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View Full Version : using items


Gonzo550
04-13-2007, 03:30 AM
this may have been addressed but does anyone have a solution to using an item in the macro system and either equiping or unequiping it in the same macro? It really seems that if I have anything in the macro with the use ability I get conflicts such as "already casting" or item not equiped or such. As nice as this is to be able to use an item, there doesn't seem to be a way to make it stack. pretty lame IMO

azekah
04-13-2007, 03:21 PM
you: ha! Attack with sword mob: ha! attack with paw you: hold on, switching to staff mob: ok...cmon cmon... you: ah fudge, it's caught on my shirt mob: your so clumsy you: can, can you help me out with this? mob: sure...(walks around back) you: whhh...what was that? mob: licks lips and walks away... you: I can't fee...eee...eel...any...thin....gggg........(girgl e)...... <div align="right"> </div>

Gonzo550
04-13-2007, 05:49 PM
no idea what that means but my point is using items is useless. You only have a very few abilities that you can do with the macro like an emote or /say. You can't change the item out or equip something over it. You can't cast a spell so the only command I see available is /say. In game terms, that's not useful. If I want to equip and item, use it and unequip it, I had to make three hotkey buttons - now with the new system, I still use them. No improvement. The only thing I see as being positive about these changes is switching gear for effect/resists. at least you can now specify which gear to equip, provided your not in combat.