View Full Version : Amorpheous Drake harder than Tarinax?
Killerassass
01-21-2007, 02:20 AM
<DIV> Ever since EOF came the Amorpheous drake has been hitting our raid force real hard right after he splits the tanks </DIV> <DIV>don't even have time to seperate the mobs they die so quickly. We use to clear this name every time we went in therw</DIV> <DIV>now we are thinking it is almost impossible. Anyone else having this problem?</DIV>
Rampagious
01-21-2007, 02:25 AM
<DIV>Lol sadly I would have to agree, granted both are easy, last week Tarinax died in 42 seconds and not a single tank ever left 100% (aka he didn't even go through wards, period.)</DIV>
Killerbee3000
01-21-2007, 02:58 AM
the drake is about the same as pre eof, but tarinax got his hp nerfed, he about on par with the gnome now if it comes to "difficulty".......<div></div>
Krilinye
01-21-2007, 03:10 AM
<DIV>Nah they did make Drake easyer. But still harder than Tarinax.</DIV> <DIV> </DIV> <DIV>Weve been able to take it with open raid quite few times but now were getting pwned even tho were using same tnaks/healers.</DIV>
Henladar Bloodheart ~
01-21-2007, 04:30 AM
Tarinax is way easier then drake in its current form. In fact a casual guild on my server got Tari for the first time a few weeks back... they skipped the drake.
Mr. Dawki
01-21-2007, 04:51 AM
<P><A href="http://eqiiforums.station.sony.com/eq2/view_profile?user.id=134408" target=_blank><SPAN>Killerassassin</SPAN></A></P> <P>the popular belief is that they nerfed the drakes dps but not his 2 counterparts</P> <P>so everything is fine and dandy untill he spilts then his two blobs eat your face</P>
Killerassass
01-22-2007, 02:52 AM
<P>Ya thats what i think they may have nerfed his first form but his second forms are tough.</P> <P>Hope a dev looks into this. We still need the gear that drops off the guy but he just becoming a nuisance.</P>
JNewby
01-22-2007, 05:21 AM
<BR> <BLOCKQUOTE> <HR> Killerassassin wrote:<BR> <DIV> Ever since EOF came the Amorpheous drake has been hitting our raid force real hard right after he splits the tanks </DIV> <DIV>don't even have time to seperate the mobs they die so quickly. We use to clear this name every time we went in therw</DIV> <DIV>now we are thinking it is almost impossible. Anyone else having this problem?</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>not sure how much harder he is but seems like a bug cause this week we had 1 tank tank them both.. and he didnt reform nor did hte tank die <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P> <P> </P>
Toredorf
01-22-2007, 08:48 AM
<P>7 healer and couldn't keep both tank up. after the split we manage to hold up like 1min, but both tanks where getting lots of dmg eating wards asap eventually one die. SK and guardian tanking.</P>
<DIV>True, the drake seems to be the most challenging fight in DT right now with cruor. Quite sad Tarinax is easier than the [Removed for Content]' eyeballs now, more like on par with the heroic droags or something.. =/</DIV> <DIV> </DIV> <DIV>Ah well was fun to see some random PU raid get their claymores done last week I guess..</DIV>
Tinthalas
01-22-2007, 10:28 PM
<p>"the popular belief is that they nerfed the drakes dps but not his 2 counterparts</p> <p>so everything is fine and dandy untill he spilts then his two blobs eat your face"</p><p>I totally agree. </p>The Goo are like fighting 3 tarnax or 4 vymms at once. Or two priest of thules. 4k-7k hits on the MT's, 8k-14k hits on casters. It's total crap. We have also seen that sometimes after we die the goo do not reform, which was lucky for us... so we tried again and again only to get swatted like flies. Considering the drake is a pansy and the goo are gods it makes no since. If anything make the drake part harder and tone the goo down ALOT!!! <div></div>
Manyak
01-22-2007, 11:53 PM
<DIV>when eof first came out they did leave them out, but they have already been fixed.</DIV>
Vorlak
01-22-2007, 11:58 PM
<P>they do hit hard thats for sure... You have to be ready with your mit buff up at split and debuff them both and drop the power draining one fast while your tanks are interceded. </P> <P>We tried this just to see how it was and wiped on first split, we ended up doing drake last after Tarinax and Curivelim. Afterwards we desided to give him another shot - 1% before split both tanks thru up Stone Spear and Wall of Flesh this allowed them to get situated and healers able to debuff the mob.</P> <P>we got the bow that nobody really wants because they nerfed it like crazy.</P> <P>But yes.... the Goo's are harder then Tarinax but easier then the High Priest in Lyceam.</P> <P> </P><p>Message Edited by Vorlak on <span class=date_text>01-22-2007</span> <span class=time_text>10:59 AM</span>
le Rêveur
01-23-2007, 05:39 PM
<P>i agree, amorphous is now harder than it was previously, tho, work out your groups composition and you should be alright. 3 heals are still enough to keep each tank alive with the right setups... Check out imunes too, this can help you burn out particles faster.</P> <P>But it'd like to know if you guys have the same bug as us with gnome, last 5 times we killed it, script bugged and we ended up killing it in library, does it happens on other servers ?</P><p>Message Edited by le Rêveur on <span class=date_text>01-23-2007</span> <span class=time_text>04:42 AM</span>
CRLig
01-24-2007, 12:08 AM
/agreebut it's still killable.we've spent about 3 or 4 more weeks on trying him and finally got him down few days ago.he's very buggy in past few tries, we often failed after split and the goo became two drakes, so we have to let a mnk pull and split them out.another time afer split and failed, the goos didn't return to drake form, and we easily pulled them with our tanks.<div></div>
Renpatsu
01-24-2007, 03:19 AM
<div><blockquote><hr>le Rêveur wrote:<div></div> <div></div> <p>...</p> <p>But it'd like to know if you guys have the same bug as us with gnome, last 5 times we killed it, script bugged and we ended up killing it in library, does it happens on other servers ?</p><p>Message Edited by le Rêveur on <span class="date_text">01-23-2007</span> <span class="time_text">04:42 AM</span></p><hr></blockquote>Did you by chance had any pet hitting on the gnome when he wants to change sides ? That way he'll activate again.</div>
Tinthalas
01-28-2007, 03:51 AM
Any chance at the drake and the wurm in DT being fixed?/toned down<div></div>
Darien al'Staff
01-28-2007, 07:29 AM
After the split, the Amorphous Drake is indeed -way- too hard <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><div></div>
Slayer505
01-28-2007, 11:56 AM
We just cleared did a complete clear of DT tonight. We had some problems with the drake, but it was only because we have a (mostly) fairly new raid force and many people hadn't fought it before. Once we got everyone on the same sheet of music it went down pretty smooth. Cruor was the same story. Once everyone got to doing what they were supposed to be doing he went down pretty smooth. Several times Cruor landed his DoT and stun at the same time and killed alot of us before the healers could group cure. We overcame that buy giving everyone cure noxious potions and letting them cure themselves. Once everyone was doing what they should, Cruor was pretty easy.<div></div>In it's current form I wouldn't say DT is impossible at all, just very challenging as it should be.
I agree that the Amorphous Drake is far harder than Tarinax and needs to be corrected. By making Tarinax harder, of course. <span>:smileyvery-happy:</span><div></div>
Tinthalas
01-29-2007, 03:24 AM
Pre-EoF was he that hard? No. I think its sad that guilds that have been sucessfully clearing DT Pre-EoF have all the best of the best gear already are able to do drake b/c they already have all the gear help and are able to overtake the drake. While guilds that never got the Pre-EoF chance are basically screwed on any type of decent progression. We all agree labs is the first - then what?I'd say Lyceum would be next but you cant kill the priest. So you farm all of labs for months, and do most of lycuem... everyones now in full relic so now what?Now you kill some dragons and goto DT - easy enough. So now you kill Lycuem except for the priest, all of labs, in DT you kill everything except the drake and the wurm - Hmm that sounds strange, kill a dragon before a drake. Kill a dragon before a wurm... OK whatever. So now we farm the hell out of DT killing the gnome and the dragon, Labs in 2hours or less, Lycuem except for the priest .... so what do you add on? Part of halls of seeing. All I'm saying is you would THINK the progression would allow you to finish things like the priest in Lyceum, and you would think you would be able to kill a drake and a wurm before a dragon. You would think in HoS that the dragon would be harder then some of the other encounters too but its not. So your stuck in this never ending trend with a clear line of what you can kill and what eats you alive untill you get to EoF and then everything eats you alive b/c the guild is tank/healer heavy and not set to sonys new standards of MAX DPS or you all die. And perfect raid formation (class balance). Can kill a dragon in DT - the HEAD dragon of all the dragons in KoS - but can't kill a priest in Lycuem.... makes since to me (Not!). <div></div>
Tinthalas
01-29-2007, 03:29 AM
"You would think in HoS that the dragon would be harder then some of the other encounters too but its not."And I am NOT suggesting the dragon be toned up but rather the encounters be toned down!IMO raid zones should be LabsHarladarLyceumGoreanareHoSTalanorDTAtm its not even close to that. (feel free to re-adjust my list slightly). Folks now can go from Labs to killing gore, tal, harla and straight into DT to kill tarnax and the gnome. In fact thats easier to do then dealing with lyceum and HoS. Just takes longer b/c of the zone reuse timer on labs to get geared up so you can do DT. <div></div>
Max122
01-29-2007, 11:15 AM
This is true we do drop the drake but wow he is definetly beefed up after the split. Me the MT Guardian picks up the Healthy one which I move it away and keep it occupied while usually our Pally tanks the other with the raid going to town on him. I have to use everything I got to keep the damage down enough to let the healers keep me alive until the Mystic can get his debuffs in on the Healthy one after he debuffs the Virulent one. Once that happens its easy before that though 4k 5k 6k 4k 4k and it just keeps going its crazy.
Roriondesexiest
01-29-2007, 08:08 PM
<DIV>When he splits are you guys having a dirge on both and mystic on both keeping them debuffed? If you have that luxury it can really help.</DIV>
Darien al'Staff
01-29-2007, 08:44 PM
Marauders was still able to kill him without too many issues.Rorion, has your group cleared DT?<div></div>
Groma
01-29-2007, 08:59 PM
Speaking of HoS, has anyone else encountered the Ancient Bloodbeast hitting a raid geared tank for 13k? We handle him fine, then like clockwork about 1:15 into the fight, tank gets 1shotted. Mob debuffs had been recasted, it was a combat art used by the mob(don't have my parse in front of me) and 2 pulls in a row 1shotted the MT about the same amount of time into the fight. If this wasnt just a bad instance, i would say that Lyceum, DT, and HoS are doomed for progression. We killed Vilucidae friday night, but it wasn't easy and he still bugged in 3 stances at once. We had to intentionally wipe the raid to him just to get him to properly reset. <div></div>
Araxes
01-29-2007, 10:02 PM
This will answer all of your questions.<img src="http://eq2.mafoo.org/ftw/images/ftw-27.jpg"><div></div>
<blockquote><hr>NadKS wrote:Speaking of HoS, has anyone else encountered the Ancient Bloodbeast hitting a raid geared tank for 13k? We handle him fine, then like clockwork about 1:15 into the fight, tank gets 1shotted. Mob debuffs had been recasted, it was a combat art used by the mob(don't have my parse in front of me) and 2 pulls in a row 1shotted the MT about the same amount of time into the fight. If this wasnt just a bad instance, i would say that Lyceum, DT, and HoS are doomed for progression. We killed Vilucidae friday night, but it wasn't easy and he still bugged in 3 stances at once. We had to intentionally wipe the raid to him just to get him to properly reset. <div></div><hr></blockquote> Spam Cure Trauma faster.
Roriondesexiest
01-29-2007, 10:25 PM
<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR><BR> <BLOCKQUOTE> <HR> NadKS wrote:<BR>Speaking of HoS, has anyone else encountered the Ancient Bloodbeast hitting a raid geared tank for 13k? We handle him fine, then like clockwork about 1:15 into the fight, tank gets 1shotted. Mob debuffs had been recasted, it was a combat art used by the mob(don't have my parse in front of me) and 2 pulls in a row 1shotted the MT about the same amount of time into the fight.<BR><BR>If this wasnt just a bad instance, i would say that Lyceum, DT, and HoS are doomed for progression. We killed Vilucidae friday night, but it wasn't easy and he still bugged in 3 stances at once. We had to intentionally wipe the raid to him just to get him to properly reset.<BR> <BR> <HR> </BLOCKQUOTE><BR><BR>Spam Cure Trauma faster.<BR> <HR> </BLOCKQUOTE><BR>Yeah doesn't he have debilitate or whatever it is called that puts your stats and mit at 0 until cured so next shot = dead.
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