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SparkleCBP
03-24-2007, 10:50 PM
I'm hoping some of you can give some feedback on the adornments you are using on dual wield weapons. I'm currently useing Fists of Pain and Fists of Bashing.  I had hoped for dual life taps (heheheh) but alas, it's not to be. Thanks!

SparkleCBP
03-29-2007, 11:10 AM
Asking again for anyone that might be able to give some feedback on various adornments they have used on their dual wield weapons?  Anyone?  Anyone?  Bueller? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Prrasha
03-29-2007, 05:38 PM
You might explain what is preventing you from using dual lifetaps?  I have a dirge with a vampiric handle on both of his dual-wield crescent axes... is one of these weapons marked Ornate or something?  If so, no adornment will stick...

vikingostby
03-29-2007, 07:03 PM
<p>Think Sparkle is referring to the "only the primary weapon" will proc tag on the adornment. I only have purchased one because of this. I didn't believe 2 adornments would work...</p><p> Anyone confirm that if you have both weapons adorned with lifetaps, that they BOTH proc?</p>

Prrasha
03-29-2007, 08:13 PM
That message has been known to be bogus for quite some time. Any proc on a weapon that procs on a melee hit will proc on autoattacks matter what hand the weapon is in. Procs like 'on a hostile spell' or 'on a healing spell' only work on a weapon if wielded in the main hand.  I have no idea why this text is still on the proc-on-melee weapons and adornments, other than a combat art won't proc the effect of your offhand weapon...

Hadanelith
04-01-2007, 09:00 AM
<p>Just posted this elsewhere to help clarify, guess I'll do the same here:</p><p>"Will Only Proc Off Main-Hand" is somewhat deceptive.</p><ul><li>Think of ALL procs as a Buff on your character, though they show no icon.</li><li>Under this thought, "Procs only off mainhand" is accurate because...</li><li>Procs will only activate off a swing of the Primary Hand</li><li>Having a Proc on an Offhand Weapon adds a potential Proc to your Main Hand swings</li></ul><p>Therefore, if you put a Vampiric on your offhand weapon, which deals Piercing damage (for argument sake) and your mainhand weapon deals Crushing damage, you'll notice that all of your procs follow the Crushing hit and never follow the Piercing hit. This is because the Proc(s) CANNOT activate from an off-hand swing; instead, they apply the "buff of the proc" which can then activate off your mainhand attacks.</p><p>-Hadanelith Raswrolski / Mossda Odis'Ossda, Kithicor Server</p>

Raidi Sovin'faile
04-02-2007, 01:32 AM
<p>Which is only the case for "applied" procs (adornements and buffs). A proc that is part of the weapon itself still will proc when THAT WEAPON is used.</p><p>The terminology was only added to try and clarify the ADORNMENT additions.</p><p>Still stupidly confusing.</p>

Geothe
04-02-2007, 04:57 PM
<p>Summary:</p><p>Toss any proc adornment you want on both DW weapons.  The proc WILL work.</p><p>hehe.</p>

MadTexan3
04-24-2007, 06:13 AM
<cite>Hadanelith wrote:</cite><blockquote><p>Just posted this elsewhere to help clarify, guess I'll do the same here:</p><p>"Will Only Proc Off Main-Hand" is somewhat deceptive.</p><ul><li>Think of ALL procs as a Buff on your character, though they show no icon.</li><li>Under this thought, "Procs only off mainhand" is accurate because...</li><li>Procs will only activate off a swing of the Primary Hand</li><li>Having a Proc on an Offhand Weapon adds a potential Proc to your Main Hand swings</li></ul><p>Therefore, if you put a Vampiric on your offhand weapon, which deals Piercing damage (for argument sake) and your mainhand weapon deals Crushing damage, you'll notice that all of your procs follow the Crushing hit and never follow the Piercing hit. This is because the Proc(s) CANNOT activate from an off-hand swing; instead, they apply the "buff of the proc" which can then activate off your mainhand attacks.</p><p>-Hadanelith Raswrolski / Mossda Odis'Ossda, Kithicor Server</p></blockquote><p>I've been away from the game for a long time and I'm hoping you can shed some light here.</p><p>Let's say I've wielding a pair of imbued fistwraps, which the description says proc 1.8 times per minute. Now, let's say I adorn those and get 2 additional effects that proc 1 time per minute each.</p><p>Do the imbue procs fire independently, or do they fire only off of main hand attacks as well?</p><p>Are the effects of 2 imbues and 2 adornments with procs noticeable enough for the expense? </p>

baguetteovenfresh
04-24-2007, 08:50 AM
imbued procs DO fire off primary and secondary weapons, but they only activate on a successful mainhand hit. i still am unconvinced adornments will trigger off a secondary weapon. i had one that was poison on a primary and a fire on a secondary and never got the fire dot to show up till i switched it to my primary.

Couching
04-24-2007, 11:31 AM
<cite>baguetteovenfresh wrote:</cite><blockquote>imbued procs DO fire off primary and secondary weapons, but they only activate on a successful mainhand hit. i still am unconvinced adornments will trigger off a secondary weapon. i had one that was poison on a primary and a fire on a secondary and never got the fire dot to show up till i switched it to my primary. </blockquote>I have vampiric pith on Maar's fist and fist of bashing. Both of weapons did proc the life tap.

Raidi Sovin'faile
04-24-2007, 11:44 AM
<p>I have phantom on primary, and vampiric on my offhand. Both proc in my parses.</p><p>In fact, due to using Crane Flock, my phantom has 3 times the procs that my vampiric does on zonewide parses. Both weapons are 1.6 speed too.</p><p>So in my opinion, and <i>empirical evidence</i>, they proc seperately per hand. At least for the "handle" adornements. Don't have evidence for the tempers, etc, but I suspect they are the same.</p><p>Honestly, I'd go with "<b>Adorn whatever you want, just keep in mind primary hand gets all the lovin'</b>".</p>

Kaedi
04-24-2007, 04:29 PM
For whats its worth I put the +piercing dmg adornments on both of the twin calamities.  The dmg can be mitigated, but they add dmg on each hit and thus on faster weapons work out as well or better than procs from what I've seen. 

Junaru
04-26-2007, 02:46 PM
Slaad@Blackburrow wrote: <blockquote>For whats its worth I put the +piercing dmg adornments on both of the twin calamities.  The dmg can be mitigated, but they add dmg on each hit and thus on faster weapons work out as well or better than procs from what I've seen.  </blockquote>I agree. +12 dmg on a Twin Calamities with 110% haste is 12dps (unmitigated of course). Thats 720 damage over on minute time. That means a 250dmg proc would need to go off 2.88x per minute (can it be resisted?). Not sure how much that damage gets mitigated but it would take a good deal of mitigation. Now add the debuff on the one Twin Calamities and I can see these out dpsing the proc. I might have to pick these up and do some parsing just to see. Now for other weapons, well I just don't know.