View Full Version : Tarinax - help needed please
wickermanuk
02-04-2007, 04:19 AM
Does anyone have any advice for taking down Tarinax, I am in a pretty casual raid guild and well we are struggling to take him down.We dont have a great deal of DPS and seem to be getting ourselves confused with dealing with all his AoE's.Can someone who has killed him confirm how his AoE's work. He seems to emote to the raid that person x has been hit with Soul Evisceration. What we dont know if this is a AoE as in it hits the raid and has to be cured on everyone or if it is just a single target spell that has to be cured on the person who's name was mentioned. A lot of the healers are saying that, they cant see any kind of DoT or indication that anyone has been hit with the spell.We are pet pulling him back to the water near his gold collection and that can be rather hit and miss, lots of times he just stands there when he gets in close and AoE's the raid waiting in the water. Is there another way?We are going to try and put a coercer in the MT group with the dirge to help counter his memwipe, hopefully this will work as we dont have lots of geared out tanks.Any hints/tips anyone could provide would be greatly appreciated. Thanks.
Look at this Page:http://eq2.raidmobs.com/Use Curepotions (T6 Rare-Poison work well)and Mezz every Add.
IrishWonder
02-04-2007, 04:55 AM
<DIV>If a picture is worth 1000 words, then a video is worth 1,000,000. Best advice I can give is click the link in my sig and follow the paths to the Tarinax video :smileywink:</DIV>
Vikto
02-04-2007, 06:39 AM
<div></div>Well Shadowreap, as the OP said, they're kinda casual in raiding so they won't be putting out anywhere near what ToD has for DPS on this mob. The guild I'm in has watched your videos many times ourselves for tips on taking Tarinax down, and even though they were helpful a little, we ended up doing it our own way.We just took down Tarinax for the first time last night. Here's basically how we did it:Pet pulled with Conj.2 tanks constantly taunting, fighting for aggro.All healers healing through the mob.Everyone had cure poison potions and used em the 2 times Soul Evisceration went off.3 mezzers keeping the adds under control.Brig / Swashy debuffingNO PETS WHATSOEVER (except the one used to pull Tarinax)All in all, it was almost a flawless kill, on first pull. After many attempts to take this guy down, I was rather extremely surprised how easy he was to kill. Everyone finally worked together on this guy and we had only 1 death the entire fight with Tarinax (the conj who pulled). However, after Tarinax was down, the adds wiped most of the raid when mezzes were broken. For the majority of the fight, Tarinax stayed on the tanks, however there was a period of time where a priest was tanking him (and didn't die!! Go healers!) even after popping deaggro spell. Our DPS on Tarinax for the raid was ~8500. Not stellar by any means. Our pull spot was the same, over by the gold piles, in the water. Once you get your pull down to where you can position him the way you want every time, it's a pretty simple fight. The hard part is getting everyone to work together long enough to get him down <span>:smileytongue:</span>If you're good enough to get through all the mobs to get to Tarinax, then you can kill him. Just takes practice to get things down right. EDIT: Forgot to add, during the pull for Tarinax, you don't need the raid waiting in the water for him. Our raid waited on the rocks at one end of the pool while the tanks sat in the water at the other end. Once they taunted Tarinax and turned him, everyone jumped in underneath the mob. That way you avoid getting the raid with the frontal on the pull. <div></div><p>Message Edited by Viktorr on <span class=date_text>02-03-2007</span> <span class=time_text>05:47 PM</span>
Computer MAn
02-04-2007, 08:41 AM
Considering this mob is a complete joke all you need to do is burn Tarinax. Kill his adds when they spawn and have whoever has aggro turn the mob. Just do this until he dies anyone can tank him its not hard.<div></div>
Zenith
02-04-2007, 09:20 AM
<DIV>My group normally 1 shots him, just burn down his add when it spawns, and use a few tanks to keep him pointed from the raid... but tonight... he's insane. He's just turning randomly and 1shotting 90% of the raid with his breath weapon. Never seen it hurt as bad as tonight and it's almost utter random. </DIV>
Supernova17
02-04-2007, 10:00 AM
<div><blockquote><hr>Viktorr wrote:<div></div>NO PETS WHATSOEVER (except the one used to pull Tarinax)<hr></blockquote>You can use primary pet's from the Conjuror and Necromancer because Soul Evisc. does not kill them easily and they get tagged by group cures just the same. AE immune pets from the Shamans work as well.Also, to avoid Tarinax wiping out 90% of the raid, position the entire raid in a tight cluster directly underneath Tarinax, with the tanks up front. When he memwipes, he tries turning to the person with aggro and because you're all underneath him, he just sits there and spins around on top of you and can't hit with his Breath AOE. Person with aggro runs straight into the tanks and repositions him porperly.</div>
Lariu
02-04-2007, 03:28 PM
<P>Teamspeak/Ventrillo ftw</P> <P>This fight is much easier when you can yell at whoever has aggro to turn the mob. If you're a casual guild, maybe not everyone in the raid is used to this. Tarinax is easy so long as he's facing the tank. We burn the adds. Asign a MA and have him target the adds as they pop. Rez dead people fast and burn big T hard between mem wipes.</P> <P>Then /disarm and loot the chest.. woot he drops the kite shield.. AGAIN</P>
wickermanuk
02-04-2007, 05:31 PM
Thanks for all the useful replies, nice to know people are willing to help out with suggestions.Few points I can hopefully clarify, we all need to use a posion cure or group cure when we see the emote right not just the person who was hit. Is there a indication of this going off as in a icon under everyone's name?I think we are going to try going with the mezzing approach, our dps is pretty low and I just see the longer the fight going on the more chance we'll wipe.We only have 1 mezzer so thats going to make things tough on him though..heheThanks again to everyone, its greatly appreciated
Groma
02-05-2007, 02:36 AM
Cure the nox, every time, period. We killed him with 10k raid dps the other night, and almost anyone can push that kind of dps with a full raid of 70s in moderate gear. Like a bunch of others said, make sure he is not facing the raid. If everyone targets the mob, just run him to the tank when he drops target(means he is on you) or have someone calling it out in ventrilo. 10k dps and you can kill him in 3 minutes, keep him debuffed, mez or burn the adds, and just beat him down. He works pretty much like Vyemm did before they broke him, just dont let him face the raid and keep running him back to the MT. Fight in the water to negate the knockback. <div></div>
Vikto
02-05-2007, 03:22 PM
One other thing to point out. Rez people who die immediately if at all possible. Dead people need to be up before soul evis goes off or it just makes life harder for ya. In other words, keep deaths to a minimum <span>:smileysurprised: </span>Also, don't spread your raid out too much. Everyone has to be in range just in case they die for rez. Don't need people running around to rez people if they're out of range.The soul evisceration can be resisted, but don't sacrifice too much gear to get poison resist up (although your tanks will want to try getting it up there since they'll be taking all the AEs). It's generally a good idea for everyone to use a cure for it no matter if they think they resisted or not. Not everyone uses the same UI, and some may not have clear indicators that they have negative effects on them. I personally use Profit UI as a healer since it gives me all the info I need like that kind of stuff. As for using one mezzer...that will be difficult if the fight goes long. We got lucky and had 3 on the night we did him and I think that's what really made the most difference in the fight. <div></div>
Aandien
02-06-2007, 10:37 AM
you don't really need to necessarily worry about the frontal / blurs either unless they are about to go off together. Just have your tank running ACT and create timers for both events. Save your rescues for when you actually need them (ie, to protect the raid from a frontal if he is currently blurred and not facing you).
The-Fourm-Pirate
02-06-2007, 07:22 PM
<DIV>Cure soul evisceration ASAP. It's a noxious effect that basically causes an AE to come from the afflicted persons, he puts it on in area of effect but it can be resisted. His frontal cone is much weaker than it used to be, I can take one full blast of it and barely dip into yellow without resist gear on. He has basically no HP though, so if you can get some good DPS going he will die quickly. Be sure to burn down soulless vengances and devils if you get them, the vengances give Tarinax DPS buffs if you leave them up too long.</DIV>
Muraha
03-08-2007, 12:35 PM
<cite>Aandien wrote:</cite><blockquote> <p>Just have your tank running ACT and create timers for both events.</blockquote></p><p>Hiya, I use ACT myself for parses. I never seen where you can create timers. Do you mind telling me how to do this or give me a link to where I could look it up for myself please</p><p>Thanks in advance</p><p>Muraha</p>
Demonwebb
03-19-2007, 10:52 AM
<cite>Viktorr wrote:</cite><blockquote> The soul evisceration can be resisted, but don't sacrifice too much gear to get poison resist up (although your tanks will want to try getting it up there since they'll be taking all the AEs). It's generally a good idea for everyone to use a cure for it no matter if they think they resisted or not. Not everyone uses the same UI, and some may not have clear indicators that they have negative effects on them. I personally use Profit UI as a healer since it gives me all the info I need like that kind of stuff. <p></blockquote> </p><p>Common misconception. Resistance to a spell has nothing to do with (eg noxious) mitigation. Mitigation affects the damage you receive. If a spell doesn't do damage, the mitigation is irrelevant. Conversely, spell resistance only decides whether or not the spell lands on you, and has no affect on the damage you receive. Wisdom improves your spell resistance along with certain aas and maybe some gear.</p>
Emerix
03-19-2007, 11:10 AM
Ive tried it in duels . wizzys couldnt hit me with resist gear on . Without it they didnt complain about resists . Maybe that was completely random though .
Mulilla
03-19-2007, 01:56 PM
Muraha@Splitpaw wrote: <blockquote><cite>Aandien wrote:</cite><blockquote><p>Just have your tank running ACT and create timers for both events.</p></blockquote><p>Hiya, I use ACT myself for parses. I never seen where you can create timers. Do you mind telling me how to do this or give me a link to where I could look it up for myself please</p></blockquote><p> 1st way:</p><p>Expand the fight in left view, look for Tari's spell name, right click, calculate spell timer, change opts if necesary, click send to timers.</p><p>A new spell will show in timers window, change options if neccesary, click in Add/Edit</p><p> 2nd way:</p><p>Open timers window. Write the EXACT spell name in the input box provided, chage opts if neccesary (probably the recast time at least), click in Add/Edit</p><p>Either way you will have to "activate" the spell timers window. This is done just right clicking in the grey area.</p><p>Timers is one of the best things that ACT has, imo</p>
Demonwebb
03-20-2007, 09:42 PM
Kalyria@Antonia Bayle wrote: <blockquote>Ive tried it in duels . wizzys couldnt hit me with resist gear on . Without it they didnt complain about resists . Maybe that was completely random though .</blockquote><p> Well it would certainly help when dueling wizards to have your heat/cold/magic mitigation as high as possible. In a bored moment, I made a list of approximate mitigation percentages against damage absorbed.</p><p>8k - 70% (If you are level 70 with 8k mitigation, you absorb 70% of damage from a level 70 opponent) 7k - 67% 6k - 64% 5k - 60% 4k - 55% 3k - 47% 2k - 38% 1k - 24% 72 - 2% (for some reason I couldnt get my mitigation lower than this, even naked)</p>
rubels
03-21-2007, 02:18 AM
<p>This is are basic strat to drop Tarinax. </p><p>Step 1 . Move raid force to the gold pile behind dragon. There is a dip in the back of the gold pile place your MT there. This prevents Knockback.</p><p>Step 2. Pick a side for your healers and dps does not really matter. Keep the raid force close together.</p><p>Step 3. Pet pull or hammer pull dragon have MT keep dragons head in the pit this trivs his frontal cone. Also since there is a angle to the pull his rear based attacks are triv. Dps moves under belly like every other dragon encounter you have fought. Keep healers close as well just heal and cure through damage. Have mezzers that are on one side (you picked it earlier) do nothing but mez. When the dragon kills someone you must rez asap.The dragon has a ability to AOE and anyone that is dead inside the aoe = 1 add. (rez asap = 0 Adds) Mezzers are basicly a back up if a add spawns. The number of mezzers basicly depends on how sloppy you are <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I suggest 1 or 2 . </p><p>Step 4. Win around 1 - 2 % move the MT out of the pit to avoid chest being stuck in wall <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> (had that happen hehe) Verdict for win .</p><p>- Krovax</p>
Jayad
03-21-2007, 02:53 AM
Tarinax has a strategy still? heh.
my guild on the pvp server killed him in about 2:40mins we did not worry about any adds that popped just full burned tarniax we were a qeynos guild so we did not even have the huge debuffs.. group cures and fulll burn is the most important thing i think our highest dps parse was only 600 which i dont even think is much <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /> we had 3 tanks and a few swashys or wizards tanked for about 15seconds
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