PDA

View Full Version : fury and wardern how are they different


Ziviel
04-11-2007, 12:22 AM
I know the fury class pretty well and was out on ogaming looking at the warden class spell list both of them seem "VERY" similar... what are the big differences between the two classes? Is one a better healer than the other? or a better DPS generator than the other? Does one have better utility? just trying to figure this out thanks for any insight here.

Galn
04-11-2007, 12:38 AM
<p>The main difference is in the primary heals, main group heal and some utility spells.</p><p> Biggest difference is the heals.. For example the Fury heal at lvl 43 heals for 314-384 and the Warden's heals for 236-288 + 39-48 over 5 tics. Instant healing as you can see is slightly higher, but long term the warden will come out with a large advantage in total healing. Not only with this small primary heal, but also with the larger heal. Fury heals for 572-700 andf Warden heals for 401-490 + 52-63 for 9 tics. Average hits per second for lesser heal is 58 for Fury and 80 for Warden. Larger heal is 63 to 83. Yes, the Wardens smaller primary heal heals for more than the Fury's large heal. Power is higher for Warden heals and the recast is slightly longer, but even so the Warden can heal more over the duration of the fight, Fury may be a little better for snap-heals though.</p><p>Heal over time is identical between the two classes, except Fury is a set amount and the Warden's is a variable amount averaging the same as the Fury heal.</p><p>Group heals are similar to the primary heals, Warden heals for a smaller amount plus a HoT that ends up being higher than the Fury heal.</p><p>Fury gets group invis, Warden gets Evac, Warden gets an AA that gives 45% speed SoW. One class has more DoT than Nukes and vice versa... </p><p>There are more differences but thats the major ones. I have a Warden alt FWIW.</p>

RpTheHotrod
04-11-2007, 02:59 AM
Wardens are also more defensive in their abilities, while furies are more offensive.

ZUES
04-11-2007, 03:32 AM
Ahkz@Butcherblock wrote: <blockquote><p>The main difference is in the primary heals, main group heal and some utility spells.</p><p> Biggest difference is the heals.. For example the Fury heal at lvl 43 heals for 314-384 and the Warden's heals for 236-288 + 39-48 over 5 tics. Instant healing as you can see is slightly higher, but long term the warden will come out with a large advantage in total healing. Not only with this small primary heal, but also with the larger heal. Fury heals for 572-700 andf Warden heals for 401-490 + 52-63 for 9 tics. Average hits per second for lesser heal is 58 for Fury and 80 for Warden. Larger heal is 63 to 83. Yes, the Wardens smaller primary heal heals for more than the Fury's large heal. Power is higher for Warden heals and the recast is slightly longer, but even so the Warden can heal more over the duration of the fight, Fury may be a little better for snap-heals though.</p><p>Heal over time is identical between the two classes, except Fury is a set amount and the Warden's is a variable amount averaging the same as the Fury heal.</p><p>Group heals are similar to the primary heals, Warden heals for a smaller amount plus a HoT that ends up being higher than the Fury heal.</p><p>Fury gets group invis, Warden gets Evac, <span style="color: #ff3300">Warden gets an AA that gives 45% speed SoW</span>. One class has more DoT than Nukes and vice versa... </p><p>There are more differences but thats the major ones. I have a Warden alt FWIW.</p></blockquote><p>Fury gets the same and more with in combat move speeds and pact of the cheetah (PoTC). With PoTC a fury can give group members an AE speed buff that's 100% with AA's and if the person has sow on them from the fury.</p><p>Ya they are very similar and the above posters did well in their explanations. I would add that a fury is highly sought after in raids for their buffs. With Vim and their other buffs a group can squeeze out another 100+ INT.</p><p>And yes a from what I've seen on parsers a fury can substantially out dps a warden. They have a couple DoT's but they kinda suck. They mainly rely on a couple nukes and one that hits a pretty hard heat based AE group encounter.</p><p>Both can charm pets with AA's and both can mezz adds in a tight spot. </p>

MullenSkywatcher
04-11-2007, 08:13 AM
The classes are very similar.  If you like to nuke, pick a fury.  If you like to melee, pick a warden (or Inquisitor/Shaman).  The dps put out by either is good only when compared to other healers, as other fighter/scout/mage classes will generally put out more.  Furies are currently more popular atm on most servers.  I'd pick a warden over a fury any day in PVP however.

Antryg Mistrose
04-11-2007, 11:29 AM
<cite>MullenSkywatcher wrote:</cite><blockquote>The classes are very similar.  If you like to nuke, pick a fury.  If you like to melee, pick a warden (or Inquisitor/Shaman).  The <b><span style="font-size: x-small">dps put out by either is good only when compared to other healers</span></b>, as other fighter/scout/mage classes will generally put out more.  Furies are currently more popular atm on most servers.  I'd pick a warden over a fury any day in PVP however. </blockquote>Reading this I had to smile.  I raid with a couple of furys who give the lie to that statement.

Chay
04-11-2007, 11:48 AM
In practice the balance at the moment favors the Fury. I play a Warden and wouldn't change her into a Fury for any reason. Do I wish she had some of the firepower of the Fury? Yes. Do I wish she had at least one large non HOT heal for spike damage? Yes. Do I wish she had a invis that let her move? Yes. Do I wish the balance was a little more ... balanced? Yes... But then again I wish she were called a Druid too.  <img src="/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" />

bubbaj6
04-11-2007, 01:01 PM
<cite>ZUES wrote:</cite><blockquote>Ahkz@Butcherblock wrote: <blockquote>Fury gets group invis, Warden gets Evac, <span style="color: #ff3300">Warden gets an AA that gives 45% speed SoW</span>. One class has more DoT than Nukes and vice versa... <p>There are more differences but thats the major ones. I have a Warden alt FWIW.</p></blockquote><p>Fury gets the same and more with in combat move speeds and pact of the cheetah (PoTC). With PoTC a fury can give group members an AE speed buff that's 100% with AA's and if the person has sow on them from the fury.. </p></blockquote> That's not entirely true. A) Our SoW is stuck at 20% regardless of AA. B) Our 35% in-combat speed buff is self-only C) PoTC won't boost the group to 100% even at M1, it'll boost to around 68% (can't remember exactly) and with the 35% we had originally, it caps 100% -- but the other members have to have their own speed buff as well. (like horsies)

bubbaj6
04-11-2007, 02:07 PM
<cite>Ziviel wrote:</cite><blockquote>both of them seem "VERY" similar... what are the big differences between the two classes? </blockquote> I'm sure you know this but, every class has a "twin" class, so to speak. They are very similar in nature. Monk - Bruiser Guardian - Berzerker Conjuror - Necromancer etc... They fall under Archetype, then Class, then Sub-class. Again, I'm sure you knew that, but you worded almost as if you were surprised that they were alike.

Lulian
04-11-2007, 03:46 PM
<blockquote><cite>MullenSkywatcher wrote:</cite><blockquote>The <span style="font-size: x-small">dps put out by either is good only when compared to other healers</span>, as other fighter/scout/mage classes will generally put out more.  </blockquote></blockquote><p> I wouldn't entirely agree with that statement.  Often times the player is just important as the class when it comes to dps output.  I can out do most classes if the player isn't on the ball.  A slacker predator/sorcerer will probably still out dps me but not by much.  Any other class that has a player not playing well I can out dps.  That is without energy vortex...  you fire that baby up and watch the damage fly.</p><p><a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=193123106" target="_blank" rel="nofollow">Alecia</a></p>

Ziviel
04-12-2007, 01:02 AM
good information, was very interested in what really makes these two classes, different. Overall they do seem very similar.

tass
04-12-2007, 03:18 AM
I dont care what anyone says. Nearly every fury ive ever run into sucks at healing. Oh They can heal its what the dam spells are there for but they suck. My dam hydromancer pet can do a better job of healing then most of the furies ive grped with. The main differance between the 2 is with a warden you can count on staying alive, with a fury u have to yell at his dumb [Removed for Content] to stop dpsing and heal. Now this isnt applied to all furies just most of the entire population.

Raidi Sovin'faile
04-12-2007, 04:20 AM
<p>That would be due to the fact that they've soloed by burning down mobs and nuking like crazy.</p><p> When I play my Fury alt, soloing I rarely end up having to heal myself.. I'll toss on a regen for power efficient healing once in a while, but then I nuke-nuke-nuke.</p><p>However, when I am healing a group, especially solo healing, I will start off with ignore my nukes altogether (except maybe the quick casting debuff one), and focus on debuffs and heals.</p><p>If I find that I have a lot of time in between heals... I will start to toss in a nuke or two. With AA's, the nukes aren't nearly as long to cast.. and I still have time to react. So it's not the end of the world for me to nuke in solo healing.</p><p> When I've had to (and I HAVE had to), I can lay down some strong healing. I tried doing solo Harclave on a harder difficulty once... and found that when I grabbed three encounters by accident, I had to learn how to heal myself as quickly and as fully as possible. I survived because of the Damage Shield buffs killing off the enemies... but it taught me how to lay down as much healing as possible with all 3 singel target heals, and both group heals being fully used in sequence.</p><p>A Fury can keep up with most heals when needed, if they know what they are doing. But they are definately more offense based. Where Wardens get cures and pets that heal the group even more... we get more DPS spells, lol. So yeah.. Wardens can equate to about a Fury and a half in healing power... but only a portion of a Fury in DPS.</p><p>Warden DPS AA's weren't done very well.. they should have done more damage or had some extra ticks or something compared to the spell versions. Furies definately came out ahead in AA's.</p>

Leemeg
04-12-2007, 01:58 PM
They are a bit equal, but still some differences, as many alrady mentioned. The best description of the difference is that Fury is a offensive class while a Warden is a defensive. <u><b>Buffs:</b></u> <i>Single target:</i> Warden buffs Wis, which gives better resists and higher power pool for priests. Fury buffs Int, which gives higher damage on the damage spells <i>Group:</i> Warden gets a group buff that buffs wisdom and agility (which I considering as defensive) Fury gets a group buff that buffs int and wisdom (but of both, but still int which is a offensive stat) <i>Self buff:</i> Warden gets a selff buff that buffs mit and agility, and the mitigation buff combined with Warden AA skill will easly put them between Chain and Plate when it comes to Mitigation. Fury gets buff to stamina and agility. Both gets resistance and some health buffs for the group. <u><b>Specialised spells:</b></u> If you look at the more specialised spell they gets, there is also the same differences: Warden gets Spores, which is a "free" passive heal (proc). If you parse this, it will heal between 5-15% of the warden's total heals (5% in fights with much healing, and 15% with fights that required less active healing). Fury gets (fae Fire?) which is group short time proc, which proc heat damage at melee attacks. Warden gets a healing tree that heals the group members close to that tree (nice heal over time) Fury gets ring of fire(?) that do a aoe damage to any enemies within a radius around the point where you casted it. Warden gets Dustsorm/Sandstorm that that knocks back everyone that tries to hit any group members with melee attacks. This buff also defense skills abit. Not sure what Furies gets comparable to this. In general, as someone stated, Fury gets Pact of cheetah which gives a nice short time buff to running speed, and group invis skills. The warden gets evac. <u><b>Damage:</b></u> In the damage skills, the fury gets some nice nukes and good dot's, while the warden gets more direct damage. In total, fury gets more damage spells, which will lead them to have higher dps, but warden has access to more healing (See above). I find the damage done by warden decent to good, while fury from good to "too much" <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. What's best? That depend only on each players preferences. In normal/decent groups (with all average+ players) healing isn't a problem, so more dps may be preferable. But, when things start to go bad, or some hard encounters that requires _much_ healing, I would choose the Warden each time. No doubt. Warden has also the option to go melee, which is postive if you like a melee/healing class. The backdraw with this is that it requires str/wis equipment (not that easy to get hold on) and high Achivement points to pull this off succsefully. <u><b>Healing:</b></u> Ahkz, that was a nice comparision of the healing abilities. Just have to add that you haven't taken critical heals into consideration when comparing the the min/max on warden's HoT's  compared to the fixed number to Furies. When critical heals occur, it will heal for minimum the max stat of that heal, which will result in a overall higher heal for the warden, if you got heal critical above 0%. My level 70 warden gets about 20% heal crits self buffed (parsed), and I'm not maxed out <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Ziviel
04-12-2007, 04:40 PM
great information, the classes are a LOT clearer to me now. Thanks for the insights

mellowknees72
04-12-2007, 06:50 PM
<cite>RpTheHotrod wrote:</cite><blockquote>Wardens are also more defensive in their abilities, while furies are more offensive.</blockquote> My fury eats a lot of beans, so she's extra-offensive.