10th and 1/3rd of the time it takes to create it. Unless they add on a massive amount of devs, they cannot compete. And if they add on 10 times the devs, that is allso gonna be 10 times the price to pay. People at endage will still be malcontent if they only ever released new content. they would have achieved very little, and the players that enjoy rolling alts would prolly start leaving if there never were any new content. It takes what, 4 toons to see all the content in the old world? Its about keeping others than the single toon players that sit at endgame as well as the ones at endgame. Its not about attracting new players. that is a mere bonus. </blockquote><p>Why should SOE focus on people that arn't dedicated to get to level cap?</p><p>I would think if they arn't dedicated to get at least 1 character to cap and see ALL the content the game has to offer then they don't have a leg to stand on.</p>
Norrsken
05-07-2007, 12:08 PM
<cite>Kizee wrote:</cite><blockquote>Ulvhamne@Nagafen wrote: <blockquote><cite>Kizee wrote:</cite><blockquote>Ulvhamne@Nagafen wrote: <blockquote>To all of you that keep complaininga bout not enough content at lvl cap. Well, that is not too [I cannot control my vocabulary] funny. It takes a fraction fo the time to play content as it does to create it. Unless you have an army of devs and an insane subscription fee to pay them off, that will keep true with MMOs. So, it doesnt really matter, if they were to focus solely on endgame, people would STILL have nothing to do for several months before the next expansion. And what would the difference be? Well, the guys rollingalts woldnt either have anything new to do. If you toss a bone out there you can at least give one crowd something. the solution to actually always having new and refreshing endgame stuff to do in MMOs is to play several. Or to play one casually. </blockquote><p> Thats fine but they should be releasing more content for the people at the end not the begining.</p><p>If they are trying to bring in new players then the old zones will be just as new to them as they were to us when the game released. There is no need to keep adding zones under t7.</p></blockquote>But thats the point. No matter how hard they crunch out new content, people blow thru it at somewhere between 1/10th and 1/3rd of the time it takes to create it. Unless they add on a massive amount of devs, they cannot compete. And if they add on 10 times the devs, that is allso gonna be 10 times the price to pay. People at endage will still be malcontent if they only ever released new content. they would have achieved very little, and the players that enjoy rolling alts would prolly start leaving if there never were any new content. It takes what, 4 toons to see all the content in the old world? Its about keeping others than the single toon players that sit at endgame as well as the ones at endgame. Its not about attracting new players. that is a mere bonus. </blockquote><p>Why should SOE focus on people that arn't dedicated to get to level cap?</p><p>I would think if they arn't dedicated to at least 1 character to cap and see ALL the content the game has to offer then they don't have a leg to stand on.</p></blockquote>Because those are also paying customers. Why should they be worth less? And they are working their way onto seeing ALL the content as you so nicely put it. And by ALL, they mean ALL, not surpassing anything in favor of reaching the cap.
MadTexan3
05-07-2007, 12:11 PM
<cite>Kizee wrote:</cite><blockquote><p>Why should SOE focus on people that arn't dedicated to get to level cap?</p><p>I would think if they arn't dedicated to get at least 1 character to cap and see ALL the content the game has to offer then they don't have a leg to stand on.</p></blockquote><p>Even if they did release a 10 level expansion pack with nothing but raiding content within 2 months of release we'd still see you here complaining there wasn't enough.</p><p>To be fair, if they did that those who level slowly would be right here with you and complaining just as loud. </p>
liveja
05-07-2007, 12:18 PM
<cite>Kizee wrote:</cite><blockquote><p>Why should SOE focus on people that arn't dedicated to get to level cap?</p></blockquote><p> Who says they're not dedicated to getting to the level cap? Very bad assumption on your part.</p><p>As I said before -- which you've apparently ignored -- I'm betting SOE has a much better idea of player populations at all levels than you do. I think I'll trust their judgment on those issues, over yours.</p>
Kizee
05-07-2007, 01:05 PM
<cite>MadTexan3 wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><p>Why should SOE focus on people that arn't dedicated to get to level cap?</p><p>I would think if they arn't dedicated to get at least 1 character to cap and see ALL the content the game has to offer then they don't have a leg to stand on.</p></blockquote><p>Even if they did release a 10 level expansion pack with nothing but raiding content within 2 months of release we'd still see you here complaining there wasn't enough.</p><p>To be fair, if they did that those who level slowly would be right here with you and complaining just as loud. </p></blockquote><p>Nope. </p><p>The reason I am ticked off is they bearly offered capped people anything with EoF but they keep adding lower level stuff.</p><p>I was fine with the content we got with DoF and KoS since it gave us alot to do until the next expansion. </p>
Raveller
05-07-2007, 01:31 PM
<cite>SignumX wrote:</cite><blockquote>does it matter if they only finished 1 quests? there are at least 100x the players at 70 then all the rest combined why they heck do they keep on addin lowbie crap. Do the devs need to buy a hint or something?</blockquote><p>It matters when the OP is whining about a lack of content when she has clearly bypassed all the provided content in order to get to endgame so that she can complain about not experiencing the content she chose to ignore while mindlessly grinding mobs like a WoW idiot.</p>
Kizee
05-07-2007, 01:37 PM
<cite>Raveller wrote:</cite><blockquote><cite>SignumX wrote:</cite><blockquote>does it matter if they only finished 1 quests? there are at least 100x the players at 70 then all the rest combined why they heck do they keep on addin lowbie crap. Do the devs need to buy a hint or something?</blockquote><p>It matters when the OP is whining about a lack of content when she has clearly bypassed all the provided content in order to get to endgame so that she can complain about not experiencing the content she chose to ignore while mindlessly grinding mobs like a WoW idiot.</p></blockquote><p> Yes because it takes brains to pick up a quest and grind 20 of one mob then turn it in for a reward and move on to another quest where you need to kill 25 of another mob then turn that in and get another quest that you need 6 rare updates killing another type of mob. How is that different than just runing different dungeons? <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>Some people like quests.... some (like me) don't.</p><p>Exp is so fast in this game now that even the most casual player levels too fast to see everything with 1 character. </p>
i don't see why people insist on complaining about no hi level content being added. after the last content update we got for free was high level with estate of unrest. so why not the next one be a low level content. seemd like the dev are taking turns which is good.there should be both types of content added. not just high level all the time. but there is a level of content that is continually forgot and i don't know why noone brings this up but. what about mis level content like between level 20-50 it seems that klevel area needs the most attension of all. like other said we receved alot of high level content already in two expansion packs dof and kos all are high level content along with fallen dynasty. so adding alow level content should not create such an outrage. and those that are whining about i see are being extremly selfish and should be ashamed of themselves. the next content update wil probably be for high levels and as for the next expansion i hope it is done like eof and made for all levels. i believe this is nessasary for both the health and growth of the game. because if al we have is highend content whats to attract any new players. and no for anyone information i'm not a low level player i have a level 70 warlock and a ranger fast approaching that mark. and play the high end content with the warlock for some time and have yet run out of stuff to do! so i don't see how anyone can complain there not enough high content.
BriarHaven
05-07-2007, 01:54 PM
<p>I am new to the game and I appreciate the content for different levels. I am not power leveling. Also, I am not keen on raiding anyway. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Raveller
05-07-2007, 01:59 PM
<cite>Kizee wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote>I noticed that Kizee, a level 70 templar, has completed a mere 457 quests. Kizee, if you're just going to grind mobs to get to the end game without playing the rest of the game, you have not earned the right to complain about game content. </blockquote><p> Your point? I don't like doing quests and rather just hang with friends and do instances and raid. If you like to do 3000 "kill random mob" quests then all the power to you.</p></blockquote>There are many, many quests that are not simply about killing x number of y mobs. You spent 70 levels mindless grinding out mobs so that you can complain about mindlessly grinding the same endgame content? I guess that makes you a power whiner.
Raveller
05-07-2007, 02:01 PM
<cite>Kizee wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote><cite>SignumX wrote:</cite><blockquote>does it matter if they only finished 1 quests? there are at least 100x the players at 70 then all the rest combined why they heck do they keep on addin lowbie crap. Do the devs need to buy a hint or something?</blockquote><p>It matters when the OP is whining about a lack of content when she has clearly bypassed all the provided content in order to get to endgame so that she can complain about not experiencing the content she chose to ignore while mindlessly grinding mobs like a WoW idiot.</p></blockquote><p> Yes because it takes brains to pick up a quest and grind 20 of one mob then turn it in for a reward and move on to another quest where you need to kill 25 of another mob then turn that in and get another quest that you need 6 rare updates killing another type of mob. How is that different than just runing different dungeons? <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>Some people like quests.... some (like me) don't.</p><p><b><u>Exp is so fast in this game now that even the most casual player levels too fast to see everything with 1 character. </u></b></p></blockquote><p>Well, duh, then start another character to see content you skipped before and quit your whining.</p><p>If you don't like quests, then what the hell are you doing in a game called <b><span style="font-size: large">EverQUEST</span></b>? </p>
Payneal The Great
05-07-2007, 02:11 PM
My hopes are SOE is adding all this low level content because they FINALY plan to advertise and market this game so it can reach its true potential in popularity.
Bozidar
05-07-2007, 02:18 PM
<cite>Kizee wrote:</cite><blockquote><p>Exp is so fast in this game now that even the most casual player levels too fast to see everything with 1 character. </p></blockquote>Ehhhh.... not so much true <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I plan on seeing every ounce of content with my Naggy toons.
Norrsken
05-07-2007, 02:21 PM
<cite>Kizee wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote><cite>SignumX wrote:</cite><blockquote>does it matter if they only finished 1 quests? there are at least 100x the players at 70 then all the rest combined why they heck do they keep on addin lowbie crap. Do the devs need to buy a hint or something?</blockquote><p>It matters when the OP is whining about a lack of content when she has clearly bypassed all the provided content in order to get to endgame so that she can complain about not experiencing the content she chose to ignore while mindlessly grinding mobs like a WoW idiot.</p></blockquote><p> Yes because it takes brains to pick up a quest and grind 20 of one mob then turn it in for a reward and move on to another quest where you need to kill 25 of another mob then turn that in and get another quest that you need 6 rare updates killing another type of mob. How is that different than just runing different dungeons? <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>Some people like quests.... some (like me) don't.</p><p>Exp is so fast in this game now that even the most casual player levels too fast to see everything with 1 character. </p></blockquote>So, if it is not different, then how come you are not happy with the same dungeons over and over?
Kizee
05-07-2007, 02:22 PM
Raveller wrote: <blockquote><cite>Kizee wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote>I noticed that Kizee, a level 70 templar, has completed a mere 457 quests. Kizee, if you're just going to grind mobs to get to the end game without playing the rest of the game, you have not earned the right to complain about game content. </blockquote><p> Your point? I don't like doing quests and rather just hang with friends and do instances and raid. If you like to do 3000 "kill random mob" quests then all the power to you.</p></blockquote>There are many, many quests that are not simply about killing x number of y mobs. You spent 70 levels mindless grinding out mobs so that you can complain about mindlessly grinding the same endgame content? I guess that makes you a power whiner. </blockquote><p>No, I spent 70 levels playing with friends and exploring dungeons. I didn't grind levels at all.</p><p>Like I said before.... if you like questing all the power to you but there is alot more to this game than quests.</p><p></p><p></p><p></p><p>Raveller wrote: </p><blockquote><cite>Kizee wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote><cite>SignumX wrote:</cite><blockquote>does it matter if they only finished 1 quests? there are at least 100x the players at 70 then all the rest combined why they heck do they keep on addin lowbie crap. Do the devs need to buy a hint or something?</blockquote><p>It matters when the OP is whining about a lack of content when she has clearly bypassed all the provided content in order to get to endgame so that she can complain about not experiencing the content she chose to ignore while mindlessly grinding mobs like a WoW idiot.</p></blockquote><p> Yes because it takes brains to pick up a quest and grind 20 of one mob then turn it in for a reward and move on to another quest where you need to kill 25 of another mob then turn that in and get another quest that you need 6 rare updates killing another type of mob. How is that different than just runing different dungeons? <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>Some people like quests.... some (like me) don't.</p><p><b><u>Exp is so fast in this game now that even the most casual player levels too fast to see everything with 1 character. </u></b></p></blockquote><p>Well, duh, then start another character to see content you skipped before and quit your whining.</p><p>If you don't like quests, then what the hell are you doing in a game called <b><span style="font-size: large">EverQUEST</span></b>? </p></blockquote>Ahh yes, the old why are you playing a game called everquest if you don't like to quest excuse. Hate to tell ya but Everquest 1 didn't have that many quests in it and it was called Everquest too.<img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" />
Kenman, what you're describing is a pretty extreme playstyle. I doubt that are that many people who have 221 days worth of playtime. There are probably even fewer who could do all the T7 raid zones/instances in one sitting even if they wanted to. Anyone who can dedicate that much time to a game is bound to get bored soon or later. No matter how you bend it, extreme players make up a very small minority. The original EQ has become a game that supports that playstyle, but EQ2 is aimed at a different audience. Even if they dedicated a full expansion to capped, hardcore players (which I incidentally have a feeling RoK will be), people like you would finish it in a few months. While an expansion aimed at the general population of lore buffs, questaholics, altoholics, new players, casual raiders, slow levellers, etc, would keep most people busy all the way to the next expansion. It makes a whole lot of sense catering to the biggest part of tha bell curve than to the extremes.
Oakum
05-07-2007, 03:48 PM
Shadowbreath@Splitpaw wrote: <blockquote>Kenman, what you're describing is a pretty extreme playstyle. I doubt that are that many people who have 221 days worth of playtime. There are probably even fewer who could do all the T7 raid zones/instances in one sitting even if they wanted to. Anyone who can dedicate that much time to a game is bound to get bored soon or later. No matter how you bend it, extreme players make up a very small minority. The original EQ has become a game that supports that playstyle, but EQ2 is aimed at a different audience. Even if they dedicated a full expansion to capped, hardcore players (which I incidentally have a feeling RoK will be), people like you would finish it in a few months. While an expansion aimed at the general population of lore buffs, questaholics, altoholics, new players, casual raiders, slow levellers, etc, would keep most people busy all the way to the next expansion. It makes a whole lot of sense catering to the biggest part of tha bell curve than to the extremes.</blockquote><p> I agree however, there should be some new high content every couple of months and not necessarily raid instances. </p><p>On the other hand, I wonder when the next expansion and level cap comes out, will the same people complaining about no new raids, switch to complaining about having to do all new raids? Thats happened in the past with the other lvl cap expansions and those who ask kept asking for more raids to do before them. </p><p>Who knows, we will see when the annoucements of a level cap increase come out. </p><p>At 215 hours, I still have not done all the content, probably cause raids only really interest me if there is a quest involved or to help out friends/guildies who want to raid. I would rather have more group zones but that is just me, lol. </p><p>Oh, yeah. Forgot, raids interest me more now to because of the animist equipment since there is almost no wis/str gear to support the new melee warden that is legendary. It all seems to be aimed at nuking fury's, but hey, they have loved fury's since LU-13. Some wardens still nuke too. Most, from the ones I have talked to and read post from in the forums melee though once they get enough points to get the full melee line up to 75 percent crits. Maybe next expansion will fix the big DPS gap between fury's wearing int gear and wardens wearing str gear. Thats a nice thought. </p>
<p>I think some of you guys are off-based as to the true reason's SoE is releasing this content. This was not about appealing to the hardcore vs. the altaholics or even new players. SoE is appealing to a certain niche but it's not a playstyle. </p><p>They are trying to cater to THE NUMBER ONE race on Norrath. That's right, the Dark Elves are finally getting their home back. This has been a widely anticipated event since the release of the game. Some gnomes started a rumor that Fallen Gate was the great city fallen. Yeah, so, well.. us true believers have been searching for Neriak and the time is upon us to conquer and enslave all the other insignificate races we know of.</p><p>Don't worry about the dirty evil fae's being too much of a focus of this release because the Dark Elf Consortium is currently working on plans to elminate them from the city. We don't care where they go and are our Royal Expedition Force is currently looking for Grobb to stick them in. Evidently, the frogs are gone now. </p><p>So quit bickering about the minor formalities of the released content and bow down to your new masters... the superior Dark Elves and the dominate city-to-be on the continent. NERIAK! </p>
Norrsken
05-07-2007, 07:01 PM
Omni@Najena wrote: <blockquote><p>I think some of you guys are off-based as to the true reason's SoE is releasing this content. This was not about appealing to the hardcore vs. the altaholics or even new players. SoE is appealing to a certain niche but it's not a playstyle. </p><p>They are trying to cater to THE NUMBER ONE race on Norrath. That's right, the Dark Elves are finally getting their home back. This has been a widely anticipated event since the release of the game. Some gnomes started a rumor that Fallen Gate was the great city fallen. Yeah, so, well.. us true believers have been searching for Neriak and the time is upon us to conquer and enslave all the other insignificate races we know of.</p><p>Don't worry about the dirty evil fae's being too much of a focus of this release because the Dark Elf Consortium is currently working on plans to elminate them from the city. We don't care where they go and are our Royal Expedition Force is currently looking for Grobb to stick them in. Evidently, the frogs are gone now. </p><p>So quit bickering about the minor formalities of the released content and bow down to your new masters... the superior Dark Elves and the dominate city-to-be on the continent. NERIAK! </p></blockquote>The arasai were created by the dark elf queen. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> they are there more as subjects than anything else.
MadTexan3
05-08-2007, 04:34 AM
<cite>Kizee wrote:</cite><blockquote><cite>MadTexan3 wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><p>Why should SOE focus on people that arn't dedicated to get to level cap?</p><p>I would think if they arn't dedicated to get at least 1 character to cap and see ALL the content the game has to offer then they don't have a leg to stand on.</p></blockquote><p>Even if they did release a 10 level expansion pack with nothing but raiding content within 2 months of release we'd still see you here complaining there wasn't enough.</p><p>To be fair, if they did that those who level slowly would be right here with you and complaining just as loud. </p></blockquote><p>Nope. </p><p>The reason I am ticked off is they bearly offered capped people anything with EoF but they keep adding lower level stuff.</p><p>I was fine with the content we got with DoF and KoS since it gave us alot to do until the next expansion. </p></blockquote><p>Sorry but I don't believe you for a moment.</p><p>It was only a month after the release of DoF that these forums were resounding with raider's cries of 'That's all???' and that expansion was all about endgame content and nothing more. I wasn't here for KoS but some of my friends that were here assure me that it was exactly the same, and yet again it was an endgame content expansion.</p><p>No matter what amount of endgame content SOE provides raiders will cry it's not enough. Still, to be fair yet again, the slow levellers are just as loud when there's only endgame content added.</p>
Kizee
05-08-2007, 08:51 AM
<cite>MadTexan3 wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><cite>MadTexan3 wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><p>Why should SOE focus on people that arn't dedicated to get to level cap?</p><p>I would think if they arn't dedicated to get at least 1 character to cap and see ALL the content the game has to offer then they don't have a leg to stand on.</p></blockquote><p>Even if they did release a 10 level expansion pack with nothing but raiding content within 2 months of release we'd still see you here complaining there wasn't enough.</p><p>To be fair, if they did that those who level slowly would be right here with you and complaining just as loud. </p></blockquote><p>Nope. </p><p>The reason I am ticked off is they bearly offered capped people anything with EoF but they keep adding lower level stuff.</p><p>I was fine with the content we got with DoF and KoS since it gave us alot to do until the next expansion. </p></blockquote><p>Sorry but I don't believe you for a moment.</p><p>It was only a month after the release of DoF that these forums were resounding with raider's cries of 'That's all???' and that expansion was all about endgame content and nothing more. I wasn't here for KoS but some of my friends that were here assure me that it was exactly the same, and yet again it was an endgame content expansion.</p><p>No matter what amount of endgame content SOE provides raiders will cry it's not enough. Still, to be fair yet again, the slow levellers are just as loud when there's only endgame content added</p></blockquote><p>Ugh... you people need to learn how to read.</p><p>I said that they need to add SOMETHING for the end game people not to get bored..... not just raid zones....something!</p><p>They need to quit focusing on something you will outlevel in couple hours to a day and make stuff for the people that really didn't get much with EoF.</p>
BriarHaven
05-08-2007, 09:16 AM
Unrest was just added. But adding other content for other styles of play and for other levels of characters is fair also.
YummiOger
05-08-2007, 09:31 AM
<p>Ok Lets see here .. Kizee is complaining NEED MORE high lv content! Ok ..</p><p>Kiz dont like to Quest..</p><p>Kiz liked Unrest only 2 runs..</p><p>Kiz dont like to grind...</p><p>Kiz dont want Raids...</p><p>[Removed for Content] do u want? .. Lv 70 House items?? Crafting??</p><p>Sounds like to me ur running ur mouth just to complain. </p><p>OMG!! Free Low Lv Content = EQ2 is crap MMO for sure! i think the /delete command will fix it! I hear that Vanguard despretly needs high end players..</p><p>LOL, that was fun!</p><p>ps. oh ya .. i forgot something ..</p><p>WHHHAAAHHHAA WAAAAAHHHH.. BOOO HOOO.. </p>
MadTexan3
05-08-2007, 10:01 AM
Kizee wrote: <blockquote><p>I said that they need to add SOMETHING for the end game people not to get bored..... not just raid zones....something!</p><p>They need to quit focusing on something you will outlevel in couple hours to a day and make stuff for the people that really didn't get much with EoF.</p></blockquote><p> How about a tangible suggestion of what that 'something' could be, since I don't think I'm alone here in not getting exactly what you're looking for since before it was raid content (the only thing you imply you're interested in) and now it's apparently not.</p><p>If you want to take that 'didn't get much' approach, have you considered that EoF was developed as it is because with DoF and KoS there were a lot of players who 'didn't get much'?</p>
liveja
05-08-2007, 10:18 AM
<cite>Kizee wrote:</cite><blockquote><p>I said that they need to add SOMETHING for the end game people not to get bored..... not just raid zones....something!</p></blockquote><p>Anything SOE adds for the high level people will be out-leveled &/or in farm status within a month or two after release, & then you guys will be back here all over again, singing the same old song.</p>
Kizee
05-08-2007, 10:23 AM
<cite>YummiOger wrote:</cite><blockquote><p>Ok Lets see here .. Kizee is complaining NEED MORE high lv content! Ok ..</p><p>Kiz dont like to Quest..</p><p>Kiz liked Unrest only 2 runs..</p><p>Kiz dont like to grind...</p><p>Kiz dont want Raids...</p><p>[Removed for Content] do u want? .. Lv 70 House items?? Crafting??</p><p>Sounds like to me ur running ur mouth just to complain. </p><p>OMG!! Free Low Lv Content = EQ2 is crap MMO for sure! i think the /delete command will fix it! I hear that Vanguard despretly needs high end players..</p><p>LOL, that was fun!</p><p>ps. oh ya .. i forgot something ..</p><p>WHHHAAAHHHAA WAAAAAHHHH.. BOOO HOOO.. </p></blockquote><p>I don't like to quest....correct</p><p>I only liked Unrest for 2 runs..... correct. </p><p>I don't like to grind..... where did I say that? I said that I didn't grind any of my levels....not that I don't like to grind.</p><p>I don't like to raid.... Uhhh, thats about all I do that I enjoy but if I asked for tons of more raid zones then the casuals would be even more up in arms then they are. You gotta keep those people that don't want to work for anything happy ya know.<img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>What do I want? ANYTHING to keep the level 70's busy....not this low level crap.</p>
liveja
05-08-2007, 10:28 AM
<cite>Kizee wrote:</cite><blockquote><p>What do I want? ANYTHING to keep the level 70's busy....not this low level crap</p></blockquote><p> Unfortunately, "anything" isn't a very good suggestion <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /> Neither is "something" <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>It actually looks to me like there's not a whole lot in EQ2 you do like, so I'm not sure what the Devs could do to keep you happy.</p>
<p>I've been saying all along that Kizee is discarding most of the game and then complaining the few remaining things can't fill his many hours of playing. Anything to keep the level 70s busy? Well, spending time outside of Norrath can keep you pretty busy. Cook your friends a feast. Read the collected works of Leo Tolstoy. Start training for NY Marathon 2010. Save up for a Babe Ruth baseball card.</p><p> Kidding aside, I don't think it's possible it's possible to keep people busy if they dislike most of the game and grow bored with the rest after only two runs. Especially if they don't make any suggestions of their own. The Devs aren't mind readers you know.</p>
TuinalOfTheNexus
05-08-2007, 11:27 AM
<cite>livejazz wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote><p>I said that they need to add SOMETHING for the end game people not to get bored..... not just raid zones....something!</p></blockquote><p>Anything SOE adds for the high level people will be out-leveled &/or in farm status within a month or two after release, & then you guys will be back here all over again, singing the same old song.</p></blockquote><p>And the new low level content will be outlevelled in 5 days. At least end game content gives them the capability to add stuff that actually needs to be beaten, rather then simply outlevelled until it's trivial.</p><p>I suppose you could argue that playing an Arsai has some shelf-life, but how many people have a character slot they're willing to delete yet again just for a few new racial traits and a reskin of the Fay model?</p><p>They seem to be labouring at the moment under the assumption lots of low level content will draw in new players. I think this is a misapprehension; when people look to an MMO they don't look at the level 2 rat killing quests, they look at the cool shiny armor, flaming swords, and high end game that they'll be levelling towards.</p><p>EoF may have included raid zones, but it was exceptionally weak for high level content. The two main raid zones (EH and MMIS) were clearly done with a minimum of effort, and have the progression backwards, are poorly itemised, and emerald halls in particular has a wild variation in difficulty with the nameds that immediately strikes you as an indication of mimimal testing. The icing on the cake is the awful Swords of Destiny questline which clearly only has the work experience kid scripting it and is only at Timesink (ahem, sorry, "Chapter" ) 2 after 7 months. Asides from the League line no challenging heroic quests really exist. For the non-raider at high level only CMM and Nizara present a challenge, and it only really takes a few months to get all the items you want from both zones (excluding the contested epics upstairs in CMM). </p>
YummiOger
05-08-2007, 11:32 AM
<p>Kiz, if ur going to qoute me at least get it right. i siad ~ Kiz dont WANT raids... not u dont like raids.</p><p>"I said that they need to add SOMETHING for the end game people not to get bored..... not just raid zones....something!" -Kizee</p><p>"Psst. Guess what I wasn't asking for raid content.. " -Kizee</p><p>Kizee's views on grinding.</p><p>"Yes because it takes brains to pick up a quest and grind 20 of one mob then turn it in for a reward and move on to another quest where you need to kill 25 of another mob then turn that in and get another quest that you need 6 rare updates killing another type of mob. How is that different than just runing different dungeons? <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" />" -Kizee</p><p>so i stand behind every word i posted, and i ask agian. [Removed for Content] do u want??</p>
liveja
05-08-2007, 11:34 AM
<cite>TuinalOfTheNexus wrote:</cite><blockquote><p>And the new low level content will be outlevelled in 5 days. At least end game content gives them the capability to add stuff that actually needs to be beaten, rather then simply outlevelled until it's trivial.</p></blockquote><p>I'm not opposed to adding more high end content. I'm opposed to the notion that SOE shouldn't ever add any new low level content. I'm also opposed to the notion that adding more high end content will do anything to ease the boredom of the hard core "burn through it fast" players that exist in every game, which was the point of my response to Kizee.</p><p>Personally, I'm very happy that I have a new n00b zone in which to level evil characters. I loathe the Isle of the Overlord <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
YummiOger
05-08-2007, 11:48 AM
<p>"They seem to be labouring at the moment under the assumption lots of low level content will draw in new players. I think this is a misapprehension; when people look to an MMO they don't look at the level 2 rat killing quests, they look at the cool shiny armor, flaming swords, and high end game that they'll be levelling towards."</p><p>This i do agree with, however there is no problem with releasing content (Any Level) free of charge, minus the monthly we all pay no matter what of course. if it was a active expansnion they focused on low lv content that must be baught, that would suck ballz. but its not. </p><p>For a NEW MMO player to stay with a game (majority of lost subscriptions), they must be impressed with what they see first. if i played a game that sucks for 10lvs and i hated it .. would i keep leveling? prolly not. so i think ANYTHING to try and rope in new players is awsome becuase i do not want EQ2 to die. i want it big and robust.</p><p>Also this qoute hit 1 of the major problems right on the head. What do new players look for? i would say Itemization is weak in EQ2. not enough items and not enough models. MODELS mostly. more unique looking items would go a long long ways in keeping new players. thats where WoW (oh no! i siad it!) has us beat. items look better.</p>
Kizee
05-08-2007, 01:01 PM
<cite>YummiOger wrote:</cite><blockquote><p>Kiz, if ur going to qoute me at least get it right. i siad ~ Kiz dont WANT raids... not u dont like raids.</p><p>"I said that they need to add SOMETHING for the end game people not to get bored..... not just raid zones....something!" -Kizee</p><p>"Psst. Guess what I wasn't asking for raid content.. " -Kizee</p><p>Kizee's views on grinding.</p><p>"Yes because it takes brains to pick up a quest and grind 20 of one mob then turn it in for a reward and move on to another quest where you need to kill 25 of another mob then turn that in and get another quest that you need 6 rare updates killing another type of mob. How is that different than just runing different dungeons? <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" />" -Kizee</p><p>so i stand behind every word i posted, and i ask agian. [Removed for Content] do u want??</p></blockquote><p>Both of those are taken out of context....</p><p>TBH I would love to see an expansion that has nothing but raids but the casuals would cry about that because they would have to suffer until the next expansion came out like the capped people did with EoF. </p>
Kizee
05-08-2007, 01:06 PM
<cite>YummiOger wrote:</cite><blockquote><p>For a NEW MMO player to stay with a game (majority of lost subscriptions), they must be impressed with what they see first. if i played a game that sucks for 10lvs and i hated it .. would i keep leveling? prolly not. so i think ANYTHING to try and rope in new players is awsome becuase i do not want EQ2 to die. i want it big and robust.</p></blockquote><p>What is there not to be impressed about. Are the people starting now better than the people that started the game at release?</p><p>We leveled fine with the original game and now there is 2-3x the zones for the new player. Also, the revamped a ton of zones so they had better loot. (Actually, the loot in the lower levels have more creative effects than the ones in t7)</p>
trainzebra
05-08-2007, 01:37 PM
<cite>Kizee wrote:</cite><blockquote>Both of those are taken out of context....<p>TBH I would love to see an expansion that has nothing but raids but the casuals would cry about that because they would have to suffer until the next expansion came out like the capped people did with EoF. </p></blockquote>Just to play devil's advocate, you realize that by playing one and only one character in one play style for hundreds of days you're a limit on your own play experience right? You say you've done everything there is to do, but you've never experienced the game as a tank, or melee dps, or caster dps, or a utility class like an Enchanter, or even as a different heal style like a Shaman. You say you hate questing, but I'm willing to bet you just click through quest dialogue without actually reading what's going on, some of the story lines are more than a little entertaining. I've been a 5 day a week raider myself but you can't get more from a game than you let yourself get from it.
Rashaak
05-08-2007, 01:43 PM
<cite>Kizee wrote:</cite><blockquote><p>I am pretty disapointed with them adding a couple more 1-20 zones with the free update.</p><p>Don't the new people and people that don't want to commit to getting a character to cap have enough content yet?</p><p>What about the majortity of people at are at the cap and are bored out of our minds because EoF didn't offer much for us.....especially not enough for a year when the next expansion comes out.</p><p>Enough is enough.....add some new stuff for the capped people and quit making stuff for low levels. There is PLENTY for them to do already.</p></blockquote><p> /yawn</p><p>I'm sorry...thought you were saying something important....</p>
Kizee
05-08-2007, 02:11 PM
<cite>trainzebra wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote>Both of those are taken out of context.... <p>TBH I would love to see an expansion that has nothing but raids but the casuals would cry about that because they would have to suffer until the next expansion came out like the capped people did with EoF. </p></blockquote>Just to play devil's advocate, you realize that by playing one and only one character in one play style for hundreds of days you're a limit on your own play experience right? You say you've done everything there is to do, but you've never experienced the game as a tank, or melee dps, or caster dps, or a utility class like an Enchanter, or even as a different heal style like a Shaman. You say you hate questing, but I'm willing to bet you just click through quest dialogue without actually reading what's going on, some of the story lines are more than a little entertaining. I've been a 5 day a week raider myself but you can't get more from a game than you let yourself get from it. </blockquote><p> I never said I have done everything. I am just trying to make a point that they should be adding higher end stuff instead of the lower end stuff. </p><p>If they want to get new people then spend some money on advertisements not putting so much low end stuff that people wont see because you outlevel it so fast.</p><p>If the altaholics want to keep rerolling toons every time they get to 30 so be it....just don't complain that you are seeing the same stuff over and over. Stick to a character and level to cap to see the rest of the game.</p><p>I have multiple alts that I played ranging from 28-58 that I played before I settled on the templar so I have experianced the game with other characters.</p><p>Actually, the quests that I did do I did click thru the storylines. They really don't intrest me.<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>
trainzebra
05-08-2007, 03:10 PM
<cite>Kizee wrote:</cite><blockquote>Actually, the quests that I did do I did click thru the storylines. They really don't intrest me.<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></blockquote>Sir Tatters is displeased!!! <<
<p>I honestly think the Devs try very hard to make sure there is stuff to do at all levels and quite frankly it works well for the most part.</p><p>Observations - The majority of players own toons living in the 20-70 bracket - The majority of players get interested/dis-interested in the game based on experiences and opinions formed in their earliest weeks/months of playing a game. It's important to give a GREAT first impression. - The majority of players own and play multiple alts, they love to try out new classes and abilities. Most alts are created for social reasons (friends, guilds, etc) - The majority of players like at least SOME questing while adventuring and they usually like some decent lore & storyline involved - The majority of players do not raid regularly (though most would like to if given the opportunity without the large overhead) - The majority of players like to be able to solo (and have content + stuff to do while soloing) but find the greatest enjoyment while experiencing challenging single-group content -- interesting enough this applies to raiders also</p><p>I expect the next huge batch of ultra-high-end content to arrive in Rise of Kunark later this year.</p><p>The Devs no doubt have long-term plans for all levels of the game. Personally I feel they do a pretty decent job (much better than WoW) of keeping even the high-end dedicated players reasonably happy and occupied -- though right now many in that minority are grumbling a bit since its been a fair while since the last batch of raidable content and they chew through it fairly quickly.</p><p>Do you have the patience to stick with the game while they produce it? I know I do. But then I am a well-rounded player that likes almost every aspect of what a game has to offer (raiding, questing, exploring, crafting, farming, socialising, doing fun-silly stuff, alt-ing, etc etc). I am always going to get a LOT out of a game with as much depth as EQ2.</p>
MadTexan3
05-09-2007, 04:43 AM
<cite>Kizee wrote:</cite><blockquote>TBH I would love to see an expansion that has nothing but raids but the casuals would cry about that because they would have to suffer until the next expansion came out like the capped people did with EoF. </blockquote><p>It's not complicated--SOE needs sales to casuals (here meaning non-raiders only, not time invested in the game) as well as to the raiders, probably more to the casuals since I'm pretty certain that there are a lot more casuals than there are raiders. Accordingly, SOE tailored EoF to offer some content to both as well as introducing some new entry level content to try and bring in new players.</p><p>You can selfishly ask for nothing but top end raid content from here on out until you're blue in the face and I'm willing to bet the entirety of my retirement fund that you're not going to get it because it would simply be a bloody silly expansion model to adopt.</p>
Norrsken
05-09-2007, 06:04 AM
<cite>MadTexan3 wrote:</cite><blockquote><cite>Kizee wrote:</cite><blockquote>TBH I would love to see an expansion that has nothing but raids but the casuals would cry about that because they would have to suffer until the next expansion came out like the capped people did with EoF. </blockquote><p>It's not complicated--SOE needs sales to casuals (here meaning non-raiders only, not time invested in the game) as well as to the raiders, probably more to the casuals since I'm pretty certain that there are a lot more casuals than there are raiders. Accordingly, SOE tailored EoF to offer some content to both as well as introducing some new entry level content to try and bring in new players.</p><p>You can selfishly ask for nothing but top end raid content from here on out until you're blue in the face and I'm willing to bet the entirety of my retirement fund that you're not going to get it because it would simply be a bloody silly expansion model to adopt.</p></blockquote>Not to mention that EoF DID contain raiding stuff for endgame. IT wasnt a big empty void as far as raiding is concerned. So everyone got a bone tossed their way with EoF. And it was the first expansion that the not at lvl cap crowd got a bone,s o they got a bigger one. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
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