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confused12
04-23-2007, 04:56 PM
<p>Hey guys, long time WoW addict looking for a change. I just started the game up and was playing around with a few classes and my favorite class in WoW was a rogue. I'd love to play an assassin but during my messing around I find that they are really tricky. This game seems to handle similar but different at the same time.</p><p>Do you consider assassin a good starter class?</p><p>Please tell me you stop getting so many abilities. It seems like i'm getting 1-3 new skills per level, I don't even know what to do with half of them, its getting so confusing....</p><p>Any advice will be great, thanks guys.</p>

confused12
04-23-2007, 05:05 PM
<p>Also I know in wow you can't use your backstab skills etc without a dagger in your mainhand, is that the same in this game, or should i get the slowest hardest hitter i can find. Don't know the mechanics yet.</p><p>Thanks again!</p>

Jayad
04-23-2007, 10:56 PM
It's a good group class, or raiding. If you're a soloer I'd play a different one.

Shipwreck_GPA
04-24-2007, 10:10 AM
<p>I have a Rogue in WoW and an Assassin so I will take a "stab" at a comparison.</p><p>Assassin is probably a tough class for you to start with. You have fewer stuns than in WoW, and most of your damage is positional (from behind the mob). You CAN solo, but it's tougher to solo as an EQ2 Assassin than as a WoW Rogue IMO. You don't have to work combo points, but when face to face with a mob you are severely limited in what you can do.</p><p>As far as abilities, You will likely end up with 4 full button bars at least. You have a lot of abilities to work with. Most of them run in "lines", with an upgraded version of an ability every 14 levels, so sometimes you will just replace an old version of an attack with a new one. But it isn't like WoW, where there are a limited numebr of abilities that are mostly upgrades of previous ones.</p><p>You might want to take a quick look at classes like Swashbuckler or Brigand, which retain a good chunk of the "Rogue" feel but are a bit less positional. In my opinion, they are a bit easier to solo if that is what you are looking for, as well as useful in groups. But if you mainly like to group, you will find that this is where the Assassin really shines.</p>

confused12
04-24-2007, 10:31 AM
<p>Right now I seem to be doing good. My buddy started a Dirge and we were duoing in the graveyard in the 2nd town there. I got lucky just as I hit 9 and got my next rank ambush the next mob we killed dropped the master (?) rank one book of it. It upped the dmg on it by like 30 points. I'm loving opening up with a 90 point hit and bringing the mobs down 3/4 then one quick strike finishes it.</p><p>The positioning was tricky at first but i'm getting the hang of it, I usually ambush > do the expose armor move > quick strike > cheapshot > shrouded attack > ambush. Don't know if thats a good combo or not but its tearing things apart pretty good.</p><p>Any advice you guys could toss me is great, trying to get the hang of tradeskills, everything about this game is VERY complex but I like the challenge thus far.</p><p>Thanks again.</p>

Shipwreck_GPA
04-24-2007, 10:45 AM
<p>Anything that is working for you is worth sticking with, but don't be afraid to try new combos. You may stumble across one that works better or more efficiently. Stuns are especially nice against caster mobs, for example. And if mobs are dropping super fast then your damage over time attacks and debuffs are probably not worth casting. But if mobs are taking a while to kill, debuffs and damage over time attacks are much more useful.</p><p>The game will change quite a bit when you start grouping with a tank. You will need to watch aggro, so don't start the fight with your big backstabs, but rather work up to them by starting with your damage over time attacks and debuffs while the tank builds aggro. Then you can end the fight with a flurry of big backstabs. Since the tank will usually keep it facing him, you will be free to use all your abilities to their best effect.</p>