View Full Version : ****HALELUYA!***
Mr. Dawki
03-20-2007, 07:44 PM
<p>Poisoned Seeds of the Tender now deal a large amount of DD damage rather than DoT damage.</p><p><span style="font-size: xx-large">THEY DID SOMETHING RIGHT ZOMFG!!!!</span></p>
HellRaiserXX
03-20-2007, 08:45 PM
gdi dude shut the [Removed for Content] up seriously.
Mr. Dawki
03-20-2007, 09:48 PM
<p>well excuse me for being happy that the devs did something to favor the assassin class.</p><p>good luck with removing that bug from your anus hellraiser</p>
HellRaiserXX
03-20-2007, 11:19 PM
<p>Its not that big of a favor really and it benefits all poison users equally. Besides the majority of players will probably never see those poisons, so its a pretty limited benefit. Id just prefer you not talk at all even if you are happy. In other words its nothing to get excited over.</p>
Kaiser Sigma
03-21-2007, 07:55 AM
I find ironic that somebody with Dawkin as his / her forum name is a prime example of how Dawkin's law needs a hand. Everything you post is utter garbage, you should have your Assassins' forum posting priviledges removed...seriously.
Gungo
03-21-2007, 10:39 AM
<p>Lol i agree with everyone else this change did not help assassins. A better change would of been to allow the poisened seeds to be effected by the assassins hemotoxin AA line. That way the poisen would always be defaulted to assassins as the best poisen they can use. But atm ALL you get per book is 30 vials of 150 procs. Thats about as much as 1 predator/rogue uses every 2-3 weeks raiding. Even then it doesnt directly effect most assassins. All in all though it is a better poisen now then before. </p>
dubbs
03-21-2007, 10:47 AM
Karel@Lucan DLere wrote: <blockquote>I find ironic that somebody with Dawkin as his / her forum name is a prime example of how <span style="color: #ffff33">Dawkin's law </span>needs a hand. Everything you post is utter garbage, you should have your Assassins' forum posting priviledges removed...seriously. </blockquote> What is Dawkin's Law?
ChildofHate
03-21-2007, 10:49 AM
<p>how about the devs simply fix Apply Poison and Intoxication so it doesn't break our invis.</p><p>also, it's spelled "Hallelujah". </p>
CyriexVTZ
03-21-2007, 11:04 AM
<cite>ChildofHate wrote:</cite><blockquote><p>how about the devs simply fix Apply Poison and Intoxication so it doesn't break our invis.</p><p>also, it's spelled "Hallelujah". </p></blockquote> It doesn't break our invis!!!!! at least it never has for me....ever..I've tried..
ChildofHate
03-21-2007, 12:22 PM
Cyriex@Antonia Bayle wrote: <blockquote><cite>ChildofHate wrote:</cite><blockquote><p>how about the devs simply fix Apply Poison and Intoxication so it doesn't break our invis.</p><p>also, it's spelled "Hallelujah". </p></blockquote> It doesn't break our invis!!!!! at least it never has for me....ever..I've tried.. </blockquote> had it breaking mine all night last night. Asked the other assassin that regularly raids with us and he said the same thing was happening to him. he gave up using them a while ago. I decided to follow suit to see for myself. dammed if my stealth didn't stop breaking afterwards. So it does happen....a lot..I've tried..
Graton
03-21-2007, 01:23 PM
<cite>ChildofHate wrote:</cite><blockquote>Cyriex@Antonia Bayle wrote: <blockquote><cite>ChildofHate wrote:</cite><blockquote><p>how about the devs simply fix Apply Poison and Intoxication so it doesn't break our invis.</p><p>also, it's spelled "Hallelujah". </p></blockquote> It doesn't break our invis!!!!! at least it never has for me....ever..I've tried.. </blockquote> had it breaking mine all night last night. Asked the other assassin that regularly raids with us and he said the same thing was happening to him. he gave up using them a while ago. I decided to follow suit to see for myself. dammed if my stealth didn't stop breaking afterwards. So it does happen....a lot..I've tried..</blockquote> intoxication is a 2 minute buff. cast it before pull and before you go into stealth - problem solved. wow, that was hard. apply poison does not break stealth. it's easy to test. group with someone, put it on them. engage mob, stealth and wait. apply poison will go off and you'll still be in stealth. not sure why this nonsense won't die and i guess most people don't have an extra minute to actually test things themselves but this is simply a rumor that's gotten out of control. stealth can break for a whole lot of reasons - everytime a ca is parried, misses or is blocked for example. that's what the majority of the few stealth breaks i see come from. consider how much more often you have stealth breaks on orange mobs.
Itsumo
03-21-2007, 02:57 PM
I think what was meant about Dawkin's Law was Darwin's Law, and yes, it definately needs a hand in this situation. Anyways, I've been raiding almost exclusively on assassin since KoS and I've never had apply poison break my stealth aside from the initial cast, same with Intox.
khufure
03-21-2007, 03:41 PM
<cite>Graton wrote:</cite><blockquote>intoxication is a 2 minute buff. cast it before pull and before you go into stealth - problem solved. wow, that was hard. </blockquote>I usually cast it on out juke while ranged or after I fire off mark & my DOTs. At least from a graphic perspective it shows auto-attacks going off. There's only a few mobs where I cast intoxication before pull.
ChildofHate
03-21-2007, 03:46 PM
<cite>Graton wrote:</cite><blockquote> not sure why this nonsense won't die and i guess most people don't have an extra minute to actually test things themselves but this is simply a rumor that's gotten out of control. stealth can break for a whole lot of reasons - everytime a ca is parried, misses or is blocked for example. that's what the majority of the few stealth breaks i see come from. consider how much more often you have stealth breaks on orange mobs. </blockquote><p> what part of "It stopped happening when i stopped using them" is such a difficult concept? Use spells = repeated busted invis. No use = no problems. Had nothing to do with mob level con. FTH most everything is yellow to L70. This was happening on almost every encounter in the beginning of the zone (i'd say roughly first 25%). The moment i stopped using those spells, woah... (read as if Neo just said that) my stealth stopped breaking. So what happened? The rest of the mobs in the zone just realized i stopped using those two spells so they quit using their "Acme Break Assassin Stealth Pulse Emitters"?</p><p>Also, how does a CA get parried when you are already in stealth standing there. What'd the mobs do? Parry a player's <i>inaction</i>? Last i checked a mob cannot parry, block, dodge or even resist surviel either... not in the 2 and a half years i've seen. Did they pressed the "off button" for player stealth? Darn devs giving mobs the trademarked "Staples Easy Button"!!!</p><p>None of that answers the simple fact: When i stopped using those two spells, my stealth stopped getting broken for the remaining 75% of the encounters in FTH. After you have FIRST addessed that fact, then feel free to throw out any observations, speculations, assumptions, etc. Until then, save the webspace.</p>
Jayad
03-21-2007, 05:55 PM
My experience has also been the same, seems about 75% less stealth breaking when I'm not using apply poison. The remaining times seem to be due to heals expiring, etc., or I take damage.
Graton
03-21-2007, 06:45 PM
<cite>ChildofHate wrote:</cite><blockquote> None of that answers the simple fact: When i stopped using those two spells, my stealth stopped getting broken for the remaining 75% of the encounters in FTH. After you have FIRST addessed that fact, then feel free to throw out any observations, speculations, assumptions, etc. Until then, save the webspace.</blockquote> there are others here posting who use it and raids and don't have broken stealth problems. moreover it's not a "simple fact" it's what in science would be termed allegorical. you say "when i use apply poison stealth breaks more". you have no numbers behind this nor parses to back it up. we're all just supposed to take your word for it. on the other hand if you run a very controlled test with apply poison and stealth: it doesn't break stealth. why do you suppose this is ? the person throwing out speculations is in fact you. what i said was that under measurable, controlled circumstances, apply poison does not break stealth. what you're saying is all the other reasons stealth can be broken be damned, i'm certain it's apply poison. why would apply poison suddently break stealth in a raid situation when it doesn't do so in a 2 person group?
HellRaiserXX
03-21-2007, 09:23 PM
<cite>Graton wrote:</cite><blockquote><cite>ChildofHate wrote:</cite><blockquote> None of that answers the simple fact: When i stopped using those two spells, my stealth stopped getting broken for the remaining 75% of the encounters in FTH. After you have FIRST addessed that fact, then feel free to throw out any observations, speculations, assumptions, etc. Until then, save the webspace.</blockquote> there are others here posting who use it and raids and don't have broken stealth problems. moreover it's not a "simple fact" it's what in science would be termed allegorical. you say "when i use apply poison stealth breaks more". you have no numbers behind this nor parses to back it up. we're all just supposed to take your word for it. on the other hand if you run a very controlled test with apply poison and stealth: it doesn't break stealth. why do you suppose this is ? the person throwing out speculations is in fact you. what i said was that under measurable, controlled circumstances, apply poison does not break stealth. what you're saying is all the other reasons stealth can be broken be damned, i'm certain it's apply poison. <b>why would apply poison suddently break stealth in a raid situation when it doesn't do so in a 2 person group?</b> </blockquote>lol if someone figures this quandry out they might just win a Nobel Peace Prize or something <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> All tests I have run show it doesn't break stealth and I have not noticed any difference in the number of stealth breaks I get with or without it up. If anyone can prove its breaking stealth in raids then we will listen, but until then no one can say for certain it does and many of us can say for certain it doesn't based on our tests, so for right now as far as Im concerned it doesn't.
Just going to throw this out there, my stealth breaks were getting so bad i truly had no desire to play. ANY attack requiring me to be in stealth, or when i tried to avoid a seriously nasty AE with getaway, it would get broken, and i would either 1) lose dps, and mess up my flow or 2) get smoked by a major AE. Now, just as my frustration hit its peak and i was threatening the MT healers with bodily harm when they used reactives, i read the most random thing on the forums.... "Apply poison breaks stealth" Stopped using apply poison during first floor of an EH run and and my stealth broke less during the whole rest of the zone, then it did during the first 30 or so encounters. Why it happens i have no idea, unless there is some secret coding that was inserted by Lockeye, that way it gives Mr. Dawkins some conspiracy theory to embrace about developers hating assassins... and of course it will give Lockeye a chuckle in the morning as he drinks his coffee, while visualizing Mr. Dawkins in a lightless room surrounded by old newspaper clippings. Seriously though, would be nice if the devs would put some time into fixing this stealth breaking issue. Thats the only thing about our class i see as needing a fix, at the moment.
HellRaiserXX
03-22-2007, 12:50 PM
<p>"Why it happens i have no idea, unless there is some secret coding that was inserted by Lockeye, that way it gives Mr. Dawkins some conspiracy theory to embrace about developers hating assassins... and of course it will give Lockeye a chuckle in the morning as he drinks his coffee, while visualizing Mr. Dawkins in a lightless room surrounded by old newspaper clippings. "</p><p>You totally made my day better with that mental picture, Ill be laughing at that thought for awhile /applaud </p>
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