View Full Version : Set fabled gear should not drop off all nameds in MIS
Sausage101
01-06-2007, 05:45 AM
<DIV>"The named epic encounters within the Inner Sanctum should now be dropping their proper set armor pieces."</DIV> <DIV> </DIV> <DIV>From what I am hearing at least the first 2 nameds in MIS are now dropping fabled set gear. Others probably do too in addition to Mayong and Tacticians armor that already did. This is complete bull[expletive haxx0red by Raijinn]. This zone is on par with Freethinkers in regards to difficulty. I think my guild first pulled every named in this zone our first time in minus Mayong and Tacticians Armor. I would even go as far to say some of these nameds are on par with Labs difficulty. They should not drop set gear period. Change it back to the way it was please.<BR></DIV>
Rampagious
01-06-2007, 05:49 AM
<DIV>If they do keep it the same, because lets me realistic they will, can you at least up the difficulty of the mobs? I mean this zone is easy as [expletive haxx0red by Raijinn]. On a side note, quit thinking you are original or smart with treasure chests, if you are too incompetent to guarantee that it won't drop inside a wall, don't [expletive haxx0red by Raijinn]ing use it. Thank you for sucking once again.</DIV>
Beragon
01-06-2007, 06:38 AM
<DIV>Possible it means, they put in the missing piece , like Assasin, Ranger gear .. alsong we dont hear whats reall, we dont know )</DIV> <DIV> </DIV>
Haku_Kaonashi
01-06-2007, 07:56 AM
<DIV>from what i understood of the set pieces certain mobs only drop certain pieces. if this is true we will see a bunch of guilds running around with players wearing gloves or feet or whatever and nothing else. their is no need to up the hardness on these mobs, for the full set it takes a lot of work and a good guild. why would they need to change anything?</DIV>
quamdar
01-06-2007, 08:01 AM
you mean you DON'T want to get everything in 3 months then spend the next 6 waiting for an expansion?<div></div>
Petgroup
01-06-2007, 08:32 AM
I really enjoyed getting the same horrible 2h mage staff off named in there. Now its different.As long as its off named only and not trash, I see no problem.Great change <span>:smileyvery-happy:</span><div></div>
hellfire
01-06-2007, 09:01 AM
<DIV>heh yeah getting 3 staffs or 3 cloaks or 4 pendants preety much sucked.......bout time for this change thanks.</DIV>
Zelkova
01-06-2007, 09:02 AM
I'm all for upping the difficulty of the named if they lower the hitpoints on the blood colossus encounters. The zone is very tiny and should be cleared in a relatively short amount of time and killing those stupid things is just plain boring. But seriously complaining they drop a few pieces of set loot... get the [expletive haxx0red by Raijinn] over yourself. Just be happy it's not dropping off of trash mobs.With the sheer amount of set armor that is out there, it really needs to be spread out between a lot of nameds. That's all there is to it. Even if it takes "only a few months" of constantly clearing every zone to get a set, that is fine. It should be dropping enough to realistically be able to do that. But the way things are now, even getting ONE single set in that short of a time is extremely unlikely. And that one set is not even all even going to go to the same character in most cases.P.S. Labs is the new T6. There's just no comparison, sorry.<div></div>
SorynD
01-06-2007, 10:09 AM
This changed needed to be made badly, at the drop rates now it'll take you a year or more to get a full set, the next expantion would be out befour you see a set. <div></div>
<blockquote><hr>SorynD wrote:This changed needed to be made badly, at the drop rates now it'll take you a year or more to get a full set, the next expantion would be out befour you see a set. <div></div><hr></blockquote> So you want mobs that are a total joke to drop set armor? If the mobs were harder, I'd be fine with them dropping the set pieces. But as it is, they are not worthy of dropping set armor at all.
VainDragon2
01-06-2007, 12:25 PM
<P>First named dropped a dagger for us tonite.</P> <P>Yellow vamp dropped a set piece. </P> <P>One orange vamp dropped a set piece, other dropped the crap haste cloak.</P> <P>Discoveries on Ranger Shoulders and Illusionist Gloves piece so they must have just been added. Looks like Shoulders and Gloves got moved in IS.</P> <P> </P> <P>Where else but Freethinkers and Inner should be dropping set pieces if that's what you're supposed to need to be doing Emerald Halls? We already had a piece go to an alt since we don't have that class. Gonna be sad when those keep dropping. </P> <P> </P> <P> </P><p>Message Edited by VainDragon2 on <span class=date_text>01-05-2007</span> <span class=time_text>11:27 PM</span>
Snarks
01-06-2007, 12:42 PM
This is the developer plan for EoF:Easy: FreethinkersMedium: Emerald HallsHard and Boss: Inner Sanctumyou were supposed to clear Emerald Halls to even gain access to Inner sanctumNow what you have isEasy: Inner Sanctum and BossEasy: FreethinkersHard and Buggy and Annoying as hell: Emerald HallsAnd what drops the most loot people want? Inner Sanctum and FreethinkersWhat drops loot nobody wants? Emerald HallsConclusion:If you think this change is good, you have your head up your as* about the state of this game. Now any guild can stroll into inner sanctum and kill the trash named and get the premier gear sets in the game, while the top end guilds are spending 4 hours clearing mindless trash epic mobs in Emerald halls for ZERO pieces of loot people want, all to endup at a midboss that lags the zone for 10 seconds everytime it uses an ability, and 3 seconds when it spawns adds. ONTOP of the fact that when other guilds are in the zone, you get this compounding lag when they wipe/revive that makes for a complete piece of crap raid.This change represents everything that is wrong about this expansion. Progression is backwards. Itemization is backwards. Itemization is incomplete and poorly done. Encounter design is backwards and poorly done and broken. Effort vs. reward is undeniably the worst it has ever been in this game.<div></div>
Psykil
01-06-2007, 12:46 PM
<P>Grats to sony borking up another expansion, grats relic farming labs 2.0 all over. So much for progression.</P> <P>It's good to know that the guilds who have actually been working hard as hell to gain the very few set pieces we have thinking all along its the way it should be (slow progression) just to find out there gonna have it drop off the easiest [expletive haxx0red by Raijinn] imaginable.</P> <P>I actually think sony waited this long just to see what most ppl could kill in a pick up raid to decide which mobs should drop the set pieces.</P>
VainDragon2
01-06-2007, 12:54 PM
<DIV>Why would Lyndro say "EH is supposed to be hard, nearly impossible if you haven't worked your way up in the progression. Fighting in EH without full AAs, <FONT color=#ffcc33>new top end equipment</FONT>, and some nice adornments, is like fighting in deathtoll without being level 70." if EH was supposed to be in front of Inner in developer's plan?</DIV> <DIV> </DIV> <DIV>You guys are [expletive haxx0red by Raijinn]ing based on assumptions. Far as we've see (and we've actually been in the zone since patch), shoulders and gloves now drop in Inner. Trash isn't dropping it. So calling this relic all over again is merkinish. </DIV>
Sausage101
01-06-2007, 12:54 PM
<P>I'm honestly surprised with the responses in this thread. These nameds are no where near worthy to hold set gear as loot. There's nothing special about these nameds that make them difficult. They're simple pull, heal, dps, and dps more for the last 10% while casting ae avoids. It's SOOOOOOOOO EAAASY. I thought set gear was entering the world at the perfect rate. Most people in my guild have a set piece, several have more than one. I don't think you're supposed to have to gear up for EH. If the devs could fix the charm lag, I'm sure several guild could have made it to the third floor by now. Set gear is needed for killing avatars. Either the loot tables need to be changed back or the nameds need to be made waaay harder. And for the record I would much rather set gear drop off trash mobs in this zone because they are actually HARDER than the nameds. I've wiped many more times to trash than all the nameds combined, possibly even counting mayong.</P>
Snarks
01-06-2007, 12:59 PM
<div><blockquote><hr>VainDragon2 wrote:<div>Why would Lyndro say "EH is supposed to be hard, nearly impossible if you haven't worked your way up in the progression. Fighting in EH without full AAs, <font color="#ffcc33">new top end equipment</font>, and some nice adornments, is like fighting in deathtoll without being level 70." if EH was supposed to be in front of Inner in developer's plan?</div> <div> </div> <div>You guys are [expletive haxx0red by Raijinn]ing based on assumptions. Far as we've see (and we've actually been in the zone since patch), shoulders and gloves now drop in Inner. Trash isn't dropping it. So calling this relic all over again is merkinish. </div><hr></blockquote>Lyndro clearly has no idea about his own game, beacuse EH doesnt take all that. The mob blocking guilds from progressing to 3rd floor is buggy as hell. Have you ever spent an evening with the gardener?You are the one making assumptions. Set gear should be hard to get, and take a long time to get. Dropping off of the joke trash named in inner sanctum makes that completely void.In addition,If we need the top gear to fight in EH(which you don't), why does EH drop the worst loot of the expansion? I don't think ive seen anyone take anything out of that zone. By large it is complete garbage. </div>
Nueen
01-06-2007, 12:59 PM
<DIV>Terrible change for anyone who doesn't suck. I'd rahter take a year to gear up rather than every newb in the game to be in set armor, which by the way defeats the purpose of it. Thanks for [expletive haxx0red by Raijinn]ing up the idea of set armor for the people that actually can earn it.</DIV>
samejima
01-06-2007, 01:00 PM
<div><blockquote><hr>Psykil wrote:<div></div> <p>Grats to sony borking up another expansion, grats relic farming labs 2.0 all over. So much for progression.</p> <p>It's good to know that the guilds who have actually been working hard as hell to gain the very few set pieces we have thinking all along its the way it should be (slow progression) just to find out there gonna have it drop off the easiest [expletive haxx0red by Raijinn] imaginable.</p> <p>I actually think sony waited this long just to see what most ppl could kill in a pick up raid to decide which mobs should drop the set pieces.</p><hr></blockquote>I compleatly agree with you on this, the recent update with changes to mistmoors innersanctum is compleat and utter bull[expletive haxx0red by Raijinn] even if what was said previously that they werent in the game beacuse they werent on the loot table ok up the difficulty or put them on diffrent mobs inner sanctum is easily a x2 raid zone except mayong. And to "The Crew" seriously oh no we only got two pieces, mabey you should learn some [expletive haxx0red by Raijinn]ing encounters and kill something, snark kept telling me that progression is so [expletive haxx0red by Raijinn] backwards in this expansion and i always just brushed it off this compleatly proves it. thank you sony for a horrible change.</div>
<blockquote><hr>VainDragon2 wrote:<DIV>Why would Lyndro say "EH is supposed to be hard, nearly impossible if you haven't worked your way up in the progression. Fighting in EH without full AAs, <FONT color=#ffcc33>new top end equipment</FONT>, and some nice adornments, is like fighting in deathtoll without being level 70." if EH was supposed to be in front of Inner in developer's plan?</DIV> <DIV> </DIV> <DIV>You guys are [expletive haxx0red by Raijinn]ing based on assumptions. Far as we've see (and we've actually been in the zone since patch), shoulders and gloves now drop in Inner. Trash isn't dropping it. So calling this relic all over again is merkinish. </DIV><hr></blockquote> We aren't complaining based on assumptions. We are complaining based on trying the mobs in Emerald Halls. Garderner Thirgen is hard not because of our lack of gear, but because he lags the entire zone for 8s whenever the charm ends, which causes almost nothing happens(the main thing that happens is recast timers countdown). Seriously. Get to this mob, then say more gear is needed, because from just trying the mob a lot(we're talking 20-30 hours), the mob is beatable, just that huge lag spike has got to go, otherwise this encounter will be nearly impossible(it's possible, if all the planets are aligned and you get that perfect pull and the AEs are timed perfectly with when charm is ending). Again, I will say it, there is no mob in Emerald Halls that requires better gear than what was available in KoS(thus Progression is broken), not to mention any mob that has yet to be beaten hasn't been due to bugs. Yes, it all comes down to bugs. This change sounds like it came to throw a bone to all those raiders who can't kill Mayong, who can't kill Tender. They were whining about crappy loot, so they're giving everybody more loot, but they're doing it to keep people interested, rather than having people get better, or bugs being fixed, they're just throwing [expletive haxx0red by Raijinn] in their face to keep them happy. They aren't fixing the problem, they're ignoring the problem.
<BR> <BLOCKQUOTE> <HR> VainDragon2 wrote:<BR> <DIV>Why would Lyndro say "EH is supposed to be hard, nearly impossible if you haven't worked your way up in the progression. Fighting in EH without full AAs, <FONT color=#ffcc33>new top end equipment</FONT>, and some nice adornments, is like fighting in deathtoll without being level 70." if EH was supposed to be in front of Inner in developer's plan?</DIV> <DIV> </DIV> <DIV>You guys are [expletive haxx0red by Raijinn]ing based on assumptions. Far as we've see (and we've actually been in the zone since patch), shoulders and gloves now drop in Inner. Trash isn't dropping it. So calling this relic all over again is merkinish. </DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>Pretty sure what makes some mobs in EH "Hard" is the fact that they are broken... But im sure your guild cant even get that far so of course you wouldnt know. Of course you would be happy getting set armor off noob wimp mobs because you cant kill the mobs that originally dropped the gear. You left Tacticians armor and mayong off your list of mobs which would have been 3 more set pieces 2 of which being BP's. Most of the name of Innersantum are actually easier then the trash so the trash may as well be dropping it.</DIV>
VainDragon2
01-06-2007, 01:06 PM
and that's my point, it's not every named in there dropping them. we got 2 trash pieces from the other named too. complain about the loot (and bugs) in EH that's fine. but shoulders and gloves now in IS isn't the end of the known universe.<p>Message Edited by VainDragon2 on <span class=date_text>01-06-2007</span> <span class=time_text>12:08 AM</span>
samejima
01-06-2007, 01:08 PM
<div><blockquote><hr>VainDragon2 wrote:<div></div>and that's my point, it's not every named in there dropping them. we got 2 trash pieces from the other named too. complain about the loot in EH that's fine. but shoulders and gloves now in IS isn't the end of the known universe.<hr></blockquote>hey ive got a crab raid forming you wanna go I herd it drops set legs and bps now!</div>
VainDragon2
01-06-2007, 01:09 PM
<BR> <BLOCKQUOTE> <HR> samejima wrote:<BR> <DIV> <BLOCKQUOTE> <HR> VainDragon2 wrote:<BR> and that's my point, it's not every named in there dropping them. we got 2 trash pieces from the other named too. complain about the loot in EH that's fine. but shoulders and gloves now in IS isn't the end of the known universe.<BR> <HR> </BLOCKQUOTE>hey ive got a crab raid forming you wanna go I herd it drops set legs and bps now!<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>way to bring my mom into this. how rude.
<DIV>Pretty sure they all CAN drop set armor. Just because you guys didnt get a piece from all named ( you didnt even kill all the named... ) doesnt mean they dont all drop it. Of course your going to like this change becasue your guild cant kill the mobs that did drop the set gear. Im sure your guild cant even kill the last 2 named in Freethinkers. Why wouldnt you like this change? You likeing it just proves that its a dumb change because it defeats progression. You can no go in and basically get a full suit of set gear now where as before you would have to raid that zone 3 times to get that many pieces. Now instead of having armor to farm 5 months from now we will be done in 2 months which means this expansion will be even more boring than it is atm. Sorry if you think having the best armor in game atm handed to you by wussy mobs is a good idea but it really isnt and needs to be put back to how it was.</DIV>
Belthezan
01-06-2007, 01:15 PM
Personally, I believe the set gear should be a reserved and very difficult type of item to get. Granted some slots such as chest and legs should be more difficult to aquire, but I'd rather see two pieces drop off the harder encounters, than 1 dropping off every easy named in EoF. <div></div>
Mermidon
01-06-2007, 01:19 PM
<BR> <BLOCKQUOTE> <HR> VainDragon2 wrote: <DIV> </DIV> <DIV>You guys are [expletive haxx0red by Raijinn]ing based on assumptions. Far as we've see (and we've actually been in the zone since patch), shoulders and gloves now drop in Inner. Trash isn't dropping it. So calling this relic all over again is merkinish. </DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Look, no offense (or maybe plenty of offense) but your in the "The Crew'. Who the hell is "The Crew"? </P> <P>I dont know who they are, but I can tell you who they arent. They are not an upper echalon guild. They are not even on the map, the radar, they have never been heard of by a high end guild. They are not even one of the top guilds of whatever server they play on. </P> <P>Now I am not saying this to put down you or your guild, merely to emphasize how you are not one of the top end players, yet here you sit defending that you and your guild should be able to get multiple pieces of set loot? The top end gear, gear you said yourself is supposed to be required for progression.</P> <P>Notice how you made no mention of killing Tacticians Armor or Mayong in your post. If you kill those 2 mobs you are guarenteed 3 pieces of set gear. Why should any zone that can be done in an hour and a half drop more than 3 pieces of fabled set gear? Thats a piece every 30minutes! If your guild is not good enough to go through this zone in that amount of time, no, you are not worthy of receiving multiple pieces of top end loot.</P> <P>You Second Dawn and Fires of Heaven members should be ashamed of yourselves. You know very well that set gear works as follows: 3pices for one effect, 5 for the second, and you need all 7 pieces for the final effect. Well now anyone with some luck and a pickup raid can get the 3 piece bonus out of Inner Sanctum without ever killing Mayong, the freaking boss of the zone. If instead of a pickup raid these people belong to a low end raiding guild, grats, now they can easily get the 5 piece bonus by doing freethinkers every 3 days as well. Nobody has killed Wuoshi, who is going to drop the leggings, so that only leaves the breastplates out of touch for even your casual raider now. But there is no bonus for having 6 of the 7 pieces so now your casual raiders are EXACTLY the same, EXACTLY as well off as those people like you who put hours upon hours into this content, spend countless hours banging your heads against broken content and doing basically all the work to weed out the bugs. Why the hell should someone who raids 2 hours a night, 2-3 nights a week and can only kill lesser named in a couple zones have the same gear as someone who raids 5 hours a night 7 nights a week and clears zones/kills contested? </P> <P>The bottom line is this totally ends the chance of progression this expansion had. I spend 4 hours in Emerald Halls tonight, do you know what we did in that time? We killed the Veil Mistress, Sarik the Fang, Tender of the Seedlings, Sariah the Bloomseeker, and then proceded to clear all trash to Gardener Thirneg (whom we were not able to kill on this evening). Were we lucky with random named spawns? Yes. Is 4 hours a very short time to clear all the second floor and kill all that on the first? Yes, my guild is blessed with exceptional dps. What loot do we have to show for it? I transmuted a useless dual weild that is far inferior to those dropped by mobs in Inner Sanctum from Sarik. I transmuted a useless cloth hat that is just a disgrace to loot off of the Veilmistress. We got a pair of illusionist fabled set shoulders off of the tender, wich promptly went into our illusionists bags that is not sure he would even wear should have all 7 pieces (He has 3 now and no, he doesnt wear any because for casters this stuff is garbage). Off of Sariah we got some chain boots tailored for a shaman that are worse than Doomseer or the treasured boots that drop out of Roost. Now compare that to what we could have gotten in Inner Sanctum, as many as 7 fabled set items in less than half the time. What a joke.</P> <P>I realize it is already far too late for SOE to correct this huge mistake. I realize they probably dont even see it as a mistake, but I assure you, it is. This is exactly like relic 2.0. OMG it doesnt come off trash mobs and you cant farm it on a daily basis thats true, but you can get over 10 pieces PER WEEK now, and if you were lucky you could get as many as SEVENTEEN* in one week. I am sorry, but for progression to ever work it needs to take longer than a month for everyone in a guild to have a reasonable chance at the 3 set bonus from these things.</P> <P>At the very minimum ALL 7 piece bonuses need to be adjusted upwards. Make it so the people who actually get all 7 by killing the only 2 mobs worth a [expletive haxx0red by Raijinn] (Mayong and Wuoshi) have something to be proud of and show off. 9% double attack isnt anything special. 8% spell crits is laughable. Make these major accomplishements to prove that your not one of the [Removed for Content] that only have set bonuses for killing weak trash named that can be one and two grouped(yes, the yellow named in IS are easily one grouped, the orange are easily 2 grouped, save Mayong).</P> <P>Something needs to be changed. Sure people dont have the clarity to see what a major problem this is/will become like some of us, but mark my words, it will. Some of us have seen this happen time and time again and you should heed our warning. If this is not fixed/corrected everyone in your guild and your alts will have just about every piece of fabled set gear, just as they did relic. You will be trashing/transmuting it as fast as it drops just like relic. Your guildmembers will become bored and tired of raids/zones just like they did with KoS. It will happen. I am sorry it seems many of you are not bright enough to see that. SOE has effectively killed high end raiding as a viable demographic, I would like to hear what they have planned for players like me because there is no reason for me to be playing this game if their goal is to just eliminate the high end raid scene.</P> <P> </P> <P> </P> <P>*17 per week comes from as follows:</P> <P>2 from Othyius in Freethinkers (1 per trip, zone doable 2x per week)</P> <P>2 from Treyloth in Freethinkers (1 per trip, zone doable 2x per week)</P> <P>4 from Malkonis in Freethinkers (2 per trip, zone doable 2x per week)</P> <P>1 from Tender in EH (1 per trip, zone doable 1x per week)</P> <P>1 from Sariah in EH (1 per trip, zone doable 1x per week)</P> <P>5 from lesser named in IS (gargoyle, yellow vampire, 2 orange vampires, and tacticians armor each drop 1, zone doable 1x per week)</P> <P>2 from Mayong in IS (2 per trip, zone doable 2x per week)</P> <P>That adds up to 17 and doesnt count mobs such as the Gardener and Wuoshi, one of wich we know will drop legs, most likely 2 per week. This could raise the total as high as 20 for a lucky guild in one 7 day period.</P>
VainDragon2
01-06-2007, 02:20 PM
<DIV>just cause no ones heard of us, doesn't mean we suck and aren't not worthy. we're just not top end. because of our month break of raiding because of my vacation this was our 3rd time in IS, and first time seeing TA who we got to 30. </DIV> <DIV> </DIV> <DIV>if gear better then set gear was dropping in EH, and you actually needed set gear from FT/IS to kill any of the named there, then i don't think this would be as big a deal to you top-end raiders. </DIV> <DIV> </DIV> <DIV> </DIV>
Mermidon
01-06-2007, 02:40 PM
<BR> <BLOCKQUOTE> <HR> VainDragon2 wrote:<BR> <DIV> </DIV> <DIV>if gear better then set gear was dropping in EH, and you actually needed set gear from FT/IS to kill any of the named there, then i don't think this would be as big a deal to you top-end raiders. <BR> <HR> </DIV></BLOCKQUOTE> <P><BR>But that is not how it is at all. Yes if better gear dropped from the harder/more time consuming encounters this wouldnt be a problem, but it doesnt. Thus making relic all over again.<BR></P> <BLOCKQUOTE> <HR> VainDragon2 wrote:<BR> <DIV>just cause no ones heard of us, doesn't mean we suck and aren't not worthy. we're just not top end. because of our month break of raiding because of my vacation this was our 3rd time in IS, and first time seeing TA who we got to 30. </DIV> <HR> </BLOCKQUOTE> <P><BR>Right, like I said, your not a top end guild but here you are trying to defend getting multiple pieces of top end loot from killing trash named that are 1 or 2 groupable.</P>
hellfire
01-06-2007, 02:43 PM
<P>Its well known eq2 has never been much on progression threw instances.The only progression imo is the instance then contested.even in perfect world it would take 8 weeks of everything in the world to be perfect for a guild of 24 to gear set themselfs out.but nothing even remotely is like that. id put timeline of 4-7 months for a guild depending on numbers to be completly geared in set armor.As long as the gear off the avaters/pumkin are clearly better then set gear.I look at set gear as i did with relic........ .............. ................. ......................its stepping stone gear and nothing more.</P> <P>Did ya think they would add set gear that was fabled for only the top high end guilds?Even thinking along that line would be preety narrow sighted.Its treasured set for solo,ledgendary for group and fabled for raiding.As long as the fabled set leads and is needed for even better gear from the big boys then its fine imo.</P>
Mermidon
01-06-2007, 02:52 PM
<DIV>Many pieces of relic or set gear were just as good in KoS as the best dropped stuff. With the changes to the tanking fundamentals, upgrades are even more meaningless and for important classes no dropped gear will come close to rivaling the bonuses from wearing the sets. The sets and bonuses will be better for 80% of the classes out there at least, better than anything the avatars or other contested drop.</DIV> <DIV> </DIV> <DIV>This just proves that SOE is bound and determined to make it so anything the raiders spend long hours working for will be handed out to everyone for doing hardly more than logging in. They want high end raiders to quit their game.</DIV>
Bigoo
01-06-2007, 03:00 PM
<P>At least it helps to call lot of players back from beta testing Vanguard ..</P> <P>They will join EoF raids again for several months but not leave as soon as they find out the poor itemizations...</P> <P>No players = no raid ... </P> <P>I would say this design is so nice ,at least they could modify the drop rate from Mini nameds ,such as 3 kills for 1 set armor.</P> <P>Or maybe higher when next expansion comes out <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>
hellfire
01-06-2007, 03:08 PM
<DIV>Well its sort of progression i suppose where as you said pickup raiders will get 3 low end 5 and high end all 7.Also we dont know what the avaters will actually drop.im sure some classes like there set bonuses but for alot of classes its not to great and actually lose to many improvements to even consider wearing 3 let alone 7 for the bonuses.Relic wasnt end gear for KoS tho....myself as well as many i know had relic as there back up or thrid set as far as gear goes.If the end bosses of eof<avatars>dont drop gear that supercides the sets then that would be the gripe i would definetly agree with.</DIV>
Zelkova
01-06-2007, 03:12 PM
<blockquote><hr>VainDragon2 wrote:<div>just cause no ones heard of us, doesn't mean we suck and aren't not worthy. we're just not top end. because of our month break of raiding because of my vacation this was our 3rd time in IS, and first time seeing TA who we got to 30. </div> <div> </div> <div>if gear better then set gear was dropping in EH, and you actually needed set gear from FT/IS to kill any of the named there, then i don't think this would be as big a deal to you top-end raiders. </div> <div> </div> <hr></blockquote>You don't need to defend your position. Nobody who matters takes the whines of pompous, sniveling elitists seriously. These guys are a joke. The fact is that even <b>if</b> 48 out of 168 set pieces are dropping off of "easy" mobs (and we don't even know if that much is going to be dropping, it's a bit early to say isn't it?), then progression is still going to be necessary for anyone to even see the first bonus from a set. It's nothing like relic. It cannot be farmed, it doesn't drop from trash mobs, and anything that drops any will trigger the full lockout counter. It isn't exactly godly loot either, so it should not be strictly limited to the elite few. There's nothing wrong with distributing it throughout all of the new content with the "very best" pieces such as legs and chest dropping from the big bosses. Progression itself might be a little messed up but do the community a favor and post constructively about raid difficulty instead of throwing a fit about where loot is dropping. But seriously, don't let them get to you. Nobody gave them the right to decide who should get what. They say it themselves, anything they can't beat is "broken", and they can do the new content in KoS gear, the loot is just a status symbol to them and they don't want anyone else to be seen with it. That's the point of this thread. Whining because the shiny new class sets aren't going to be all theirs (whether each individual piece of good or not). And they can hold their breath until they're blue because they won't be getting their way. Just watch. Nobody cares what people say after they call people "noobs who can't kill anything". Pathetic.
Zelkova
01-06-2007, 03:13 PM
<div><blockquote><hr>hellfire wrote:<div>Well its sort of progression i suppose where as you said pickup raiders will get 3 low end 5 and high end all 7.Also we dont know what the avaters will actually drop.im sure some classes like there set bonuses but for alot of classes its not to great and actually lose to many improvements to even consider wearing 3 let alone 7 for the bonuses.Relic wasnt end gear for KoS tho....myself as well as many i know had relic as there back up or thrid set as far as gear goes.If the end bosses of eof<avatars>dont drop gear that supercides the sets then that would be the gripe i would definetly agree with.</div><hr></blockquote>This is exactly right. Being limited to 7 pieces of armor has it's own drawbacks. I'm sure many will not be wearing every piece of their set except to show off. If anyone ever even gets a full set, that is..</div>
Mermidon
01-06-2007, 03:21 PM
<BR> <BLOCKQUOTE> <HR> brekehan wrote:<BR><BR>But seriously, don't let them get to you. Nobody gave them the right to decide who should get what. They say it themselves, anything they can't beat is "broken", and they can do the new content in KoS gear, the loot is just a status symbol to them and they don't want anyone else to be seen with it. That's the point of this thread. Whining because the shiny new class sets aren't going to be all theirs (whether each individual piece of good or not). And they can hold their breath until they're blue because they won't be getting their way. Just watch. Nobody cares what people say after they call people "noobs who can't kill anything". Pathetic.<BR> <HR> </BLOCKQUOTE> <P><BR>Im sorry this is an itemcentric game based on a player vs envirment world. That pretty much dictates that Harder mobs = better loot for a healthy game. I have fought the mobs, I can tell you wich ones are harder and therefore should drop better loot based on how this game is designed, have you?</P> <P>The only thing pathetic here are people like you who think for simply logging in you deserve all the best loot in the game without working for any of it. And of course Bigron is against sets, he's a conjuror and they have a terrible set, its not worth wearing a single piece.</P>
hellfire
01-06-2007, 03:28 PM
<BR> <BLOCKQUOTE> <HR> Mermidon wrote:<BR> <BR> <BLOCKQUOTE> <HR> brekehan wrote:<BR><BR>But seriously, don't let them get to you. Nobody gave them the right to decide who should get what. They say it themselves, anything they can't beat is "broken", and they can do the new content in KoS gear, the loot is just a status symbol to them and they don't want anyone else to be seen with it. That's the point of this thread. Whining because the shiny new class sets aren't going to be all theirs (whether each individual piece of good or not). And they can hold their breath until they're blue because they won't be getting their way. Just watch. Nobody cares what people say after they call people "noobs who can't kill anything". Pathetic.<BR> <HR> </BLOCKQUOTE> <P><BR>Im sorry this is an itemcentric game based on a player vs envirment world. That pretty much dictates that Harder mobs = better loot for a healthy game. I have fought the mobs, I can tell you wich ones are harder and therefore should drop better loot based on how this game is designed, have you?</P> <P>The only thing pathetic here are people like you who think for simply logging in you deserve all the best loot in the game without working for any of it. And of course Bigron is against sets, he's a conjuror and they have a terrible set, its not worth wearing a single piece.</P><BR> <HR> </BLOCKQUOTE><BR>yep
Zelkova
01-06-2007, 03:43 PM
<div><blockquote><hr>Mermidon wrote:<div></div><p>The only thing pathetic here are people like you who think for simply logging in you deserve all the best loot in the game without working for any of it. And of course Bigron is against sets, he's a conjuror and they have a terrible set, its not worth wearing a single piece.</p><hr></blockquote> ¯(º o)/¯ ?Sorry, quote where I said that loot should not be earned? "People like you" .. lol</div>
BlytheSpirit
01-06-2007, 04:31 PM
<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=faq&message.id=25" target=_blank>Forum Rules of Conduct</a>In general, you may post any material written in a <i><b>courteous and mature manner</b></i>, providing that it is <i><b>on-topic for the forum</b></i> to which you are posting. This includes material that disagrees with the way that we, the developers, operate the game. We will not interfere with the communication of thoughts and ideas as long as the presentation is <b><i>constructive and appropriate</i></b> for all those capable of reading the forum. If y'all can't discuss the update notes without also insulting each other, each other's guilds, each other's mothers, the devs, the armour, and (now I post this) probably the moderators too ... then this thread gets locked. <span>:smileytongue:</span><div></div>
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