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View Full Version : Doublets, pantaloons, tri-corner hats and pointy-toed shoes...


Arinwulf
04-17-2007, 08:46 PM
<p>Since this game is inspired by things medieval, how about adding doublets with guild heraldry. Pantaloons and puffy shirts for those classes not needing armor along with tri-corner hats and pointy-toed shoes.   Along with that, how about pets that serve as human squires and packs of hunting dogs that you can buy.  Maybe add in falconry with the type of bird tied to your nobility title?    Also, how about adding in pack mules where you can store gear for trips?  This would be useful for classes that lack a lot of strength.   Another idea would be adding a new class  Jester/ entertainer where you practice juggling and playing period instruments.</p><p> Also how about adding a jail, a pillory and perhaps an executioners block somewhere in the big cities.   Show criminals getting their just desserts.    </p><p> You could even set it up that people from opposing cities can be captured and jailed pending execution. </p>

Forsaken1
04-17-2007, 11:59 PM
<cite>Arinwulf wrote:</cite><blockquote><p>Since this game is inspired by things medieval, how about adding doublets with guild heraldry. Pantaloons and puffy shirts for those classes not needing armor along with tri-corner hats and pointy-toed shoes.   Along with that, how about pets that serve as human squires and packs of hunting dogs that you can buy.  Maybe add in falconry with the type of bird tied to your nobility title?    Also, how about adding in pack mules where you can store gear for trips?  This would be useful for classes that lack a lot of strength.   Another idea would be adding a new class  Jester/ entertainer where you practice juggling and playing period instruments.</p><p> Also how about adding a jail, a pillory and perhaps an executioners block somewhere in the big cities.   Show criminals getting their just desserts.    </p><p> You could even set it up that people from opposing cities can be captured and jailed pending execution. </p></blockquote><p>I think your confusing 'medieval' with 'renaissance'. </p><p>I cannot, willnot, flatass refuse to wear pointy toe shoes with big gold buckles, pantaloons, puffy lacy shirts, and three corner hats...!</p><p>I do like the idea of an executioners block with possibly a stocks with a line of prisoners waiting to be beheaded....</p>

Marytaten
04-18-2007, 01:30 AM
<span style="color: #0066ff">"</span>I think your confusing 'medieval' with 'renaissance'. " <span style="color: #0000ff">That may be, but I think he makes a valid point at some of the things that we can see in game. The jail is a good one, and there is a jail in Wfp...underneath the Militia there is a jail w/ a couple of lousy froglocks. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> (can't help being evil) But that being public would be fun to see. Juggling would be a fun subclass lol...</span><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" />

Arinwulf
04-18-2007, 03:10 PM
<p>Another idea (which I shamelessly stole from DAoC) which would be primarily for the PVP servers, siege engines, catapults, scorpions, trebuchets. Maybe a battering ram, which would imply that players could not enter an enemy city by using the front gates unless a battering ram (or similiar) device was used successfully on the gates.  Make the PVP between the cities something exciting.</p><p> Also when enough enemy troops with siege engines control the gates to a city, then the city is considered under siege and if the siege lasts enough days, food will become non available and disease will spread. (like the plague a couple years back).   There does need to be a way for the defenders to defend the city's walls, either directly or indirectly.</p><p>A city overrun will have no services available until it is recaptured.  </p>

JamesRay
04-18-2007, 05:10 PM
<p>Yes, SOE could sponsor public executions of EULA violators right before banning their accounts.</p><p>"Zhizzixyfeg, you have been sentenced to perma-death as part of your violation of the terms of your end user license agreement.  Do you have any last words you'd like to say?"</p><p> "Yes... ...Tired of seeing game no end?! Happy life for coins and levels right away! Go to <a href="http://www.shamelessexploitation.com/" target="_blank" rel="nofollow">www.shamelessexploitation.com</a> and pormo coed 136832 is best dirscout!" </p>

BowB4Me
04-19-2007, 10:23 AM
<cite>Arinwulf wrote:</cite><blockquote><p>Since this game is inspired by things medieval, how about adding doublets with guild heraldry. Pantaloons and puffy shirts for those classes not needing armor along with tri-corner hats and pointy-toed shoes.   Along with that, how about pets that serve as human squires and packs of hunting dogs that you can buy.  Maybe add in falconry with the type of bird tied to your nobility title?    Also, how about adding in pack mules where you can store gear for trips?  This would be useful for classes that lack a lot of strength.   Another idea would be adding a new class  Jester/ entertainer where you practice juggling and playing period instruments.</p><p> Also how about adding a jail, a pillory and perhaps an executioners block somewhere in the big cities.   Show criminals getting their just desserts.    </p><p> You could even set it up that people from opposing cities can be captured and jailed pending execution. </p> Pleas find your local re-enactment society and ask them which of the above are authentic and which are not before blanketing them under 'mediaeval.  Even better get in touch with a group called Buckingham's Retinue (google should find them for you) and see what this actually means for the authentic 'look'.  Think the game is meant to be 'fantasy' rather than mediaeval and I think bringing in all this extra baggage will do very little except bog the servers down even more.  Sorry to be such a pain, although the idea of executing some toons really does have its appeal.  Now where did I put that falchion??? </blockquote>

Moongloom
04-19-2007, 10:29 AM
<cite>Arinwulf wrote:</cite><blockquote> Along with that, how about pets that serve as human squires and packs of hunting dogs that you can buy.  </blockquote>Actually, way back before some of the changes they made...SK's (and maybe pallies..I don't remember) had squire pets they could get at level 20ish I believe it was.

BowB4Me
04-19-2007, 10:31 AM
<cite>Arinwulf wrote:</cite><blockquote><p>Since this game is inspired by things medieval, how about adding doublets with guild heraldry. Pantaloons and puffy shirts for those classes not needing armor along with tri-corner hats and pointy-toed shoes.   Along with that, how about pets that serve as human squires and packs of hunting dogs that you can buy.  Maybe add in falconry with the type of bird tied to your nobility title?    Also, how about adding in pack mules where you can store gear for trips?  This would be useful for classes that lack a lot of strength.   Another idea would be adding a new class  Jester/ entertainer where you practice juggling and playing period instruments.</p><p> Also how about adding a jail, a pillory and perhaps an executioners block somewhere in the big cities.   Show criminals getting their just desserts.    </p><p> You could even set it up that people from opposing cities can be captured and jailed pending execution. </p></blockquote> Please find your local re-enactment society and ask them which of the above are authentic and which are not before blanketing them under 'mediaeval.  Even better get in touch with a group called "Buckingham's Retinue" (google should find them for you) and see what this actually means for the authentic 'look'.  Think the game is meant to be 'fantasy' rather than mediaeval and I think bringing in all this extra baggage will do very little except bog the servers down even more.  If you want mediaeval do you really want half a server dying from the Plague, or your toon contracting pustulant boils or another suitably authentic disfigurement, or do you just want the pretty stuff? Sorry to be such a pain, although the idea of executing some toons really does have its appeal.  Now where did I put that falchion???

Boadicca
04-19-2007, 10:55 AM
<cite>JamesRay wrote:</cite><blockquote><p>Yes, SOE could sponsor public executions of EULA violators right before banning their accounts.</p><p>"Zhizzixyfeg, you have been sentenced to perma-death as part of your violation of the terms of your end user license agreement.  Do you have any last words you'd like to say?"</p><p> "Yes... ...Tired of seeing game no end?! Happy life for coins and levels right away! Go to <a href="http://www.shamelessexploitation.com/" target="_blank" rel="nofollow">http://www.shamelessexploitation.com/</a> and pormo coed 136832 is best dirscout!" </p></blockquote> And 1 hour before the execution, there would be a server wide message go out announcing the public execution.  The GM presiding over the execution would dress as the exectioner, with a black hood and a huge axe.  The event would be held at the Arena, have it set up like the Coliseum.  And all the money that the Plat seller had made would be given to the crowd.

Mistletoes
04-19-2007, 01:05 PM
JamesRay wrote: <blockquote><p> "Yes... ...Tired of seeing game no end?! Happy life for coins and levels right away! Go to <a href="http://www.shamelessexploitation.com/" target="_blank" rel="nofollow">www.shamelessexploitation.com</a> and pormo coed 136832 is best dirscout!" </p></blockquote><p> That was pretty good... I'm still laughing.</p><p>I would love to see an execution. Heck, I'd just love to know that they happen, regardless of whether I could see them or not.</p>

mellowknees72
04-19-2007, 02:54 PM
I think "medieval" and "renaissance" are getting confused with FANTASY, which takes a lot of elements from various periods in history and then ideas from fiction, and then ideas that people just come up with and mooshes them all together to create what we see in game.

Arinwulf
04-20-2007, 02:40 PM
Pipes@Najena wrote: <blockquote>I think "medieval" and "renaissance" are getting confused with FANTASY, which takes a lot of elements from various periods in history and then ideas from fiction, and then ideas that people just come up with and mooshes them all together to create what we see in game. </blockquote><p> Thank you, that's exactly what I was referring to.   No offense to anyone from the S.C.A. </p><p> There is a lot that SOE could do to enrich the immersive element to this game.  I only listed a few things, but something should be done to help keep people subscribing.  I have a concern that with Vanguard (even with it's dubious model art) and LoTRO that EQ2 may find people leaving the game.   Its a small sample and too early to be certain, but since Vanguard released and even more since LoTRO went open beta, the server I am on seems less populated.</p><p> Time to, as the now trite saying suggests, kick it up a notch.</p>