View Full Version : Tunarian Wolfsbane BUG DEV PLZ FIX
<DIV>This is rediculous, i have talked to other high end guilds who all are saying the same thing. WHY IN THE NAME OF MOTHER god can't we get another wolfsbane after Mayong uses the old one??? I hear that Wushi haves some to harvest BUT when you are sayin in lines of progression that IS (inner Snactum) is b4 EH and you do this? How the hell am i to get more wolfsbane? I cant redo the quest like some other people can to get more wolfsbane. SOE you really screwed the pooch here plesase fix this like ooo tonight... PLZ thanks</DIV><p>Message Edited by Lolla on <span class=date_text>01-07-2007</span> <span class=time_text>01:09 PM</span>
Grozmok
01-08-2007, 02:30 AM
I have a better question:Why are Freeport PVP raiding guilds unable to get this item while following the progression of EoF?<div></div>
Gungo
01-08-2007, 10:13 AM
<P>I don't think the devs intended Inner sanctum to be easier then EH. </P> <P>It just is because the zones are designed by 2 diffferent devs.<BR>Everyone says the Named in IS are to easy. Its not a matter of if they will make the named in IS harder its when. I remember early on hearing the devs say some of the named in IS were not working as they should. And after beta testing zones like clockwork and fth its not easy to find out why a Aoe is not working correctly. <BR>The timing of EoF release on the holidays didnt really help with the devs addressing this. </P> <P>But i agree since this encounter is the way it is. They should have an option to obtain wolfsbane through some repeatable quest OR Better yet just fix the mobs in EH and IS and allow some repeatable quest for tunare and innoruk to obtain the wolfsbane.</P>
shamefu11
01-08-2007, 12:10 PM
no its quite simple... The way i see it is this, Mayong = the Bad [expletive haxx0red by Raijinn] boss, think Tarinax... EH was supposed to be cleared before IS, EH is admitantly harder,,, as its the only instance to not be cleared... Now. If you will recall, there was a HUGE change to EH the day before beta ended, i think they upped EH, and didnt give the Dev for IS enough time at all to fix this thing, then after every guild in the world got up to MM on the 1st trip, it didnt really matter... Woushi, well, i think its cool, that u HAVE to have an item from one to kill another, they didnt intend for u to kill MM within this amount of time, therefore the wolfsbane wouldnt be an issue, u would be OH S#$@ we are outta wolfsbane, we cant kill MM untill we get woushi, then the progression would be in order, BUT cos Soe was smart enough to well, make MM a total [expletive haxx0red by Raijinn], and dont say he isnt, cos well, heh, he was killed by like 6 guilds within 1 week of the lag fix... <div></div>
This is what gets me.... "EH is supposed to be hard, nearly impossible if you haven't worked your way up in the progression. Fighting in EH without full AAs, <FONT color=#ffcc33>new top end equipment</FONT>, and some nice adornments, is like fighting in deathtoll without being level 70." That is what the devs said... and yet, no wolfsbane. Sony ty for makin Mayong impossible now w/out it. We now have to get otehrs to do the quest get wolfsbane the delete the quest and do it all over.. /golf clap on being idiotas.
shamefu11
01-08-2007, 12:32 PM
i find it funny u are more upset about this, then the fact that every mob in the game sans 2 have been cleared in a little over a month.... let me leave it at this....any decent tank in a decent guild will be as well equipeed as disso/sd/npu MT if this keeps going, until peeps start killing contested.... is this fair? is this right? <div></div>
<DIV>You can thank repair kits but especially (bugged) menderbots for all these cleared instances. Without those it would've taken a lot longer like in t6 for example.</DIV> <DIV> </DIV> <DIV>Deleting your wolfsbane quest after it has given you the wolfsbane and do it again is considered an exploit btw and will get fixed soon (so I'm told).</DIV>
shamefu11
01-08-2007, 02:34 PM
yeaaaaaaaa since repair kits are dirt cheap now, as t7 rares are dirt cheap now.... and wait, werent repair kits made to repair armor? so if some raid guild is hella rich, and makes a lot of them... whats your point? ok lets go to Bugged repair bots, who's fault os it that SoE didnt deem it worthy to implement charges onto Tinkered items? oh, that was.... THEM. So, i Blame SoE that ever non contested mob but 2 in the game has been killed within 1.5 months time, and that the pickup raids can get the same loot as tender, on mobs we could 2 grp. GG SOE! <div></div>
shamefu11
01-08-2007, 02:35 PM
And the FAct that Mayong was killed before u can GET THE WOLFSBANE from woushi, just proves my point even more... <div></div>
electricninjasex
01-08-2007, 03:37 PM
<div><blockquote><hr>Gungo wrote:<div></div> <p>I don't think the devs intended Inner sanctum to be easier then EH.</p><hr></blockquote>Then this needs to be fixed.</div>
you guys are gettin totally off subject. This isn't the thread to B*tch about a MT gettin full fabled in little under a month ect ect. SOE does [expletive haxx0red by Raijinn] for a reason. Dont like it dont play its that simple. But if you could keep to my point that the progression is either [expletive haxx0red by Raijinn]d or they need to implament something would be nice. Don't start complaining on my post please about that. I am complaining about a totally diffrent thing here now.
shamefu11
01-09-2007, 01:46 AM
no u dont understand what you are complaining about, is indeed progression... Mayone isnt supposed to be killable until woushi dies... yes it is Messed up, yes it needs to be fixed, will it? no... prolly not. yall are working on the wrong zone, according to SoE progression. unfortunatly, MM is easier then EH mobs. <div></div>
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