View Full Version : What access quests are still needed.
Criesi
01-15-2007, 06:04 PM
<DIV>As the title suggests really.</DIV> <DIV> </DIV> <DIV>I know that a number of access quests are no longer required to actually get in the zones and that you can just speak to an NPC outside. But is there an actual list that shows which zones you still need access for, I have a list from Allakhazam that shows all the access quests but not which ones you actually still need. Only looking for zones from lvl 40 upwards.</DIV> <DIV> </DIV> <DIV>I only get to play EQ2 a couple of times a week and want to concentrate on the access quests I actually need rather than the ones I dont need anymore.</DIV> <DIV> </DIV> <DIV>Any information would be appreciated.</DIV> <DIV> </DIV> <DIV>Thanks</DIV> <DIV> </DIV>
Karlen
01-15-2007, 07:37 PM
The Cove of Decay appears to still require an access quest.<div></div>
Ranja
01-16-2007, 02:02 AM
Deathtoll<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
<BR> <BLOCKQUOTE> <HR> bentgate wrote:<BR>Deathtoll<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <BR> <HR> </BLOCKQUOTE><BR>True but only one character in the raid needs access -- as long as they are in Bonemire -- when you enter.
Kleev
01-16-2007, 02:46 AM
there are only 2 zones i can think of that require every person to have access to get into. Djinn Masters Prism, and the roost off of mystic lake.
Zehl_Ice-Fire
01-17-2007, 08:07 PM
<BR> <BLOCKQUOTE> <HR> DeathMutant wrote:<BR> <BR> <BLOCKQUOTE> <HR> bentgate wrote:<BR>Deathtoll<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <BR> <HR> </BLOCKQUOTE><BR>True but only one character in the raid needs access -- as long as they are in Bonemire -- when you enter.<BR> <HR> </BLOCKQUOTE><BR>For DT a person without access cannot click in even if in a raid with others with access. Someone who has done the quest has to click in FYI.
Kardg
01-17-2007, 10:26 PM
<DIV><BR> <BLOCKQUOTE> <HR> discord37 wrote:<BR> <BLOCKQUOTE> <DIV>For DT a person without access cannot click in even if in a raid with others with access. Someone who has done the quest has to click in FYI.<BR> <HR> </DIV></BLOCKQUOTE></BLOCKQUOTE><BR></DIV> <DIV> </DIV> <DIV>A raid leaders dream. No more, alright who the F*** clicked us in?</DIV><p>Message Edited by Kardgar on <span class=date_text>01-17-2007</span> <span class=time_text>09:27 AM</span>
<BR> <BLOCKQUOTE> <HR> discord37 wrote:<BR> <BR> <BLOCKQUOTE> <HR> DeathMutant wrote:<BR> <BR> <BLOCKQUOTE> <HR> bentgate wrote:<BR>Deathtoll<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <BR> <HR> </BLOCKQUOTE><BR>True but only one character in the raid needs access -- as long as they are in Bonemire -- when you enter.<BR> <HR> </BLOCKQUOTE><BR>For DT a person without access cannot click in even if in a raid with others with access. Someone who has done the quest has to click in FYI.<BR> <HR> </BLOCKQUOTE> <P>Are you sure about that? I was on a raid recently in DeathToll and I do not have access. There was only one other person in the raid in Bonemire at the time but he was still at the cloud landing yet I clicked myself in.</P> <P><BR> </P>
Outoforder3
01-18-2007, 04:59 AM
1 person in each group needs DT acess. Anyone with a person with acess in there group, even if it is not them can zone in.
Delow
01-18-2007, 10:08 AM
Firemyst GullyCove of DecayChamber of ImmortallityNektropos CastleThe Cauldron HollowTower of the DraftlingThe Silent CityPoet's PalaceDeathtollThose are the ones I can think of off the top of my head that I am pretty sure still require the access quest.<div></div>
<BR> <BLOCKQUOTE> <HR> Delowen wrote:<BR>Firemyst Gully<BR>Cove of Decay<BR>Chamber of Immortallity<BR><STRIKE>Nektropos Castle</STRIKE><BR>The Cauldron Hollow<BR><STRIKE>Tower of the Draftling<BR>The Silent City</STRIKE><BR>Poet's Palace<BR>Deathtoll<BR><BR>Those are the ones I can think of off the top of my head that I am pretty sure still require the access quest.<BR><BR> <BR> <HR> </BLOCKQUOTE>I crossed out the ones I know don't have <EM>required</EM> access quests anymore. Some instances, like Firemyst Gully, have several different versions using the same map but populated differently. Some require access, some don't.<BR>
Delow
01-18-2007, 12:26 PM
<div><blockquote><hr>DeathMutant wrote:<div></div> <blockquote> <hr> Delowen wrote:Firemyst GullyCove of DecayChamber of Immortallity<strike>Nektropos Castle</strike>The Cauldron Hollow<strike>Tower of the DraftlingThe Silent City</strike>Poet's PalaceDeathtollThose are the ones I can think of off the top of my head that I am pretty sure still require the access quest. <div></div> <hr> </blockquote>I crossed out the ones I know don't have <em>required</em> access quests anymore. Some instances, like Firemyst Gully, have several different versions using the same map but populated differently. Some require access, some don't.<hr></blockquote>You are correct on those, they no longer require the access quest. I'm not sure if the backdoor(from Sinking Sands) entrance for Silent city still requires the access quest or not.</div>
Carvium
01-18-2007, 01:48 PM
<BR> <BLOCKQUOTE> <HR> Delowen wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> DeathMutant wrote:<BR> <BR> <BLOCKQUOTE> <P></P> <HR> <P>Delowen wrote:<BR>Firemyst Gully<BR>Cove of Decay<BR>Chamber of Immortallity<BR>The Cauldron Hollow<BR>Shimmering Citadel</P> <P>Silent City</P> <P>Poet's Palace<BR>Deathtoll<BR><BR>Those are the ones I can think of off the top of my head that I am pretty sure still require the access quest.<BR><BR></P> <BR> <HR> </BLOCKQUOTE>I crossed out the ones I know don't have <EM>required</EM> access quests anymore. Some instances, like Firemyst Gully, have several different versions using the same map but populated differently. Some require access, some don't.<BR><BR> <HR> </BLOCKQUOTE>You are correct on those, they no longer require the access quest. I'm not sure if the backdoor(from Sinking Sands) entrance for Silent city still requires the access quest or not.<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>Chamber of immortality doesn't need an access quest. also you missed shimmering citadel which requires the access quest to be completed. For Silent City you still need to get the Seal or you have to zone in through living tombs.
Criesi
01-18-2007, 01:56 PM
<DIV>Thanks guys, keep them coming.</DIV> <DIV> </DIV> <DIV>Does anyone know if you still need to finish the Froglok quests to get access to Spirit of the Lost.</DIV> <DIV> </DIV>
Delow
01-18-2007, 04:21 PM
<blockquote><hr>skinriptattooz wrote:<div></div> <blockquote> <hr> Delowen wrote: <div> <blockquote> <hr> DeathMutant wrote: <div></div> <blockquote> <p></p> <hr> <p>Delowen wrote:Firemyst GullyCove of DecayChamber of ImmortallityThe Cauldron Hollow<strike>Shimmering Citadel</strike></p> <p>Silent City - Sinking sands entrance</p> <p>Poet's PalaceDeathtollThose are the ones I can think of off the top of my head that I am pretty sure still require the access quest.</p> <div></div> <hr> </blockquote>I crossed out the ones I know don't have <em>required</em> access quests anymore. Some instances, like Firemyst Gully, have several different versions using the same map but populated differently. Some require access, some don't. <hr> </blockquote>You are correct on those, they no longer require the access quest. I'm not sure if the backdoor(from Sinking Sands) entrance for Silent city still requires the access quest or not.</div> <hr> </blockquote>Chamber of immortality doesn't need an access quest. also you missed shimmering citadel which requires the access quest to be completed. For Silent City you still need to get the Seal or you have to zone in through living tombs.<hr></blockquote>I figured the seal was still required for Silent City access from the Sinking Sands. I am positive that Shimmering Citadel does not require an access quest as I have entered it many times and have never actually finished the quest. I dont remember seeing anything about the Chamber of Immortality being opened, I know that the Ruins of Varsoon was changed to no longer require the access quest but the last time I went by the chamber of immortality I was not able to zone in and I have not completed the access quest.<div></div>
Kaedi
07-30-2007, 12:55 PM
Chamber of Immortality does not require the access quest; entered it a few times last month both just cuz, and for HQs and never had an issue.
Beldin_
07-30-2007, 02:16 PM
Odeius@Guk wrote: <blockquote><strike>Firemyst Gully</strike> Cove of Decay <strike>Chamber of Immortallity</strike> <strike>Nektropos Castle</strike> <strike>The Cauldron Hollow Tower of the Draftling</strike> <strike>The Silent City</strike> Poet's Palace Deathtoll Those are the ones I can think of off the top of my head that I am pretty sure still require the access quest. </blockquote><p>Cove of Decay and PP are the only Non-Raidzones i remember that still uses quests. </p>
<b>Vault of the Fallen</b>, in Fallen Gate, still requires access. You can either complete a quest (that starts from a drop in Fallen Gate) or loot a key from the Vampire Queen (she-who-must-not-be-named) that spawns in the "Bull Pit" just outside the zone.
Lionidas
07-30-2007, 03:04 PM
<u><b>Deathtoll:</b></u> Only one person in raid needs access. That person must be in Bonemire for others to zone in. <u><b>Ascent of the Awakened x4:</b></u> Only one person in raid needs access. That person must be in Barren Sky for others to zone in. <u><b>Xux'liao's Roost:</b></u> <u>Everyone</u> needs access to zone in. <u><b>Antechamber of Fate:</b></u> Only one person in raid needs access. That person can open a portal in Mystic Lake for others to enter. <u><b>Clockwork Menace Factory:</b></u> Only one person in raid needs access. That person must be in Klak' Annon for others to zone in. Access is granted by completing a ring event not a quest. <u><b>Poets Place the Return / Djiin Master's Prisim / Pedestal of the Sky:</b></u> Only one person in raid needs access.
Mabes
07-31-2007, 12:20 PM
<cite>Lionidas wrote:</cite><blockquote><u><b>Deathtoll:</b></u> Only one person in raid needs access. That person must be in Bonemire for others to zone in. <u><b>Ascent of the Awakened x4:</b></u> Only one person in raid needs access. That person must be in Barren Sky for others to zone in. <u><b>Xux'liao's Roost:</b></u> <u>Everyone</u> needs access to zone in. <u><b>Antechamber of Fate:</b></u> Only one person in raid needs access. That person can open a portal in Mystic Lake for others to enter. <u><b>Clockwork Menace Factory:</b></u> Only one person in raid needs access. That person must be in Klak' Annon for others to zone in. Access is granted by completing a ring event not a quest. <u><b>Poets Place the Return / <span style="color: #ffff00">Djiin Master's Prisim </span>/ Pedestal of the Sky:</b></u> Only one person in raid needs access. </blockquote> Those are all correct, except I'm pretty sure for Djinn Master's Prism everyone in raid needs to have access (have the scale from PoS). Unless they've changed it since KoS came out, but I don't think so. That list, and Antechamber of Fate, would be all the t6/t7 raid zones that need access.
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