View Full Version : I can't desided between a Warden or Inquisitor help plz...
WhyteWolf
04-06-2007, 05:34 AM
Well the title says it all I need help desiding between the two( or maybe a fury). My favorite classes tend to be healer /dmg types, having played a heretic, friar in DAoC and a Druid, shammy in WoW. Anyway I am playing on the Naga, I am new and not in a guild so i will most likly be running solo, grping when i can and i was wondering which is better for soloing/grping is which more mana efficient for healing /dps. I was looking at the spell list and saw that the warden's spells do roughly twice as much as Inqs but that Inqs have a debuff on theirs so which hits harder? WHich is better at melee dmg? ALso playing on a pvp server i am assuming that most of the population will be rogues and so i will be getting ganked alot which of the two can stand up tot eh initial assult better? Are Inqs able to pvp heal it seems that most of their heals have slow cast times making it easier to be interupted? Having played mostly healer/mage in all the MMO's i ahve played i am well aware that resists in pvp can be crippling how prevelent are they in this game and should i jsut roll a melee class <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />? ANy help is greatly appreciated and thanks in advance. P.S. this community looks awsome i ahve spent a few days reading everything i can and havent seen on L2P noob or QQ post like a certain other games community. Oh ya and how frustrating are the lower lvls interms of ganking/ zerging etc. oh and sorry for the grammer its nearly 5 am and i can';t see straight
Nemoscat
04-06-2007, 01:25 PM
" Are Inqs able to pvp heal it seems that most of their heals have slow cast times making it easier to be interupted?" As Inq you can cast reactives on your self (and others in group) that are fast-ish to cast and will heal per hit. Also there is, in all tiers a faster smaller heal and a longer larger heal. If the reactive isn't enough I supplant with the fast small heal, saving the larger slow one for once my opponent is dead. What I usually to is starting with a reactive on my self and turning on mele while starting to debuff the opponent.Then intermix recast of the reactive as it wears down while maintaining debuffs and reactive damage and dot. all this while letting mele doing damage with an occasional smite or other damage to speed up the kill if the debuffing/reactive seem to hold up. I used to do this from the beginning and it works better now with 100% critical in my AA and a good hammer ;^)
baguetteovenfresh
04-06-2007, 01:28 PM
you can take spell haste AA in the kos int line. i dont know how great it is for pvp but it also has spell criticals and a group recharge/recovery buff (helps with those CA's too i presume <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
T'Pol
04-06-2007, 01:31 PM
Take both <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> My main is a warden and alt is an inq,both are much fun to play <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Erronn
04-06-2007, 06:36 PM
<p>I can't speak for wardens, as I have never played one, but I have played an inquisitor since day one of eq2, including on a pvp server. I'm having a little more trouble up in T5, but in T2 and T3 inquisitors own most melees, especially scouts! Our key to these is at 18 we get our first in the <a href="http://www.mfia-eng.com/images/devotee's_repentance_ad3.jpg" target="_blank" rel="nofollow">Devotee's Repentence</a> line - which is a "reverse damage shield" that you place on the enemy, and causes him damage and stuns when he uses a combat art. I've linked the level 18 adept 3 for you so you can see what is does. The enemy literally CA's himself to death, similar to other damage shields or reverse damage shields.</p><p>Up in T5 the scouts really can dish out the damage and interrupts/stuns, so I find myself mainly healing to stay alive, with rarely a chance to throw out any damage. If I can at least land the devotee line, the auto-stun helps to allow me to catch up healing and maybe even throw a dot on.</p><p>Good luck either way!</p><p>Erronn</p>
StBBadBoy
04-07-2007, 08:18 PM
Lemon@Innovation wrote: <blockquote>Take both <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> My main is a warden and alt is an inq,both are much fun to play <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </blockquote> Wow and here I thought I was the ONLY person in EQ2 with the same situation but instead of my warden being my main, my Inquisitor is now my main. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Rufio
04-15-2007, 10:05 PM
<p>As for the lower lvl ganking and zerging, zerging is kinda hard to do now that the immunities are in place around the respawn tents/ camps etc. However ganking is at its prime from lvls 10 to mid 30`s. Just from personal experience of ganking healers, I would go the inq over the warden just because he has more mitigation and would survive my initial assassin blade better. </p><p>If in good armour you would probably come out with 1/4 health depending on the lvl differences, now if you can manage to ward yourself up in the 2 seconds between my frontal root that does the finishing 700^900 dmg then you have a chance at surviving. Providing you get yourself fully healed using emergency skills and have another dmg/ tank class with you.</p><p>But I guarantee you will have tons of fun against scouts, not everyone will knock you around like me, and if he is lacking in armour just play the waiting game, and wait till he is drained of power. I am not very well versed in inq tactics but I have been on the receiving end and when they are teamed with a meatshield like a tank that keeps me taunted off the healer, then it is a really hard battle even in twinked out gear.</p>
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