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gradyma
03-26-2007, 11:38 AM
<p>Im on Permafrost server, In Living Tombs trying to get a pet healing staff right. Been there for 3 days off and on. Would have gotten it by now BUT there is an individual there that never leaves. 24/7 always right in front of named mob. He has probably killed him hundreds of times. Once he gets the Esquist to drop, he sells it real fast and returns. If you are lucky enough to get first agro on the named.....It makes no difference if you have /lock or not because he jumps into the middle of the encounter and releases his ^^^Heroic charmed pet. It agros the fight whether you have /Lock or not. It kills me of course and he gets named AGAIN. I need something done about this and /petition isnt working. There resolution is to /LOCK but IT DONT WORK WHEN HE RELEASES A CHARMED PET!!!</p><p>OMG what does it take for a GM to do something!</p>

rubels
03-26-2007, 11:58 AM
<p>I whould file a /petition. I whould word at as a zone disruption trust me you will get a fast response time. </p><p>Thats a blatant violation of the rules "training" in a sense.</p><p>- Krovax </p>

UlteriorModem
03-26-2007, 12:05 PM
<p>As the previous poster stated. The GM's cant do anything if there not aware of the problem.</p><p>If you petition it as a disruption you might be supprised at the response you get. Espiclally over the course of a few days. /petition it everytime you see it.</p>

liveja
03-26-2007, 12:11 PM
gradymann wrote: <blockquote><p>/petition isnt working.</p></blockquote><p>/petition "worked" for me day before yesterday, when I felt compelled to petition a blatantly "offensive" name. It's a PITA to use, & you first have to make sure your email addy is registered with them which might cause you to jump through hoops or so, but it is working.</p><p>SOE would do themselves a huge favor by totally overhauling the petition system & making it much easier to use. </p>

Dasanhgul
03-26-2007, 12:15 PM
<p>How is the charmed pet (after being released) getting to aggro on you or your fight ? Are you doing AoE's that are picking it up on its path to the Coercer or its spawn place ?</p><p>And yes, keep doing /petition everytime he does it. We all know it might take a while, but they'll get to him.</p>

liveja
03-26-2007, 12:20 PM
<cite>Dasanhgul wrote:</cite><blockquote><p>How is the charmed pet (after being released) getting to aggro on you or your fight ? Are you doing AoE's that are picking it up on its path to the Coercer or its spawn place ?</p></blockquote><p>Perhaps the offender isn't a Coercer, but a Necro with Charm Undead & Feign Death? If the two players are close enough to begin with, & the Necro releases, then Feigns, it's possible the OP is the only other target nearby. Right?</p><p>I don't play a Necro, so I really don't know, but it seems feasible. </p>

gradyma
03-26-2007, 12:24 PM
<cite>Dasanhgul wrote:</cite><blockquote><p>How is the charmed pet (after being released) getting to aggro on you or your fight ? Are you doing AoE's that are picking it up on its path to the Coercer or its spawn place ?</p><p>And yes, keep doing /petition everytime he does it. We all know it might take a while, but they'll get to him.</p></blockquote><p>The named spawns with two other mobs that are the same as the charmed pet. He releases the Charmed pet right on top of the mob your attacking so it agros. You dont have to hit it with anything, it just joins the fight. ?lock doesnt prevent it from joining.</p><p>He is a necro....He will put the pet in the middle of the fight and switch it to "Stay" he runs off then releases it. it wont attack him if he is far enough away. It just attacks me. the first time he just feigned death which works too.</p><p>I have petitioned him 4 times so far and appearently they are not reading what I have been typing becuase even though I tell them /Lock doesnt work, There responce is "Make sure to use /Lock when you get agro"....That tells me they dont read what I send them. </p>

rubels
03-26-2007, 12:26 PM
<p>Are you setting your /petition in as a zone disruption ? They use automated canned responses 90 % of the time.</p><p>Everytime I report something as a zone disruption , I have gotten a GM ... not a response.</p><p>- Krov</p>

JamesRay
03-26-2007, 12:48 PM
<p>You'd probably not want to mention the spawn or /lock at all.</p><p>This is clearly him essentially "training" you by releasing a charmed pet on top of you while you are fighting. The fact that you're fighting a named really doesn't make a difference.</p>

Novusod
03-26-2007, 01:40 PM
I saw a greifer the other day who would use the same tactic to kill people at the revive point. He would charm a pet and then release the mob at the revive point to kill them. This was on the PvP server so when you revive after death you are imune from being attacked by other players. If the player tried to defend themselves from the mob they would lose PvP imunity and the greifer can then attack them. I thought it was a very cheap and dirty way to get kills. Is what should be done is the gameplay mechanics should be changed so that as soon as a charmed pet looses its charm it runs all the way back to its spawn point in de-agro mode.

Hollywood
03-26-2007, 01:45 PM
<cite>gradymann wrote:</cite><blockquote><p>Im on Permafrost server, In Living Tombs trying to get a pet healing staff right. Been there for 3 days off and on. Would have gotten it by now BUT there is an individual there that never leaves. 24/7 always right in front of named mob. He has probably killed him hundreds of times. Once he gets the Esquist to drop, he sells it real fast and returns. If you are lucky enough to get first agro on the named.....It makes no difference if you have /lock or not because he jumps into the middle of the encounter and releases his ^^^Heroic charmed pet. It agros the fight whether you have /Lock or not. It kills me of course and he gets named AGAIN. I need something done about this and /petition isnt working. There resolution is to /LOCK but IT DONT WORK WHEN HE RELEASES A CHARMED PET!!!</p><p>OMG what does it take for a GM to do something! </p></blockquote>Going for the record on number of threads locked on the exact same subject, eh?

Druid03
03-26-2007, 02:14 PM
<p>just train him till he zones out.....i mean NO, thats not right <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>you should petition again, yes....yes.....thats the right thing to do...</p><p>*whispers* .....train.....him..... <img src="/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" /></p>

LadyAnnaAnna
03-26-2007, 02:32 PM
You know, OP, you already have another thread about this that has been closed.  It's generally not looked kindly upon by the mods to start multiple threads of the same topic, especially if they are not forum appropriate.

gradyma
03-26-2007, 05:28 PM
Im sorry Ladyanna but im am frustrated. I cant seem to get anything done about it, I took the calm collected approch at first with Petitions stating what the guy was doing but only got generic replies telling me to use /Lock after i clearly....Im talking clearly stated that it did not work in this situation..Still I get a reply "Use Lock"...I mean come on [Removed for Content]!

Spyderbite
03-26-2007, 07:09 PM
Shame you're on a PvE server.. well, not a shame that you are actually on one, but rather that you can do nothing about it but wait for a GM to intercede. On a PvP server, that farmer's lifespan would have been in the range of 15 minutes to a half hour.. <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />

Velius2820
03-26-2007, 07:46 PM
I've gotten 5 people like you describe banned for that reason.  Just petition and say that they are monopolizing content and training you.  Everytime I do this they are gone within a day and never log on again.

mellowknees72
03-26-2007, 08:49 PM
This might sound obvious, but are you sure you actually have your encounter lock on? You can't modify it without actually being in a group...unless you use a special command.../soloautolock or something like that? Maybe try fighting something (anything) else and have a friend watch and make sure your encounters are actually locking. I speak from experience - I've had the "enable autolock" toggled and had my encounters end up completely open anyway. My understanding is that if the encounter is LOCKED, the outsider's pet will not be able to fight the mob...it will become unattackable for him.

Velius2820
03-26-2007, 09:14 PM
The persons pet is not fighting the mob.  Autolock doesn't have much to do with this.  The other person is a necromancer, and necros get a spell that can charm undead.  So the person goes and charms a ^^^ heroic undead and then proceeds to dismiss it right next to the original poster.  The ^^^ undead will not attack the OP that is until the farmer feigns death.  The ^^^ undead reverts to its position when it was dismissed and becomes aggro to the OP.  Leaving the OP to fight both his mob and the ^^^ undead the farmer trained on him.  This is what is happening.

Sunlei
03-27-2007, 05:53 AM
<p>  What pet class are you? do you have a deaggro spell yet? FD is not 100%. When you're trained by someone with the same mobs you're fighting and the mobs have social aggro, don't damage the new mobs. If he FD, try to move near him and cast your deaggro spell. If his FD wasn't good it should start attacking him. If the trainer is not FD, soon as he trains you run after him(don't attack the trained mobs) and cast deaggro near him..they will jump back on him. Worth a try to get the train back to owner <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p> Recently soe changed the up arrow melee mobs into more powerfull melee. I know my lvl 30 is being hit for 600 plus a pop (out of combat, just running ) by single 3 up arrow orcs in zek. They have double/triple attacks that do 1k damage + in a second or 2. Not really part of this except to note how hard a 3 up arrow out of combat trained heroic is whaling on a caster character. and my baby has 50 run speed with aa, so the hitting must be much worse on a caster not running.</p><p> Keep on /reporting and /petition him for zone disruption. Try to deagro-spell his 'pet' back at him. Take a good screenshot of his idiot FD next to you and post it off this official website. Ask for help on your server, he's not going to be training a group of buddies.</p><p>good luck, keep up the good fight.</p>

tbone7777
03-27-2007, 11:50 AM
Do you have a high level player with decent mitigation?   If so, just take your 70 down to living tombs (say, for example, right before you go to bed) pull every mob in the area, encounter lock, go afk and go to bed.   That should annoy the farmer.

ZUES
03-27-2007, 11:56 AM
<cite>LadyAnnaAnna wrote:</cite><blockquote>You know, OP, you already have another thread about this that has been closed.  It's generally not looked kindly upon by the mods to start multiple threads of the same topic, especially if they are not forum appropriate. </blockquote> Actually I disagree and think it is appropriate. I took the time and parked my 70 conjy there to get another one (sold it long time ago). I zoned in my Fury to get the mob to spawn and found it camped. I patiently waited a couple hours and kept returning just to find the same player camping this over and over and over again. He couldnt even use the staff he was an SK. So ya it is a viable gripe!

ZUES
03-27-2007, 11:58 AM
<cite>tbone7777 wrote:</cite><blockquote>Do you have a high level player with decent mitigation?   If so, just take your 70 down to living tombs (say, for example, right before you go to bed) pull every mob in the area, encounter lock, go afk and go to bed.   That should annoy the farmer.</blockquote> Lol I did that to a bot in Runnyeye last week. My group (playing an alt) kept returning to find the same bot group there for 5 hours. He wouldnt reply to any tells so I logged my 70 conj on and locked his named and went to bed. : P

Wossname
03-27-2007, 12:10 PM
As someone who's had canned responses recommending the very resolution I told them didn't work from GM's who blatantly don't read the /petition, the OP has my sympathy. If we have a problem with GM's who don't read /petitions and cause us a problem, where else is there to go but the forums? Locking these threads with no resolution to the problem only reinforces the perception that the GM's are immune to being criticised.

liveja
03-27-2007, 01:10 PM
<cite>Wossname wrote:</cite><blockquote>As someone who's had canned responses recommending the very resolution I told them didn't work from GM's who blatantly don't read the /petition, the OP has my sympathy. If we have a problem with GM's who don't read /petitions and cause us a problem, where else is there to go but the forums? Locking these threads with no resolution to the problem only reinforces the perception that the GM's are immune to being criticised. </blockquote><p>I've dealt with GMs once in this game. The first petition, the person who responded very clearly had mis-read my petition; he/she didn't even know precisely what I was talking about.</p><p>I petitioned again, corrected the misperception, & the next day had a response from a GM, who very quickly got my issue resolved to my satisfaction. </p>

Galeden
03-27-2007, 06:27 PM
<p>I do think this is something that needs looking at.  I have seen mobs that were charmed and released slowly walk across a zone in areas it should never have been killing people in its path.  When charm breaks it should a) agro its master for charming it, or if the owner is no longer a target (due to zoning, FDing whatever), it should immediatly run back to its spawn point in non agro state.  There is absolutly no reason it should wander free of its normal area, where it would have broken encounter, to randomly kill people</p>

Brigh
03-27-2007, 07:13 PM
It seems everyone on page 2 has missed what the person has said in a reply on page 1: They said that apparently this person charms one mob out of a two mob encounter (correct OP?). So when they release their charmed pet from that encounter, its friend comes to help.

Velius2820
03-27-2007, 11:42 PM
Would like to add that necro FD is 100%.  The op cannot use a deaggro to bounce the mob back to the other guy.  His only options are to fight it, feign death himself, or die pretty much.

MrWolfie
03-28-2007, 08:07 AM
<p>You know that this staff is NO TRADE, right?</p><p>So the farmer is selling this to a vendor and monopolising the area for the other drops. If you want the staff, just offer him 20g for the next one that drops. Log your character out in the Tombs and wait for him to send you a tell while you play an alt. Just wait for the chest timer to run out and then you can loot it straight from the chest.</p><p>Of course, if you don't want to exploit his behaviour you could just use the petition system properly and get his [I cannot control my vocabulary] banned for zone disruption...</p>

Rattfa
03-29-2007, 07:10 AM
<cite>MrWolfie wrote:</cite><blockquote><p>You know that this staff is NO TRADE, right?</p> </blockquote>Exactly. Also, you have to be smart with your petition. If you say 'omg he's stealing my named' then the GM will not look further. There are no camps or ownership of mobs in eq2. Ownership of a mob is only recognised after you engage. If you petition for zone disruption, then you will get a favourable response.

Real
03-31-2007, 08:11 PM
Couldn't you have a fellow high lvl player pull the aggro off you when he releases it?

Kendricke
03-31-2007, 08:27 PM
<cite>tbone7777 wrote:</cite><blockquote>Do you have a high level player with decent mitigation?   If so, just take your 70 down to living tombs (say, for example, right before you go to bed) pull every mob in the area, encounter lock, go afk and go to bed.   That should annoy the farmer.</blockquote><p> Ironically, you'd then be vulnerable to petition yourself.  Just wait till a Gamemaster shows up to see you engaged in combat with every target around...but not responding to tells.  Let me know how that works out for you.</p>

ZUES
03-31-2007, 08:51 PM
Walk up to the top of the steps, cast a damage shield on yourself (if you have) and wait till he spawns and attackjs you. If your encounter is locked it will autolock once he hits your damage shield.

Jasuo
03-31-2007, 09:45 PM
<cite>Kendricke wrote:</cite><blockquote><cite>tbone7777 wrote:</cite><blockquote>Do you have a high level player with decent mitigation?   If so, just take your 70 down to living tombs (say, for example, right before you go to bed) pull every mob in the area, encounter lock, go afk and go to bed.   That should annoy the farmer.</blockquote><p> Ironically, you'd then be vulnerable to petition yourself.  Just wait till a Gamemaster shows up to see you engaged in combat with every target around...but not responding to tells.  Let me know how that works out for you.</p></blockquote> What you mean an actual SOE employee going in game to do their job?!?!?  Not buying it....