View Full Version : Illusionist vs. Coercer.
roces9
04-04-2007, 03:58 PM
<p>Hi. I'm a Troubador and I'm sick of not being able to crowd control. </p><p>That being said I want to try an Chanter because you guys bring alot of support to a group and that sounds more fun than what my Troubador can do. But when I went to the Coercer FAQ for whatever reasons I couldn't open the Ill vs Coercer links and didn't find anything that helpful on the last few pages of the Ill or Coercer boards. So could you guys just break down the differences between the Enchanters for me? I posted this on the Coercer forum aswell and just want to get a balanced view on things. Thanks.</p>
Antryg Mistrose
04-05-2007, 12:27 PM
<cite>roces9 wrote:</cite><blockquote><p>Hi. I'm a Troubador and I'm sick of not being able to crowd control. </p><p>That being said I want to try an Chanter because you guys bring alot of support to a group and that sounds more fun than what my Troubador can do. But when I went to the Coercer FAQ for whatever reasons I couldn't open the Ill vs Coercer links and didn't find anything that helpful on the last few pages of the Ill or Coercer boards. So could you guys just break down the differences between the Enchanters for me? I posted this on the Coercer forum aswell and just want to get a balanced view on things. Thanks.</p></blockquote> There must be a zillion old threads. nvm. current state as I see it: <ul><li>Illusionist DPS > Coercer</li><li>One extra mezz (so slightly better crowd control)</li><li>Coercer does have a Looooooong duration charm (well if mastered anyway) - depending how much you like the crappy Troub one, that might decide you. It takes 3 conc slots though. Given the right pet, it can be outstanding dps</li><li>Coercers die more often - see pet <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></li><li>Coercers have a memwipe (then again so do Tinkers). </li><li>Illusionists seem to win in EoF AAs - Illusory Arm (25% double attack for a groupmate) and Time Compression are very sought after buffs</li><li>Coercer's have the hate buff, illusionists do not, so its the coercer that is likely to be stuck in the MT group on raids </li><li>An Illusionist brings far more to a small group than a troub (than a large one too if there aren't any mages). Can't comment personally on Coercers in that case</li><li>An illusionist to get good DPS mashes buttons faster than a one-armed paper hanger. Definetetly not and /af /afk buff bot (not that I'm bitter or anything about the half-baked troub class). </li></ul>
Cohann
04-05-2007, 01:15 PM
Antryg Mistrose wrote: <blockquote><cite>roces9 wrote:</cite><blockquote><p>Hi. I'm a Troubador and I'm sick of not being able to crowd control. </p><p>That being said I want to try an Chanter because you guys bring alot of support to a group and that sounds more fun than what my Troubador can do. But when I went to the Coercer FAQ for whatever reasons I couldn't open the Ill vs Coercer links and didn't find anything that helpful on the last few pages of the Ill or Coercer boards. So could you guys just break down the differences between the Enchanters for me? I posted this on the Coercer forum aswell and just want to get a balanced view on things. Thanks.</p></blockquote> There must be a zillion old threads. nvm. current state as I see it: <ul><li>Illusionist DPS > Coercer</li><li>One extra mezz (so slightly better crowd control)</li><li>Coercer does have a Looooooong duration charm (well if mastered anyway) - depending how much you like the crappy Troub one, that might decide you. It takes 3 conc slots though. Given the right pet, it can be outstanding dps</li><li>Coercers die more often - see pet <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></li><li>Coercers have a memwipe (then again so do Tinkers). </li><li>Illusionists seem to win in EoF AAs - Illusory Arm (25% double attack for a groupmate) and Time Compression are very sought after buffs</li><li>Coercer's have the hate buff, illusionists do not, so its the coercer that is likely to be stuck in the MT group on raids </li><li>An Illusionist brings far more to a small group than a troub (than a large one too if there aren't any mages). Can't comment personally on Coercers in that case</li><li>An illusionist to get good DPS mashes buttons faster than a one-armed paper hanger. Definetetly not and /af /afk buff bot (not that I'm bitter or anything about the half-baked troub class). </li></ul></blockquote>Illu has a single-target memwipe too which is pretty useful. The Illus additional mezz is 0,5 sec cast and much harder to resist than the standard mezz. Another thing is that Illu can buff subjugation and other casterskills which makes him far better for CC.
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.