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Trabbart
02-27-2007, 07:04 AM
<p>So LU 32 is (nearly) there. I was led to believe this was to be our LU. And if it was, it has left me desillusioned. <img src="/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" alt="SMILEY" /></p><p>BUT what bothers me most, even though i am SO USED TO IT by now, is the complete lack of response from anyone on the Dev team. We are just on /ignore. </p><p>I recently started a fury and am duoboxing. And the only wonderfull thing about troubs is that they make THE PERFECT BOT. I can easily put him on AF and just have to worry about him when zoning.</p><p>I look with envie at other games Bards. </p><p>On side note. Also have to say I Love the diplomacy skill in VG. I know its not Bard related there but it would make a a perfect roleplaying addition to Bards in general. I only hope that SOE is wise enough to steal this idea and implement it in EQ2. That "game within a game " rocks and would make factions mean something. Would be fantastic to work your way up (without 1000000+ kills for faction) to an audience with the rulers of FP,Q or even the monster bosses to get quests. </p><p>O yeah and while i am talking about shortcomings , what about HO's????? The most underdevelloped mechanic in the game. Coin toss could actually be interesting if HO's were. O and there are so many more things. But this wailing wall is much like the real one, NO RESPONSE. </p><p>I wish i could say /Rant off</p><p>Soe you are just stupid.</p>

Jeger_Wulf
02-27-2007, 12:45 PM
So it seems pretty obvious they are happy with the troubadour pretty much as it is. A few minor tweaks is all they think it needs. I guess we just have to live with it. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Emerix
02-27-2007, 01:36 PM
<p>Was so worth starting a new topic instead of posting into one of the other 10 .</p><p>And since you seem to like dualboxing so much . stop it . how about getting a friend who can play their trouby well . You may actually see that troubys arent that crappy as people try to make them look .</p>

Jeger_Wulf
02-27-2007, 01:53 PM
<p>I think you're missing the point Kalyria. People are not complaining that the troubadour is "crappy." Rather that it isn't as fun to play or as powerful as other classes. I've played five classes fairly extensively, and I have to agree.</p><p>If you are in a raid, or well-formed (from the troubie's standpoint) group. then the troubadour brings a lot to the group. However, much of what it brings can be provided merely by showing up. Even in this case, troubies could use some more things to do.</p><p>If you are PvP, it seems the troubadour can prosper - my experience here is zero, though. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>If you are solo, or in a pick-up group, most other classes simply bring more to the table. I never see people looking for a troubadour in open chat. That's what most people are unhappy with IMO.</p><p>And now they are finished (or nearly so) with LU 32. A lot of people held out hope that significant changes would be made based on developer comments. I think it's appropriate at this time to start a thread on whether you are happy or unhappy with LU32. If you don't think it is, please don't read the thread. It's not like this board has so much activity that one more thread will overwhelm it. It's sad, but there's a whole month of threads on the first page. :/</p>

ReturnOfMadness
02-27-2007, 02:01 PM
/rant on even tho i was trying to make lu32 progress look better as it is ATM, it is UTTER CRAP, we bring WAY LESS to a group as most other classes do =/ whether ya like it or not. our buff scaling is completly and utterly out of wack, debuffs have become useless in the current raids and cant see myself using them on a normal group encounter, unless it is a mutlimob (and i mean ALOT of them) encounter just to proc [Removed for Content]. Our dps remains crap (will see whut the new auto dps does, but doubt i will like it our buff scaling keeps crap... no changes on test regardless that is was promised Arcane and elemental buff boosts .... = crap, 200 mitigation means maybe ,5% max on mitigation for most of us =/ Runspeed... gets nerfed yay, incombat runspeed is useless too, why bother running when ya fighting a mob, and if ya about to die, ya might as well die or just drop dead on the spot. there are no bad penalties left anyway Debuffs... see my rant above PotM ... yay for daze/root making this completly useless in 95% of teh groups RoR ... yay for useless conc buffs that aint worth a [I cannot control my vocabulary] [I cannot control my vocabulary]? Zanders... will see if i will use it but doubt it in 90% of the groups, mob die anyway before i cast the debuff so might as well add a bit of damage Half of our spells cant be cast on the run while the other half can be cast on the run (god bless idiot design) Power drains - do i need to comment? AA lines... yay for uselesslyness, tho we aint the only ones who suffer from that - bladedance is only good for raid groups atm (even tho most troubs do raid but besides the point) - DktM, yuk atleast it doesnt cost a conc slot - Cointoss - LOL it really needed nerfing ehh? - Groupstealth (end of agi line) - yay for 2 min duration, almost enough to get ya through 2 rooms lol - Shield focus-  LOL root and a waste of points as it is in 90% of the time debuff line in troub set is as useless (see debuff rant) Sonics line aint bad being that for elis Calming line hmm i like charm/mez but just for the few seconds i can get to keep mobs locked down Inspiration line - i like this line, specially the wards that get boosted by heal addornments and before i get the wine i dont know how to play my class, i do, i can tank almost anything i seen, i can solo ALMOST anything i saw, just now maxed my aa points (even tho everyone can do that with handing a few collections), i usually win in pvp fights even tho i am just a [Removed for Content] pve- er, heck i get invited more as i would like into raid guilds and am on fairly well known as a good trouba. Yet, as it is we suck, i doubt i will reroll any time soon simply cause i grew so much into my trouba i cant play wizzies anymore *sigh*. And other scouts demand a playstyle i just dont got or hate. /rant off guess we just gotta get used to gimpedness

Faelgalad
02-27-2007, 07:32 PM
<p>I love playing my Troubadur, as my Paladin. </p><p>Lots of nice features, interesting game play. </p><p>Sad only, it's my Vanguard Paladin, my Vanguard Troubadur. </p><p>(Beware the Irony and Sadness in the last three lines)</p><p>If I would not love my EQ guild and the Raid I'am leading, nothing would stop me from canceling </p><p>Everquest. </p>

kruthhavoc
02-28-2007, 01:55 AM
<p>70 troub  Trashed of Fallen guild on Befallen  .. 97 aa     str line wis line  ..  aria, jesters ,potm , all sonics some debuffs</p><p>decent gear imo <a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=418770201" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...terId=418770201</a></p><p>  people always whining about our dps  makes me laugh i pretty much only raid and my avg zone wide parse is about 750-850 ext dps ... trash mobs jump up to 1k-1.5k  depending on how big the encounters are ect...  my auto atk ranges alot from 35-50% of my dps sometimes depending on what buffs i have  way i see it my dps should go to to about 1k zone parse  ... and all the dps 30sec m1 potm m2 aoa 50% jesters adds to my group  i don't see why people whine so much about our class .. really maybe some of you should just stop slacking .. </p>

Vraneth
02-28-2007, 04:15 AM
<cite>ReturnOfMadness wrote:</cite><blockquote>/rant on even tho i was trying to make lu32 progress look better as it is ATM, it is UTTER CRAP, we bring WAY LESS to a group as most other classes do =/ whether ya like it or not. our buff scaling is completly and utterly out of wack, debuffs have become useless in the current raids and cant see myself using them on a normal group encounter, unless it is a mutlimob (and i mean ALOT of them) encounter just to proc [Removed for Content]. Our dps remains crap (will see whut the new auto dps does, but doubt i will like it our buff scaling keeps crap... no changes on test regardless that is was promised Arcane and elemental buff boosts .... = crap, 200 mitigation means maybe ,5% max on mitigation for most of us =/ Runspeed... gets nerfed yay, incombat runspeed is useless too, why bother running when ya fighting a mob, and if ya about to die, ya might as well die or just drop dead on the spot. there are no bad penalties left anyway Debuffs... see my rant above PotM ... yay for daze/root making this completly useless in 95% of teh groups RoR ... yay for useless conc buffs that aint worth a [I cannot control my vocabulary] [I cannot control my vocabulary]? Zanders... will see if i will use it but doubt it in 90% of the groups, mob die anyway before i cast the debuff so might as well add a bit of damage Half of our spells cant be cast on the run while the other half can be cast on the run (god bless idiot design) Power drains - do i need to comment? AA lines... yay for uselesslyness, tho we aint the only ones who suffer from that - bladedance is only good for raid groups atm (even tho most troubs do raid but besides the point) - DktM, yuk atleast it doesnt cost a conc slot - Cointoss - LOL it really needed nerfing ehh? - Groupstealth (end of agi line) - yay for 2 min duration, almost enough to get ya through 2 rooms lol - Shield focus-  LOL root and a waste of points as it is in 90% of the time debuff line in troub set is as useless (see debuff rant) Sonics line aint bad being that for elis Calming line hmm i like charm/mez but just for the few seconds i can get to keep mobs locked down Inspiration line - i like this line, specially the wards that get boosted by heal addornments and before i get the wine i dont know how to play my class, i do, i can tank almost anything i seen, i can solo ALMOST anything i saw, just now maxed my aa points (even tho everyone can do that with handing a few collections), i usually win in pvp fights even tho i am just a [Removed for Content] pve- er, heck i get invited more as i would like into raid guilds and am on fairly well known as a good trouba. Yet, as it is we suck, i doubt i will reroll any time soon simply cause i grew so much into my trouba i cant play wizzies anymore *sigh*. And other scouts demand a playstyle i just dont got or hate. /rant off guess we just gotta get used to gimpedness </blockquote><p>I see a lot of stuff I don't agree with in this post, here's a couple of examples:</p><p>1. Our DPS: In a regular zone I'm pushing around 1k zonewide, sometimes a bit more and on the rare occasion a lot more, I don't think that is crap given how much I actually add to the group. Also take notice this is pre-LU32 which I believe will give me a significant boost in DPS.</p><p>2. Runspeed: I couldn't care less</p><p>3. Debuffs, sure they don't matter on trash mobs, but if you raid, you are going to see a difference on harder encounters if you have your debuffs on and off.</p><p>4. AA's : DKTM may be one of the best AA abilities out there, it adds a load of DPS. Bladedance is awesome, not to mention you get Turnstrike which evidently (sp?) are gonna up your DPS because when everyone else needs to joust 40 - 70 m you can just stay at the mob continuing the burn. Sonics line is awesome for my own DPS, and the Inspiration line is really good too ( apart from the ward crap), I don't really give a crap about the rest, I guess calming can be decent on PvP.</p><p>What I do agree on:</p><p>1. Our scaling is horrible, fix please.</p><p>2. Some of our spells needs fixing, among them Sandra's (remove power drain for more damage and fix scaling), Guviena's (needs more damage instead of stifle and scaling fixes), PotM (to be more in line with CoB, remove daze/root) and all the rest of our spells needs as stated above scaling fixes. </p>

Pogopuschel
02-28-2007, 04:36 AM
In order to do 1k+ zone wide you need to have exactly the right weapons however. If you have weapons with close to no delay (1.6s or less) you can maybe do it in Lyceum (leaving out Vilucidae), and that's it...

Cisan
03-30-2007, 01:19 AM
What bothers me isn't that we do less DPS than the average wiz with his stick (and no spells). Or that pretty much everything we can do some other class can do better. I have troubles with 2 things: It's that feeling that I should probably get another account and put a troubi on autofollow on my main, and that the troubadour doesn't "feel" any different than another hybrid class. What's the difference between a Troubadour and a Paladin? No, I mean not role-wise, I mean its "feeling". Our songs are simple buffs. Press a button, turn it on, get a cute animation of some music running down your legs, that's it. How is that buff different from any caster buff? How is it represented that we should be "playing" those songs of power, inspiration and fortitude? By a cute name and notes running down our legs? That's it? We don't even have instruments, for crying out loud! What hurts more is that we are not far from the "sit in the corner, look cute and shut up" state. That it doesn't matter what we do, because our value comes almost exclusively from the buffs. Buffs that are simply turned on and don't require any skill to maintain. The older ones here might remember twisting bards from EQ1. Basically you can get a second account, run a Troubi on it on autofollow and just enjoy the buffs. Whether there's actually a person behind the keyboard playing the character or not doesn't really make a sizable different. I can well hear the EQ1 bards snicker at us.

RanmaBoyType
03-30-2007, 01:24 PM
<p><blockquote>We don't even have instruments, for crying out loud! What hurts more is that we are not far from the "sit in the corner, look cute and shut up" state</blockquote></p><p>I have seen several posts from troubies stating the need for instruments.  I am not quite understanding why this is, as it seems counter productive to the whole reasoning that you all believe troubies are boring as well.</p><p>Issue 1 - Instruments take up primary or secondary slots.  If this were the case how would that affect your auto attack damage or combat arts?  Would you beat your mobs with your lute?</p><p>Issue 2 - Instruments go into charm or ranged slot.  This allowed for auto attack and possible range attacks(in instruments in charm) but then make me wonder what is the point of the instrument?  If it is an item that increases the effectiveness of our songs, then doesn't that mean you are just turning yourself into an even better "auto follow buff bot"</p><p>If someone has a different idea on instruments that will not hinder auto attack damage and not make ust a more effective auto follow buff bot, please describe the situation to me</p>

Jeger_Wulf
03-30-2007, 05:15 PM
I'd like to see charm changed to be a couple minutes. That'd be enough to keep me happy I think.

Antryg Mistrose
03-31-2007, 11:36 AM
<cite>Jeger_Wulf wrote:</cite><blockquote>I'd like to see charm changed to be a couple minutes. That'd be enough to keep me happy I think.</blockquote> That would be nice, but would not help for raids.  I'd prefer the Daze & Root taken off PotM. Does anyone follow the reasoning for them being there in the first place? It escapes me.