View Full Version : What would You want to change in a class?
Kyouki
04-24-2007, 08:53 AM
<p>Now, the classes are sweet as they are, no doubt.</p><p>However, there's always something you'd like to see different. Share with us <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p> Myself I'd love to see atleast One petclass gain the ability to focus on the pet rather than the caster. For those who played Neocron, think Droner..</p><p>The basic idea was that the player itself, had virtually NOTHING to show for a fight. They were nicknamed meatbags. However, they sent out a pet, who had a whole range of abilities, and was also directly controlled by the player (leaving the body, or meatbag, standing somewhere, defenseless, but if properly placed, well hidden) and had a weapon, a bit of healing and could fly..</p><p>I LOVE the idea and it's probably the only class in any game I've felt at home with. Would be nice to see the Coercer, for example, fully controlling the mob he enslaves, with the mobs abilities and attacks, and with the leaving his own rear open for adds.. </p><p>Get the idea? with that the said class s hould have a Huge removal of skills and spells and mainly get Pet focusing things, like passive resistance buffs and such...</p><p>Now share, discuss and let's hear what's in Your head.</p>
spammy
04-24-2007, 09:39 AM
there are abilities for this already ingame. summoners get an AA for this i believe, and coercers get possession as an ancient ability.
Kyouki
04-24-2007, 09:49 AM
<p>Far from the situation mentioned...</p><p>You wouldn't call a koala a polarbear would you?</p>
Kinvalar Abolesco
04-24-2007, 09:49 AM
The possession is lame though... just get to pick what order you wanna do the skills instead of pet auto-using em.. I think what the OP means is something that like, powers the pet up, adds new skills... but in exchange being unable to use the parent character. Which would be kinda nifty to have, imo.
Kyouki
04-24-2007, 09:53 AM
Kinvalar Abolesco wrote: <blockquote>The possession is lame though... just get to pick what order you wanna do the skills instead of pet auto-using em.. I think what the OP means is something that like, powers the pet up, adds new skills... but in exchange being unable to use the parent character. Which would be kinda nifty to have, imo. </blockquote><p> Indeed, however I want it even further: Removal of most things the 'parent' has in it's "original" form too so it's more or less Forced to use pets as all things are focused upon the pet rather than the 'parent'. (Forced as in "This is how the class works"<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Now if I could come up with a comparsion that everyone can relate to...</p>
Kinvalar Abolesco
04-24-2007, 10:18 AM
Interesting idea... The one big problem I'd see is moving the parent character around, which would need to happen or else they'd get left far behind. Assuming if the pet died, the parent class would have to resummon it, they would have to go all the way back to their group/hunting spot. Undoubtedly there would be respawns in the way of said area Now, if you had something like an autofollow going on, it could be interesting... glaring weakness in the parent getting aggro and causing the death of self+pet could be a problem
nitrous
04-24-2007, 10:23 AM
<cite>Kyouki wrote:</cite><blockquote><p>Now, the classes are sweet as they are, no doubt.</p><p>However, there's always something you'd like to see different. Share with us <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p> Myself I'd love to see atleast One petclass gain the ability to focus on the pet rather than the caster. For those who played Neocron, think Droner..</p><p>The basic idea was that the player itself, had virtually NOTHING to show for a fight. They were nicknamed meatbags. However, they sent out a pet, who had a whole range of abilities, and was also directly controlled by the player (leaving the body, or meatbag, standing somewhere, defenseless, but if properly placed, well hidden) and had a weapon, a bit of healing and could fly..</p><p>I LOVE the idea and it's probably the only class in any game I've felt at home with. Would be nice to see the Coercer, for example, fully controlling the mob he enslaves, with the mobs abilities and attacks, and with the leaving his own rear open for adds.. </p><p>Get the idea? with that the said class s hould have a Huge removal of skills and spells and mainly get Pet focusing things, like passive resistance buffs and such...</p><p>Now share, discuss and let's hear what's in Your head.</p></blockquote>What you have described here was a Necro in DAoC. Where all action was done via the pet
<p>What I want to change in a class?</p><p>I would have to go with the shamman. Give them more bite. This class seriously needs help. At level 50, you have a total of 4 attack spells. "4" And all 4 of them are really, really weak. At adpt3 you get 40 pts of damage every 4 seconds for 16 seconds, at level 50. And that is with Maxed AA in damage. Where ALL other classes are now hitting for 1k on some spells, you get nothing.</p><p>1. Make the pet do damage, serious amount of damage. My god pet does nothing but stand there, and even he out parses my pet. 2. Give us some invis, we have no invis, port, evac, nothing but a 5 second fear to help if we get in trouble. Yea, 5 seconds to prey to my god to make my death swift when the mobs all come rushing back WITH friends. 3. Yea, we have SOW, whoops, it turns out to be the lowest of low, we can't even put AA into it to make it better. 4. Aggro, just being in a group I get aggro on pull. Instant aggro while while afk and autofollowing someone. The only thing up is normal buffs, and I get attacked. Flip a coin to see if I get killed before the tank get him off me. 5. Pet health, why does my pet die when a soft breeze hit him? He dies when he is out in the sun to long, he dies if he touches water. Yea, I get to put AA into my pet do so some neat things. Whoops, he is dead, let me summon him again. Dang, dead again, wait a sec. Ok ready now, oops, dead again. he stays alive about as much as a level 1 wiz in labs wearing 0.25 ply cloth.</p>
Xynok
04-24-2007, 10:29 AM
<p>I'd like to see the Paladin Sacrament line changed to something, anything, useful. A boost to our tanking ability would be much appreciated, and following the spirit of the current line, a Self Only Stoneskin with a Percentage Ward would be spot on for the class.</p><p>For those who don't know, this line is currently a Self Only direct heal with a 3 sec cast time (not even our stuns give enough time to get that sort of lengthy cast time off remotely consistently, as it is interrupted easily and always) on a 5 MINUTE reuse timer. With the exception of a Dual (puh-lease?), and that is still going out on a limb, this line is utterly useless. Nevermind the problems the class has with finding a role for end-game raiding, nevermind the myriad of other issues the class has -- the Sacrament line is worthless strictly from a game mechanic perspectiv: Self Only...3 second cast time...5 minute reuse...where do I sign up? /sarcasm off</p>
SKULL
04-24-2007, 11:14 AM
<p>Would like to see Amazing Reflex restored to its previous usefullness!!!!! Changing it to a proc was the worst thing SOE did to this class and unforgivable for not listening to the player base during beta and testing. </p><p>Partigas</p><p>Former Brigand of Vagabonds</p><p>UNREST </p><p><span style="color: #ffff00">For those who might be a nervous when seeing the words "combat" and "changes," used in the same sentence, we'd like to assure you that that this is nothing of the scale of what occurred last year where some systems were replaced wholesale and class abilities changed significantly. Gallentine 9-28-06</span></p><p><span style="color: #ffff00">Since then we have had a lot of opportunity to review your feedback and to test the effects of these changes on both current and new Echoes of Faydwer content. In response, we have made a number of additional tweaks and additions. Dymus 11-15-06</span></p><p><span style="color: #ffff00">"Please Don't blow smoke up my but you will ruin my autopsy". Anthony Hopkins Meet Joe Black</span></p>
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