View Full Version : Best AA's for wizzie dps
Grimskay
04-02-2007, 05:31 PM
I recently made a wizard and i'm enjoying it very much. I was wondering what my best choices would be for AA's? Both the mage and wizard tree. Should i start with mage first or wizard?
Nastharl
04-02-2007, 06:41 PM
Read the wizzy parse thread.
Grimskay
04-03-2007, 02:06 AM
Well is it better off to start with Mage tree or going Wizard tree upgrading the spells I have?
HerzenFunia
04-03-2007, 05:46 AM
imho it's better to start with sorcerer tree
SacDaddy420
04-03-2007, 11:31 AM
I agree with Fomka. Priority One needs to be Brainstorming in the Wis line
Bjerde
04-04-2007, 02:29 PM
<b><i>That thread is 26 pages and is hard to find AA info in there it is after all a parse thread. It seems that most are going for agi and wis still? I just started a wiz on pvp, I took a few points in the Magi Shielding (too good to pass up on pvp) and maxed out the heat/cold debuff (Freezing Whorl?) After looking over the trees, I thought Wiz would be the best at least for the 16% damage on next hit (Rank 1). Maybe Str for the extra AOE, but it seemed a little weak to put AA's in. I only have 11 aa's atm, but will focus on Wiz and put a few in Int since I am low lvl and don't have the gear yet.</i></b> Nastharl wrote: <blockquote>Read the wizzy parse thread. </blockquote>
slashalot
04-05-2007, 11:48 AM
i think it is best if you get magi shielding for the first 10 AA's then you can go whichever suits your play unless you know you will not solo. once you hit about 30 or so then maybe respec and use them where you need as the mobs hit hard enough that magi shield will only save you from 1 swing, and if your life is in the balance where 1 swing makes or breakes you then maybe the points can be used elsewhere to avoid that situation.
Bjerde
04-09-2007, 11:38 AM
Magi's Shielding is good at low lvl, but doesn't really seem to be worth it as you level (as you mention). I ended up maxing out the cold/heat debuff (5 points) and then going for Wiz and got my first two points into the "next hit is 6% more" ability. The Wiz is great for resists and the extra % damage on a Master nuke could be pretty good with four or five points put into that ability.
EvilLilBit
04-12-2007, 09:03 PM
<p>There are about 40 threads I could post this in, but this one is as good as any.</p><p>After reading the many and sometimes heated arguments about which sorcerer line is best, I decided to do an experiment.</p><p>I have a lvl 60 wizzy with 25 AAs on the sorcerer tree and the power line (for manaburn) in the wizzy tree. My experiment was as follows:</p><p>First<i> </i>speced for catalyst (str line). Then I turned off adventure xp so not to ding and throw off results. In tenabrous tangle at the entrance I killed 100 mobs. I chose that zone because I can pretty much kill non stop and all the mobs are equal. I recorded the results in Advanced Combat Tracker.</p><p>Next, I respeced for spellshifting (agi line) and again killed 100 mobs in the same place and recorded the results.</p><p>Conclusion:</p><p>My DPS was 9.76% higher as a spellshifter then as an invoker</p><p>I completed the killing of 100 mobs 23 minutes faster as a spell shifter</p><p>I had 4.3% less resists as a spellshifter (though I'm not sure that is relavent)</p>
Force Weaver
04-14-2007, 09:21 PM
<p>I agree with EvilLilBit, Agi 1st, Str 2nd. As a hint from the designers, notice that our Legendary Class Set Bonuses are + crit % and + reuse time which match up with the Agi and Str lines. More opportunities to use your 3 major stun effects with the Agi also help you reduce the time between pulls when soloing. </p><p>Seems soloing works nicely as Agi/Sta, grouping as Str/Agi, and raiding as Wis/Agi. Those seem to be popular combinations from the tons of threads on Wizzy AA. Taking cues from our set bonuses should clue us in on what has been "optimized" in house for our class depending on which play style is in question.</p>
seppuin
04-15-2007, 08:06 AM
Points in the EOF Heat tree gives you a couple extra seconds while in PvP. Get manaburn + wis it is great for leveling.
Zabom
04-16-2007, 02:20 PM
<cite>EvilLilBit wrote:</cite><blockquote><p>There are about 40 threads I could post this in, but this one is as good as any.</p><p>After reading the many and sometimes heated arguments about which sorcerer line is best, I decided to do an experiment.</p><p>I have a lvl 60 wizzy with 25 AAs on the sorcerer tree and the power line (for manaburn) in the wizzy tree. My experiment was as follows:</p><p>First<i> </i>speced for catalyst (str line). Then I turned off adventure xp so not to ding and throw off results. In tenabrous tangle at the entrance I killed 100 mobs. I chose that zone because I can pretty much kill non stop and all the mobs are equal. I recorded the results in Advanced Combat Tracker.</p><p>Next, I respeced for spellshifting (agi line) and again killed 100 mobs in the same place and recorded the results.</p><p>Conclusion:</p><p>My DPS was 9.76% higher as a spellshifter then as an invoker</p><p>I completed the killing of 100 mobs 23 minutes faster as a spell shifter</p><p>I had 4.3% less resists as a spellshifter (though I'm not sure that is relavent)</p></blockquote>I was speced for invoker when I read this and would have recomended doing the same to anyone. After reading this, I decided to duplicate the expiriment on my 62 wizzy. My results were surprisingly similar. 9.82% higher dps finished 19 minutes quicker and had 3.4% less resists. Not only that I find my group DPS has greatly increased due to being able to land more spells before the mob is dead and not wasting the time to cast catalyst.
IllusiveThoughts
04-16-2007, 07:00 PM
<cite>Zabom wrote:</cite><blockquote><cite>EvilLilBit wrote:</cite><blockquote><p>There are about 40 threads I could post this in, but this one is as good as any.</p><p>After reading the many and sometimes heated arguments about which sorcerer line is best, I decided to do an experiment.</p><p>I have a lvl 60 wizzy with 25 AAs on the sorcerer tree and the power line (for manaburn) in the wizzy tree. My experiment was as follows:</p><p>First<i> </i>speced for catalyst (str line). Then I turned off adventure xp so not to ding and throw off results. In tenabrous tangle at the entrance I killed 100 mobs. I chose that zone because I can pretty much kill non stop and all the mobs are equal. I recorded the results in Advanced Combat Tracker.</p><p>Next, I respeced for spellshifting (agi line) and again killed 100 mobs in the same place and recorded the results.</p><p>Conclusion:</p><p>My DPS was 9.76% higher as a spellshifter then as an invoker</p><p>I completed the killing of 100 mobs 23 minutes faster as a spell shifter</p><p>I had 4.3% less resists as a spellshifter (though I'm not sure that is relavent)</p></blockquote>I was speced for invoker when I read this and would have recomended doing the same to anyone. After reading this, I decided to duplicate the expiriment on my 62 wizzy. My results were surprisingly similar. 9.82% higher dps finished 19 minutes quicker and had 3.4% less resists. Not only that I find my group DPS has greatly increased due to being able to land more spells before the mob is dead and not wasting the time to cast catalyst. </blockquote>tests like these are awesome to see. keep up the good work guys.
TheGReddy
04-16-2007, 07:14 PM
These tests are mainly based on solo which usually for me has many varing dps numbers. I wonder how doing the same test will work on grouping and different kinds of group mobs.
Zabom
04-17-2007, 11:54 AM
<cite>TheGReddy wrote:</cite><blockquote>These tests are mainly based on solo which usually for me has many varing dps numbers. I wonder how doing the same test will work on grouping and different kinds of group mobs. </blockquote><p> I have been trying to figure out how to do a valid expiriment in group, but unfortunatly there are too many uncontrolable variables. I can say from experience though that I have seen a considerable increase in dps since going to spellshifter. I don't have any of my old invoker ACT logs to compare to, but based on memory, I would say about a 20% increase in groups. I credit this mostly to seeing "Target is not alive" less then before. in a good group, most fights take less time then it takes to cast catalyst and ice comet. As a spell shifter I am seeing lower nukes, but I can at least land 1-2 spells on each mob. </p><p> I would like to do the experiment on a bigger raid mob, the problem is I would have to have the exact same raiding party on the exact same mob for the experiment to give accurate results. Maybe when I can respec for 10 gold again I will try to get a few guildies involved.</p>
I think the other thing to consider about the STR line is when you're hunting big names. In general, when going after a 72+^^^, I want as few spell hits as possible to reduce the chance of root breaks. Faster casting doesn't help much because each spell might break the root. That also means that each Ice Nova has to hit for maximum damage. In this scenario, I think STR is better than AGI.
TheGReddy
04-18-2007, 02:16 AM
And about how many scenarios in the game have level 72 heroic ^^^ nameds, just curious<img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" /> Plus if somebody was soloing nameds they would just use Freehand Sorcery and Manaburn after using the big nukes.
By big nukes, I hope you mean a catalyst-charged nuke. Why isn't the debate over? It seems widely accepted that str/wis is the best way to go for group encounters and agi/wis is superior for raids. It makes sense, the numbers support it -- why keep going?
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