View Full Version : Adornments - Revisted
grish
02-13-2007, 02:27 AM
Ok, I looked around the forums for information on adornments, and the one thread which seemed to have good information was quite out dated, since that thread many adorns have been fixed, and more have been tested. I would like to know what you recommend for your adornments, raiding assassin, dont care about solo at all. Ok, the Helm, earring and ring adorns are no brainers, but what about the other slots? This is what I thought Helm+100 power Cloak+3 power adorn Torso +6 all stat Shoulders +14 str forearms +67 x slash, crush, pierce gloves +14 agi belt +2 haste legs +14 str boots +14 agi Neck (moa) +1% melee crit (Is this better than 10 dps?) wrist +14 str x2 Rings +70 health x2 Ranged +10 dps Ok, that about covers the primary slots, and from what I read would be the best for raiding, the biggest question I have is if 1% melee crit is greater than 10 dps on the neck (assuming im stacking it with MOA crit). The second question is what to put on weapons, and if offhand weapons can even proc an adorn? My initial thought it that it can't, so my idea was just put a power proc on it, and switch out as needed while being hit with CoB goes off. As for the primary weapon I am unsure. I currently have Vyemm's Dagger (which has no natural proc) in my primary hand. Thanks in advance for any advice you might have for me, and any input you might contribute to the thread.
steelbadger
02-13-2007, 08:40 AM
Well, a few points... I'm pretty sure that Haste adornments do not stack on top of Haste armour items, if you have a larger haste peice of armour it will overwrite the haste from the adornment. As far as I am aware. I'd say crit, just because DPS buffs are so easy to come across.
Kaiser Sigma
02-13-2007, 09:10 AM
<p>I went for +1% to ranged crits both on hands and belt. +5 pierce on both weapons (GDoH / RoD) and +15 dmg on bow since the +10 dps is only for throwing weapons and the loss on dps imo is too much. As stated above, dps buffs are easy to come accross.</p><p>Other than that, pretty much same setup. Don't forget about the +14int on your earrings.</p>
olben
02-14-2007, 10:23 AM
Kaiser Sigma wrote: <blockquote><p> +5 pierce on both weapons</p></blockquote><p>Will +5 pierce on both weapons really help more than 2x scintillating runic temper or the +12 piercing damage adornments?</p><p>Perhaps a bit noobish question and/or answered in here before, sorry if it is like that. Anyway, an answer would be nice as Ive been thinking what to put into my daggers for a while now.)</p>
Kaiser Sigma
02-14-2007, 05:31 PM
<p>The more points on a skill (pierce / slash) you have the less likely you are to miss. On yellow encounters it's not so noticeable but on orange encounters the more you have the better, even at the cap I still miss. Basically you are exchanging 2 procs for more hits. I guess if you could have a warden + dirge during raids it wouldn't be so important but since I never get both I always look for gear to pump my pierce skill.</p>
Jayad
02-14-2007, 07:20 PM
The haste from adornments will stack with your item haste. Only one item haste (the largest) will be active, though. For example, I have the +2% haste adornment on the belt and it stacks with the 23% haste from the DT wrist item. If there were another adornment with +haste it would also stack. If I wore another haste *item* it would not stack.
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