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Kaleyen
03-24-2007, 07:15 PM
Does it seem to anyone else that this weapon needs a damage upgrade because of how difficult it is to get? Drops from Chel'drak <img src="http://eq2.xanadu-community.com/images/loot/1112.jpg" border="0"> Now going to link some swords that come from labs...compared to the Chel'drak encounter labs is a skipping stroll through the park. *New DR for the weapon below is 73.37 <img src="http://eq2.xanadu-community.com/images/loot/573.jpg" border="0"> <img src="http://eq2.xanadu-community.com/images/loot/743.jpg" border="0"> *New DR for the weapon below is 73.37 <img src="http://eq2.xanadu-community.com/images/loot/954.jpg" border="0"> So from the above it looks like 1 handed weapons from Labs are comparable to a one handed weapon dropped by Chel'drak...that doesn't make any sense whatsoever to me.

Kaleyen
03-24-2007, 07:49 PM
To further illustrate my point going to post a few more KoS 1 handed weapons. This weapon drops from Venekor in Halls of Seeing *New DR of weapon below is 80.7 <img src="http://eq2.xanadu-community.com/images/loot/1157.jpg" border="0"> This weapon drops from A Shadowy Presence in Halls of Seeing <img src="http://eq2.xanadu-community.com/images/loot/818.jpg" border="0"> From Vilucidae in LoA... <img src="http://eq2.xanadu-community.com/images/loot/867.jpg" border="0"> From the Hurler in DT *New DR for this weapon is 77 <img src="http://eq2.xanadu-community.com/images/loot/1067.jpg" border="0"> The weapon below is another 1 handed weapon from Chel'drak that Crusaders are unable to use, notice the difference in it from the Sword. <img src="http://eq2.xanadu-community.com/images/loot/1111.jpg" border="0">

Druid03
03-24-2007, 07:55 PM
<p>yeah its similar to the Shadow Axe and Vilucidaes Sword of Shielding, but superior to the rest</p><p>look at the damage spread and delay</p>

Kaleyen
03-25-2007, 10:25 PM
And look at the difficultly of obtaining each weapon.

Druid03
03-26-2007, 02:29 AM
<p>but you posted weapons that come no where close to the Serrated Sword of Retribution (other than the ones i stated before)...</p><p>and it kinda looks like the hardest mob drops the better weapon (kinda depends on the character's spec)....makes sence to me <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

Vraneth
03-26-2007, 03:05 AM
Besides, Chel'Drak isn't really that "hard" anymore.

hanfr
03-26-2007, 05:06 AM
Chel'Drak was nerfed so badly, it isn't funny anymore. I wonder why the items stay so good as they are b/c the encounter is a total joke now.

AegisCrown
03-26-2007, 01:58 PM
wow your comparing damage ratings, my 4 year old cousin could do that just as well as you did.  But hopefully at this point in the game you realize that the DR of a weapon means nothing.  its about a comparison between the weapons as a whole.  whats the max dmg on the weapon, how will it react to crits?  whats the delay of the weapon, will it increase proc hits or will the dly after haste fit better with combat arts/spells?  is the minimum dmg on the weapon too low or your crit rate not high enough?  does it have a decent proc or will having a DoT proc be a problem since you may have frontal barrage if mobs need mezzing.  the DR on a weapon means next to nothing. learn weapons then come back and [Removed for Content].

Kaleyen
03-26-2007, 02:50 PM
<cite>AegisCrown wrote:</cite><blockquote>wow your comparing damage ratings, my 4 year old cousin could do that just as well as you did.  But hopefully at this point in the game you realize that the DR of a weapon means nothing.  its about a comparison between the weapons as a whole.  whats the max dmg on the weapon, how will it react to crits?  whats the delay of the weapon, will it increase proc hits or will the dly after haste fit better with combat arts/spells?  is the minimum dmg on the weapon too low or your crit rate not high enough?  does it have a decent proc or will having a DoT proc be a problem since you may have frontal barrage if mobs need mezzing.  the DR on a weapon means next to nothing. learn weapons then come back and [I cannot control my vocabulary].</blockquote>Thus look at my second post, try learning to read more then what catches your eye first then come back. And to those that actually put in a real response, appreciate it.

DynamicPerforman
03-26-2007, 03:40 PM
I would say that chel'drak's shard is the best of those swords.<ul><li>Followed by the sword of shielding.</li><li>Followed by the sword of retribution.</li></ul>Looks fine to me T_T

yettii
03-26-2007, 05:06 PM
I too have wondered this weapon.  Many have responded on it.  I tire of the old "learn how weapons work/how to play your class/play the game" putdown.  There's always some "L2Pnoob" response that almost immediately corrodes the whole topic. I do have the Silver Sword of Rage & Villucidae's Shield of Shielding.  SSoR doesn't proc that much for me, probably cause of it's standardized 1.6 second delay, so I tend to use the Shielding sword when soloing for good results since the defense proc goes off and stays up a lot (which would be a good argument about why I may have been wrong 2 paragraphs ago, a good thing).  For raids, I use the Qeynos Kilij, because its the best DPS 1h rapier I have for now (I'm rapier-oriented, but my guild stopped doing KoS a while ago cause it was done to death and all the non-scouts hated the place now, and the Ancient Sarnak War Cutlass doesn't seem to drop or get sold much on my server.  To make things worse, the few Rapiers in EoF all seem to be DWs).  The Serrated Sword certainly looks good, and I might still take it, but my guild's well into EH now, so with all the 1hs that place has, I might just wait some more.  As for Chel'drak being nerfed, yeah, it happened.  He's still nowhere near "a joke".  He's more on the lines of an EoF Entry Raid mob.  Harder than Clockwork Menace, but not by much anymore.  As for why his drops haven't been nerfed, why would they be?  The stats on the items are similar to what you see from Clockwork Menace/Freethinkers, with difficulty being on par for above CM, and on par with the first two Freethinker encounters, and for 2 pieces of loot instead of just one.  I always thought Serrated could use a DR boost, but it is what it is.  Oh, and in case anyone actually hasn't noticed yet, Chel'Drak's Shard, as tempting is it is, isn't a Sword.  Unfortunately, its a Dagger.  Anyone blindly aiming for it with a Sword AA in mind is going to be sorely mistaken.

Druid03
03-26-2007, 06:35 PM
<cite>yettii wrote:</cite><blockquote>That aside, all these factors have their place in consideration, but to ignore DR is a fool's choice by now.  With the highly widening  range of 1hs and their highly different DRs, its one of the first things that catches your eye. <span style="color: #cc3300"> Also, I was recently led to believe that the "successful attack " proc system was tweaked.  Supposedly, proc rates had been generalized and no longer normalized by the assumed 3 second delay that it once did on items that proc an approximate average per minute.  Now it procced as much as it actually said, and neither weapon delay nor haste would affect this anymore (although I suppose it might still apply on weapons that still have the "5% chance on a successful hit" type stuff.  Just not ones that have been changed to "This will proc an approximate x.x times a minute".). </span></blockquote><p> is there a dev post about this somewhere? or do you have parses to prove it?</p><p>dunno bout you but when my SK has high haste he procs alot......ALOT</p>

yettii
03-28-2007, 11:01 AM
<cite>Druid03 wrote:</cite><blockquote><cite>yettii wrote:</cite><blockquote>That aside, all these factors have their place in consideration, but to ignore DR is a fool's choice by now.  With the highly widening  range of 1hs and their highly different DRs, its one of the first things that catches your eye. <span style="color: #cc3300"> Also, I was recently led to believe that the "successful attack " proc system was tweaked.  Supposedly, proc rates had been generalized and no longer normalized by the assumed 3 second delay that it once did on items that proc an approximate average per minute.  Now it procced as much as it actually said, and neither weapon delay nor haste would affect this anymore (although I suppose it might still apply on weapons that still have the "5% chance on a successful hit" type stuff.  Just not ones that have been changed to "This will proc an approximate x.x times a minute".). </span></blockquote><p> is there a dev post about this somewhere? or do you have parses to prove it?</p><p>dunno bout you but when my SK has high haste he procs alot......ALOT</p></blockquote>A couple hours after posting this I knew I'd made a mistake.  I'd heard this from some guy who claimed to have run some tests to back it up, but this wouldn't have been good news for my Zerker and ran some test myself.  The guy was full of it, nothing's changed.  Thank god.  I gotta stop listening to others on a dime, even here.  I'll edit out that text, it shouldn't stand.  Sorry for the misinfo. Also, to lighten up on a previous statement, DR isn't as important as the damage spread & delay, sure.  Rather, I see DR as an initial grade rating as intended by the item devs.  Something to shoot for when high, but wait!  Take a better look!  This is where other things come into play.  Most DWs are quite quick to swing.  Usually the same delay and whatnot, with the same spread ratio.  KoS changed all that for Scouts with the introducing a couple of DWs with crazy delays.  Some choice weaponry also got huge delay ratings, and suddenly they became the prime choice of many to obtain.  Is this why Emerald Halls is filled with weapons with before-unheard of delays?  It seems the item devs have heard the shouts of favor for huge delay weapons, and they do pay off.  The crits and proc rates are so much better with slower weapons, and the EH ones truly deliver.  Most, if not all of them, have huge spreads in damage and the skyhigh DR to show that it's certainly superior to most without doubt. 

Triste-Lune
03-29-2007, 10:47 AM
serrated is not that good compared to the crit potential of villu. higher delay = more CA between swings, more benefit from haste. i have ascendance, right hand of priestess and i prolly used thm twice because even if they have a higher dmg ratio the delay just blow australian's goat...