View Full Version : Totemic Etchings Armor Set
Xanoth
02-20-2007, 08:23 AM
<p>Finally got a full set listed thanks to my alt (who has more set pieces than my SK <img src="/smilies/2e207fad049d4d292f60607f80f05768.gif" border="0" alt="SMILEY" /> )</p><p><a href="http://eq2.xanadu-community.com/eq2_loot.php?BrowseNPC=1&exp_id=7&pack_id=19&zone_id=77&target_id=254" target="_blank" rel="nofollow">Totemic Etchings Armor Set</a></p>
Argyuile
02-20-2007, 11:09 AM
Its great how Fury's/Mystics get Symatry X (+50 healing and damage) and we get healing pulse X (+50 healing). What a crock. Also furys get +30 focus to their heal for legs and we get +25 [Removed for Content]. Templars get Symatry X at 5 pieces and then get +8% crit heal with 7 /boggle.
Judist
02-20-2007, 08:20 PM
<p>But then again we are none of these classes. Granted it dosent seem right that others dont have the armor we have but...</p><p>Mystics dont get defile, a guarentee we'll outDPS them everytime it up (and when used correctly).</p><p>Templars dont get Ritual (AA wiz-b), the ability to increase a heal by a LARGE amount when needed (not hoping for a crit).</p><p>Fury focus may be slightly bigger, but is going towards a group heal thats much smaller than our own.</p><p>I like to look at the glass as half-full, as we have many tricks other healers dont have (and yes other healers have their tricks too). For example a fully upgraded "bane of healing" (via set armor + aa spec) can heal for alot and on some AOE's it can trigger wildly.</p><p>Overall, all things arent equal and I'm gald their not. As powerful as the Defiler is I dont think our lack of uber set bonus' is that bad. We're still a better choice for the MT group shaman (IMO) and that alone will continue to put us at the top of heal parsing.</p>
arieste
02-21-2007, 01:17 PM
<p>The question I ask myself when evaluating the set bonus is: </p><p> "What % of people with good fabled gear will give up that gear in order to get the 7-piece bonus?" </p><p>With the defiler set bonus the answer to that question is dangerously close to 0.</p><p>The point of the bonus is to make it appealing to use the whole set. Our bonus does not do that. There really is very little to it beyond that reasoning.</p><p>The +100 that mystics get vs. the +50 we get just seems a mistake in stats, since the sets seem built on the same template and all other stuff on them is equal. If they think defilers have enough DPS, they could have given us +100 to heals as opposed to the +50 heals/ +50dmg that the mystics get. It just strikes me as odd that we get only half of the benefit when everything else seems equal.</p><p>As far as balacing the classes goes, that really shouldn't be done via gear. Gear should be balanced against gear, not against class. The exception being "Gear type" which is something that the class has access to.</p>
samejima
02-21-2007, 04:43 PM
Judist wrote: <blockquote><p>But then again we are none of these classes. Granted it dosent seem right that others dont have the armor we have but...</p><p>Mystics dont get defile, a guarentee we'll outDPS them everytime it up (and when used correctly).</p><p>Templars dont get Ritual (AA wiz-b), the ability to increase a heal by a LARGE amount when needed (not hoping for a crit).</p><p>Fury focus may be slightly bigger, but is going towards a group heal thats much smaller than our own.</p><p>I like to look at the glass as half-full, as we have many tricks other healers dont have (and yes other healers have their tricks too). For example a fully upgraded "bane of healing" (via set armor + aa spec) can heal for alot and on some AOE's it can trigger wildly.</p><p>Overall, all things arent equal and I'm gald their not. As powerful as the Defiler is I dont think our lack of uber set bonus' is that bad. We're still a better choice for the MT group shaman (IMO) and that alone will continue to put us at the top of heal parsing.</p></blockquote><p>Although I am all for DPS that is not our primary role so bringing up defile is compleatly irrelavent in my oppion. Second bringing up ritual, anyone who has speced this way BEFORE the upcomeing kos change is loseing out on alot.</p><p>Fury's get 30 added to their group direct with a total potential of 180, Wardens get 30 added to their group regen with a potential of 1080. You cant even begin to use the words "slightly bigger" that is an utter joke. </p>
Judist
02-21-2007, 06:14 PM
<p>samejima wrote: </p><blockquote><p>Although I am all for DPS that is not our primary role so bringing up defile is compleatly irrelavent in my oppion. Second bringing up ritual, anyone who has speced this way BEFORE the upcomeing kos change is loseing out on alot.</p><p>Fury's get 30 added to their group direct with a total potential of 180, Wardens get 30 added to their group regen with a potential of 1080. You cant even begin to use the words "slightly bigger" that is an utter joke. </p></blockquote><p>Sometimes I think your just here to taunt me. I brought up <b>defile</b> because someone thought the Mystics +50 to damage was unfair. Frankly they needed +50 damage to keep up with us. Its a balancing issue and the comment was made towards another player so relevance is not your call. He was talking about damage.</p><p>Second, I've been spec'd Ritual for a long time and I <b>never</b> missed out as its immensly powerful. Unless of course you think adding 550 points (per member) to a group heal <b>or</b> single target healing for record breaking amounts <u>on command</u> is bad. I sure dont.</p><p>Furys got +30 to their group heal of [879-1075] and we got +25 to ours [1268-1549]. Um, we still win, and by a large amount. Are their 5 extra whopping points that crucial? Hardly.</p><p>As for wardens, its a joke to think they'll ever get 1080 out of their focus. Every heal a warden has is a HoT and that is their bane. They normally dont get the full use out of their heals due to wasted ticks, and because each heal they have is a <b>fluxuating</b> amount, they may get 1080, they may get nothing. Thats the tradeoff.</p><p>So we still win. We're 100% efficient with wards and all our +heals (when coupled with wards) will always be 100% effective. Is this debate really over unbalanced armor, or just whining because Jimmy got more doritos than Billy? (Even tho Jimmy still roxors).</p>
samejima
02-22-2007, 04:00 AM
<cite>Judist wrote:</cite><blockquote><p>samejima wrote: </p><blockquote><p>Although I am all for DPS that is not our primary role so bringing up defile is compleatly irrelavent in my oppion. Second bringing up ritual, anyone who has speced this way BEFORE the upcomeing kos change is loseing out on alot.</p><p>Fury's get 30 added to their group direct with a total potential of 180, Wardens get 30 added to their group regen with a potential of 1080. You cant even begin to use the words "slightly bigger" that is an utter joke. </p></blockquote><p>Sometimes I think your just here to taunt me. I brought up <b>defile</b> because someone thought the Mystics +50 to damage was unfair. Frankly they needed +50 damage to keep up with us. Its a balancing issue and the comment was made towards another player so relevance is not your call. He was talking about damage.</p><p>Second, I've been spec'd Ritual for a long time and I <b>never</b> missed out as its immensly powerful. Unless of course you think adding 550 points (per member) to a group heal <b>or</b> single target healing for record breaking amounts <u>on command</u> is bad. I sure dont.</p><p>Furys got +30 to their group heal of [879-1075] and we got +25 to ours [1268-1549]. Um, we still win, and by a large amount. Are their 5 extra whopping points that crucial? Hardly.</p><p>As for wardens, its a joke to think they'll ever get 1080 out of their focus. Every heal a warden has is a HoT and that is their bane. They normally dont get the full use out of their heals due to wasted ticks, and because each heal they have is a <b>fluxuating</b> amount, they may get 1080, they may get nothing. Thats the tradeoff.</p><p>So we still win. We're 100% efficient with wards and all our +heals (when coupled with wards) will always be 100% effective. Is this debate really over unbalanced armor, or just whining because Jimmy got more doritos than Billy? (Even tho Jimmy still roxors).</p></blockquote>This was in no way a bash on you, more the design of the set gear. as far as furys get +30 to their group heal this is correct we get +25 to sacrificial deliverance which is our direct big heal I don't understand what your saying with "Furys got +30 to their group heal of [879-1075] and we got +25 to ours [1268-1549]." *edit: oh and I might come off like a dick when I speak to you because I hate oasis that much nothing personal.*
Judist
02-22-2007, 04:46 AM
<p>Oasis is incrediably slow now and I've even heard some calling for yet another server merge. The restructuring of the major guild raids here plus Vanguard didnt help one bit. Fortunatly I've had little drama to deal with due to a solid guild, so atleast some here remain unphased.</p><p>As for my statement of the fury vs defiler leg focus, I was waaay off. I was thinking the defiler focus was towards Impious Accretion for some reason. Either way we still come out on top on the heal parses.</p><p>I'm just a sad panda because I read alot of gripes about "this set" vs "that set" when its actually a balancing act between classes, not the armor itself. I've yet to see a set of armor that makes me say "wow, thats very unbalancing."</p>
dirtonia
02-22-2007, 05:22 AM
Ohh you hate me now Raz <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
samejima
02-22-2007, 06:14 AM
<cite>Judist wrote:</cite><blockquote><p>Oasis is incrediably slow now and I've even heard some calling for yet another server merge. The restructuring of the major guild raids here plus Vanguard didnt help one bit. Fortunatly I've had little drama to deal with due to a solid guild, so atleast some here remain unphased. </p></blockquote> Oh I know I'm originally from oasis.
Meniphisto
02-22-2007, 03:09 PM
Aww, its almost like an oasis defiler get-together, or something of the sort. Thank you Judist for actually trying to keep a positive outlook on our armour sets, most people don't do them. Especially with our focuses. Sure, +25 to our group heal might be nice, but personally, I'd rather have the relic bonus of +65 to our single ward. I've found that I use my single ward more often in raids then my group heal, and when I use my group heal it only effects 2 or 3 people. Same with the chest. I can't speak for everyone, but I hardly ever use CC. Relic gives +95 to Fulginous Dominion, compaired to CC by 50. Now I've been able to incorporate FD in my spell line-up, which normally goes up right after making sure all of my debuffs are up. CC... maybe on a big group and defile is down. Then there's the set bonus's. 3 bonus, it's alright. Nothing to wow about, but still, added to our aa ability (if you chose it) could make our Bane something pretty powerful. The 5 bonus, have to say I actually like. Not to mention my tank likes every little hp he can scrape up. +90hp/+75pw really isn't too high, but it looks like its something to work towards. The 7 bonus, I try not to even look at it. +100 mins and increase heals by <u>up to</u> 50? Not worth it. I'm not exactly sure what +100 mins would be able to add to me, and healing pulse doesn't even guarantee +50, but anything between 0-50 in a bonus to heals. I know I wouldn't even bother to go passed 5 pieces to try to get the 7 bonus. IMO, it should be something that wows us, makes us want to get all 7 sets. No, I'm not going to compare to another set, because it really doesn't do anything. Most of the time, comparing just gets someone nerfed, and we don't want that. As a side note, I don't see why anyone would trade up using the vault's hat for the set hat, but that could be because I use it religiously. Stats are much better, but I like me power <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" />
arieste
02-22-2007, 04:03 PM
<cite>Meniphisto wrote:</cite><blockquote>As a side note, I don't see why anyone would trade up using the vault's hat for the set hat, but that could be because I use it religiously. Stats are much better, but I like me power <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /></blockquote><p>That's easy. There are 3 good reasons to use the set hat:</p><p>1. It looks amazing. Much better than all our hats. We finally get something that represents a defiler of ancient spirits.</p><p>2. The stats and special on it are so good that they far outweigh the benefits of having the vaults hat.</p><p>3. Wearing the hat gives us the set bonus if worn with other pieces. Considering how good our set bonus is, i don't see how anyone would think that the Vault Hat Effect or PHH hat stats can possibly outweigh this.</p><p>Those are 3 great reasons to use the set hat. Sadly none of them have the slightest grain of truth to them. </p>
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