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View Full Version : We really need a way to tell what druid rings we have harvested.


CoLD MeTaL
03-13-2007, 10:38 PM
<p>With 10 characters, I cannot possibly remember which have what, unless I write it down.  </p><p>Uh, weren't computers invented so wouldn't have to write stuff down?</p><p>Save a tree! and put in my persona window.</p>

Ciarr
03-14-2007, 12:46 AM
<p><b><i>warning: solution requirers some basic knowledge of operating system commands</i></b></p><p>assuming you play with logging on you can do the following:</p><p>execute: </p><p>grep "Blessing of Tunare and can now travel to" <name_of_your_log_file >info_file</p><p>open info_file and you will see something like that:</p><p>(1164049770)[Mon Nov 20 23:09:30 2006] You have received the Blessing of Tunare and can now travel to the <b>Commonlands</b> Rings (1164050195)[Mon Nov 20 23:16:35 2006] You have received the Blessing of Tunare and can now travel to the <b>Antonica</b> Rings (1164213037)[Wed Nov 22 20:30:37 2006] You have received the Blessing of Tunare and can now travel to the <b>Butcherblock</b> Rings (1164216285)[Wed Nov 22 21:24:45 2006] You have received the Blessing of Tunare and can now travel to the <b>Greater Faydark</b> Rings (1164839412)[Thu Nov 30 02:30:12 2006] You have received the Blessing of Tunare and can now travel to the <b>Steamfont</b> Rings </p><p>note: grep as  a command is not directly available on windows system but there are many freeware versions available from net (you could also open log in notepad and search for "Blessing of Tunare and can now travel to" if it is more like your thing)</p><p>or just harvest all bushes as soon as you can an each new alt</p><p>but of course it would be nice if these appeared as quests in your journal to make it easier</p>

CoLD MeTaL
03-14-2007, 01:04 AM
Yeah, it's even harder to GREP compress matted wood matter (ie my notbook) for that info.

Sebastien
03-14-2007, 01:37 AM
As a druid this is something of a non-issue for me, but I can see how it would be useful to others.  Perhaps it could be structured as a collection, with some interesting nicknack given out for a turn-in.

DwarvesR
03-14-2007, 03:24 AM
My way around that was that I just took a day and logged in each toon in turn and took them to each ring, so. . . all of them harvested everything.  Was a bit annoying on that day, but I've been glad I've done it since.

Druid03
03-14-2007, 03:29 AM
<p>its so hard keeping track of druid rings i've been to....yes, all 5 of them <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>i dont think a tool for that is really needed, if they had about 10-15 druid rings i could agree with you.....but not with 5</p>

Norrsken
03-14-2007, 04:49 AM
<cite>Druid03 wrote:</cite><blockquote><p>its so hard keeping track of druid rings i've been to....yes, all 5 of them <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>i dont think a tool for that is really needed, if they had about 10-15 druid rings i could agree with you.....but not with 5</p></blockquote>With 10 toons, that is 50. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Grunt
03-14-2007, 05:41 AM
<p>In our (tiny) Guild we encourage people to put the info in the characters biography.</p><p>Like: Leaves Harvested: Antonica, Commonlands</p>

Pendant
03-14-2007, 08:34 AM
Sebastien@Permafrost wrote: <blockquote>As a druid this is something of a non-issue for me, but I can see how it would be useful to others.  Perhaps it could be structured as a collection, with some interesting nicknack given out for a turn-in.</blockquote><p> I'm not a druid - I don't know: but<i> </i>I was under the impression that druids had to visit a ring before they could open a portal to it, which would mean that druids are in the same boat as everyone else. What am  I missing here?</p><p>WRT your collection idea, my first thought was: cool! ... but then I realised that once you've acquired (and possibly deleted?) the 'nicknack', you have nothing that reminds you that you have them all - only a problem if you have a great many characters, if you only have one (or a few) it's easier to remember your character's abilities.</p><p>The best workaround is, I think, Grunt's idea: although I would still personally like to see something built-in that allowed players - especially new players - to easily determine which they were missing. A quest would be ideal...</p>

Pogopuschel
03-14-2007, 09:01 AM
Druids get a seperate ability for each ring they visited to open a portal there. By looking at their abilities, they know where they can travel to <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Norrsken
03-14-2007, 09:32 AM
Uyaem@Runnyeye wrote: <blockquote>Druids get a seperate ability for each ring they visited to open a portal there. By looking at their abilities, they know where they can travel to <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></blockquote>Everyone else does not.

Elessara
03-14-2007, 10:00 AM
<p>Pendant:</p><p>Each portal is a different spell, so by looking at their spells a druid can tell if they have harvested the bush for each druid ring.  Also each spell has a different quest so by looking in their quest journal they can tell.</p><p>Also, the collection quest WOULD be a good idea even if you delete the nicknack.  You would still have the completed collection quest in your journal under the Collections tab and could go see if you had finished the collection.  Perhaps the nicknack could be a miniature druid ring you could put in your house.</p><p>But also, a simple tab under your persona window that listed which ones you had harvested would be nice.  This screen could also work for other invisible "keys" or flagging that currently exist in game or might exist in the future.</p><p>Nia~</p>

Pendant
03-14-2007, 02:53 PM
<cite>Elessara wrote:</cite><blockquote><p>Pendant:</p><p>Each portal is a different spell, so by looking at their spells a druid can tell if they have harvested the bush for each druid ring.  Also each spell has a different quest so by looking in their quest journal they can tell.</p><p>Also, the collection quest WOULD be a good idea even if you delete the nicknack.  You would still have the completed collection quest in your journal under the Collections tab and could go see if you had finished the collection.  Perhaps the nicknack could be a miniature druid ring you could put in your house.</p><p>But also, a simple tab under your persona window that listed which ones you had harvested would be nice.  This screen could also work for other invisible "keys" or flagging that currently exist in game or might exist in the future.</p></blockquote><p>Thanks for making me a little wiser <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Still not convinced about the collection quest. I find it a complete nightmare trying to navigate through all the open collection quests - I find those NO-TRADE collection items a REAL pain, I often end up just clicking either 'accept' or 'decline' without bothering to check if I do need, depending on whether I'm feeling generous or hard-done-by at the time :/</p><p>However, I do agree with you on the 'tab under the persona window' idea for this... and as you say, other invisible keys or flags could be included here. Access 'keys' could be identified here, such as back door access to Stormhold Library, Cove of Decay Access, Chamber of Immortality...</p><p>... as well as one of my favourite soapboxes: a 'harvesting journal', a place where my character can remind himself in which zone he found lumber type X, mineral type Y, tea-leaf type Z etc etc.</p>

Vollux
03-14-2007, 04:13 PM
<cite>Grunt wrote:</cite><blockquote><p>In our (tiny) Guild we encourage people to put the info in the characters biography.</p><p>Like: Leaves Harvested: Antonica, Commonlands</p></blockquote> Great Idea!  It makes it so hard to pull groups together sometimes when one or two folks don't have their blessings gathered yet.

Valdaglerion
03-14-2007, 04:26 PM
<p>I like the idea of a little druid ring for your house but lets expand on it. How about after you complete the collection of the known rings currently, a quest becomes available to you. Perhaps something along the lines of knowledge (what happened to the other druid rings in nek, feerott etc - anyway you get the idea) which would reward you with enabling your lilttle druid ring in your house as a teleporter allowing you to travel to any zone you had harvested with from your house.</p><p>Granted, not as useful as having a druid in the field with you by any stretch of the imagination but for those times when you are close to home and want to go somewhere else it would be useful.</p><p>Considering the code for opening the portal to those zones exist it should not be difficult to incorporate and it allows for expansion. IF/WHEN other rings become available they can be added as additional quest to enable your personal druid ring with that location or they can simply add it once you have harvested teh new rings.</p><p>Just my 2 cents worth.</p>

Cusashorn
03-14-2007, 05:02 PM
<p>Well aside from not playing 10 characters, the best way to remember which rings you have it to see through it to the end to just go around and hit all 5 rings in one go-around with each character.</p>

mellowknees72
03-14-2007, 06:40 PM
<cite>Valdaglerion wrote:</cite><blockquote><p>I like the idea of a little druid ring for your house but lets expand on it. How about after you complete the collection of the known rings currently, a quest becomes available to you. Perhaps something along the lines of knowledge (what happened to the other druid rings in nek, feerott etc - anyway you get the idea) which would reward you with enabling your lilttle druid ring in your house as a teleporter allowing you to travel to any zone you had harvested with from your house.</p></blockquote><p>As someone with a warden and 2 furies spread across two accounts, I have to give this a big <b>NO</b> vote. </p><p>No one other than druids should be able to open a portal to the druid rings.  That's why they're called "druid rings" and not "every class can port here rings".</p><p>I do really agree, though, that there should be some sort of way that non-druids can quickly determine whether or not they have harvested the Blessed Shrubbery from each of the druid rings.  An "access" tab on the Persona window, that could list not only which druid rings you can port to, but all zones for which you have completed access quests, would be greatly helpful, I think. </p>

Demaep
03-14-2007, 07:10 PM
I am a little confused there - why would non-druids need to harvest Blessed Shruberry at the rings?

CoLD MeTaL
03-14-2007, 07:27 PM
<cite>Demaep wrote:</cite><blockquote>I am a little confused there - why would non-druids need to harvest Blessed Shruberry at the rings? </blockquote><p> So you can use the Druid portals.</p><p>You can't use them unless you have harvested the shrubbery in the ring itself.</p><p>Some Druid somewhere is screaming "I WANT A SHRUBBERY!"</p><p>hmmmm I thought they were actual knights all this time.</p>

Frexspar
03-14-2007, 07:34 PM
I'd settle for a very simple solution we had in Ye Olde EQ1 Tymes...../keychain <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Valdaglerion
03-15-2007, 04:49 PM
<p>BUT...every class CAN port to those rings once we harvest them. Currently only druids can open the portal to them BUT any and every one CAN port to them. Completing a questline to allow limited access to portal opening, ie having to be in your house I dont think is unreasonable. </p><p>After all, Druids are the only class that can teleport without cost. Other casters have to use consumables to teleport and (here comes the poor me) conjurers get really hosed. Druids get the portal rings at 25 and can open a portal and everyone who can get to it before it closes can go, gratis! Conjurers on the other hand are at the other end of the spectrum. The consumable is the most expensive for teleporting costing 1g20 each, has a reuse timer of 8 minutes, can only call one person at a time and oh yeah, you have to be level 53 before you can even think about getting the spell which is scribed at Adept III only unless you get one of the I have never actually seen drop, Adept I or Master I versions of Call of the Hero. </p><p>So perhaps we should switch the thread from allowing others to have a limited use of a useful ability after completing additional quest (after all, we have to harvest to use them currently, same as the druids) to bringing a balance to the ability in line with other casters and add a re-use timer to the portals for druids and make them use a consumable as well and charge them to get each spell, not just give it to them for harvesting a bush. Thoughts?</p>