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View Full Version : Since it is item related, thanks for the class loot consideration


Sosum
04-26-2007, 03:04 AM
We had one zerker in raid yet we get 2 zerker BPs ??? <img src="http://members.cox.net/d12ss/zerkerwhore.jpg" border="0">

Jesdyr
04-26-2007, 12:16 PM
I was waiting for this type of post .. Also waiting for the cry to fix "Loot dropping that all the ___ class in the raid are already wearing"

Thatdumbg
04-26-2007, 01:53 PM
We had one warden in the raid last night and got 2 sets of warden gloves off of Malkonis D'Morte. RNG adjustment for the win!

Sosum
04-26-2007, 03:46 PM
<cite>JesDer wrote:</cite><blockquote>I was waiting for this type of post .. Also waiting for the cry to fix "Loot dropping that all the ___ class in the raid are already wearing" </blockquote>The zerker needed the BP but he did not need two of them.

Vorlak
04-26-2007, 04:19 PM
<p>hum... how does a mob get to carry two lore items? double standard ftw!</p>

Sosum
04-27-2007, 02:19 AM
yet again! <img src="http://members.cox.net/d12ss/cheldrakdoubled.jpg" border="0">

Legiax
04-27-2007, 03:55 AM
<p>The Update was not meant to drop only class stuff that was needed. It was put in place to make sure what DID drop could  POTENTIALLY be used by someone in the raid, e.g. not dropping necro gloves if you have no necromancer etc.</p><p>If someone already has the piece and it drops again.. tough luck, if they implemented it so that only set pieces dropped which could be used everyone would have a full EoF set within 1 month tops.</p>

Krontak
04-27-2007, 11:27 AM
I was told by numerous people on this forum that my fact that this fix would not prevent the same drop twice in a row and that the facts I stated were merely assumptions.  Not only will it not fix guilds getting 5 of the same drops week after week but it won't fix what occured here.  But hey, what do I know.

quamdar
04-27-2007, 11:39 AM
DEVs specifically said that this only effects legendary and fabled class sets (EoF) and that it ONLY checked to see if that class was on raid.  not the number of them or if they had the piece already.

Miroh
04-28-2007, 10:19 PM
  As my other topic I started states...This change was thought about half-[Removed for Content].  Guilds are not set to being only 24 people but raid zones are....so people are bound to have to sit and get no chance at gear if no one of their class is in the raid..   Good Job SoE Good [Removed for Content] Job

rubels
05-02-2007, 06:30 PM
<p>You only sit on raids if your either .</p><p>A. not needed due to numbers or a unwanted class.</p><p>B. dont play your toon to full potential.</p><p>Either way you shouldnt get a shot at loot you didnt help defeat.</p><p>- Krovax</p>

PhroZenAssassin
05-04-2007, 09:31 AM
Sosumya@Oasis wrote: <blockquote>We had one zerker in raid yet we get 2 zerker BPs ??? </blockquote><p> From my understanding, you can <i>still</i> drop class items for a class you don't have in your raid and/or duplicates. It's a simple case of it RNG a piece of loot, say it picks a warden piece yet you don't have a warden in the raid, if that class piece cannot be used by anyone you have another chance to roll, but you can still roll that piece or another piece not useable by anyone. AND, it won't check to see if your raid already has that piece too. So tough luck, suck it up, and stop crying.</p><p>If the RNG checked what loot you had, what classes you had an picked versus that, everyone would be geared up in a month, game content would be dead in 2 months tops.</p>