View Full Version : New Evil Race is an Vampire?
Arethu
03-15-2007, 05:01 PM
<p>I heard this in lvl 70 chat channels in my server about a Vampire becaming the next evil race. So if this is true I thinks is Cool !!!</p><p>Everyone wants to be a Blade or any of this sexy vampires that we see in the movies. </p><p>The Vampires are evil and good looking. I will make one!</p><p> Thanks SOE! <img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" /></p>
Siclone
03-15-2007, 05:18 PM
<p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p>
Mirander_1
03-15-2007, 08:14 PM
No new info has been anounced or leaked, to my knowledge. Truth be told, Vampires don't seem all that likely. They're pretty much just pale Dark Elves with red eyes; not quite unique enough to to warrant being a new playable race.
Cusashorn
03-15-2007, 10:46 PM
<cite>Siclone wrote:</cite><blockquote><p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p></blockquote><p> Actually, the vampires in EQ2 are thier own race. they can't procreate and reproduce as far as we know, but they're not humans... anymore.</p>
Ultimega2
03-15-2007, 11:56 PM
Well, someone had quoted one of the devs or whoever somewhere ( I THINK in the various Kunark topics) that the new race would be something already seen in game...though I personally would rather play a Sarnak.
ChildofHate
03-16-2007, 10:50 AM
Arethusa@Oasis wrote: <blockquote><p>I heard this in lvl 70 chat channels in my server about a Vampire becaming the next evil race. So if this is true I thinks is Cool !!!</p><p>Everyone wants to be a Blade or any of this sexy vampires that we see in the movies. </p><p>The Vampires are evil and good looking. I will make one!</p><p> Thanks SOE! <img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" /></p></blockquote><p> You can play as a vampire now and be as cool a wannabe as you want... Illusion form, Bloodlines xpack. Be hip! Impress your friends! Be the envy of your peers. Pretend your an Anne Rice reject!</p><p>Vampires in EQ2 right now do not come out in day light. As a player of the race, how do you expect to do anything for half of the day? Some gnomish invention of sunblock that provides Factor 454 (small joke... burning up, haha... nvm). They don't consume normal food and drink... you expect the devs to just redesign the entire food system around 1 race? (psst... answer is no) They WONT make it so the vamps dont need food or /rolls eyes, consumes their "victims" (gods i feel re-tarded just for saying that) for sustenance.</p><p>Wish this notion would die with a stake in its heart...</p>
Siclone
03-16-2007, 01:54 PM
<cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p></blockquote><p> Actually, the vampires in EQ2 are thier own race. they can't procreate and reproduce as far as we know, but they're not humans... anymore.</p></blockquote><p>wait, how do you know eq2 vampires can procreate and reproduce?? </p><p>we all know what the common difination of vampire is. An undead human, not alive, not a race. I have not seen any thing written from eq2 that changes this difination, have you?</p><p>and vampires in the looping plains are out 24/7 as far as I can see. </p>
What would be really cool is a vampire player class! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Valuric
03-16-2007, 02:06 PM
<p>With release, you will find out that 'ol sour puss Lucan D'Lere is infact posessed by the spirit of Overlord Mata Muram and ties into the expansion wich will set the future expansion title pattern with a Harry potteresque sound.</p><p>Everquest II: The Rise of Kunark and the Gates of Discord.</p>
Cusashorn
03-16-2007, 02:15 PM
<cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p></blockquote><p> Actually, the vampires in EQ2 are thier own race. they can't procreate and reproduce as far as we know, but they're not humans... anymore.</p></blockquote><p>wait, how do you know eq2 vampires can procreate and reproduce?? </p><p>we all know what the common difination of vampire is. An undead human, not alive, not a race. I have not seen any thing written from eq2 that changes this difination, have you?</p><p>and vampires in the looping plains are out 24/7 as far as I can see. </p></blockquote><p>I said "As far as we know", which implies it is a subject that has never been confirmed or debunked.</p><p>All vampires in the game are elvish in appearance though. They're not humans... not anymore if they ever were. </p>
<p>Oh I just thought of an idea.....</p><p>Vampire class that auto-charms female mobs and has the ability to turn into a bat and fly or turns into a wolf and has like 90% run speed. WOOT!</p>
ChildofHate
03-16-2007, 03:45 PM
<p>Vampire class: has a life span of about 10 seconds. The moment it spawns in game from the creation screen, it drives a stake in its own heart and gasps before expiring, "God i need a life!" (get it... undead wanting a life. buaahahahhaa *ahem* n-ee-weigh...). The only problem is the permanent pile of dead wanna-bes at the spawn point. Devs still haven't figured out how to get rid the the pile since the death is permanent due to the inability to revive.</p><p>on a more serious note: i believe the Loping plains are a little different in regards to day and night... it's always overcast in gloom. I dont think i have ever seen the sun shine there. Take Felwithe for case in point: day time, the Mistmoore agents are <u><b>no where</b></u> to be seen (except maybe bugged ones that fail to despawn). Come night, they crawl everywhere slaughtering the inhabitants. (gods i love them for that.)</p>
Khrunk
03-16-2007, 04:40 PM
<p>darn and there goes my dreams of being a nightblood bruiser <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
Arethu
03-16-2007, 05:14 PM
<p>Well there is two kinds of vampires the religious pespective and cientific-fiction. </p><p>The first is that they are undead sun of the devil like many movies. The other verision is that they are meta-humans boodsuckers mutations from a virus transmited by a salive (blade version). </p><p> Vampires is a cool race to be playable. They are bigger than High-elves if you ever notice it. </p><p>Whatever they choose to be a new race i wish a no-monster race!!</p>
Hadanelith
03-16-2007, 05:32 PM
<p>Ya'll are forgetting a few things here...</p><ol><li>Pay close attention to the inhabitants of Somborn Village and the still-in-progress storyline of the Swords of Destiny line and the Flowing Cape of the Dark Lord signature quest (series). The people of Somborn appear to be Vampire-spawn of some sort, though they are clearly different than the "Official" EQ2 Vampires.</li><li>"Something you've already seen" doesn't necessarily mean an old EQ1 playable race nor a mob race that we fight frequently.</li><li>The "Arsai Leak" from EoF launch. Was this just an old, conceptual name for the Fae? Or was this another race altogether? Time will tell.</li><li>Kunark was ruled by dragons and dragonspawn in EQ1. Veeshan's Peak ring a bell? All the wyrms strewn everywhere? The Sarnak as aforementioned and the Iksar as well?</li><li>Cazic-Thule was the patron deity of the entire Iksar race, and to my knowledge still is despite the temporary withdrawal of the Gods from Norrath.</li><li>Taking points 3 - 5 together, if the new race's name is indeed Arsai, they are as likely to be dragonspawn as they are likely to be children of Fear, or perhaps even some strange combination of the two.</li></ol><p>I've got my own thoughts as to what the new could be, and some hopes as to what it will be, but those are rather unimportant. Just think over these things while you're theorizing over the new race.</p><p>-Hadanelith Raswrolski / Mossda Odis'Ossda, Kithicor Server</p>
TaleraRis
03-16-2007, 08:54 PM
<cite>Hadanelith wrote:</cite><blockquote><ol><li>The people of Somborn appear to be Vampire-spawn of some sort, though they are clearly different than the "Official" EQ2 Vampires.</li></ol></blockquote> According to werewolf L&L book, there's a lot of werewolves there.
GwenRelentless
03-19-2007, 03:49 AM
I dunno I still think some kind of evil fae would fit. Perhaps the Arsai are small flying fae-dragons?
Siclone
03-19-2007, 10:53 AM
<cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p></blockquote><p> Actually, the vampires in EQ2 are thier own race. they can't procreate and reproduce as far as we know, but they're not humans... anymore.</p></blockquote><p>wait, how do you know eq2 vampires can procreate and reproduce?? </p><p>we all know what the common difination of vampire is. An undead human, not alive, not a race. I have not seen any thing written from eq2 that changes this difination, have you?</p><p>and vampires in the looping plains are out 24/7 as far as I can see. </p></blockquote><p>I said "As far as we know", which implies it is a subject that has never been confirmed or debunked.</p><p>All vampires in the game are elvish in appearance though. They're not humans... not anymore if they ever were. </p></blockquote><p>wait a minute, I dont want to get on your case or anything, sort of a silly topic, but you said, as fact that vampires can reproduce in EQ2..when someone called you out on it, and said "how do you know?" you changed to "no one knows so its possible"</p><p>Just cause you say something dont make it true. Vampires (a fantasy monster) by difination dont reproduce and are not alive. They bite and change living creatures such as elfs or humans killing them and turning them into a vampire...that is what a vampire is. You cant say thats what they are not cause you want to be one.</p><p>Vampire as a player race is a silly idea. </p>
ChildofHate
03-19-2007, 11:52 AM
Siclone wrote: <blockquote><p>Vampire as a player race is a silly idea.</p></blockquote><p>*cheers Siclone*</p><p><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /><img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /></p>
Cusashorn
03-19-2007, 12:01 PM
<cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p></blockquote><p> Actually, the vampires in EQ2 are thier own race. they can't procreate and reproduce as far as we know, but they're not humans... anymore.</p></blockquote><p>wait, how do you know eq2 vampires can procreate and reproduce?? </p><p>we all know what the common difination of vampire is. An undead human, not alive, not a race. I have not seen any thing written from eq2 that changes this difination, have you?</p><p>and vampires in the looping plains are out 24/7 as far as I can see. </p></blockquote><p>I said "As far as we know", which implies it is a subject that has never been confirmed or debunked.</p><p>All vampires in the game are elvish in appearance though. They're not humans... not anymore if they ever were. </p></blockquote><p>wait a minute, I dont want to get on your case or anything, sort of a silly topic, but you said, as fact that vampires can reproduce in EQ2..when someone called you out on it, and said "how do you know?" you changed to "no one knows so its possible"</p><p>Just cause you say something dont make it true. Vampires (a fantasy monster) by difination dont reproduce and are not alive. They bite and change living creatures such as elfs or humans killing them and turning them into a vampire...that is what a vampire is. You cant say thats what they are not cause you want to be one.</p><p>Vampire as a player race is a silly idea. </p></blockquote>I NEVER STATED IT AS FACT. What part of "As far as we know" dont you understand?
Norrsken
03-23-2007, 09:57 AM
<cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p></blockquote><p> Actually, the vampires in EQ2 are thier own race. they <i><b><span style="color: #ff0000">can't</span></b></i> <span style="color: #000000">procreate and reproduce as far as we know, but they're not humans... anymore.</span></p></blockquote><p>wait, how do you know eq2 vampires can procreate and reproduce?? </p><p>we all know what the common difination of vampire is. An undead human, not alive, not a race. I have not seen any thing written from eq2 that changes this difination, have you?</p><p>and vampires in the looping plains are out 24/7 as far as I can see. </p></blockquote><p>I said "As far as we know", which implies it is a subject that has never been confirmed or debunked.</p><p>All vampires in the game are elvish in appearance though. They're not humans... not anymore if they ever were. </p></blockquote><p>wait a minute, I dont want to get on your case or anything, sort of a silly topic, but you said, as fact that vampires <span style="color: #ff0000"><i><b>can</b></i></span> reproduce in EQ2..when someone called you out on it, and said "how do you know?" you changed to "no one knows so its possible"</p><p>Just cause you say something dont make it true. Vampires (a fantasy monster) by difination dont reproduce and are not alive. They bite and change living creatures such as elfs or humans killing them and turning them into a vampire...that is what a vampire is. You cant say thats what they are not cause you want to be one.</p><p>Vampire as a player race is a silly idea. </p></blockquote>Check out those two words. Silly forum software ruins my text formatting because of the text filter. Woot!
Niende
03-23-2007, 11:07 AM
<p>One tiny bit of evidence I will mention on the possibility of a vampire player race (which I would be highly in favor of!) is that they did not implement a vampire legend and lore quest.</p><p>No player race has a L+L, probably for some lame pvp balance issue. </p><p>Wild speculation for the win.</p><p>Didn't eq1 add some drakhen race or something too? It was a while after I quit so I don't know much about them. I could see that being another possiblity along with already mentioned sarnaks.</p>
Leatherneck
03-23-2007, 01:51 PM
<cite>ZUES wrote:</cite><blockquote>What would be really cool is a vampire player class! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></blockquote><p> Yah, it'd be awesome...</p><p>...for about 3.7 seconds until you get torched by sunlight.</p>
Leatherneck
03-23-2007, 01:51 PM
<cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p></blockquote><p> Actually, the vampires in EQ2 are thier own race. they can't procreate and reproduce as far as we know, but they're not humans... anymore.</p></blockquote><p>wait, how do you know eq2 vampires can procreate and reproduce?? </p><p>we all know what the common difination of vampire is. An undead human, not alive, not a race. I have not seen any thing written from eq2 that changes this difination, have you?</p><p>and vampires in the looping plains are out 24/7 as far as I can see. </p></blockquote><p>I said "As far as we know", which implies it is a subject that has never been confirmed or debunked.</p><p>All vampires in the game are elvish in appearance though. They're not humans... not anymore if they ever were. </p></blockquote><p>wait a minute, I dont want to get on your case or anything, sort of a silly topic, <span style="color: #ff0000">but you said, as fact that vampires can reproduce in EQ2</span>..when someone called you out on it, and said "how do you know?" you changed to "no one knows so its possible"</p><p>Just cause you say something dont make it true. Vampires (a fantasy monster) by difination dont reproduce and are not alive. They bite and change living creatures such as elfs or humans killing them and turning them into a vampire...that is what a vampire is. You cant say thats what they are not cause you want to be one.</p><p>Vampire as a player race is a silly idea. </p></blockquote> Actually, no, they said quite the opposite.
Hadanelith
03-23-2007, 09:22 PM
<cite>TaleraRis wrote:</cite><blockquote><cite>Hadanelith wrote:</cite><blockquote><ol><li>The people of Somborn appear to be Vampire-spawn of some sort, though they are clearly different than the "Official" EQ2 Vampires.</li></ol></blockquote> According to werewolf L&L book, there's a lot of werewolves there. </blockquote><p> But at the same time, one of those sickly-looking "High Elves" commissions you to slay the Werewolves (Wolves in the Throne Room Quest).</p><p>I guess there could be a fair share of in-fighting, but from what I've seen quest-wise outside the L&L books, the Sombornians (or are they Sombornese?) look to be either Vampire-spawn, Werewolves as you suggest... or heck, both. They can be both. They're basically being experimented on by Mistmoore - or were being, which lead them to their current state.</p><p>Furthermore, about the "Vampires may be the next race because there's no L&L for Player Races" thing... Not a bad speculation but not something to count on either, really. There also -werent- L&L for any of the EoF mobs til a good 4+ months into expansion, yet nobody hypothesized Clockworks or Werewolves (or brownies for that matter; as if we NEEDED a race even smaller than the Fae). It's definately a possibility, but I would expect something more in-line with Kunark's history and state of affairs.</p><p>Vampire, Sarnak, Little-Flying-Demons-Called-Arsai, Mutated Chokidai, or the crazy Mole/Badger-Men from EQ1? Only time will tell.</p><p>-Hadanelith Raswrolski / Mossda Odis'Ossda, Kithicor Server</p>
<p>Sorry people it's been done... Not as a true race, but as an infection in the PS2 version of Everquest (Adventures Online)... Where as it was a horriable long and random quest line to get infected by a werewolf, vampire, werebear, or werelion... each adding different sta (ie. Werewolf werewolfs the perfect DPS form adding Str; while werelions added Sta making it a major tank buff) at the middle of the quest line you could choose to become a 'Hunter' which added stats if you didn't want to put up with the hassle of the NPC hunters who roamed around major points of the cites (which in EQII would most likely be the docks and what not), who would pop your form and kill you... It made the game intresting by adding a new way to customize your character... cause who would want a SK with werebear (wis bonus) when you could get one with werelion... </p><p> So just to say... it has been done... it could be done... and who says with all this new EoF content added, that it hasn't been done already?? Maybe nobody hasnt been infected yet... Or has and ran accross the right NPC...</p><p>but a playable race... no, don't see it... and Illusion/buff... I'm game...</p>
DMIstar
03-30-2007, 02:39 AM
Vampires would suck as a new race for RoK ;/ maybe another expansion but not this one... Im realy hopeing for a kunark native race... Sarnak Drolvarg hell even Shissar. ... Undead Iksars, something that makes sense lol
ChildofHate
03-30-2007, 11:16 AM
<cite>Niende wrote:</cite><blockquote><p>One tiny bit of evidence I will mention on the possibility of a vampire player race (which I would be highly in favor of!) is that they did not implement a vampire legend and lore quest.</p><p>No player race has a L+L, probably for some lame pvp balance issue. </p><p>Wild speculation for the win.</p><p>Didn't eq1 add some drakhen race or something too? It was a while after I quit so I don't know much about them. I could see that being another possiblity along with already mentioned sarnaks.</p></blockquote><p>It's been mentioned several times prior but i will take a quick moment to touch on it again:</p><p>No L&L was done because with the Bloodlines AP, players can get a similar ability that is specific to attacking vampires. It could become overpowered should players be able to marry a true Master Strike with the Bloodlines anti-vamp spells.</p><p>I only wish SoE would make the Bloodline spells scale with level. It's still not bad for scouts and fighters but the caster / priest version is really really REALLY bad for the higher levels. *cough*SOE-hint-hint-good-idea*cough*</p><p>Anyway, there are vampire "master strike" spells available. Just not obtainable the same way as an L&L master strike.</p>
Aprio
03-30-2007, 01:11 PM
Bloodravenger@Mistmoore wrote: <blockquote><p>Vampires would suck as a new race for RoK ;/ maybe another expansion but not this one... Im realy hopeing for a kunark native race... Sarnak Drolvarg hell even Shissar. ... Undead Iksars, something that makes sense lol </p></blockquote><p>Quick point of fact, the Drolvarg are werewolves.</p>
ChildofHate
03-30-2007, 05:24 PM
Aprio@Splitpaw wrote: <blockquote><p>Quick point of fact, the Drolvarg are werewolves.</p></blockquote>were they truly werewolves or simply wolfmen (like a kobold on `roidz)? Slight difference.
ke'la
03-30-2007, 06:26 PM
<cite>Siclone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>well I will belive that when I see that. Since a Vampire is not a "race" its a monster. An undead human.</p><p>Unless its a race that is simlar to a vampire pale skin who feast on blood. </p></blockquote><p> Actually, the vampires in EQ2 are thier own race. they can't procreate and reproduce as far as we know, but they're not humans... anymore.</p></blockquote><p>wait, how do you know eq2 vampires can procreate and reproduce?? </p><p>we all know what the common difination of vampire is. An undead human, not alive, not a race. I have not seen any thing written from eq2 that changes this difination, have you?</p><p><span style="color: #0000ff">and vampires in the looping plains are out 24/7 as far as I can see. </span> </p></blockquote> There is no Sun Shinning in Looping Planes 24/7 as far as I can see, as such its safe for Vamps to be out, also check your buff bar next time your in Looping Planes, there is a Moon Icon there that is a zone effect, I think its called Looping Gloom or something like that... its this "buff" that is keeping the vamps safe in Looping Plains "day"(is it really day if there is no sun) and night.
DMIstar
03-30-2007, 06:28 PM
Aprio@Splitpaw wrote: <blockquote>Bloodravenger@Mistmoore wrote: <blockquote><p>Vampires would suck as a new race for RoK ;/ maybe another expansion but not this one... Im realy hopeing for a kunark native race... Sarnak Drolvarg hell even Shissar. ... Undead Iksars, something that makes sense lol </p></blockquote><p>Quick point of fact, the Drolvarg are werewolves.</p></blockquote> Cant find anything that tells much of how long the drolvarg existed. I believe like the arachnids, t hey lived on Kunark in tribes a very long time. They had establishments in FV. Though I believe Venril sathir came along and forced them into submission for a base army, then to bulid from there started riseing the dead as the lore states. So I believe they are a wolf/dog Humaniod ..rather then a werewolf
Aprio
03-31-2007, 05:49 AM
Yet you can loot werewolf skulls off them. I'll stick with the Lycanthrope theory thanks.
DMIstar
03-31-2007, 10:11 AM
Ehh No ....A Petrified Werewolf Skull Yes, But that is all. No claws, no furs no nothing else, have to find werewolfs for those <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> The skull is for the bard epic and is only dropped by warlords. Ritual thing maybe ? /shrug
Eldcen
03-31-2007, 12:46 PM
ke'la wrote: <blockquote> There is no Sun Shinning in Looping Planes 24/7 as far as I can see, as such its safe for Vamps to be out, also check your buff bar next time your in Looping Planes, there is a Moon Icon there that is a zone effect, I think its called Looping Gloom or something like that... its this "buff" that is keeping the vamps safe in Looping Plains "day"(is it really day if there is no sun) and night.</blockquote>It's called "Loping Curse", and it hits everyone zone-wide during the evening hours. Quite annoying, actually. I've often wondered if you logged out for a minute or two right before the curse hit, then logged back in if you'd be spared. Because I've zoned in when it was already night, and didn't get the curse applied - it only happens to me if I'm there when night falls (8 pm I think?) Oh, and it's Loping Plains, not Looping Plains. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Stinky123
04-12-2007, 07:23 PM
<cite>ChildofHate wrote:</cite><blockquote><cite>Niende wrote:</cite><blockquote><p>One tiny bit of evidence I will mention on the possibility of a vampire player race (which I would be highly in favor of!) is that they did not implement a vampire legend and lore quest.</p><p>No player race has a L+L, probably for some lame pvp balance issue. </p><p>Wild speculation for the win.</p><p>Didn't eq1 add some drakhen race or something too? It was a while after I quit so I don't know much about them. I could see that being another possiblity along with already mentioned sarnaks.</p></blockquote><p>It's been mentioned several times prior but i will take a quick moment to touch on it again:</p><p>No L&L was done because with the Bloodlines AP, players can get a similar ability that is specific to attacking vampires. It could become overpowered should players be able to marry a true Master Strike with the Bloodlines anti-vamp spells.</p><p>I only wish SoE would make the Bloodline spells scale with level. It's still not bad for scouts and fighters but the caster / priest version is really really REALLY bad for the higher levels. *cough*SOE-hint-hint-good-idea*cough*</p><p>Anyway, there are vampire "master strike" spells available. Just not obtainable the same way as an L&L master strike.</p></blockquote>Sorry but I don't see the logic in this, the guild level 50 signates do the same dammage as master strikes and are available for most of the lore and leged monsters such as goblin etc. So if it would be "too powerfull" then why do we have the signants?
Moonblosso
04-13-2007, 02:50 AM
I spent WEEKS and WEEKS finishing the bloodline chronicles (which cannot be soloed at my level, so getting groups was a pain) so I could get my vampire form and run around saying LOOK HOW COOL I AM!!! Would suck if they made it a playable race and took my glory away.....
Arethu
04-13-2007, 03:13 AM
<p>I m tired of monsters race tough, Fae was a nice one! I wich the devs copy the sucess!</p><hr /><img src="http://bp1.blogger.com/_mmuUm11k5q4/Rh8e7LpkCzI/AAAAAAAAAAU/MuMbYVBXzT4/s400/hosania_logo.jpg" border="0">
<p>It's all a smoke screen. The new player race will be Yeti. <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /></p>
Winter
04-18-2007, 12:48 AM
Speculate away, guys <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> I just know the devs are going to impress us again... This dev team is really innovative.
<p>*delurks* </p><p>This came up in the History and Lore forum a few days ago. As part of the Innoruk deity line, you are sent to retrieve a Fae spirit bud from the Fae nursery. I had just finished the deity quest the night before so I copied the dialogue from it:</p><p>Xilania Nevagon says to you,"Well, Serenade, are you prepared?" You say to Xilania Nevagon,"I am." Xilania Nevagon says to you,"I have a mission for you. I would like you to travel to the northern section of the Greater Faydark. Through Echo Echo Canyon, to where the Fae spirit buds eventually come to rest. In that enclosed area, there is a grobin cave to the south west. The grobins have tried to use the shrumblers of these caves to assault the Fae nursery." You say to Xilania Nevagon,"Assault the nursery?" Xilania Nevagon says to you,"The shrumblers were--for whatever reason--naturally adept at retrieving the Fae spirit buds. The spirit buds are delicate and wisp like. They flow freely about the Faydark until they are ready to 'hatch' or 'sprout' or whatever it is they do. They naturally come to rest at the nursery the Fae have set up. We must retrieve one of these spirit buds." You say to Xilania Nevagon,"And you want me to go get it?" Xilania Nevagon says to you,"Not exactly. The spirit buds are fragile, Serenade. When the bud lands it secures itself to the surface it lands on. Neither you nor I could pull the buds from this surface without severely damaging the bud, something we can not have. The shrumblers, however, can uproot the buds." You say to Xilania Nevagon,"So we use a shrumbler to get a spirit bud." Xilania Nevagon says to you,"Yes, but we must prepare the shrumbler first. When a shrumbler plucks a spirit bud it begins the digestion process very, very quickly. That, too, will damage our spirit bud. Though I do have a plan. As you may have guessed by now, I have observed the ecology of the shrumblers for some time. One thing that may help us is one of the predators of the shrumblers: the sandsponges." You say to Xilania Nevagon,"How will they help?" Xilania Nevagon says to you,"When the sandsponges consume a shrumbler, they do not chew it. They simply take it inside their system. The makeup of the sandsponge's body then starts the digestion process. One part of this process has the effect of constricting the throat muscles of the shrumblers. This happens along the entire length of the shrumbler." You say to Xilania Nevagon,"All right." Xilania Nevagon says to you,"So, with some help from nature, we shall have what is ours. By taking a shrumbler to the beach and allowing a sandsponge to consume it, then rescuing it from the sandsponge, we will have a shrumbler with a constricted throat. This shrumbler can then be released among the spirit buds of the nursery to find a bud for us without the fear of the shrumbler digesting the bud." You say to Xilania Nevagon,"Interesting." Xilania Nevagon says to you,"Take this net deep into the grobin caves, south west of the nursery in northern Greater Faydark. Find a shrumbler hatchling and catch it. Use that hatchling as bait for a sandsponge. Once caught, pull the hatchling from the sandsponge and release it near the Fae nursery. The shrumbler will take care of the rest. Bring the spirit bud directly to me, Serenade." You say to Xilania Nevagon,"I understand." Xilania Nevagon says to you,"This is an important task. Do not let Innoruuk down."</p><p>You say, "Hail, Xilania Nevagon" Xilania Nevagon says to you,"Do you have the spirit bud?" You say to Xilania Nevagon,"I do." Xilania Nevagon says to you,"Well done, Serenade. Well done." You say to Xilania Nevagon,"What purpose will it serve?" Xilania Nevagon says to you,<b><i>"Look to the Teir'Dal for your answer. These spirit buds will elevate us like none before. And in this elevation you have played a significant role. More than that I cannot tell you." </i></b>You say to Xilania Nevagon,"I understand." Xilania Nevagon says to you,"I am sure you do not, but you will. Good day, Serenade. Thank you." You say to Xilania Nevagon,"You're welcome."</p><p>So anyway, if Innoruk is stealing a spirit bud to corrupt the Fae race, it kind of fits in with the theories of a Dark Fae race, the Arsai, etc. As one person in the other forum noted, what better way for Innoruk to slap Tunare in the face then to corrupt her new chosen ones as he did her old?</p>
Valdaglerion
04-23-2007, 06:25 PM
<cite>Niende wrote:</cite><blockquote><p>One tiny bit of evidence I will mention on the possibility of a vampire player race (which I would be highly in favor of!) is that they did not implement a vampire legend and lore quest.</p><p>No player race has a L+L, probably for some lame pvp balance issue. </p><p>Wild speculation for the win.</p><p>Didn't eq1 add some drakhen race or something too? It was a while after I quit so I don't know much about them. I could see that being another possiblity along with already mentioned sarnaks.</p></blockquote> True, there is no L&L with the Master Strike/Rage, etc but with teh Bloodlines ad pack there was a quest series which results in a spell called Sunbolt which is, in effect, the Master Strike against this race.
Jdubz
05-24-2007, 12:53 AM
ChildofHate wrote: <blockquote>Arethusa@Oasis wrote: <blockquote><p>I heard this in lvl 70 chat channels in my server about a Vampire becaming the next evil race. So if this is true I thinks is Cool !!!</p><p>Everyone wants to be a Blade or any of this sexy vampires that we see in the movies. </p><p>The Vampires are evil and good looking. I will make one!</p><p> Thanks SOE! <img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" /></p></blockquote><p> You can play as a vampire now and be as cool a wannabe as you want... Illusion form, Bloodlines xpack. Be hip! Impress your friends! Be the envy of your peers. Pretend your an Anne Rice reject!</p><p>Vampires in EQ2 right now do not come out in day light. As a player of the race, how do you expect to do anything for half of the day? Some gnomish invention of sunblock that provides Factor 454 (small joke... burning up, haha... nvm). They don't consume normal food and drink... you expect the devs to just redesign the entire food system around 1 race? (psst... answer is no) They WONT make it so the vamps dont need food or /rolls eyes, consumes their "victims" (gods i feel re-tarded just for saying that) for sustenance.</p><p>Wish this notion would die with a stake in its heart...</p></blockquote> If they did add vampires as a playable race, then to remedy not comming out at night, how about a new vampire-race that has the ability to withstand sunlight? A daywalker, like Blade? This new vampire-ish race would also require blood packs for food/drink that could be player-crafted or bought from certain areas/merchants. This would fix having to re-design the food system for 1 race... Their could also be a quest to get infected like EQOA that would turn your current characters race into a vampire type. If they added a quest to do this then it should be long(like the vampire illusion form quest line) and difficult to do, but very rewarding. Their could also be a quest to cure yourself and turn back into the normal race of you character.(although I don't like this idea as much as a starting race and I don't think it is as plausible either.) As for vampires not being a real race, but just an infected elf/human/etc. Here is a way to get by that. The quest to turn yourself into a vampire would not be added if they did this. The new vampire-ish race could be a hybrid of dark elf and vampire. What if Queen Christanos or some other dark elf female was bitten by a vampire while pregnant? Like in Blade, his mother was bitten while still carrying him, when he was born he was born as a vampire with all of their strengths but none of their weaknesses, (save having to drink blood/serum to sustain him) and could walk in daylight.(Dracula, aka Drake in Blade III could also walk in daylight because he was the first of his kind, unique and hadn't had his gene pool mutated by generations of birth or infections.) In the first movie, there are the elders, who are all born as vampires, not turned after being born a normal human, like Frost himself and his followers. These are called the (can't think of the name right now) pure breads I think in the movie. Therefore being born a vampire warrants the ability to pro-create other vampires, like the elders. Back to a dark elf being bitten by a vampire while pregnant or breeding with a vampire type that was born a vampire, not turned, like the elders or even Drake/Dracula in Blade III. If this happened then the child could be the very first spawn of this new vampire playable race. This new vampire race (insert creative name here, such as the D'arnasai or something) would be day-walkers, able to withstand sunlight. They would still need to drink blood to sustain themselves, which as I stated above could be easily remedied by creating a new type of food/drink named blood pack or bottle of blood or something that only this race could consume, but would still add the normal health and power regen as normal food/drink. Just some ideas: Their racial ability could include a lifetype proc that can only be cast every 30 mins or so like the normal racial dmg proc of the other races that would allow them a 3-5% lifetap on a successful attack that would scale with level. Other racial abilities could be added that will only work or could only be cast at night, such as Infect, which turns a regular humanoid-only mob into this race of vampire, to be used as your pet for a limited duration, say 10 mins.(Would work kind of like charming but with a long recast about an hour or so.) As for looks, when you create the character, you can make them look more like the regular vampires from bloodline chronicles but change facial appearance, fang size, hair color etc. Check out the vampires in neriak near the D'morte inn. One of the vampires in the corner that you can hail looks different from the vampires in bloodlines with lighter skin and white hair, and a different hair-style. I think they look pretty cool and with the ability to customize your character to look like that then it would add some flavor to the normal look. I know that the vampires in eq2 look a lot like darkelves with red eyes but if you could customize them on creation that would allow people to notice a difference in the dark-elf/vampire race enough to where I think a lot of people would play them. Also not just looks but unique racial abilities would be a reason to play them. There is no L&L of vampires and even if there were it could be removed/changed so that this new race of daywalkers would not be affected by the master strike or even the vampire-only abilities that one gets through the bloodline chronicles, because the new race of daywalkers would be called something different than regular vampires, a vampire hybrid that looks similar and has a lot of the same traits as the regular vampires, therefore solving the pvp-balance issue of using those abilities against other players. There could even be a quest to unlock this new playable race like the froglok quest in eq2. A new area could be added with history, lore, a storyline(like how the race started), where the quest would start and be completed or have parts of it be completed. I would really like for there to be a vampire-race added to eq2 and I think a lot of people would agree with me on this. Remember that this is a game, content can be added, removed, changed, etc and anything is possible. The only limit is your imagination. There is always a way that the devs could change something to allow this to be possible, and to fix any issues of balance, current spells, etc.
Mirander_1
05-24-2007, 01:21 AM
Oh dear Christ, <i>paragraphs</i>.
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