View Full Version : How do those guys level so fast?
xibxang
03-31-2007, 09:51 PM
I've been reading over the class boards and I've seen a handful of posts that say that a character has been taken from level 1 to 70 in under a month. How do those guys do it? Are they grinding XP by doing quests or hunting mobs in the EQ1 'traditional' way?
Jrral
03-31-2007, 11:38 PM
They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. Likely they also have several level 70s mentoring down to their level. That grants an experience boost <i>and</i> the higher power of those mentored-down 70s means they can safely go hunting white and yellow heroics that're worth lots of XP. They also probably make use of the XP-boost /claim items each account gets. And, of course, quests that're easy to manage even when white or yellow when you've got that much firepower in your group.
Kendricke
04-01-2007, 12:16 AM
Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p>
<p>It is very sad anymore on how easy it is to level from level 1 to 70. At the moment if I push it I can go from level 1 to 16 (near 20) inside of a day. Another thing is it seems mobs are transformed to a point where solo mobs give almost as much xp as heroic mobs. Almost think I should forget solo mobs and just train a bunch of solos on me AoEing em to death. </p><p>I have taken guildies to KoS who are in the 50's range and given them atleast 1/2 to near 1 level in a good 3-6 hour session. (could do better, but go for the easiest thing)</p><p>Another thing is Collection quests offer up alot of xp when you need it. Before the nerf the shard quests offered up so much xp 1 would ding you instantly if you were bellow 30. Turned in each shard quest to level my warlock, wizard, and monk atleast 5 levels inside of a second. Course right now they got nerfed so 2-3 gives you a level if your bellow 20 and 5 gives a level if your bellow 30 and above 20. </p>
Kendricke wrote: <blockquote>I guarantee that levelling to 70 can be done in less than 60 hours of gametime... </blockquote>That's freakin crazy!!!
Galithdor
04-01-2007, 01:10 AM
<cite>sahet wrote:</cite><blockquote>Kendricke wrote: <blockquote>I guarantee that levelling to 70 can be done in less than 60 hours of gametime... </blockquote>That's freakin crazy!!! </blockquote> Hahaha yeah it is...because i cant even get up that quick...but then again i quest,sit around and talk,ect lol
bleap
04-01-2007, 01:58 AM
<cite>Kendricke wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p></blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #6633cc"> Your saying that under normal playing circumstances...No power leveling, and no dedicated group (because most people don't have dedicated groups that they play with every single night) you can level a toon from 1 to 70 in under 60 hours? That's less than 3 complete days... I call BS...I have 6 level 70 toons...I play on average 4 hours a night. I don't do anything but adverture grind...No tradeskills, very few quests, no raids...and the lowest number of days on any of my toons is somewhere around...12? Some of that is because it has become progressively harder to find groups as the server population has dwindled..But less that 3 days with normal PUGS and no power leveling? Nonsense...the fastest I have ever seen anyone level to 70 without power leveling is around 6 days played....</span></span>
RpTheHotrod
04-01-2007, 02:58 AM
<p>Doing quests greatly increases your xp income...seriously.</p><p>Also, you can easily gain 2 or 3 levels in one dungeon run, assuming you have a good group. This includes dungeon quests.</p><p>I have actually leveled so FAST working on misc quests that I've overleveled most of the quests I was working on. In other words, by the time I got around to finishing up quests in order to get to new ones...they were already grey/greening out. I had to halt my dungeon crawling so I could continue working on quests. Trying to do as many as I can for AA.</p>
Rijacki
04-01-2007, 03:04 AM
<cite>sahet wrote:</cite><blockquote>Kendricke wrote: <blockquote>I guarantee that levelling to 70 can be done in less than 60 hours of gametime... </blockquote>That's freakin crazy!!! </blockquote> You have to be doing nothing but concentrating on the fastest leveling methods, but, yeah, theoretically it is possible. But, you have to do nothing but focus on leveling and having a bankroll for collection bits and armor and all helps, too, since spending time on anything that might make money in significant amounts would only slow you down. It's called power leveling and there are even ways to do it without breaking the EULA (though the EULA breaking ones are easier).
Beldin_
04-01-2007, 06:47 AM
<p>My brigant just needed 11 days for 70, so thats 251 hours, that was with mostly questing all the solo timlines. I think my Fury and SK also were around 12-13 days. </p><p>I wonder how much AAs someone will have if he really gets to 70 in 60 hours, and how much time in the end you will need to level them,because i know from my old chars that its really a pain and more time consuming to level AAs on old chars, than start a new character and get easy 90+ AAs on your way to 70.</p>
retro_guy
04-01-2007, 06:55 AM
<cite>Kendricke wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p></blockquote> I don't agree that anyone could get to L70 with 60 hours play time, thats basically one week. Even in a good group playing for 8 hours at a time you'd be lucky to get more than 1 or 2 levels in the higher levels, so after L20 I'd estimate you'd need around 4 hours per level, give or take, so about 200 hours from L20 to 70.
Jrral
04-01-2007, 07:32 AM
<cite>Kendricke wrote:</cite><blockquote>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family! </blockquote>In the earlier levels you can go up that fast, yes. Once you start hitting the higher levels, though, it slows down considerably. And unless you've already got a level 70 toon that can feed your new character money, you're going to have to take time out from leveling to harvest, collect loot and other things to earn coin to buy your equipment and ability upgrades as you go.
Tyrus Dracofire
04-01-2007, 10:25 AM
i think those few fast leveling in matter of short time, are played in rotation with sharing the account in under one household while other took break and other person take over and keep it running. it could happen.
Galithdor
04-01-2007, 10:30 AM
Tyrus@Butcherblock wrote: <blockquote>i think those few fast leveling in matter of short time, are played in rotation with sharing the account in under one household while other took break and other person take over and keep it running. it could happen.</blockquote> I guess it could happen lol
liveja
04-01-2007, 11:33 AM
Jrral@Unrest wrote: <blockquote>In the earlier levels you can go up that fast, yes. Once you start hitting the higher levels, though, it slows down considerably. And unless you've already got a level 70 toon that can feed your new character money, you're going to have to take time out from leveling to harvest, collect loot and other things to earn coin to buy your equipment and ability upgrades as you go. </blockquote><p>All of those things are true if you're doing the leveling by yourself. But it's been my experience that most people who power-level to 70 like that are being helped by a guild, already have a few level 70s, & don't have to worry about a lot of the lower level issues. </p>
<p>For about 60 plat you can buy your way to 45 with collections. After that you can grind Heritage Quests (HQ's). Once you get to Permafrost at 50ish it's just a matter of grinding. Perma and Klak-Anon both give awsome experience. For the 3 year veteran you have (9) 55% experience potions for when vitality runs out. And that dont include all the 45% etc. I' ve seen level 70's with less than 60 hours of actual "played game time". It's frowned upon by some (myself included) but it is possible. There no way someone can master their class until long after they have played 100+ hours.</p><p>Yes guilds do powerlevel toons this way if their needs are great for a certain class. The collections are usually paid for with the trash that drops on raids and gets sold on broker. We did that a couple times in my old guild and we would have a lottery to see who would be chosen to be the "host" of this new toon. Then tha guild would finance the collection and powerlevel the toon 24/7 until it was 70 and all stats maxed. By stats I mean subjigation, ordintaion etc.</p>
SignumX
04-01-2007, 03:13 PM
Im a ex - eq1 harcore player, and i have no idea myself how its possible to max 70 in a month. You would have to have no job, no friends, hell no tv shows you wanna watch and no need for sleep cept for the 1 hour servers go down.
Kendricke
04-01-2007, 03:18 PM
<cite>bleap wrote:</cite><blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #6633cc"> I call BS...I have 6 level 70 toons...I play on average <b>4 hours a night</b>. <b>I don't do anything but adverture grind</b>...No tradeskills, <b>very few quests</b>, no raids...</span></span> </blockquote><p>You answered your own issue.</p><p>Quest experience is constant. Kill experience is not - and fluctuates greatly depending on whether or not you have vitality, whether or not you're duoing, grouping, etc. In fact, once you hit around level 11 or 12, the vitality is gone. That can take...about 2 hours? So, after that, you're relying purely on grind experience without the benefit of vitality. </p><p>Whereas, if you're playing a more moderate schedule (2 hours a night, instead of 4), and relying more heavily on quests and then groups, you'll gain experience MUCH faster. Particularly if you duo with a partner of the same level, or group with a fast pulling party that's all around your level.</p>
Kendricke
04-01-2007, 03:20 PM
<cite>retro_guy wrote:</cite><blockquote><cite>Kendricke wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p></blockquote> I don't agree that anyone could get to L70 with 60 hours play time, thats basically one week. Even in a good group playing for 8 hours at a time you'd be lucky to get more than 1 or 2 levels in the higher levels, so after L20 I'd estimate you'd need around 4 hours per level, give or take, so about 200 hours from L20 to 70. </blockquote><p> You're disagreeing with who? I never said "anyone could get to L70 with 60 hours". I said it can be done. Don't mistake what I said for "anyone can do it". </p>
Stinky123
04-01-2007, 04:17 PM
<p>A little while ago my guild had needed a raiding ranger so I had it upon myself to hit 70 as quickly as possible. Now I totally believed this could be done but do not like it because it requires me to give up my "enjoyment" of the game. I pulled off level 70 in about 8 days and I wasn't playing 24 hours a day. I would never do it again and hated it. However, it is actually pretty easy to do. First off you notice that most people saying its hard talk about grouping and killing mobs this is NOT the way to power level. You do not gain that much xp from killing monsters, you also are relying more on vitality which is not nearly as nice when attempting to power level. The first secret was stated earlier and that is collection items. First you don't buy them and turn them all in at once, you do it gradually. IE you purchase the moths and butterfly collections and turn those in. Then do the crates from those 2. Then move on to shards. etc. There are lists online of collections and what you should turn in. Remember there is an xp gain cap so you get the same amount of xp from that red collection quest as the white one etc. or nearly the same, so attempt to do ones close to your level first. With some plat, time, and effort you can easily be 50 from collection quests (remember your char is gonna suck at this point no skillups <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />). Now go buy yourself all the lore and legend quests you can get and wrap those up as quickly as possible, remember to mentor to a relevant level when turning the final items in. After that its just a matter of finding the right quests and doing them, BS has some excelent no fight quests etc. By the time you hit 70 just go let some grey's beat on you etc get your skill ups and your done. It's not really that hard to do but i don't recommend it.</p>
liveja
04-01-2007, 04:21 PM
<p>I'd just like to point out this truth: the mere fact that YOU don't think it's possible without cheating, doesn't mean it's impossible without cheating.</p><p>& seriously, since when did "I can't figure out how to do that" become "He can do it, so he MUST be cheating!!!" anyway? By what leap of logic is that conclusion derived?</p>
Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Kendricke wrote: </p><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p><p>__________________________________________________ __________________________________________________ _____________</p><p>Thats not his/her assumption. Maybe you should spend some time reading posts instead of looking to allay your insecurity by nit-picking other peoples posts.</p><p>Of course-then you get all defensive when you think someone takes you out of context. Kindly remove the plank from your eye before you look for the splinter in others. Thanks</p>
<p>I leveled my brig to 70 in 9 days game time.</p><p>Want to know the secret? Quests, quests, quests, groups, quests, solo.</p><p>Do every quest you can, check out eq2i.com and memorize the solo timeline. Look at the levels. Do the quests for the zone your going to be hunting in, if your killing the mobs anyways, might as well get extra xp to boot.</p><p>Grab every available group slot that is around. Go past your vitality, just keep on getting xp. Being at 41 with 1% vit is better than 40 with 13%vit.</p><p>I ended up at 70/20, with 90 AA, and about 20plat in the bank. Do all the quests at your levels, if they go grey, don't worry about them and continue on to another zone.</p><p>Note, collection quests are nice, but don't think turning in a level 70 quest at level 30 is going to be a big change, you will end up loosing xp if you do, because it will give you a % of xp if your seriously below the collection level.</p><p>Edit: and yes, I work 10 hours a day, have a family and take everyother weekend away from the game.</p>
Morgane
04-02-2007, 03:05 PM
<cite>bleap wrote:</cite><blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #6633cc">I call BS...I have 6 level 70 toons...I play on average 4 hours a night. I don't do anything but adverture grind...No tradeskills, very few quests, no raids...and the lowest number of days on any of my toons is somewhere around...12? Some of that is because it has become progressively harder to find groups as the server population has dwindled..But less that 3 days with normal PUGS and no power leveling? Nonsense...the fastest I have ever seen anyone level to 70 without power leveling is around 6 days played....</span></span> </blockquote><p>yeah... I tend to agree. My Guardian is lvl 27 with five days under his belt. I play two to four hours almost every day because I'm single, live alone and am sacrificing 2007 to pay off debt (thank God for Everquest! LOL). I powered up pretty quickly until I hit the mid-20's... now it takes me a couple of nights of solid playing to level up. I'm not complaining, mind you. I spend quite a bit of time harvesting so that's part of the reason I don't level up quickly. And I'm easily distracted. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" /> </p><p>Still... lvl 70 in 60 hours or so? I'm skeptical. </p>
Khurghan
04-02-2007, 03:27 PM
<cite>Quda wrote:</cite><blockquote><p>I leveled my brig to 70 in 9 days game time.</p></blockquote> There is a <i>very big</i> difference between leveling to 70 in 9 days and getting there in 2 and a half.
Klanch
04-02-2007, 03:32 PM
<cite>Kendricke wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p></blockquote> April Fools? <img src="/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" alt="SMILEY" />
Kaishod
04-02-2007, 03:48 PM
<cite>Stinky123 wrote:</cite><blockquote><p>go buy yourself all the lore and legend quests you can get and wrap those up as quickly as possible, remember to mentor to a relevant level when turning the final items in.</p></blockquote><p>WOW... as much as I've mentored people in and out of my guild, I can honestly say that I have never thought about the L&Ls. Awesome idea. </p><p>Another way that I've found and no one has mentioned though it is very time consuming and I don't know if there is a level relevance to it: adventure xp. Run around to instances that have been cleared and spend some time hitting all of the dicos. With a porter, some speed enhancements, an aggroed tank to train any mobs, and a very good knowledge of the area, you could easily breeze through a quite a few levels as well as increase your AAs while you climb the EQ ladder. </p>
TuHideous
04-02-2007, 03:52 PM
After spending over a year to level up my Defiler, and playing several alts to mid 30's. I decided to jump in on the Fae when they came out. ABout 2 weeks after the Fae came live, I created a Fae Conjy and had him to 70 in just over a month. The key to that was questing thru every zone I was fighting in. By the time I hit 70 I have 80+ AA's. I did almost all of it solo. After 70 it was pretty easy to top off my AA's to 100 by hitting a few raid instances and getting into as many instances as I could along with completing the L&L and collection quests. Being active military, I work about 10 hours a day, I'm also married. So for someone to be single, and have more time online then I had it would be easy to hit 70 in a couple weeks. Vitality is over rated. I had no more then 12% vitality (this was due to servers being down).
Nocifer Deathblade
04-02-2007, 05:00 PM
<cite>Kendricke wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p></blockquote> Yep. I have full time job and father. Yet, I decided to roll up alt bruiser and took him to lvl 70 (never got mentored) in 3 weeks but the total play time it showed was <b>11</b> days (edited: was 3 days. My error) total on that character. It's pretty easy to hit 70 within a month for part-time player indeed if you know how to look for optimal gains. Do crapload of quests are best way to level up because you also get AA out of it and those quests exp do not drain vitality % at all.
Siclone
04-02-2007, 06:23 PM
<cite>Kendricke wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p></blockquote><p>I dont know how all you people are doing it, I played this game for a long time now and right now trying to level a friend mentoring and its is taking months. if you do a good dungeon and spend 3 hours or so in a good group your talking about 1/2 a level or something and in your 60's your talking at least 10 hours of content grinding per level. </p><p>I just spend 3 hours last night in CT with a 45 defiler, and got 30 percent of a level. Them solo quest dont give much xp at all and it take allot of time running around to do them. </p><p>all these stroies I just dont belive. </p>
Kenazeer
04-02-2007, 06:29 PM
<p><edited> Leaving it for other places.</p>
Kendricke
04-02-2007, 06:33 PM
<cite>Jerril wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Kendricke wrote: </p><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p><p>__________________________________________________ __________________________________________________ _____________</p><p>Thats not his/her assumption. Maybe you should spend some time reading posts instead of looking to allay your insecurity by nit-picking other peoples posts.</p><p>Of course-then you get all defensive when you think someone takes you out of context. Kindly remove the plank from your eye before you look for the splinter in others. Thanks</p></blockquote><p>Since we're going to play semantics now, I never specified that this was <i>his</i> specific assumption. Since we're on the subject of "reading posts", you'll note that I never pegged the assumption you claim on the person you claimed I pegged. I used his line as a starting point to jump into a wider, more general subject, and used a rhetorical question to begin the dive. What you claim is a "plank" was actually more of a spring board.</p><p>In the future, before accusing me of insecurities and defensiveness, you might do better to eliminate the personal attacks from your own posting. It might look less personal at least. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>That said, the "have no life" attack almost always comes out whenever the subject is raised. It's not factual, is rooted in misperceptions and bad stereotypes, and is easy enough to disprove (as several have within this thread already). The idea that it takes some ridiculous amount of time or energy to level is as inaccurate as other myths I hear often recirculated here. Other favorites include "it's impossible for newbies to make money in this game"; "Templars/Illusionists/Mystics can't solo"; or "Qeynos/Freeport only guilds can't really raid". There's certainly other examples I'm not listing here. Feel free to come up with your own favorite Everquest 2 myths.</p>
Natak
04-02-2007, 08:24 PM
<cite>Siclone wrote:</cite><blockquote><cite>Kendricke wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p></blockquote><p>I dont know how all you people are doing it, I played this game for a long time now and right now trying to level a friend mentoring and its is taking months. if you do a good dungeon and spend 3 hours or so in a good group your talking about 1/2 a level or something and in your 60's your talking at least 10 hours of content grinding per level. </p><p>I just spend 3 hours last night in CT with a 45 defiler, and got 30 percent of a level. Them solo quest dont give much xp at all and it take allot of time running around to do them. </p><p>all these stroies I just dont belive. </p></blockquote>You went to the wrong place. Steamfront. The quests in there, starting on the low end (which is a pain but must be done to get to the top side) will get you from 45 - 48 in about 5 hours. If you are spending 3 hours and only getting 30 percent, it is because you are grinding, and that is the least efficient way to level.
Kocia
04-02-2007, 09:55 PM
<p>70 in 60 hrs is impossible. He threw it in there for a dramatic effect but it's not doable. Travel times, spiring times, quests requiring mobs etc etc.</p><p>Not doable, move along.</p>
silentpsycho
04-02-2007, 11:12 PM
<cite>retro_guy wrote:</cite><blockquote><cite>Kendricke wrote:</cite><blockquote>Jrral@Unrest wrote: <blockquote>They play a lot. It's amazing how many hours a day you can play if you don't have a job or a life outside the game. </blockquote><p>Is it always the immediate assumption that to level quickly, you must have no life? Let's assume a moderate level of playing - say, just 15 hours a week. That gives you 60 hours over the course of a month. I guarantee that levelling to 70 can be done in less than 60 hours of gametime...and frankly, you should have no trouble maintaining a job AND a life on just 15 hours of playing a week. I mean, gawrsh - some fellers even manage to do that with a family!</p></blockquote> I don't agree that anyone could get to L70 with 60 hours play time, thats basically one week. Even in a good group playing for 8 hours at a time you'd be lucky to get more than 1 or 2 levels in the higher levels, so after L20 I'd estimate you'd need around 4 hours per level, give or take, so about 200 hours from L20 to 70. </blockquote>It really scales up - as someone who is trying to drive through as quickly as possible I notice this a lot. With full vitality and judicious use of exp potions and quests, the 40's seem to take about 6-8 hours a level, and the 50's seem to take about 2x that. While I do agree the lower levels are very (too?) quick (I was able to do 1-20 in less than 2 days) I expect 60-70 to be a long grind.
Rijacki
04-03-2007, 03:22 AM
<cite>Kocia wrote:</cite><blockquote><p>70 in 60 hrs is impossible. He threw it in there for a dramatic effect but it's not doable. Travel times, spiring times, quests requiring mobs etc etc.</p><p>Not doable, move along.</p></blockquote> 60 hours /played, not 60 hours contiguous. It wouldn't be easy but is plausible but only with a lot of support (i.e. money from a higher level character played by the same player, a guild helping with quests and instance, etc). 60 hours /played could be spread across several days of playing a few hours each day. 60 hours contiguous isn't really possible without breaking the EULA since most people have a hard time staying awake more than 36 hours straight and being coherent let alone double that. /played is what most people brag about when they talk about how short it took. Contiguous is what most assume is meant leading to the "no life" and "cheating" comments. Aside from the snide attitude in his post, Kendricke is right, it is possible to clock 60 hours /played in a few weeks with only an hour or two each night (someone with a job, going to school, with a family, etc). 2 hours a night on weeknights + 4 hours on the weekend days (less than most dedicated players play) is 18 hours /played in a week. If you log in 1 hour a day and 3 to 4 hours on the weekend days, you /play 11 to 13 hours in a week. 15 hours a week for 4 weeks is 60 hours /played.
Beldin_
04-03-2007, 09:07 AM
Even if 60 hours /played may be possible, that will only work with a bunch of level 70 characters who always mentor on you all the time, and other chars who buy the collections at the broker and whatever. So if you sum up all the hours of the other players who just waste their time with helping one char to level, that will be again 200+ hours
Siclone
04-03-2007, 10:37 AM
<p>I would say 60 would be a great time for getting from 60 to 70. </p><p>If you find great groups and get lucky and mabye have some double xp in there here and there.</p><p>I would say 60 hours is most likly doable,,,not for most,,,but if you get lucky you can do that. I would not call BS on someone that said he did that.</p><p>BS on all that other stuff though. </p>
Nocifer Deathblade
04-03-2007, 10:46 AM
<p>You probably said its impossible. I had so many collection sets to turn in to my bruiser and leveled him up from lvl 20 to a nice lvl 30 in matter of minutes. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> That's another trick. It was before EOF release where T3 AA gain was so bad while collection AA gain was great. I wouldn't do that method post EOF though..</p><p>Anyway, I can't believe I said 3 days. I actually hit lvl 50 in 3 days and hit 70 in 11 days. Sorry for the misleading data I posted! But I did take him to lvl 70 within a month real time easily tho (thanks to vacation I had, heh). I raided several times before hit 70 tho that slowed me down and some long FD afks too. I would hit 70 in maybe 8-9 days if I didn't waste time helping others or afk or raids..</p><p>This is my alt <a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=342661106" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...terId=342661106</a> and it showed 16 days. I spent another 5 days post EOF checking it out and got 20 more AA out of it.</p>
Beldin_
04-03-2007, 11:11 AM
Nocifer Deathblade wrote: <blockquote>Anyway, I can't believe I said 3 days. I actually hit lvl 50 in 3 days and hit 70 in 11 days. Sorry for the misleading data I posted! But I did take him to lvl 70 within a month real time easily tho (thanks to vacation I had, heh). </blockquote><p>11 days is a "normal" time in my eyes, there is even time for doing some heritages, help some friends and just do some other thing then just levelling all the time <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>These are the chars i leveled to 70 post EoF, they both needed around 11 days :</p><p><a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=627449301" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...terId=627449301</a></p><p><a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=609886301" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...terId=609886301</a></p><p>I think Shalla needed 13 days pre EoF.</p>
g0thiC_iCe_cReaM
04-03-2007, 11:14 AM
<p>if they're actually posting "i went to 70 in a month" then they must have a lot of free time <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>but, if someone's checking out their eq2players profile, the creation dates get messed up with server transfers, i created my main in february of 05 (about a month and a half after starting my first toon, my crafting ranger <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> ), on my eq2players profile it says something like july 06, which is the date i transferred from guk to kithicor....in my 88 days 0 hours 23 minutes of playing i think i hit 70 at around 60 hours total play time over almost 2 years...i don't think the hours of play time is exactly accurate tho, b/c i think really rack up at least that amount of time in 3 weeks on 1 toon playing 2-3 hours a night and at least 8-10 hours saturday and sundays pretty regularly</p>
Siclone
04-03-2007, 01:30 PM
<p>colllection quests -----yea you can level somewhat faster, you have to spend tons of P or tons of time collecting stuff, it sucks, it is boring and guess what your 50 with no skill.....How is that slashing skill??,,oh still zero...lol..cant hit a thing can ya. </p><p>collection quests again are over rated. None of your skills are up to par and it takes forever to get them there, also, you spend boat loads of coin doing it. No sorry not the way to play.</p><p> if you get to 70 in a month your in the basement with your 5 friends 12 hours a day. </p><p>I played every day or just about for about 5 months to hit 70 around 20 hours a week. </p>
nitrous
04-03-2007, 02:11 PM
<cite>xibxang wrote:</cite><blockquote>I've been reading over the class boards and I've seen a handful of posts that say that a character has been taken from level 1 to 70 in under a month. How do those guys do it? Are they grinding XP by doing quests or hunting mobs in the EQ1 'traditional' way?</blockquote> For those where money is no object (plat that is) for about 20P give or take you can leel from 1 - 30+ on just colloections alone. Add in some discovery xp, a few random quest and of course the mentoring of friends and poof. lvl 70.
SteelPiston
04-03-2007, 02:30 PM
<p>There are lots of ways to level really fast, but the most popular will almost certainly involve boxing and mentoring. I've seen many instances of this. The most annoying form of this is cheat called "AFK pet killing". A group of 4 or more characters are usually involved. Three of the grouped characters hide somewhere in safety (usually a corner somewhere) while the 4th is a pet class. The pet class character parks over a nice spawn spot and the guy goes to bed or work. Everytime the spawn pops the pets kill it off, then then spawn resets. This happens every 5 minutes or so until the guy decides to log out. Find some dingy corner of the game where almost nobody ever goes and he'll be there.</p>
Kendricke
04-04-2007, 02:16 AM
<cite>Siclone wrote:</cite><blockquote><p> if you get to 70 in a month your in the basement with your 5 friends 12 hours a day. </p></blockquote><p>I know of one person who managed it while running his own consulting firm, taking time out every day to play with his three kids, and managed to go to a cafe for after-work cocktails with his wife every Friday night. He's managed to take two separate characters to 70 in less than a month.</p><p>Another player I'm friends with pushed a new character to 70 in around 3 weeks real time (about 80 hours played total), and spent a great deal of the time playing with one of his sons. </p><p>Both of these players are over 35 years old, haven't lived with parents in over a decade, have families, good jobs, and managed to make time for socializing outside of the game as well. But hey, if you say it can't be done in a month without being in a basement, then who am I to argue, right?</p>
Kendricke
04-04-2007, 02:21 AM
<cite>nitrous wrote:</cite><blockquote><cite>xibxang wrote:</cite><blockquote>I've been reading over the class boards and I've seen a handful of posts that say that a character has been taken from level 1 to 70 in under a month. How do those guys do it? Are they grinding XP by doing quests or hunting mobs in the EQ1 'traditional' way?</blockquote> For those where money is no object (plat that is) for about 20P give or take you can leel from 1 - 30+ on just colloections alone. Add in some discovery xp, a few random quest and of course the mentoring of friends and poof. lvl 70.</blockquote><p> For those who can't fathom acquiring levels quickly in any legal means, it must be equally impossible in their minds to acquire large amounts of platinum without buying it through farmers, I'd wager. Yet, coin isn't exactly hard to acquire if it's a goal you have.</p><p>Whether a goal is gaining coin or gaining levels, it's not how much time you spend, but rather how you spend the time that matters. If you log in and sit around grinding solo blue-cons for hours on end, it's going to seem amazingly slow to level. For players who log in, blow through quests, turn in collection/lore and legend quests at the right levels, then quest some more - levelling isn't exactly all that difficult. It's just a matter of knowing what to do and when to do it. All you need then is the committment and drive to see the plan through and you're set.</p>
TuHideous
04-04-2007, 02:49 AM
Nocifer Deathblade wrote: <blockquote><p>You probably said its impossible. I had so many collection sets to turn in to my bruiser and leveled him up from lvl 20 to a nice lvl 30 in matter of minutes. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> That's another trick. It was before EOF release where T3 AA gain was so bad while collection AA gain was great. I wouldn't do that method post EOF though..</p><p>Anyway, I can't believe I said 3 days. I actually hit lvl 50 in 3 days and hit 70 in 11 days. Sorry for the misleading data I posted! But I did take him to lvl 70 within a month real time easily tho (thanks to vacation I had, heh). I raided several times before hit 70 tho that slowed me down and some long FD afks too. I would hit 70 in maybe 8-9 days if I didn't waste time helping others or afk or raids..</p><p>This is my alt <a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=342661106" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...terId=342661106</a> and it showed 16 days. I spent another 5 days post EOF checking it out and got 20 more AA out of it.</p></blockquote><p>Nocifer- Long time no see....</p><p>Anyway I think the OP meant that they didnt understand how people were leveling the toons up quick in RL time not game time. You alt was created 31 Dec 2005 and hit 70 02 November 2006 based on the level history. </p><p> Heres an idea of a shorter time then a year....</p><p><a href="http://eq2players.station.sony.com/characters/character_levels.vm?characterId=480592106" target="_blank" rel="nofollow">MY FAE ALT</a> </p><p>I did it in 2months from lvl 1 to 70 based on character creation date. I am active military standing duty every 6th day, so no EQ2, I'm married and have kids, not the normal "Geek" some people might think is sitting around playing EQ2 23.5 hours a day to level up. No cheating and no potions either ( I forgot I had them). I solo'd most of the way there, and didn't have a bunch of 70's mentoring me. All I can say is quest , and do all the quests you can that are a level or 2 above your own. EoF has grea content for leveling quick and gaining AA's. This toon has 100 AA's as well.</p>
Rijacki
04-04-2007, 02:51 AM
<cite>Kendricke wrote:</cite><blockquote><cite>nitrous wrote:</cite><blockquote><cite>xibxang wrote:</cite><blockquote>I've been reading over the class boards and I've seen a handful of posts that say that a character has been taken from level 1 to 70 in under a month. How do those guys do it? Are they grinding XP by doing quests or hunting mobs in the EQ1 'traditional' way?</blockquote> For those where money is no object (plat that is) for about 20P give or take you can leel from 1 - 30+ on just colloections alone. Add in some discovery xp, a few random quest and of course the mentoring of friends and poof. lvl 70.</blockquote><p> For those who can't fathom acquiring levels quickly in any legal means, it must be equally impossible in their minds to acquire large amounts of platinum without buying it through farmers, I'd wager. Yet, coin isn't exactly hard to acquire if it's a goal you have.</p></blockquote>While I agree that some people do equate anything they don't have with cheating, in the post you quoted to make your point, I don't see anything directly or indirectly indicating that he/she thinks plat can only be obtained via RMT. In fact, with the clarification "(plat that is)" it indicates in-game money and not out-of-game money which, to me, does not allude to the person claiming it has to be farmed or bought or otherwise spuriously gained. Some people in game do have a lot of in-game money without ever spending a penny of real money; even you expound on that a lot. That fits the definition of "for those where money is no object (plat that is).."
Randell44
04-04-2007, 05:22 AM
Quite possible to do it that fast but it seems like a waste to me. But some people just arn't happy unless thier toon is the strongest it can be with all of it's toys. For me streangth is a relative thing and I have fun on the journey. Example: Drive pell mell to a city so you can spend 3 weeks of your vaction there and 1 week driving....or spend 3 weeks driving and seeing/visitng all sorts of places and 1 week at the vaction spot. I prefer more variety and easy going, some just wanna get there and do only whats there. /shrug....I do that too without missing the stuff on the way. (Much like EQII there are different routes and scence (classes) even if the destination is the same.)
Kendricke
04-04-2007, 09:54 AM
<cite>Rijacki wrote:</cite><blockquote>While I agree that some people do equate anything they don't have with cheating, in the post you quoted to make your point, I don't see anything directly or indirectly indicating that he/she thinks plat can only be obtained via RMT. </blockquote><p>That's because I wasn't arguing with the person above me, but rather building on their points. I could go back and edit in the word "Exactly." at the beginning of the post, and suddenly all of the points might make more sense to you...even if they haven't changed at all.</p>
Kendricke
04-04-2007, 09:57 AM
<cite>Randell44 wrote:</cite><blockquote>Quite possible to do it that fast but it seems like a waste to me. But some people just arn't happy unless thier toon is the strongest it can be with all of it's toys. For me streangth is a relative thing and I have fun on the journey. </blockquote><p>I would guess that players hitting 70 in less than a month aren't exactly on their first character. In fact, I made the point earlier that in order to hit 70 in less than a month, you have to have a great deal of knowledge on what to do and where to go. I would argue that it's fairly difficult to do this if you haven't already spent time in-game.</p>
metacell
04-04-2007, 10:29 AM
Jrral@Unrest wrote: <blockquote>[...] It's amazing how many hours a day you can play if you don't have a job or a life outside the game. [...] </blockquote>It's amazing how many hours a day you can play even when you <i>have</i> a job and a... um... when you have a job. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" />
Nocifer Deathblade
04-04-2007, 12:29 PM
Innocence@Kithicor wrote: <blockquote><p>Anyway I think the OP meant that they didnt understand how people were leveling the toons up quick in RL time not game time. You alt was created 31 Dec 2005 and hit 70 02 November 2006 based on the level history. </p></blockquote><p> Good catch. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> However, I rolled up Hulksmasher alt (just to reserve its name) and only played him to lvl 3 and didn't play him as I went back to resume Nocifer for long time til he hit pretty much at limit pre-EOF so I decided to play Hulk back again just right before EOF's release. That is what I count the time from lvl 3 to 70. Lvl 1 to 3 takes less than 15 min to make any difference anyway.</p><p>So creation time can be misleading. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Nocifer Deathblade
04-04-2007, 12:33 PM
<cite>Kendricke wrote:</cite><blockquote><cite>Randell44 wrote:</cite><blockquote>Quite possible to do it that fast but it seems like a waste to me. But some people just arn't happy unless thier toon is the strongest it can be with all of it's toys. For me streangth is a relative thing and I have fun on the journey. </blockquote><p>I would guess that players hitting 70 in less than a month aren't exactly on their first character. In fact, I made the point earlier that in order to hit 70 in less than a month, you have to have a great deal of knowledge on what to do and where to go. I would argue that it's fairly difficult to do this if you haven't already spent time in-game.</p></blockquote> Oh yeah, first time players will have difficult time to level up that fast than veteran alts would. It actually is easier now post EOF to gain nice AA and plenty of quests to do for new players to hit 70 quicker than original players during EQ2's launch to hit 50.
Siclone
04-04-2007, 01:33 PM
Innocence@Kithicor wrote: <blockquote>Nocifer Deathblade wrote: <blockquote><p>You probably said its impossible. I had so many collection sets to turn in to my bruiser and leveled him up from lvl 20 to a nice lvl 30 in matter of minutes. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> That's another trick. It was before EOF release where T3 AA gain was so bad while collection AA gain was great. I wouldn't do that method post EOF though..</p><p>Anyway, I can't believe I said 3 days. I actually hit lvl 50 in 3 days and hit 70 in 11 days. Sorry for the misleading data I posted! But I did take him to lvl 70 within a month real time easily tho (thanks to vacation I had, heh). I raided several times before hit 70 tho that slowed me down and some long FD afks too. I would hit 70 in maybe 8-9 days if I didn't waste time helping others or afk or raids..</p><p>This is my alt <a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=342661106" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...terId=342661106</a> and it showed 16 days. I spent another 5 days post EOF checking it out and got 20 more AA out of it.</p></blockquote><p>Nocifer- Long time no see....</p><p>Anyway I think the OP meant that they didnt understand how people were leveling the toons up quick in RL time not game time. You alt was created 31 Dec 2005 and hit 70 02 November 2006 based on the level history. </p><p> Heres an idea of a shorter time then a year....</p><p><a href="http://eq2players.station.sony.com/characters/character_levels.vm?characterId=480592106" target="_blank" rel="nofollow">MY FAE ALT</a> </p><p>I did it in 2months from lvl 1 to 70 based on character creation date. I am active military standing duty every 6th day, so no EQ2, I'm married and have kids, not the normal "Geek" some people might think is sitting around playing EQ2 23.5 hours a day to level up. No cheating and no potions either ( I forgot I had them). I solo'd most of the way there, and didn't have a bunch of 70's mentoring me. All I can say is quest , and do all the quests you can that are a level or 2 above your own. EoF has grea content for leveling quick and gaining AA's. This toon has 100 AA's as well.</p></blockquote><p>funny I dont have this experience. I just to do quest while lfg. And I found questing slow and xp not that great. A Good group will get you far more xp per time put into it. I found questing time consuming, run here kill this now run here talk to this guy, now run here,,,,,that sort of thing. Questing for me paid off when you were killing anyway and you accidently killed the things you had a quest for. Lots of times you had to look up the quest and follow along. I had done 310 quests something like that,,,so its not like I never did any quests, and I found the xp lacking and I only have 70 AA. shurg.</p><p> your link is blocked for me so I cant see it, though, my guess is your FAE is a solo friendly class? and perhaps allowed you to blow things allot faster solo and quest wise then my unfriendly soloing assassin. </p>
Randell44
04-04-2007, 08:13 PM
Asolutely key in any case to lvl fast is good gear, good food, good totems, and run speed buff of some sort bought ot already part of your toon. In my personal experience, even when i was a complete EQ II rookie, questing was fine. I always took it in clusters, thus I would have tons of mobs in each area i needed to kill. As i saw a new mob type i would splat one just to see if it was part of a quest lol.
Kenazeer
04-04-2007, 08:24 PM
So is there a plan that a "moderately played" toon can follow to get to 70 in 60 hours. I am assuming moderately played refers to the level of exertion given and not the time spent. I need to level an alt and am all ears.
TuHideous
04-04-2007, 08:39 PM
<cite>Siclone wrote:</cite><blockquote>Innocence@Kithicor wrote: <blockquote>Nocifer Deathblade wrote: <blockquote><p>You probably said its impossible. I had so many collection sets to turn in to my bruiser and leveled him up from lvl 20 to a nice lvl 30 in matter of minutes. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> That's another trick. It was before EOF release where T3 AA gain was so bad while collection AA gain was great. I wouldn't do that method post EOF though..</p><p>Anyway, I can't believe I said 3 days. I actually hit lvl 50 in 3 days and hit 70 in 11 days. Sorry for the misleading data I posted! But I did take him to lvl 70 within a month real time easily tho (thanks to vacation I had, heh). I raided several times before hit 70 tho that slowed me down and some long FD afks too. I would hit 70 in maybe 8-9 days if I didn't waste time helping others or afk or raids..</p><p>This is my alt <a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=342661106" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...terId=342661106</a> and it showed 16 days. I spent another 5 days post EOF checking it out and got 20 more AA out of it.</p></blockquote><p>Nocifer- Long time no see....</p><p>Anyway I think the OP meant that they didnt understand how people were leveling the toons up quick in RL time not game time. You alt was created 31 Dec 2005 and hit 70 02 November 2006 based on the level history. </p><p> Heres an idea of a shorter time then a year....</p><p><a href="http://eq2players.station.sony.com/characters/character_levels.vm?characterId=480592106" target="_blank" rel="nofollow">MY FAE ALT</a> </p><p>I did it in 2months from lvl 1 to 70 based on character creation date. I am active military standing duty every 6th day, so no EQ2, I'm married and have kids, not the normal "Geek" some people might think is sitting around playing EQ2 23.5 hours a day to level up. No cheating and no potions either ( I forgot I had them). I solo'd most of the way there, and didn't have a bunch of 70's mentoring me. All I can say is quest , and do all the quests you can that are a level or 2 above your own. EoF has grea content for leveling quick and gaining AA's. This toon has 100 AA's as well.</p></blockquote><p>funny I dont have this experience. I just to do quest while lfg. And I found questing slow and xp not that great. A Good group will get you far more xp per time put into it. I found questing time consuming, run here kill this now run here talk to this guy, now run here,,,,,that sort of thing. Questing for me paid off when you were killing anyway and you accidently killed the things you had a quest for. Lots of times you had to look up the quest and follow along. I had done 310 quests something like that,,,so its not like I never did any quests, and I found the xp lacking and I only have 70 AA. shurg.</p><p> your link is blocked for me so I cant see it, though, my guess is your FAE is a solo friendly class? and perhaps allowed you to blow things allot faster solo and quest wise then my unfriendly soloing assassin. </p></blockquote><p>Strange that it is blocked. It shouldn't be. At any rate my Fae was created 24 Nov 06 and hit 70 25 Jan 07. Not quite as fast as this post was reffering to, but very fast considering it was done with all new content, and unknown zones. </p><p>But you are right, my conjy is certainly more solo friendly then an Assasin, so grouping may be better xp for an Assasin then working quests. </p><p>IMO the questlines for EoF compliment leveling perfectly. I had very little reason to leave EoF, and only did when I wanted something specific from another zone. </p>
Kendricke
04-04-2007, 09:02 PM
<cite>Kenazeer wrote:</cite><blockquote>So is there a plan that a "moderately played" toon can follow to get to 70 in 60 hours. I am assuming moderately played refers to the level of exertion given and not the time spent. I need to level an alt and am all ears.</blockquote><p>Probably not. In general, the 60 hours I was referring to was a bit of an extreme limit that can be reached, but it's going to require serious committment and knowledge to hit the goal in that amount of time. It's certainly possible, but you have to work hard to reach the goal. </p><p>If you want to put in just moderate efforts, then you should be able to hit 70 in roughly twice the time, provided you remain focused on levelling. Again, levelling to 70 in under 2 months isn't exactly slow, but it's probably not going to gain a great deal of attention, either. </p>
SageGaspar
04-04-2007, 09:43 PM
I'm honestly not sure what "moderate exertion" means in the context of levelling to 70 in EQ2 hehe. 1-20 is pretty much given to you at the beginning, if you get someone to mentor you from 70 they will be ridiculously overpowered and you can grind through newbie dungeons (my favorites are the Ruins and Wailing Caves, just in terms of quantity of mobs and simplicity of layout). Otherwise just solo the solo questlines, they'll get you there fast enough. Otherwise my strategy is to just try and hit every dungeon at least once on the way up for named AA, easy quests, and a shot at decent loot. Statue quests in Perma and Drednever in Sol Eye in particular are amazing questlines that have you grinding through a ton of mobs and earning good EXP and decent loot. Otherwise I hit solo questlines. 20-30ish there's some great stuff in Butcherblock, 30+ you can knock out easy ones at the Zek and EL docks. Around 35 you'll want to do Journeyman, exploration EXP and quest EXP should ding you at least one full level. 35+ you can do the solo questlines in Steamfont which will also give you a couple easy kill quests for when you group inside Klak'anon later. You can also hit up Feerrott which has a ton of easy "kill X" quests. 40+ you can break into Sinking Sands, 50+ you can do LFay and PoF, 55+ you can knock out the easy Fallen Dynasty quests and start into Tenebrous Tangle, 60+ you can do Loping Plains stuff, and once you hit mid-60s pretty much all the solo content in the game is open to you, but at that point might as well be doing Claymore or questing in EoF dungeons. Basically if you have a choice between grinding and easy questing, questing always wins. If you run out of easy solo content, turn in collections before you grind. Save collections for the levels where you got nothing to do besides grind or bad quests (bad quest in this context means, for example, the Zek quest that wants you to be a T4 harvester). Gear is not very important except for making sure you have weapons and armor on the higher end of treasured, mastercrafted poisons if you use poisons, and the current tier of food and drink. You'll waste more time worrying about the extra 20 INT or whatever at level 30 than you'll save by having it. Also if you save your money you'll have enough plat by the time you hit 52 to start buying adept 3 or even masters of the spells that don't get replaced at 70.
bleap
04-05-2007, 06:47 PM
Tyrus@Butcherblock wrote: <blockquote>i think those few fast leveling in matter of short time, are played in rotation with sharing the account in under one household while other took break and other person take over and keep it running. it could happen.</blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #ff0000">Thats true BUT I don't think that's what Kendricke meant. In fact he was implying that someone could level from 1-70 in 60 hours played AND spend time with their family...Total BS. Powerleveling your butt off and probably buying several levels by using collections is the only way I could see that MIGHT be possible... A player without that kind of time and coin is going to take probably 10-12 days played to get to level 70 IF they can get a group every night with no problems and kill things over their current level.. Which brings up another problem with this discussion...Vitality...Basically when you play without Vitality you have to level 2 times to get one level....SO if you play every night, run out of Vitality around level 30 you are then going to play 80 more levels to get to level 70... Once again I call BS</span></span>
bleap
04-05-2007, 06:57 PM
<cite>Kendricke wrote:</cite><blockquote><cite>bleap wrote:</cite><blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #6633cc"> I call BS...I have 6 level 70 toons...I play on average <b>4 hours a night</b>. <b>I don't do anything but adverture grind</b>...No tradeskills, <b>very few quests</b>, no raids...</span> </span></blockquote><p>You answered your own issue.</p><p>Quest experience is constant. Kill experience is not - and fluctuates greatly depending on whether or not you have vitality, whether or not you're duoing, grouping, etc. In fact, once you hit around level 11 or 12, the vitality is gone. That can take...about 2 hours? So, after that, you're relying purely on grind experience without the benefit of vitality. </p><p>Whereas, if you're playing a more moderate schedule (2 hours a night, instead of 4), and relying more heavily on quests and then groups, you'll gain experience MUCH faster. Particularly if you duo with a partner of the same level, or group with a fast pulling party that's all around your level.</p></blockquote>]<span style="color: #3366ff">You can only do higher level quests once, or a finite number of times. What you are talking about is power leveling, and that's not what the OP is talking about. The whole reason that it takes a while to get to higher level is so that you know how to play your toon...Would you want a power leveled healer who had never played on before playing in your group or raid? Or a tank? Or crowd control? Like I said, unless you are talking about power leveling, either within the rules or outside of them, it's not possible to level a toon from 1 to 70 in 2.5 days played....You might be able to get to your mid 50s, which really is pretty good....The last 15 levels is the time consuming part...and there again learning to playin the high level zones has a learning curve all it's own....</span>
bleap
04-05-2007, 07:12 PM
<cite>Rijacki wrote:</cite><blockquote><cite>Kocia wrote:</cite><blockquote><p>70 in 60 hrs is impossible. He threw it in there for a dramatic effect but it's not doable. Travel times, spiring times, quests requiring mobs etc etc.</p><p>Not doable, move along.</p></blockquote> 60 hours /played, not 60 hours contiguous. It wouldn't be easy but is plausible but only with a lot of support (i.e. money from a higher level character played by the same player, a guild helping with quests and instance, etc). 60 hours /played could be spread across several days of playing a few hours each day. 60 hours contiguous isn't really possible without breaking the EULA since most people have a hard time staying awake more than 36 hours straight and being coherent let alone double that. /played is what most people brag about when they talk about how short it took. Contiguous is what most assume is meant leading to the "no life" and "cheating" comments. Aside from the snide attitude in his post, Kendricke is right, it is possible to clock 60 hours /played in a few weeks with only an hour or two each night (someone with a job, going to school, with a family, etc). 2 hours a night on weeknights + 4 hours on the weekend days (less than most dedicated players play) is 18 hours /played in a week. If you log in 1 hour a day and 3 to 4 hours on the weekend days, you /play 11 to 13 hours in a week. 15 hours a week for 4 weeks is 60 hours /played. </blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #0033ff">60 hours is 60 hours, whether played all at once (which one person cannot do) or spread out over X number of days or weeks...There is no way a person is going to level from 1-70 in 2.5 days (which is 60 hours) without some serious powerleveling AND enough coin to buy their collections to gain levels..It's not going to happen...SO don't get people's hopes up. Expect it to take about 15 days played on average if you play aggresively and use your time to gain adventure exp either by questing and grinding or grinding alone. Quests give great EXP but many quests are not repeatable and at higher levels the ones that are can only be done a few times each...</span></span>
bleap
04-05-2007, 07:21 PM
<cite>Kendricke wrote:</cite><blockquote><cite>nitrous wrote:</cite><blockquote><cite>xibxang wrote:</cite><blockquote>I've been reading over the class boards and I've seen a handful of posts that say that a character has been taken from level 1 to 70 in under a month. How do those guys do it? Are they grinding XP by doing quests or hunting mobs in the EQ1 'traditional' way?</blockquote> For those where money is no object (plat that is) for about 20P give or take you can leel from 1 - 30+ on just colloections alone. Add in some discovery xp, a few random quest and of course the mentoring of friends and poof. lvl 70.</blockquote><p> For those who can't fathom acquiring levels quickly in any legal means, it must be equally impossible in their minds to acquire large amounts of platinum without buying it through farmers, I'd wager. Yet, coin isn't exactly hard to acquire if it's a goal you have.</p><p>Whether a goal is gaining coin or gaining levels, it's not how much time you spend, but rather how you spend the time that matters. If you log in and sit around grinding solo blue-cons for hours on end, it's going to seem amazingly slow to level. For players who log in, blow through quests, turn in collection/lore and legend quests at the right levels, then quest some more - levelling isn't exactly all that difficult. It's just a matter of knowing what to do and when to do it. All you need then is the committment and drive to see the plan through and you're set.</p><p><span style="font-size: medium; font-family: times new roman,times"><span style="color: #3333ff"> </span></span></p></blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #3333ff">So now you are telling us that it's not only possible to level a toon from 1-70 in 60 hours played but you also have time to aquire enough coin in those 60 hours to buy enough collections to "buy" levels too? What about equiping your toon? Is that toon going to have enough coin to buy gear too? You aren't making any sense Ken, Sorry..</span></span>
Kendricke
04-05-2007, 11:36 PM
<cite>bleap wrote:</cite><blockquote><cite>Kendricke wrote:</cite><blockquote><cite>nitrous wrote:</cite><blockquote><cite>xibxang wrote:</cite><blockquote>I've been reading over the class boards and I've seen a handful of posts that say that a character has been taken from level 1 to 70 in under a month. How do those guys do it? Are they grinding XP by doing quests or hunting mobs in the EQ1 'traditional' way?</blockquote> For those where money is no object (plat that is) for about 20P give or take you can leel from 1 - 30+ on just colloections alone. Add in some discovery xp, a few random quest and of course the mentoring of friends and poof. lvl 70.</blockquote><p> For those who can't fathom acquiring levels quickly in any legal means, it must be equally impossible in their minds to acquire large amounts of platinum without buying it through farmers, I'd wager. Yet, coin isn't exactly hard to acquire if it's a goal you have.</p><p>Whether a goal is gaining coin or gaining levels, it's not how much time you spend, but rather how you spend the time that matters. If you log in and sit around grinding solo blue-cons for hours on end, it's going to seem amazingly slow to level. For players who log in, blow through quests, turn in collection/lore and legend quests at the right levels, then quest some more - levelling isn't exactly all that difficult. It's just a matter of knowing what to do and when to do it. All you need then is the committment and drive to see the plan through and you're set.</p><p><span style="font-size: medium; font-family: times new roman,times"></span></p></blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #3333ff">So now you are telling us that it's not only possible to level a toon from 1-70 in 60 hours played but you also have time to aquire enough coin in those 60 hours to buy enough collections to "buy" levels too? What about equiping your toon? Is that toon going to have enough coin to buy gear too? You aren't making any sense Ken, Sorry..</span></span> </blockquote><p>First off, who said anything at all about this being a first character? I certainly did not. In fact, I stated quite clearly throughout the discussion that you'd have to know what to do in the first place - which I also stated means you would typically already have a level 70. I also never stated anywhere that you would make your hoarde of coin while levelling. </p><p>Look, if your current goal was to take a character to level 70 in 60 hours, it could be done. It's just a matter of prioritizing the time spent toward the goal. Think of it like any other project you want to manage. Assume the goal is level 70. Set yourself a hard timetable of 60 hours. That means you've established the scope and time available for your project, which means the only aspect you still have avaialable to play with is budget/resources. </p><p>That's right - I never said you could make level 70 in 60 hours without spending any coin, did I? Of course, I never went into details - folks like yourself just filled in the blanks with your own erroneous assumptions. </p><p>For myself, I'd probably set aside a good 30 or 40 platinum for such a goal. Personally, I won't need to spend as much on the lower level collections, since I already have three bins in my shared bank filled to bursting with some of the more common collections. Ignore the ridiculously expensive collections at that point, and just concentrate on buying up around 50-70 collections and you've only spent around 10-20pp (but you'd want twice that for contingencies - hence the 30-40 estimate). </p><p>I'd plan out the strategy I'd want to use in advance. I'd even plan which classes to attempt it with (some classes simply solo/level faster than others). I'd have the important gear ready in advance. Stock up on totems and potions that will help to keep me moving and killing faster. I'd plan on hitting specific questlines while soloing, complete those quests as I run out of vitality, and then wait till certain slower levels to turn in legend and lore/collection quests all at once to jump a level or three. Similarly, avoid exploring too much till you're at a slower level. </p><p>I'd also make sure I never played for more than a couple hours at a time. Seriously, 60 hours in a month isn't much time at all. That's 15 hours a week, or just over 2 hours a day on average. How hard is that to work around a job and a family/social life? Seriously. Play 6-8 hours during the week, then go out Friday and Saturday night. Meanwhile, spend time on Saturday/Sunday morning pounding out a few extra levels. I'd imagine you could pump out most of the levels in the first 15 hours. I know I've gotten to level 14 in an hour without turning in any collections. I've hit 20 in under 2 hours before. That leaves just 50 levels in 58 hours. I know players that could probably get pretty close on that without collections at all. </p><p>There's other ways to cut down on the time. Obviously, mentoring groups can help. Even regular groups can make a difference. If you can multi-box, that definately helps as well. Some quests award more experience than others. Don't forget experience potions (but save them for the fast groups in the higher levels when possible).</p><p>Is it easy? No. Can anyone do it? No. Is it possible? Absolutely. You just have the possess the necessary knowledge and drive to see it through. </p>
SageGaspar
04-06-2007, 12:08 AM
<cite>bleap wrote:</cite><blockquote>Tyrus@Butcherblock wrote: <blockquote>i think those few fast leveling in matter of short time, are played in rotation with sharing the account in under one household while other took break and other person take over and keep it running. it could happen.</blockquote><span style="font-size: medium; font-family: times new roman,times"><span style="color: #ff0000">Thats true BUT I don't think that's what Kendricke meant. In fact he was implying that someone could level from 1-70 in 60 hours played AND spend time with their family...Total BS. </span></span> </blockquote> Uhh... if you level from 1-70 in 60 hours played you have spent less time in game than someone who spends fifteen days completing the same task. And if you space out your play sessions so you only play when you have vitality, you have even better odds at going 1-70 in an even shorter amount of played time. You seem pretty passionate about the stupid [Removed for Content]played time <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Kaishod
04-06-2007, 01:46 PM
<p>I was just thinking on how this could be done... and think it would be easiest with a raiding guild just for the sake of being on alot more often then most. Also all would have to be pretty decked out in gear as well as mostly, if not completely mastered for optimum damage output.</p><p> 5 Lvl 70s to mentor down </p><p> 1 Tank, Zerker or SK for AoEs (sorry, don't know the other tank classes)</p><p> 1 Healer, one with wards and blasting (don't know which class)</p><p> 3 AoE DPS, Warlock, Wizard, Swashie, etc</p><p> One of the lvl 70s would need to port, easier/faster for travel, even a Conj for CoH would help.</p><p> I think the majority of the classes mentoring down would have to have hard hitting AoEs for max killing. Mass pulls with the tank holding agg, plus range hitting anything that hasn't been pulled while the rest of the classes worry about mob hitting the tank. </p><p>You could easily step off the island or outpost mass killing everything, the only down time would be traveling from one mob to another</p><p>Hit every area with a high volume of nameds for the extra AA and exp that it gives.</p><p>A high knowledge of collections and when to turn them in. It would cost, but feasible, losing little down time with the ability to port to wherever. Collections would have to be used when xp for them is at full potential and probably best used for some of the hell levels, though the price would be outrageous.</p><p>Any xp potions would have to be used thru the hell levels as well. </p><p>I think it would be very hard, but could be done, the skillups would be horrible... </p><p>"you're slashing skill is 3/350" </p><p> </p><p> If anyone is on Butcherblock and has the time, I'll help to find out if it can be done, lol. Either way it would be fun to find out how fast to get to 70. It would just suck having to get the skill ups once you are 70.</p>
Kaishod
04-16-2007, 09:56 AM
<p>So i decided to try this out to see how feasible and how high of a level I could get... I'm not in a raiding guild and most of my guildies are around lvl 30-40... me being the only 70. I am not a "boxer" but have a 2nd monitor for my extended workspace as well as a second EQ2 account. </p><p>In just under 48 hours I made it to lvl 37 and some change, about 1/4. </p><p><a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=557632108" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...terId=557632108</a></p><p> It was rare that I had help, maybe for a combined total of 2-3 hours with any type of outside mentoring and about 3 hours total [Removed for Content] a few others around the level of my mentored toon, but never got a full group. I did purchase a couple of collections to complete ones and saved them to turn in at the same time. About 9 collections (ranged between 15-40 while I was lvl 30) and only got about 75% thru a lvl. I didn't worry too much about vitality and was on for a few hours a day. I did complete some close and quick quests in the areas I was hitting as well as ran around for about an hour grabbing disco exp with my main unmentored to train mobs.</p><p> Pretty sure if I would have had 4 others mentored down, or even a couple for power regen and some heals I could have been much much higher. I did have to worry about some down time but would unmentor for a min use beholder totem for times I was completely drained. Huge mobs of whites and yellow, normally fighting single heroics 8-10 at a time. There are some very good areas where I would just run a circle, training mobs, cast my blessing, the AE the heck out of them, sliding my cursor over to my new toon to hit any AEs, Debuffs/Buffs, and Intercede to keep attack on. MY skil ups are not maxed out, but not very poor eitehr like I would have imagined they would be. It wont take me long to fix them. And since I have played a zerker before, I do all ready know the spells so won't be at a loss when I do get to 70 in another couple of days of play time.</p><p>I still think that lvl 70 in 60 hours of play time is feasible. You could wait for the vitality to reach 100% then go at it again. Have a few buds interested in power leveling now that they see what I've done and we're getting some times together to see exactly how fast a group of 70s can level a toon. If you're on Butcherblock and wanna help out or need help, hit me up. It was fun MASS pulling like 10 times the way the Nest runs go, lol... </p><p>Oh yea... and I do have a wife,a job, a dog, and a drinking and going out partying habit <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />... none have been affected and I still have a life outside of EQ2, lol</p>
Lord_Quaymar
04-16-2007, 12:09 PM
<cite>xibxang wrote:</cite><blockquote>I've been reading over the class boards and I've seen a handful of posts that say that a character has been taken from level 1 to 70 in under a month. How do those guys do it? Are they grinding XP by doing quests or hunting mobs in the EQ1 'traditional' way?</blockquote> Don't pay any attention to real life measurements such as 1 month. It's more accurate to look at time played. Say, for example, it takes someone 10 played days or 240 hours to get to 70. How much real life time would it take you to put in that amount of time?
Poetelia
04-16-2007, 12:16 PM
<p>Of course it is possible. Has always been.</p><p>Whatever you might say about Kendricke, he is usually very precise, accurate and correct. Of course it can be done if you set up your goals, have a good knowledge of the game and plan carefully in advance. Power leveling is as old as the oldest MMORPG. The raiding cartels back in EQ1 were experts at that art.</p><p>The real question here is not if it can be done. The question is why would you want to do such a thing.</p><p>And the answer is, as always, the same: everyone of us has a different concept of "fun". If I want to make an alt is to enjoy the journey, to know how to use it and use it well in a lot of different environments and situations, and, as the game is really huge and very rich, to experience the aspects I may have missed in my previous runs to the top. For others, there is only one kind of playstyle that matters. The rest is just disposable to say the least, when not directly boring. For them, the game begins at 70. And thats why they develop those strategies to get there as fast as possible. Frankly, 70 in 60 hours is not only doable... I might even go as far as to say that is also a beatable mark. Never underestimate the power of a leading raiding guild when they need urgently to fill a gap in their ranks<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />.</p><p>Poetelia Roseknight</p><p>Paladin of Qeynos</p>
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