View Full Version : Dire Worgs on vacation in Loping Plains?
SorrySonOfA
03-30-2007, 11:16 AM
<p>I'm on one of the solo quest lines from the Village in LP, and it wants me to kill 4 Dire worgs. I've put up tracking, gone invis and went all around the map at least 3 times without seeing any dire worgs. I've seen and killed tons of dire ravangers, but they do not ding the quest. I've got the map ui, and there is a spot on it for dire worgs, and there are none to be had. I don't know if this is just something that happened on Mistmoore server, or if its just an off season dire worgs, but there aren't any to be found currently.</p>
Occam
03-30-2007, 11:44 AM
It took me a long time to find them as well. I think that perhaps they only come out at a certain time, sort of how the Lyrechs change to werewolves at night?
Ganlu
03-30-2007, 02:18 PM
I'm pretty sure I've seen them appear in the Lyrech camp at night when the transformation takes place.
Jardon
03-30-2007, 02:52 PM
<p>Dire worgs are up all the time (unless someone has killed them). They are mixed in with the solo werewolves near the Pumpkinheaded Horseman. There is one heroic tripple up wandering werewolf there that is a place holder for a named from a quest in the Lyrech canyon.</p><p>You can also go into the Lyrech canyon and find heroic tripple ups worgs (they are the only argo ones in the canyon during the day if you have good faction with the Lyrech )</p>
Degron
04-01-2007, 05:48 AM
I'm on the Butcherblock server. I have been to Loping Plains multiple times over the past few days. I did not find a single dire worg. At all. Given the large number of them around the Ahroun and the triple-ups around the Lyrech I know that there is no way that every single one of them can be simultaneously dead each time I go there. The mobs are definitely missing.
Judist
04-01-2007, 11:08 AM
<p>Dire worgs used to spawn between CMM steps and Pumpkin Heads tree. No longer there on Oasis.</p>
Beldin_
04-01-2007, 06:40 PM
Noticed the same yesterday .. no dire worgs on Valor <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
Bring back the non Heroic Dire Worgs please. The zone is empty in spots without them, plus they are the target of writs (I think they are your only choice at 70 for one set of writs). So bring them back!
Tuppen
04-02-2007, 08:27 PM
<p>No dire worgs on LDL server either. Not even the heroics...none in Loping Plains...anywhere.</p>
Yah, same here...no Dire Worgs on Najena either.
Bamfa_dexter
04-03-2007, 02:20 PM
Its SoE's answer to help with the lag in LP, mostly at PHH.
Zaino Shadowave
04-03-2007, 02:20 PM
I've ran into this problem on Crushbone too. The Dire Worgs that used to be by the solo Werewolves are now MIA.
They need to bring the non heroics back because it was nice to have a nice solo writ there while waiting on people. Oops I said "nice" twice in the same sentence. I guess I really meant it!!
Dynaen
04-04-2007, 01:21 PM
<p>It's probably just more stupid stuff they broke in GU33 and of course are turning a blind eye to it, just like the Master and Grandmaster Noxious remedies that are totally useless now.</p><p>Oh wait, its more important to fix stupid crap in DFC.</p>
Lyndro-EQ2
04-04-2007, 02:55 PM
Quests pointing to worgs should be function as of this morning's hotfix.
BlytheSpirit
04-04-2007, 06:49 PM
<cite>Dynaen wrote:</cite><blockquote><p>It's probably just more stupid stuff they broke in GU33 and of course are turning a blind eye to it, just like the Master and Grandmaster Noxious remedies that are totally useless now.</p><p>Oh wait, its more important to fix stupid crap in DFC.</p></blockquote>It's also important for everyone to remember to be polite and courteous even when you may be feeling frustrated. <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=176" target="_blank" rel="nofollow">Forum rules of conduct</a>: In general, you may post any material written in a <span style="color: #0033ff"><b>courteous and mature manner</b></span>, providing that it is on-topic for the forum to which you are posting. This includes material that disagrees with the way that we, the developers, operate the game. We will not interfere with the communication of thoughts and ideas as long as the presentation is <span style="color: #0033ff"><b> constructive and appropriate</b></span> for all those capable of reading the forum. Keep it constructive and courteous, everyone. Nobody responds well to insults, neither players nor developers. And many thanks for the quick fix, Jindrack!
skyefire
04-04-2007, 08:17 PM
<cite>Lyndro-EQ2 wrote:</cite><blockquote>Quests pointing to worgs should be function as of this morning's hotfix. </blockquote>here is the list from today hotfix... <p><b>*** Zones ***</b></p><p>Deathfist Citadel:</p><p>- Chief Torturer Goortz and Jailor Qulkor now drop the Deathfist Citadel jail keys as corpse loot instead of treasure.</p><p>- Alchemist Yallessul in Deathfist Citadel will no longer charm multiple players during his fight.</p><p>- Priest Kuzbak in Deathfist Citadel should now consume more power when using his "Blessing of Zek" spell.</p><p>- The Censer of Oracles has been rescaled to the correct size in Deathfist Citadel. </p><p><b>*** Items ***</b></p><p>- The effect from the Wraith Touched Necklace should no longer consume power when triggered.</p><p>- Cap of Silent Incantations now uses the new Conjuror helm appearance. where do you see anything that says the Worgs are fixed?</p> <p>and there are Still NO Dire Worgs in LP :/ </p>
Lyndro-EQ2
04-04-2007, 09:32 PM
You are correct, it missed last night's update and will be in the next hotfix. Sorry about that.
<cite>Lyndro-EQ2 wrote:</cite><blockquote>You are correct, it missed last night's update and will be in the next hotfix. Sorry about that. </blockquote> I will be happy then
Laiina
04-05-2007, 04:02 AM
<cite>Dynaen wrote:</cite><blockquote><p>It's probably just more stupid stuff they broke in GU33 and of course are turning a blind eye to it, just like the Master and Grandmaster Noxious remedies that are totally useless now.</p><p>Oh wait, its more important to fix stupid crap in DFC.</p></blockquote> Yes, we all needed that sarcastic comment.
KBern
04-05-2007, 10:42 AM
<cite>Laiina wrote:</cite><blockquote><cite>Dynaen wrote:</cite><blockquote><p>It's probably just more stupid stuff they broke in GU33 and of course are turning a blind eye to it, just like the Master and Grandmaster Noxious remedies that are totally useless now.</p><p>Oh wait, its more important to fix stupid crap in DFC.</p></blockquote> Yes, we all needed that sarcastic comment.</blockquote><p> Well obviously whatever Dynaen is upset about is more important than anything else that needs to be fixed in game...</p><p> <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p>
They are back and called Dire Wargs now. Previous quests seemed to have changed to match them. The writ I had on me finished with one kill.
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