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View Full Version : Mistmoore Castle nerfed?


Toredorf
01-23-2007, 07:24 PM
<DIV>Few days ago i went with some guildys to castle mistmoore like this</DIV> <DIV> </DIV> <DIV>Swashy (me) still use some xegonite armor lol since it was my alt</DIV> <DIV>Coercer</DIV> <DIV>Defiler</DIV> <DIV>Warden</DIV> <DIV>Assassin</DIV> <DIV> </DIV> <DIV>I tanked almost all castle and few nameds (heroic parts) my mitigation and avoidance was 46% without  a shield. Used shield for nameds though.</DIV> <DIV> </DIV> <DIV>The zone seems to be a joke now lol</DIV>

NoNameChosen
01-23-2007, 07:38 PM
It allways has been. I remember in like the beginning of the expansion I was telling people me and my group went down and cleared most of the zone with only a warden healing. Nobody believed me because it was supposable way to tough. However the zone was allways easy if it wasn't laggy. After the first 2 weeks the lag from the mobs became worse and so the zone became harder. Recently the lag in there was less because fewer people go there and therefor the zone is fairly easy again.<BR><BR>Having a warden and a defiler as your healers makes a lot of things easy as hell. I've tanked every heroic dungeons/instances in EoF with only a druid healing (most of the times a warden) and I never had problems.

Zard
01-23-2007, 10:34 PM
<BR> <BLOCKQUOTE> <HR> Toredorf wrote:<BR> <DIV>Few days ago i went with some guildys to castle mistmoore like this</DIV> <DIV> </DIV> <DIV>Swashy (me) still use some xegonite armor lol since it was my alt</DIV> <DIV>Coercer</DIV> <DIV>Defiler</DIV> <DIV>Warden</DIV> <DIV>Assassin</DIV> <DIV> </DIV> <DIV>I tanked almost all castle and few nameds (heroic parts) my mitigation and avoidance was 46% without  a shield. Used shield for nameds though.</DIV> <DIV> </DIV> <DIV>The zone seems to be a joke now lol</DIV><BR> <HR> </BLOCKQUOTE><BR>Enchanter + Druid + Shaman is a <EM>very</EM> powerful support group. You probably could have tanked <STRONG>naked</STRONG>!  :smileywink:

simpwrx02
01-23-2007, 11:14 PM
You went in with a warder, a hot healer to make up for any lack in wards and a chanter to mez, a wizard could tank with that set up.

Dasein
01-23-2007, 11:37 PM
2 healers, a chanter, a swashy for the offensive debuffs and an assassin who can provide some good single target DPS is one of the best setups for the zone. Try going in with a single healer and no CC. <div></div>

DarrkElf
01-24-2007, 03:53 AM
<DIV>Having an Enchanter is almost the same as having a 3rd healer. </DIV> <DIV> </DIV> <DIV>Warder + Druid + Enchanter means you could have used a naked molerat to tank and still wouldn't have had any problems.</DIV> <DIV> </DIV> <DIV>Next time try it with one healer and no enchanter if you want a real challenge.</DIV>

wes_GS
01-24-2007, 04:23 AM
<P>We never take an enchanter here. Crowd Control tends to slow us down and cause problems with respawns.  We usually take 1 -2  healers, and enough dps to chew through everything.</P> <P>The hardest part of the zone is the repops (assuming no lag).  Stay ahead of them and take one group at a time, you will have no trouble.</P>