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View Full Version : Predator AA-- STR vs INT (The final word) Raiding only!!


nirav21
04-11-2007, 12:07 AM
<p>I think this is very important issue which has been disscussed many times before, but i want a seprate thread because in other threads people focus on other topics also and this topic gets jumbled up.</p><p>From my experience i have tried both Int and Str.</p><p>I use bazkull bow and GM poisons. </p><p>Overall i find that i do lot better with str. I can get HOS zone wide parse of about 1800 without breaking as sweat and 2000 if i try more. I am thinking maybe because my playstyle is sweetspot with also using melee attacks. </p><p>With int yea i can get high parse on few fights but i can only get zone wide of about 1600. </p><p>All my spells are Adept 3 or master 1. </p><p>I have full pvp gear set which is right near EOF fabled set lvl. </p><p>My jewlry is all of EOF collection and the ring of renektentinar. </p><p>I use admantine dragon fang and pvp sword with has about 350 proc on melee hit.</p><p>Now at this point i am thinking that inorder for int to outparse str i need to have more proc gear... but i dunt know what else is out there. </p><p>Pls share your views, but only if you parse higher than 1600 zonewide, because i know i can get atleast that much with either line.  </p>

Mono
04-11-2007, 12:41 AM
<p>Well the reason i choose INT over str was simple in most raids my str is near capped.. simply because of group setup and the fact i can use a str potion as well. If u ever look at parse Grandmasters caustic poison crits well with higher int and the fact the int line has crits for poison not to mention intoxication which couples with mortal reminder can help your dps..</p><p> I don't really regard the end line of str very useful tbh the reuse time on sniper shot isn't really going to make a massive impact on your dps.</p><p> Also i use the qeynos kiji thats the one handed claymore weapon and quite often with nice int see proc's over 1k in divine damage. SO for me int line was the best option i can parse well and also with new EH poisons can see crits of close to 2k with those poisons especially with the Illusionist int buff. However talking about aa's i'd rather personally auto attack than melee i do melee between sometimes and if my timing is spot on or if i'm in a sweet spot but i tend to go auto and prefer more crits per hit from poisons. Not to mention the hugely over powered best ranged proc item in the qeynos claymore kiji.</p><p>SO int and Agi are the only two options for me the EOF aa's are sweeter / better thought out and i'm quite happy with them.</p>

jimbrit
04-11-2007, 10:02 AM
<p>/agree with Mono </p><p>Tried both builds  and Int line is definitely better for me</p>

Serventof Wrath
04-11-2007, 10:42 AM
<p>I've tried both STR/AGI and AGI/INT.</p><p> I've been slacking and have not finished Claymore but once I do (just need to kill Tarinax been moving and missing DT raids) I'm switching to AGI/INT for good.</p><p>In my non scientific hey lets try this and see what happens kinda way I found that with my current set up of not alot of proc gear and using dw weapons the STR/AGI line worked best.  However if I loaded up on proc gear and buffs the AGI/INT worked best.  So once I finish Claymore and get my Kilij then AGI/INT will be my choice hands down until then i'm going with STR/AGI.</p>

nirav21
04-11-2007, 06:46 PM
What about if ur raid is pulling mobs fast. So let say they pull a grp of 3 epics every 2 min. Now not having ROA up in this situations hurts bigtime...

Safana.
04-11-2007, 09:29 PM
Spell Crit Chance affects poison (>10% of rangers dps), claymore kilij proc (~5% of rangers dps; if you have one) and all other procs (such as the vampire proc of the quested jewelery set). That outparses anything else.

runmdown
04-12-2007, 01:20 AM
<p>hello all.....am new to this Forum so scuse the n00bness.However, i love my Ranger alot, and have gotten pretty good with him on raids. Guildie help ftw!! but i thought i would share some input if i may. i have tried both Str//Agi and Agi//Int. I have to say for raw dps  Agi//Int Rocks! I wouldnt have believed it until an Ex-Ranger gave me some pointers but [Removed for Content] if he wasnt right.While i can parse well above 2k in raid i find i have probs Maintaining consistent dps ,granted i know alot of it has to do with buffs being down <F.A for example which of course is my main one>and a few of my starter combo C.A's.But i hear and have seen a few parses with a ranger doing pretty consistent dps.I am begining to feel as if a Rangers dps is a Game of luck! Quick example.....in raid mob is postioned,First i smack Mortal Reminder get a dot going start my dps on parse:not big enough to grab agro, at that range i smack Focus Aim , Devitalize Arrow , Triple Volley , Amazing Shot and the Hate Gain one forget the darn name. But i do throw in a pause between every two Ca's cast for my auto attack <using Sarnak Bow at time> most of those ca's have a one min timer now or less thanks to AA lines so they pop bac up with Focus Aim and then roll thru some melee to keep dps flowing till my main Ca's pop bac up.Granted if a big encounter is attacked i might mix up an AE<Rain of Arrows>Different mobs different sequence but along those lines.now to the point =). on one parse with all attacks and buffs up i can parse really good well over 2k usually i see some nice crits,i mean the kind where i am going omg i dont want agro:hand near my dehates!Other parses i dont see as many crits my dps is lower,it leaves me Bewildered sometimes.Any pointers to that would be nice. I have found with my setup a good raid force<group wise> i have been staying in top 5 on zone parse not bad but i want better.......Recently our Guild looted the reciepe for the Ridgid Bow omg!!.That thing is Nasty....That Bow has shot my dps all but sky high. I just need to work on my timing for my auto attack which with my haste the Actual delay is 5.4,so gonna have to play with that.    </p><p> Any and all Feed back welcomed<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

hieronym
04-12-2007, 08:03 AM
<p>i tried all the combos and the only one I found to work well for me was str/agi. I found the extra dps and lower reuse timer on rain of arrows was a great plus and added a lot to the parse. If you use double attack on your ranger tree hitting mutiple mobs with a 6k hit then having it doubled up...well you dont need to do the math to know this is going to be a lot higher dps than your caustic poison hitting for 100 more...</p><p>I guess you have to look at how your raid does. If its a high dps raid force then you will blast through trash groups quickly then having rain of arrows on a much shorter reuse timer and increased dps will make up a big chunk of your overall zone wide parse. </p><p>Only time i found int line slightly better was for them long named fights but the dps was only slightly better.</p>

TemerNeziel
04-12-2007, 02:27 PM
<cite>hieronymus wrote:</cite><blockquote><p>i tried all the combos and the only one I found to work well for me was str/agi. I found the extra dps and lower reuse timer on rain of arrows was a great plus and added a lot to the parse. If you use double attack on your ranger tree hitting mutiple mobs with a 6k hit then having it doubled up...well you dont need to do the math to know this is going to be a lot higher dps than your caustic poison hitting for 100 more...</p><p>I guess you have to look at how your raid does. If its a high dps raid force then you will blast through trash groups quickly then having rain of arrows on a much shorter reuse timer and increased dps will make up a big chunk of your overall zone wide parse. </p><p>Only time i found int line slightly better was for them long named fights but the dps was only slightly better.</p></blockquote><p>Since when has double arrow effected CAs? It's only meant to affect autoattacks...</p><p> On topic I have used agi/int since I first got the points and never thought about it twice, it clearly provides me with the greatest dps increase. increasing the damage of 2 CAs seems like a waste when procs trigger so often off of ranged attacks. </p>

snowbrdr093
04-12-2007, 03:01 PM
Ummm... double arrow does not work on combat arts, just auto attack. Also, if you are playing your class to it's potential there is no way that st/agi will out dps agi/int. Since you shouldn't ever be meleeing aside from CAs the benefit from melee crits is pretty low when compared to spell crits. Also, having a ~60% (with bard) to crit on intox is way more valuable than a reduction in recast on 2 CAs. It really isn't possible for you to do more dps with str/agi unless you don't use poisons or something. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

LoreLady
04-12-2007, 07:46 PM
There will never be a "final word"- thats what makes this so fun ^_^

TerriBlades
04-12-2007, 09:14 PM
<p>I gotta agree with Rhaz here. This shouldnt even be a contest. At 52% spell crits, I cant see how losing 1m off Rain of Arrows and 5m off Snipers (which will always suck for DPS) is going to make up for that using just GM Caustics. However, if you factor in things like Ember Seed, Poisons Seeds of the Tender and other procs... theres no way the Str line can compare to that.</p><p>Perfect example of this would be, while fighting the Herald of Wuoshi this past weekend, my Poison Seeds of the Tender proc'd 22 times (I want to say this was a 2m(ish) fight, but I cant quite remember) Thats right 22 times, the only reason I know this is there is a topic on another forum where this poison can be resisted. So I looked up a named fight I know I had used them on. 2 of those procs were resisted. I had 1 proc for 1550(ish), 2-3 for 1600(ish), 2-3 for 2200, and the rest for 2021. It read to proc around 1K, but I never saw it proc that low. </p><p>Just that proc alone would be enough to equal, or out do the extra damage you'll get with a shorter recast on Rain of Arrows.</p>

Giland
04-13-2007, 01:45 PM
So going down the nightshade line, do you also take the poison line in the EOF AAs ?

Kala Asuras
04-13-2007, 02:44 PM
Regardless of your taking AGI/STR or AGI/INT you will really want to put 5 points into the enhance Caustic.

hieronym
04-14-2007, 08:53 AM
<p>my apologies, havent played my ranger properly for a while and though double shot worked off CA's. Checked it last night and felt a bit silly <img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" /> I still prefer the str/agi line but I guess it all depends what raid set up you have and the what other classes you have in the same group that will increase your procs/poison and crit changes.</p>

runmdown
04-14-2007, 09:23 AM
<p>Go AGI//INT for pure Hanging beside Necro's, Assassins and yea even Swashy's//Brigs!! </p>

Walford
04-15-2007, 06:28 AM
<p>While we are talking about parses...</p><p>Does anyone have any thoughts or feelings on Poison Combination (INT AA Line debuff), and how long a fight should be before it actually becomes worth using.</p><p>Which of our poisons, procs (like poison based adornments or rankutara's fang), or dots will it efffect?  Am I correct in assuming it has no effect on debuffing poison lines?</p><p>I am just asking because I am not observing much to give any great faith in using it (though I certainly do - and I think it is a good ability in principle),  just not wanting to drag down my DPS... <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Back to th e topic... I have been meaning to respec to the STR (merely to compare), but I must honestly say that I haven't yet.  My ranger has leaned toward INT for a long time.   I even wear bits of melodic xegonite with my Vigilant BP in Deathtoll... so I am addicted... hopelessly.   I have been raid buffed for close to 700 in both STR and INT before.  </p><p>I'll let you know if i ever do get around to trying the STR line.</p><p>Go, go rangers!</p><p>Canul</p>

Safana.
04-15-2007, 08:31 AM
It's usually the job of the assassin to use poison combination. It affects all poison damage, i.e. our dmg poison, procs that do poison damage and all poison based spells.