PDA

View Full Version : A parting Assassins Parse Targets for return


TheRisingstorm
04-14-2007, 07:19 PM
Well I'm taking a 6 month break from EQ for a while. There isn't much more for me to aim for atm. I finally broke my personal target of 3k dps on a named in labs <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> (yeah I know it aint a long fight, but its a named all the same, can maintain 2-2.5k on fights up to 5min) I'm not quite fully fabled or mastered and only have 80AA. Show me your best Named parses that I should be aiming for on return. Heres the proof - was on that wimp in labs before Vyemm. <a href="http://img258.imageshack.us/my.php?image=parsetm4.gif" target="_blank" rel="nofollow"><img src="http://img258.imageshack....if" border="0"></a> Pest

grish
04-16-2007, 01:29 PM
Yeah, I dont think a 38 second fight which you prolly decapped on is hardly worth getting excited over. I do think showing the waxing the corsolander gave ya is pretty funny though.. not that I havent been there and done that, just nice to know we arent the only ones. btw.. 12/4/07?

TheRisingstorm
04-16-2007, 02:19 PM
<cite>grish wrote:</cite><blockquote>Yeah, I dont think a 38 second fight which you prolly decapped on is hardly worth getting excited over. <u>As I said, yeah its a short fight -  but a named all the same <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> . I just wanna know what's possible for when I return. Decap did about 20k iirc. </u> I do think showing the waxing the corsolander gave ya is pretty funny though.. not that I havent been there and done that, just nice to know we arent the only ones. <u>Hehe. Tbh I can't remember why either!</u> btw.. 12/4/07? <u>?</u> </blockquote> Its hard to find some longer fights where you don't get stunned ect. I just wana see what others can get <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

DiodeDnvr
04-28-2007, 12:26 AM
<cite>grish wrote:</cite><blockquote>btw.. 12/4/07? </blockquote><p>The DateTime format is DD/MM/YY. IIRC that's the format that mostly GB uses.</p><p>Moreso, who cares if it was a 38sec fight? When you think of how particular an assassin has to be with their CAs - position, crazed brigand/monk turning the mob, tank that can't pull, proc that breaks your stealth, etc -  it's always nice to see anything above 3K; Congrats Pest. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

seigwahrheit
04-30-2007, 10:02 AM
<p>nice.... dont think ive ever hit above 2k parse; but then again my role in raids tends to be more aggro control on mob distractions for the MT.. Always sit there in defensive for the extra AGI etc.</p><p>Nice to see what i may be capable of at some point; im wearing a full pvp suit and im working on fabling the rest of the jewellery... so in summary: yeh i think i suck at PvE</p>

grish
04-30-2007, 12:02 PM
I had 3.1k on the first DT named, but didnt save the parse. ACT crashed when saving.

Nivla
04-30-2007, 02:29 PM
Was gonna post the chart but don't know how.  I did the same amount of dmg as you at 118k dmg on the exact same mob the last time I was there but did EXT DPS 3804.42 because the duration of our encounter was 31 sec compared to your guilds 38 sec.  The amount I actually fought in the encounter was 23 sec compared to your 32 sec.  That's why it's kinda pointless to compare parses.

Jayad
04-30-2007, 03:21 PM
Would be a lot more interesting to see great zone parses. Single fights are pretty much meaningless.

Nivla
04-30-2007, 04:53 PM
For the zone it was 2113.49 Ext Dps that time.  I was in MT zerker group.  The zerk parsed second with 1463 Ext. Dps. For Labs tho we might not have full or optimum groups cause its a zone we only do occasional when theres nothing else to do. Full time that raid was in zone was 41:44.

Siclone
05-01-2007, 11:04 AM
<cite>Jayad wrote:</cite><blockquote>Would be a lot more interesting to see great zone parses. Single fights are pretty much meaningless.</blockquote><p>I think the opposite is true.  ZW is meaning less to me, due to deaths, afk or what ever, when you factor a few zeros in you dont get a good measure of how well you are doing.</p><p>I think comparing everyone on encounters where everyone is there and alive and a full out fight, is by far a better measure, then a total at the end.  Also, there are encounters that you dont do full out DPS that you have to use different tactics and so forth.  There are far to many Variables to make a ZW mean much to me.  </p>

Jayad
05-01-2007, 01:17 PM
Sorry, but I have to disagree. A single encounter is a completely useless measuring stick. What temp buffs are up? What spells/CAs are up? You can skew a single fight completely based on timing and luck. Zone-wide averages out everything. It's also a better reflection on how much you are helping the raid for the entire raid. Are people slacking, going AFK? It'll show up in their zone-wide parse. Saving all your big hits for a named, but making trash take forever? It'll show up on the zone parse. Stuff like manaburn, life burn, and even decap can also skew a single fight very badly.

Siclone
05-02-2007, 10:58 AM
<cite>Jayad wrote:</cite><blockquote>Sorry, but I have to disagree. A single encounter is a completely useless measuring stick. What temp buffs are up? What spells/CAs are up? You can skew a single fight completely based on timing and luck. Zone-wide averages out everything. It's also a better reflection on how much you are helping the raid for the entire raid. Are people slacking, going AFK? It'll show up in their zone-wide parse. Saving all your big hits for a named, but making trash take forever? It'll show up on the zone parse. Stuff like manaburn, life burn, and even decap can also skew a single fight very badly.</blockquote><p>yes I know what you mean, expect when you die 12 times a raid.  Then what does the ZW say? it just makes you look like you are [Removed for Content] DPS, even know the fights you dont die at, you are top of each fight.</p><p>what about fights that are not stright forward dps, named mobs with spell shiled ect? </p><p>if you eyeball the fights that go well, and are straight forward DPS, there are enough of them for sure, that you can get a good feel of who is doing what.  you dont need a "skewed" summory at the end to see who is doing what.  At the end of each fight you should be seeing a DPS parsed.  Just look at that to see who is doing what and who is afk.  </p>

grish
05-02-2007, 12:19 PM
Yeah, your reply is hard to read, but I pretty much disagree. YEah, each fight being parsed is a good indication of where you stand, but zonewide is still where its at. If you are dying maybe you should try different tactics. The zone is built around different encounters and tests your abilty to DPS around the situations. Take the guy that only takes 1 damage type at a time in labs, so if you cant do melee damage the entire fight should that fight not count because the mages did most all the damage? No, it means you increase your proc %, use poisons, and spam the hell out of your combat arts and do your best to get your procs going and keep your zonewide dps up. That mob even when it it magic only for 90% of the fight is easily able to be able to pull 2k parses. Zonewide shows how the entire raid did as a whole, not just on one encounter where you felt you shined good enough to top the parse. You also have to remember raiding isnt about being on top of the parse, its about working together as a team and meeting your goals and succeeding as a guild. Often times trying to hard to be on the top of the parse can cause unhealthy competition among the dps which can lead to wipes or whatever. But anyway, zonewide shows the big pictures, wipes, afks, everything. Except its zonewide except for one fight at a time, which in the end is meaningless. If you are gonna fight to be the best, be the best of the zone, not just one fight.

Lord Montague
05-02-2007, 12:33 PM
<cite>grish wrote:</cite><blockquote>You also have to remember raiding isnt about being on top of the parse, its about working together as a team and meeting your goals and succeeding as a guild. Often times trying to hard to be on the top of the parse can cause unhealthy competition among the dps which can lead to wipes or whatever. </blockquote><p> I couldn't have said it better myself.  Parses have their purpose - to provide information on what can be done to improve performance.  Sometimes you have to look at the details and sometimes you have to look at the big picture.  Making it into a contest is laughable and does nothing to instill teamwork and cooperation.</p>

-=Hoss=-
05-03-2007, 12:38 AM
<cite>Siclone wrote:</cite><blockquote><p>yes I know what you mean, expect when you die 12 times a raid.  Then what does the ZW say?  </p></blockquote> But, those fights do count.  If you die 12 times in a fight, and some fabled assassin gear drops, does your guild not allow you to roll on it?  Those parses are supposed to be a measure of how useful you are on a raid, (and since assassins aren't much of a utility class, the parse is a good indicator).  It sounds like you haven't yet learned the lesson that a dead assassin does no dps.  You need to take that into account and adjust your play accordingly.  -t