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dremtak
04-24-2007, 05:15 PM
level 39 ranger here.........bought 2 stacks of crafted feyiron arrows.....after fighting a few mobs i noticed i only went through a hand full of arrows.....ten after fighting the next mob noticed i had 1 more arrow then i had started the encounter with......is there a spell im using or have on that is repleninshing my arrow supply?........im new to the scout class so thought id ask here. thanks in advance

Gareorn
04-24-2007, 05:18 PM
Yes.  It's called arrow rip or arrow tear, or something like that.  I can't rtemember the name exactly for the lvl 39 version.

dremtak
04-24-2007, 05:21 PM
oh wow , and it replenishes crafted as well?............omg too cool!!!!!

Prandtl
04-24-2007, 05:34 PM
<cite>dremtak wrote:</cite><blockquote>oh wow , and it replenishes crafted as well?............omg too cool!!!!! </blockquote>Yup!  Whenever you use arrow rip it will replace 1 of whatever the last type of arrow you fired. If you fired a crafted arrow you get a crafted back.  If you fired a makeshift arrow, you get a makeshift back.

dremtak
04-24-2007, 05:37 PM
i gotta say then i really like this spell then !!!!! wouldnt an aa to increase the replenish amount be cool?!! or is there one out there........ok now i gotta log on and look!!!!!!<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)

Skydrop
04-24-2007, 05:42 PM
<cite>Prandtl wrote:</cite><blockquote><cite>dremtak wrote:</cite><blockquote>oh wow , and it replenishes crafted as well?............omg too cool!!!!! </blockquote>Yup!  Whenever you use arrow rip it will replace 1 of whatever the last type of arrow you fired. If you fired a crafted arrow you get a crafted back.  If you fired a makeshift arrow, you get a makeshift back. </blockquote><p>You've just made me realise that I hadn't missed that anoying stack of Indium Arrows since the change you describe took place. Brilliant change, when did it occur? I was suspecting something had been changed to arrows, I don't seem to go through them at such a pace as I did before.</p><p>Couldn't this be exploited? Say for example I have a stack of two very good arrows, I shoot one leaving me with one in the quiver, I then don't shoot any more arrows for a long time and consistantly use Arrow Rip, can I build up a stack of good arrows for "free"? (I say "free" as in I'm having to sacrifice my ranged abilities). And what happens on lower tier mobs, I could shoot that good arrow then go around antonica one-shotting mobs with arrow rip till I've built up quite a considerable ammount. Wait... as I'm typing I just realised they could counter that by nerfing the arrow they give back to you in an encounter if the ranger hasn't actually fired any arrows during the encounter.</p>

Prandtl
04-24-2007, 05:58 PM
<cite>Skydrop wrote:</cite><blockquote><cite>Prandtl wrote:</cite><blockquote><cite>dremtak wrote:</cite><blockquote>oh wow , and it replenishes crafted as well?............omg too cool!!!!! </blockquote>Yup!  Whenever you use arrow rip it will replace 1 of whatever the last type of arrow you fired. If you fired a crafted arrow you get a crafted back.  If you fired a makeshift arrow, you get a makeshift back. </blockquote><p>You've just made me realise that I hadn't missed that anoying stack of Indium Arrows since the change you describe took place. Brilliant change, when did it occur? I was suspecting something had been changed to arrows, I don't seem to go through them at such a pace as I did before.</p><p>Couldn't this be exploited? Say for example I have a stack of two very good arrows, I shoot one leaving me with one in the quiver, I then don't shoot any more arrows for a long time and consistantly use Arrow Rip, can I build up a stack of good arrows for "free"? (I say "free" as in I'm having to sacrifice my ranged abilities). And what happens on lower tier mobs, I could shoot that good arrow then go around antonica one-shotting mobs with arrow rip till I've built up quite a considerable ammount. Wait... as I'm typing I just realised they could counter that by nerfing the arrow they give back to you in an encounter if the ranger hasn't actually fired any arrows during the encounter.</p></blockquote><p>Exactly.  An arrow ahs to have been fired with autoattack, and the mob has to have been shot with an arrow.  Here is Rothgar's thread discussing it:</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=352487" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=352487</a></p>

Zholain
04-24-2007, 07:59 PM
<cite>dremtak wrote:</cite><blockquote>after fighting a few mobs i noticed i only went through a hand full of arrows. </blockquote> The reason you're seeing that is that CA's no longer consume arrows.  If someone else already pointed that out and I missed it, my apologies.

dremtak
04-24-2007, 09:18 PM
Catareina@Butcherblock wrote:      <blockquote><cite>dremtak wrote:</cite><blockquote>after fighting a few mobs i noticed i only went through a hand full of arrows. </blockquote> The reason you're seeing that is that CA's no longer consume arrows.  If someone else already pointed that out and I missed it, my apologies. </blockquote>actually thanks for bringing this up as well catareina, and im glad you cleared that up.........i asked a few rangers at first why was,nt my ca's using arrows?......and there response was either you are using a spell to replenish because they should be using them........and with rip only replacing one arrow between uses the numbers simply did'nt add up. my question to you now is........do our ca's do dmg based on what arrows we have equipped or is this set?.......i would think the damage should line up with what arrows we have equipped, but i doubt it........or can you clear that up as well?

Zholain
04-25-2007, 10:04 AM
If I remember correctly, all of our CAs' damages are based on what type of arrow is equipped in the ammo slot...unless the CA's description specifically states the type of damage. This was changed a while back, and most of our attacks' descriptions were changed to say either 'Inflicts x melee damage..." or "Inflicts x ranged damage..."  Any attack that has a locked damage type will say "Inflicts x piercing damage...", or slashing or crushing or whatever.  When this change was made, it was a HUGE boost to rangers since previously most of our attacks were piercing and 75% of the mobs in the game were immune to piercing.  This gave us the option to switch damage types to overcome immunities rather than be stuck twiddling our thumbs during certain encounters.

Prandtl
04-25-2007, 02:03 PM
Catareina@Butcherblock wrote: <blockquote>If I remember correctly, all of our CAs' damages are based on what type of arrow is equipped in the ammo slot...unless the CA's description specifically states the type of damage. This was changed a while back, and most of our attacks' descriptions were changed to say either 'Inflicts x melee damage..." or "Inflicts x ranged damage..."  Any attack that has a locked damage type will say "Inflicts x piercing damage...", or slashing or crushing or whatever.  When this change was made, it was a HUGE boost to rangers since previously most of our attacks were piercing and 75% of the mobs in the game were immune to piercing.  This gave us the option to switch damage types to overcome immunities rather than be stuck twiddling our thumbs during certain encounters. </blockquote>No... I'm pretty sure that our CA's are independant of the type of arrow equiped.  Our autoattack is highly dependant on arrow type, but for CA's all that matters is that you have an arrow avaliable.  Even tin arrows would be as effectve for CA's.  I'll check to make sure, though...

Zholain
04-25-2007, 03:25 PM
Just as effective, yes...but you're confusing damage modifier with damage type.  Arrows do not effect how <i><b>much</b></i> damage our CA's do, but they do effect the <i><b>type</b></i> of damage.   With field point arrows in the quiver, here's the log messages from a group of gnolls in Antonica. (1177525320)[Wed Apr 25 14:22:00 2007] YOUR Rain of Arrows critically hits a Darkpaw youth for 4294 <b>crushing</b> damage. (1177525320)[Wed Apr 25 14:22:00 2007] YOUR Rain of Arrows critically hits a Darkpaw mystic for 5024 <b>crushing</b> damage. (1177525320)[Wed Apr 25 14:22:00 2007] You have killed a Darkpaw mystic. (1177525320)[Wed Apr 25 14:22:00 2007] You stop fighting. (1177525320)[Wed Apr 25 14:22:00 2007] YOUR Rain of Arrows critically hits a Darkpaw youth for 5029 <b>crushing</b> damage. (1177525320)[Wed Apr 25 14:22:00 2007] You have killed a Darkpaw youth. (1177525320)[Wed Apr 25 14:22:00 2007] YOUR Rain of Arrows critically hits a Darkpaw youth for 5124 <b>crushing</b> damage. (1177525320)[Wed Apr 25 14:22:00 2007] You have killed a Darkpaw youth. EDIT:  Ahhh...I see your point now.  Well, between us, we answered the poster's question.

Malchore
04-25-2007, 03:29 PM
<cite>dremtak wrote:</cite><blockquote>...ten after fighting the next mob noticed i had 1 more arrow then i had started the encounter with... </blockquote><p> Are you sure you had one <b><i>more</i></b> arrow after the encounter?  Because the Arrow Rip ability can't do that.  You have to first consume one arrow with an autoattack before you can reclaim that arrow using Arrow Rip.   Should never increase your arrows, but it's possible to not lose any after an encounter.</p><p>If you're sure, then there's a bug somewhere that should be tracked down.</p>

dremtak
04-25-2007, 06:09 PM
<cite>Malchore wrote:</cite><blockquote><cite>dremtak wrote:</cite><blockquote>...ten after fighting the next mob noticed i had 1 more arrow then i had started the encounter with... </blockquote><p> Are you sure you had one <b><i>more</i></b> arrow after the encounter?  Because the Arrow Rip ability can't do that.  You have to first consume one arrow with an autoattack before you can reclaim that arrow using Arrow Rip.   Should never increase your arrows, but it's possible to not lose any after an encounter.</p><p>If you're sure, then there's a bug somewhere that should be tracked down.</p></blockquote>im positive..........before attacking the mob i was gathering info for i wrote down the quanity of arrows i had in every slot of my quiver and when i killed the mob the first sot of my quiver had one more arrow then when i started . i do believe this is possible too because i was fighting single encounter blue con for quest and i pretty muched spammed my arrow attacks so its possible that i did'nt get an auto bow attack off or maybe just the one time, and a previous poster had said (cat i believe) our bow attacks don't consume arrows.

Suncat
04-26-2007, 02:03 PM
I checked on the Rip/Tear stuff last night after reading this post. I targeted a mob, made sure I had a good single arrow in the first slot in my quiver. Having the quiver open from inventory and started attacking the mob. I used a normal attack (auto-type) and shot one arrow. One arrow is removed from slot. Mob gets in range and I run my Rip/Tear skill and I get the one arrow back. Tank the mob and wait for the Rip/Tear skill to recharge. Run Rip/Tear again and no extra arrow. Note: That on of the patches a while back fixed this bug. Since before you got an arrow back for every Rip/Tear you used. [I cannot control my vocabulary] can not remember the results from using the CA's now. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />                  ^------ I am in total control of my vocabulary; but it seems the forms is a bit offended.

Malchore
04-26-2007, 05:02 PM
<p>Going off topic...</p><p>Is it possible for one ranger to Rip an arrow that was shot from a different ranger?  Ranger 1 autoattacks with a T8 arrow.  Ranger 2 rips that arrow.  Just curious.  I don't know any rangers with Icho or Bazkul.</p>

LoreLady
04-27-2007, 10:56 AM
Its the last arrow you shot that gets replenished.