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View Full Version : Gnolls in living tombs


Mr. Dawki
02-06-2007, 08:28 AM
<DIV>I never went back into this zone after finishing the pecock quest (go figure)</DIV> <DIV> </DIV> <DIV>but a few of my guildy alts wanted to go there for xp and wanted a guide, i expected some things to have changed but mobs poping on our heads was a bit much</DIV> <DIV> </DIV> <DIV>it appears that the gnolls in living tombs take about 25 seconds to render unless they attack you. </DIV> <DIV> </DIV> <DIV>so unless you are constantly scanning the zone with your mouse trying to catch something invisible, its prety slow going trying to figure out where the gnolls are</DIV>

hoop
02-06-2007, 09:16 AM
<DIV>Have you not noticed that in EVERY post you make nothing at all changes.  Perhaps its just another Mr. Dawkins only experience...MR. DAWKINS STRIKES AGAIN!</DIV>

Shailas
02-06-2007, 02:54 PM
I'm suprised you found anything alive in the Living Tombs.  Plat farmers keep that zone's front half gnoll free nearly 24/7.  Took me a good month of fighting with them to get my Yeddadd's Cadeuces Staff from Trade Commisioner Amman.The Jerks...<div></div>

Carvium
02-06-2007, 02:58 PM
I was in there last night and noticed the same thing but i only noticed it in certain places these were the zone in and the disco points when entering a new court.  Anything after you enter the new area rendered normally for me.