View Full Version : Agi/Str/Sta/Wis/Int
Danzriel
04-10-2007, 11:08 AM
I'm a monk, so how do the basic stats apply? I would think that agility, strength and stamina are most important so how come in the achievement line there paths with wisdom and intelligence? If you have increased wisdom, how does that help a monk other than getting those goodie achievement spells? What about intelligence? Someone told me intelligence gives more power to the power bar, but a wizard told me that it's wisdom that gives more power to the power bar. I assume that stamina gives more to the health bar. I don't get it. Help please. Is there any good reason for a monk to go down wisdom or intelligence line or is the stamina/strength/agility lines the only achievement trees that make sense?
Rokaab
04-10-2007, 12:03 PM
<p>Basically for monks:</p><ul><li>Str=power pool + more strength = more damage from your Combat arts </li><li>Sta=more hps</li><li>Agi=better avoidance</li><li>Wis=better resists</li><li>Int=dunno what this does for monks if anything</li></ul><p>I suspect the reason you'd go down either of the wis/int lines would be to get the skills they provide (better wis is also always useful for the resists though). So no, theres no need to restrict yourself to the str,sta and agi lines.</p><p>Everyone has 5 paths of aa lines, one for each of the stats (talking about the KoS AA's here rather than the EoF ones)</p><p>Note: Int gives more power for mages, bards and possibly paladins(not sure about pallys). Wis gives more power for healers + SK's (I think), different classes use differing stats for power. For you as a monk, its Str.</p>
Wrapye
04-10-2007, 12:27 PM
<cite>Rokaab wrote:</cite><blockquote><p>Note: Int gives more power for mages, bards and possibly paladins(not sure about pallys). Wis gives more power for healers + SK's (I think), different classes use differing stats for power. For you as a monk, its Str.</p></blockquote> Other way around for the crusaders. It's Int for SKs, Wis for Pallys. To the OP, while Int itself won't give you much in the way of a benefit, the Int line for monks will, as it has boosts to the chance to get a critical hit. The class AA lines seems to have themes. Int seems to deal with modifying criticals, Agi with speed of one sort or another, etc. regardless of what stat is important to a class.
<p>I suggest you <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=350525" target="_blank" rel="nofollow">read this guide</a> which should give you a better understanding of what all the stats do.</p><p>Yes, INT is basically useless for a monk and WIS doesn't do a huge amount either, especially at lower levels. The monks/bruisers I know try to keep their AGI/STR/STA about similar numbers when possible. Extra STR would certainly never be a bad thing as it gives you both more power, and makes you do more damage. </p>
ThE_GuN
04-10-2007, 10:07 PM
<p>Depending on what you wish to do with your monk here is my advice when it comes to stats (note, you do NOT in my opinion spend AA's to increase a stat, you have your equipment for this, only use 4 points in the stat AA to get to the lower and more usefull skills):</p><p> Sta/Agi/Str for a tanking monk, however, your mitigation will also be something you should consider when choosing your armor, as well as any +defence or similar atributes on items.</p><p> Str/Sta/Wis for pure dps/raiding monks, as you want to do as much damage as you can and also want to survive those nasty AoE's that a few raid mobs have. You should look for items with melee crits, and dps (the imbued str ring is a great ring for dps monks), and to a lesser extent +crushing or +piercing items depending on your weapon of choice, but you will most likely be in offensive stance, so I wouldnt say it was key in choosing your gear.</p><p> If you ask me, before you get to the end game tho, add any stats on the items you find (except int) together, and if its higher than whatever you have equiped already (also do this for any health/power on them) then its most likely an upgrade for you <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Danzriel
04-10-2007, 10:13 PM
<p>Thanks for the info! I actually have gone down the Int line (eagle) with the monk for the crits, and since I AM hitting crits an awful lot, I think I'll keep that line and build my AGI/STR with the gear and then STA. I see an awful lot of Monkey and Tiger monks, but I really like my fist weapons, I've got gleaming strike on then too and I'm doing incredible damabe with the crits. I'm assuming if I keep my STR pumped up with gear it adds to those crits.</p><p>Especially appreciate the link, Didi! Thanks again! </p>
ThE_GuN
04-10-2007, 10:25 PM
<p>One quick note, if you ever decide to go down the agi line the damage increasing ability there is shorter recast times, this will allow you to use your combat arts more often, but you also have to keep in mind that you will run out of power alot faster. I had this on my monk and found I was running out of power and then the faster recast ability I got from the agi line was wasted, while from other lines (like melee crits) you still have this beinifit when your out / low on power, and as a monk you KNOW you'll run low on power often.</p><p>If you want more spesific tips on AA lines and what to choose, I'd suggest looking into the monk class forums on these boards, as people often discuss spesific builds there. But keep in mind, it all comes down to personal preferance, so there's not realy any wrong choices, its just your choice <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</p>
Danzriel
04-11-2007, 11:19 AM
Biran@Splitpaw wrote: <blockquote><p>One quick note, if you ever decide to go down the agi line the damage increasing ability there is shorter recast times, this will allow you to use your combat arts more often, but you also have to keep in mind that you will run out of power alot faster. I had this on my monk and found I was running out of power and then the faster recast ability I got from the agi line was wasted, while from other lines (like melee crits) you still have this beinifit when your out / low on power, and as a monk you KNOW you'll run low on power often.</p><p>If you want more spesific tips on AA lines and what to choose, I'd suggest looking into the monk class forums on these boards, as people often discuss spesific builds there. But keep in mind, it all comes down to personal preferance, so there's not realy any wrong choices, its just your choice <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</p></blockquote><p> Exactly why I decided against the monkey line. My build for a rogue on WoW was combat because I like to be making white damage, not just equip/spells. The intelligence line here in EQ2 bumps the crit ratio and that ratio is still working even when I'm out of power...so "white damage" even when I got nothing left on the hotbar and an empty power bar. On the other hand, didn't know if intelligence would cripple me elsewhere when I should be putting the AA into something else. Glad my choice is actually viable.</p><p> I'm not playing a tank or raid monk perse, rather a solo monk. I knew the choices were going to be dependent on what style, everyone chooses something different to go with their own style, but since I didn't know what those choices really were, I didn't know what to pick. This info has helped me a lot towards a decision. What I was being told in-game just was kinda iffy, I thought. And besides I really like those dual hand weapons better than the dual or 2h staffs, or using just fists. I like those Gleaming Strike Pastry Cutters! </p>
<p>Oh, I just noticed you're a deFafnyr - didn't spot the name before. There's a blast from the past. Glad to see you're still around and enjoying Norrath! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>/wave</p>
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