View Full Version : AA Trees
Have a question on what AA lines I should choose, and what Templar AA's I should stick points into once I get over 50? I just rolled a templar, I'm enjoying playing it, and just wanted to know what AA's I should go with. O, and by the way, I'd like to spec it to raid, so yeah, raiding foremost, grouping and soloing isnt really important.
Gagla
04-18-2007, 11:02 PM
<p>I'd suggest the best thing to get early is increased casting speed. Intelligence line in my opinion.</p><p>Raiding with my Templar I'm</p><p>4-4-7-8-1 Intelligence</p><p>4-4-6-8-1 Stamina</p><p>Then Blessings and Compliances in EOF</p>
Shallow
05-05-2007, 04:55 PM
most clerics seem to go int and sta for heal crit and increased casting speed since those are really the only two skills on the list that help you heal, plus the last skill on the int line is pretty sick. I decided to go int and wis instead, imo the dropping 48 points in the sta line isn't worth it for a few more heal crits, (i feel like i'd be throwing out 40 points) i'd rather drop massive punch in unrest by putting 49 points to use throughout the line <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> i ended up doing int- 4 4 6 8 1 and wis- 4 7 4 8 1 plus i figured with the hate reduction i can cast my reactives before the battle and the tank can pull mobs off of me easily. oh and for eof im gonna do blessings, cures and max out spurn
Calare
05-12-2007, 11:52 AM
For the original AA's I've got Stamina and Intelligence like everyone else said, maxing out heal crits and facile grace. For the second AA's went blessings line, maxing Mark of Celestial, Involuntary Restoration, Glory of Combat and Unyielding Benediction. I then put 3 ranks in all the cures, and maxed Sanctuary. With the remaining points I maxed Spurn and put two points in dehate (Complacency). I've found this a good combination for raiding and really don't see any other real options for raiding. Calare Nebra Everfrost Paragon
<p>At least until I get tired of COV, Unrest, MMC I'm keeping my AA lines as WIZ/INT and Blessings (Maxed) / Cures (make sure Sanctuary is maxed)... was already in the 60's by the time EOF came out so not sure what order i'd redo it in.... Not many people take the WIZ line but that AOE against undead is impressive. I can hold my own in Raids... if i only did raids maybe i'd drop the wiz line. I recently revamped to get rid of Spurn AA .... i figure others can debuff.... with max points in blessings and master glory of battle I hardly ever have to cast a direct heal in an instance setting. </p><p>Enoa 70 templar/69 Sage</p><p>Spawns of Rage</p><p>Kithicor </p>
<cite>cyric22 wrote:</cite><blockquote><p>At least until I get tired of COV, Unrest, MMC I'm keeping my AA lines as WIZ/INT and Blessings (Maxed) / Cures (make sure Sanctuary is maxed)... was already in the 60's by the time EOF came out so not sure what order i'd redo it in.... Not many people take the WIZ line but that AOE against undead is impressive. I can hold my own in Raids... if i only did raids maybe i'd drop the wiz line. I recently revamped to get rid of Spurn AA .... i figure others can debuff.... with max points in blessings and master glory of battle I hardly ever have to cast a direct heal in an instance setting. </p><p>Enoa 70 templar/69 Sage</p><p>Spawns of Rage</p><p>Kithicor </p></blockquote><p>I've recently started raiding 3 days a week. Hence i've respeced my WIZ line to STA (so now STA/INT) I am loving the heal crit. Guess i'm speced like every other templar in the game now <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
Kizee
07-26-2007, 03:13 PM
<cite>cyric22 wrote:</cite><blockquote><cite>cyric22 wrote:</cite><blockquote><p>At least until I get tired of COV, Unrest, MMC I'm keeping my AA lines as WIZ/INT and Blessings (Maxed) / Cures (make sure Sanctuary is maxed)... was already in the 60's by the time EOF came out so not sure what order i'd redo it in.... Not many people take the WIZ line but that AOE against undead is impressive. I can hold my own in Raids... if i only did raids maybe i'd drop the wiz line. I recently revamped to get rid of Spurn AA .... i figure others can debuff.... with max points in blessings and master glory of battle I hardly ever have to cast a direct heal in an instance setting. </p><p>Enoa 70 templar/69 Sage</p><p>Spawns of Rage</p><p>Kithicor </p></blockquote><p>I've recently started raiding 3 days a week. Hence i've respeced my WIZ line to STA (so now STA/INT) I am loving the heal crit. Guess i'm speced like every other templar in the game now <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p></blockquote> Nope, I am Agil/stam speced.
Gagla
07-26-2007, 03:40 PM
I recently respeced to Agility/Intelligence... My mind isn't quite made up yet.
Uilamin
07-26-2007, 04:27 PM
Gaglaak@Vox wrote: <blockquote>I recently respeced to Agility/Intelligence... My mind isn't quite made up yet.</blockquote> Wait you respec'd agi/int? I thought you were still STR/INT...
Gagla
07-26-2007, 04:51 PM
<p>I started feeling that heal crits weren't such a big deal, I speced into Strength for PVP.</p><p>Immunity to interupts was amazing.</p><p>But I've seen so many people talking about how great Agility is, I figured I should atleast try it out.</p>
Ealthina
07-27-2007, 12:23 AM
The latest craze in Temp builds is going with the Agi line for Shield Ally. I have yet to try it as I can't afford or have guild accesss to anyone who can make +% parry or block adorns. So for now I am sticking with the tryd and true Sta/Int/Blessings.
LowfyrWildforge
07-31-2007, 10:00 AM
<p> I really dig Int/Agi, shield Ally is awesome. And I just finished levelling up a Woodworker to 55 to make me block adornments. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>
Amilique
07-31-2007, 01:21 PM
<p>well he did ask for a raiding spec, my question is, why does a raiding templar need block adornments?</p><p>as a raiding templar i am int/sta specced with blessings ..i forsook the cure line because well, the only way i can explain it is to give an example;</p><p>(idealy)</p><p>Arcane ae is called (5 second warning) i cast group cure before the ae hits, the REACTIVE cure cures the ae and a heal is procced.</p><p>(end fantasy)</p><p>needless to say this isnt the way it works, so not only do i use the group cure BEFORE the ae hits (expecting a reactive cure) so my timer is down, now i cant cure my group. the reactive cure does not cure the group only procs a small heal. Realy ..how is this usefull??</p><p>so forsaking the cure line i went down the smites because it sounded somewhat fun</p><p>i am considering going back to cures just for the extension to sanctuary, tho this is very situational and the original sanctuary is plenty sufficient for raiding.</p><p>i have been raiding with my templar for 2 yrs+ and altho i have several alts i goof off on i cant imagine raiding seriously on any other toon, after healing a raid any other is just mashing buttons.</p><p>Efaicia 70 Templar</p><p>Whitedawn 70 monk</p><p>Amilique 64 Dirge</p><p>Chaeylin 50 Fury</p>
Gagla
07-31-2007, 01:50 PM
<cite>Amilique wrote:</cite><blockquote><p>well he did ask for a raiding spec, my question is, why does a raiding templar need block adornments?</p><p>Efaicia 70 Templar</p></blockquote><p>Shield Ally.</p>
Kizee
07-31-2007, 01:50 PM
<cite>Amilique wrote:</cite><blockquote><p>needless to say this isnt the way it works, so not only do i use the group cure BEFORE the ae hits (expecting a reactive cure) so my timer is down, now i cant cure my group. the reactive cure does not cure the group only procs a small heal. Realy ..how is this usefull??</p><p>so forsaking the cure line i went down the smites because it sounded somewhat fun</p><p>Efaicia 70 Templar</p><p>Whitedawn 70 monk</p><p>Amilique 64 Dirge</p><p>Chaeylin 50 Fury</p></blockquote>Cure line is alot more useful than smite line since it compliments what we are.....healers....not dps.
<p>Well after reading this and eq2 flames i've recently switched to AGI/INT. Not sure how I like it yet ... i certainly miss seeing the regular big heal crits but will give it some time. Apparantly there is some avoidance calculator in ACT that i'm still figuring out how to use/interpret. I feel a bit wierd looking for AGI adornments/ gear on the broker heh. </p><p>I was originally maxed out in cures but changed it shortly after... just have the minimum to get Sanctuary. Not sure if other templars had this problem but in instances i was getting a lot of agro off the pull unless i cancled all the reactive cures between each fight.... OOB was a pain because of this. Got tired of clicking off the reactive cures. It seemed to me that the cure got much less agro with only 1-2 points rather than maxed out so after i respeced i didn't have to click em off. MAybe it was bugged early on and fixed now</p><p> I can see some rationale to having reactive cures in MT group. However, the blessings line is great imo so it's maxed out. Rarely have to cast a direct heal or more than one reactive/encounter in COV/ Unrest unless it's a name or we have adds. </p><p>Enoa</p><p>70 templar</p>
EQAditu
07-31-2007, 08:19 PM
As Kizee said, the cure reactive technically helps with healing. Though I'm still hesitant to say it's better than anything else. I look at the other Templar's healing breakdowns and see the usually dismal amount that Repelling Heal amounts to(1% or less). On the other hand, I can easily do 600-1000 dps while keeping up sufficient healing on trash -- something the other Templar claims she couldn't do if she tried. Even in zones I can't DPS much at all, I don't think Holy Smites is a waste to take. It's still awesome for soloing, and my reactive cures won't stack with other Templars/Wardens/Mystics. Not to mention that 50% power cost on nukes makes it actually viable on raids, so you don't find yourself low on power when you're not supposed to be. Alas, today I respec'ed to Compliances to see if the line is at all worth using after the changes. We'll see if I go back, as I'm sure I will miss Holy Smites. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Amilique
08-01-2007, 02:49 AM
<p>How is it a compliment if you've used the cure before the dot hits to get the heal but now you cant cure the dot?</p><p>sounds useless to me</p>
Amilique
08-01-2007, 02:52 AM
<cite>EQAditu wrote:</cite><blockquote>As Kizee said, the cure reactive technically helps with healing. Though I'm still hesitant to say it's better than anything else. I look at the other Templar's healing breakdowns and see the usually dismal amount that Repelling Heal amounts to(1% or less). On the other hand, I can easily do 600-1000 dps while keeping up sufficient healing on trash -- something the other Templar claims she couldn't do if she tried. Even in zones I can't DPS much at all, I don't think Holy Smites is a waste to take. It's still awesome for soloing, and my reactive cures won't stack with other Templars/Wardens/Mystics. Not to mention that 50% power cost on nukes makes it actually viable on raids, so you don't find yourself low on power when you're not supposed to be. Alas, today I respec'ed to Compliances to see if the line is at all worth using after the changes. We'll see if I go back, as I'm sure I will miss Holy Smites. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></blockquote><p> Well i respecced back to cures today and yes..i realy, realy have a hard time finding the extension to Sanctuary worth the uselessness of the rest of the line.</p><p>i think i will try Compliances as well, tho i will have to agree with you, i miss the smites line.</p>
Dekedar
08-05-2007, 03:14 PM
Please let us know how compliance is working out <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
EQAditu
08-07-2007, 08:48 PM
Overconfidence is about as hard to use as it was before. You cast it and hope the next attack doesn't flat out kill the person so that the effect will proc and deaggro the person. Soothe isn't a ton more usable than it once was. Before it was -2450 threat on the mob's target. Now it's effect description says that it reduces the threat of all your non-fighter allies by 950 or something. It works by placing an effect on the mob that casts a dethreat as a targeted AE. Sort of like Involuntary Restoration, except by the looks of the particle effects it seems incapable of affecting anything past the group it's targeted on. In most cases this will be the MT group, so you will only dethreat the non-tanks in that group. Otherwise you would have to wait until the mob strips to someone else to use Soothe, and then it will dethreat people who actually need it. Then it is less than 1k. It may have been better staying -2450 to one target, but mark it as never working on fighters. I may be wrong about the targeting, but that's what the particles indicate when Soothe is cast... only the MT group shows the effect.
Istaril
08-08-2007, 06:47 AM
I specc'd to Compliances as well, for a very short bout. I was most unsatisfied with Overconfidence - (especially with Magnetic Note and Thought Snap working far better for mem-wipes etc), and I'm no longer sure what's going on with Soothe - if anything. It certainly doesn't seem to affect people outside of the MT group (I can't get a mob back to the MT with soothe) - unless it has a tiny range, and if it works on the MT group at all, I haven't had a chance to really test - as it's rarely the MT group that's pulling aggro. Certainly hasn't been worth loosing smites over.
LowfyrWildforge
08-08-2007, 11:18 AM
If you dethreat the non-tanks in the MT group, aren't you also killing the aggro feeders' hate, too?
EQAditu
08-08-2007, 07:24 PM
Why would that be? It's a simple logic problem... a scout transfers hate it accumulates to the buffed target. The buff makes no mention that the hate the scout loses will be transfered to the buffed target as well. That would just be rather counterproductive. Based on the assumptions that hate decays over time, and that the buffs simply split/siphon hate generated, it's no problem. It's very unlikely that hate buffs are not a siphon effect or else when a hate transfer dies, other people would immediately get aggro over the tank... not just a few seconds later because they're not paying attention. The second variable as I mentioned is if hate loss transfers as well, which I cannot imagine in good faith the coders would do that.
Momolicio
08-09-2007, 05:21 PM
The largest problem with Overconfidance (OC) is with encounters. Let me explain how I found out. Single group xp'n. I was on my Coercer. Tank LD'd. we wait. Repop gets us, I mez, get a resist, templar his Overconfindance, I land mez. So 3 mobs mezd, I swap targets to check who is mezd etc and notice the Green OC on all 3. One mob opened with a trauma attack that bleeds. With the mobs mezd and OC'd a tick of the bleed goes off an OC is now gone from the mobs. What that says to me is in an encounter (such as Guards in TNT) where OC is used it is a crapshoot who it will trigger and an thus grant the desired effect. It does however work for single mob encounters just fine as the desired effect is focused. More importantly. The desired effect is better served with Enhanced Soothe. The only tradeoff being the 2 hate positions that, *COUGH*, should be working. OC's 240 hate deduction seems to be a bug to me as it is so so minor for a endline item with a long recast.
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