View Full Version : Othysis Muravian
Toredorf
01-03-2007, 11:47 AM
<DIV>Any guild kill him without any death? or having people dying is the only strat?</DIV>
THteampink
01-03-2007, 12:05 PM
We have killed her with no deaths. <div></div>
laddich
01-03-2007, 03:05 PM
When you don't die... he spawns adds. Then the raid start dying to him and the Preserver the add spawns. So if you're going to be real, at least lift a tip of curtain. Seems highly unlikely that you can burn the adds and the named and NOT have a power issue.<div></div>
MeridianR
01-03-2007, 06:20 PM
<div><blockquote><hr>laddich wrote:When you don't die... he spawns adds. Then the raid start dying to him and the Preserver the add spawns. So if you're going to be real, at least lift a tip of curtain. Seems highly unlikely that you can burn the adds and the named and NOT have a power issue.<div></div><hr></blockquote>Umm ok, this is easy to beat with no deaths, nor a power issue. Maybe start thinking about another strat, if dying is an issue. </div>
Vegaxe
01-03-2007, 06:36 PM
<DIV>To beat with no deaths you need to burn it down before it spawns 4-5 souls. Off tank the souls, kill the preservers before they heal Othysis, and basically have a raid iwth 18k+ dps to burn it down in like 2 minutes.</DIV> <DIV> </DIV>
Toredorf
01-03-2007, 07:00 PM
<DIV>Good know that it can be beating without death.... cause personaly, i think that having someone dying every 24 sec to the phrone of corruption is as [Removed for Content] as the so called "Death Cordination".</DIV>
<blockquote><hr>Toredorf wrote:<DIV>Good know that it can be beating without death.... cause personaly, i think that having someone dying every 24 sec to the phrone of corruption is as [Removed for Content] as the so called "Death Cordination".</DIV><hr></blockquote>Maybe you should get your tank some more Disease Resist or more HP, and then you won't have your tank dying.
Kizee
01-03-2007, 08:00 PM
<DIV>I hate this fight because it is totally random....no skilll...just random. (unless I am missing something)</DIV> <DIV> </DIV> <DIV>If a few key people get fingered you are screwed.</DIV>
Toredorf
01-03-2007, 08:05 PM
<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR><BR> <BLOCKQUOTE> <HR> Toredorf wrote:<BR> <DIV>Good know that it can be beating without death.... cause personaly, i think that having someone dying every 24 sec to the phrone of corruption is as [Removed for Content] as the so called "Death Cordination".</DIV><BR> <HR> </BLOCKQUOTE><BR><BR>Maybe you should get your tank some more Disease Resist or more HP, and then you won't have your tank dying.<BR> <HR> </BLOCKQUOTE> He is not dying by the DD... but isn't the strat for no x2 add require a tank dying every 24 sec to the dd? so he emotes something and no x2 adds spawn....
FuRiouSQ
01-03-2007, 08:14 PM
<blockquote><hr>Toredorf wrote: <blockquote> <hr> Pinski wrote: <blockquote> <hr> Toredorf wrote: <div>Good know that it can be beating without death.... cause personaly, i think that having someone dying every 24 sec to the phrone of corruption is as [Removed for Content] as the so called "Death Cordination".</div> <hr> </blockquote>Maybe you should get your tank some more Disease Resist or more HP, and then you won't have your tank dying. <hr> </blockquote> He is not dying by the DD... but isn't the strat for no x2 add require a tank dying every 24 sec to the dd? so he emotes something and no x2 adds spawn....<hr></blockquote>Tank doesnt have to die to not get any adds. I hope you dont run with only 1 tank on raids /wink... <div></div>
Gaellen
01-03-2007, 08:22 PM
<blockquote><hr>FuRiouSQ wrote:<blockquote><hr>Toredorf wrote: <blockquote> <hr> Pinski wrote: <blockquote> <hr> Toredorf wrote: <div>Good know that it can be beating without death.... cause personaly, i think that having someone dying every 24 sec to the phrone of corruption is as [Removed for Content] as the so called "Death Cordination".</div> <hr> </blockquote>Maybe you should get your tank some more Disease Resist or more HP, and then you won't have your tank dying. <hr> </blockquote> He is not dying by the DD... but isn't the strat for no x2 add require a tank dying every 24 sec to the dd? so he emotes something and no x2 adds spawn....<hr> </blockquote></blockquote>Wow, I actually had no idea that if you let your tank die you'd get no x2 adds. Funky. This is absolutely not the only way to do it, though, and it certainly doesn't sound like the best. <div></div>
MeridianR
01-03-2007, 09:01 PM
Come on, this encounter can't be that hard to figure out is it?Even I have tanked Othysis, and my disease resists suck <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><div></div>
IllusiveThoughts
01-03-2007, 10:18 PM
<BR> <BLOCKQUOTE> <HR> Toredorf wrote:<BR> <DIV>Any guild kill him without any death? or having people dying is the only strat?</DIV><BR> <HR> </BLOCKQUOTE><BR>try using multiple tanks swapping agro very frequently
Amon`
01-03-2007, 11:27 PM
<BR> <BLOCKQUOTE> <HR> Toredorf wrote:<BR> <DIV>Any guild kill him without any death? or having people dying is the only strat?</DIV><BR> <HR> </BLOCKQUOTE><BR>We almost always kill him without anyone dying. I am not really sure why people think the only way to kill him is ghetto suicide style. Just offtank the dopplegangers or whatever they are and aggro/mez the portal adds before they heal him. While this goes on just burn him to a crisp, easy. If your dps doesn't suck its cake.
Gungo
01-04-2007, 02:46 AM
<P>Its hard to figure out the correct strat because several strats work.</P> <P>You can off tank the epic x2 adds and just burn him down. Requiring HUGE dps and luck that a key class is not stunned.<BR>You can off tank the epic x2 adds and burn him down. letting people die when they get mezzed to keep dps up.<BR>You can let the Tank die and the epic x2 add wont spawn.<BR>You can try multiple tank switching and not get x2 epic adds.</P> <P>They each work, just that some people havent figured out which is the correct strat, but it still works for them. <BR></P> <P> </P>
FuRiouSQ
01-04-2007, 09:15 AM
<blockquote><hr>Gungo wrote:<div></div> <p>Its hard to figure out the correct strat because several strats work.</p> <p>You can off tank the epic x2 adds and just burn him down. Requiring HUGE dps and luck that a key class is not stunned.You can off tank the epic x2 adds and burn him down. letting people die when they get mezzed to keep dps up.You can let the Tank die and the epic x2 add wont spawn.You can try multiple tank switching and not get x2 epic adds.</p> <p>They each work, just that some people havent figured out which is the correct strat, but it still works for them. </p> <hr></blockquote>The second and third strat made me LOL.<div></div>
Malcomb
01-04-2007, 11:40 AM
<DIV>Perhaps im retarted for not understanding why you would laugh at people preventing the x2 adds from spawning. Maybe with more practice they could burn the named and OT the adds... but why learn some strat when you developed some other strat that already works? Maybe it makes you LoL that you didn't think of the easier strat first?</DIV>
Vormulac
01-04-2007, 05:44 PM
<DIV>easier strat? you [expletive haxx0red by Raijinn]ing [Removed for Content]. oh lets see your easier strat, hmm tank dies, tank dies, tank dies, tank dies (cause your dps sucks apparently so you are looking at a min of 4-6min fight correct? ) tank dies oh no's something went wrong and the "wrong person" got stunned or perserver got through, and wipe.</DIV> <DIV> </DIV> <DIV>now smart stuff tell me what your [expletive haxx0red by Raijinn]ing tank's gear is at. omg what do you mean he is almost naked on your first attempt? like we said dumbest strat ever.</DIV> <DIV> </DIV> <DIV>listen we have been killing this mob for awhile now, and yes at first we had issues with it, But then it just fell together. I've tanked this mob with 2 of the main tank healers stunned, me stunned, AND my x2 off tank stunned, stayed alive, kept agro, and still won, it just takes gear, aa's and determination to down her [expletive haxx0red by Raijinn]. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>If you think she is hard wait till you get to Trey. or Malk cant wait to see the whining from that.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Vormulac Unsleep</DIV> <DIV>Guild Leader <A href="http://shatteredmoon.org" target=_blank>Shattered Moon</A></DIV> <DIV>Neriakithicor</DIV> <DIV> </DIV> <DIV> </DIV>
Psykil
01-04-2007, 07:58 PM
<P>I seriously hope that is un-intended for adds to not spawn if aggro switches from one tank to the next or if the tank dies, sony needs to fix that asap. I have never heard of this before, there are some seriously weaksauce guilds out there is you are using this strat and should probably consider going back to T6 to work on your skill progression, because if you are unable to kill this mob unless you use some hack of an exploit to stop adds from spawning, you probably shouldnt be in this zone and should be working on your Lord Vheym strat some more.</P> <P>Sony take a look at your named encounters and fix some bugs, if you guys are serious about progression you need to make sure the game encounters in place are working as intended.</P>
Gungo
01-04-2007, 08:48 PM
<BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <P>I seriously hope that is un-intended for adds to not spawn if aggro switches from one tank to the next or if the tank dies, sony needs to fix that asap. I have never heard of this before, there are some seriously weaksauce guilds out there is you are using this strat and should probably consider going back to T6 to work on your skill progression, because if you are unable to kill this mob unless you use some hack of an exploit to stop adds from spawning, you probably shouldnt be in this zone and should be working on your Lord Vheym strat some more.</P> <P>Sony take a look at your named encounters and fix some bugs, if you guys are serious about progression you need to make sure the game encounters in place are working as intended.</P><BR> <HR> </BLOCKQUOTE> <P>Psst who said your doing the intended strat right. Maybe the devs intended for MULTIPLE tanks to be useful. Maybe the intent of this encounter is for multiple tanks to switch agro alot. It would seem alot more likely then relying on LUCK of stuns and OMG we need more DPS strat. Just becuase it is not your way does not mean it is the wrong way. It is not an exploit when he EMOTES and you tank switch. Sounds to me like you never figured out the encounter correctly. </P> <P>The only adjustment should be other then Making the stun permanent through death (which it is now). Is to make the epci x2 adds hit alot harder thus requiring 2 tanks to effectively bounce agro. Then again this is still an appropriate encounter for its progression in EoF. Either requiring High dps or good coordination. <BR><BR></P> <P>The only exploit i see is guilds using the tinker mender bots knowing full well they are not suppose to be recharged upon zoning, or how about the fact item sets are bugged and allow people to explit them using the effect of a full set w only 1 item equipped, but i hardly see you clamouring about those exploits. </P> <P>Message Edited by Gungo on <SPAN class=date_text>01-04-2007</SPAN> <SPAN class=time_text>07:56 AM</SPAN></P><p>Message Edited by Gungo on <span class=date_text>01-04-2007</span> <span class=time_text>08:02 AM</span>
Toredorf
01-04-2007, 09:02 PM
<BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <P><EM><STRONG>I seriously hope that is un-intended for adds to not spawn if aggro switches from one tank to the next or if the tank dies, sony needs to fix that asap. I have never heard of this before,</STRONG></EM> there are some seriously weaksauce guilds out there is you are using this strat and should probably consider going back to T6 to work on your skill progression, because if you are unable to kill this mob unless you use some hack of an exploit to stop adds from spawning, you probably shouldnt be in this zone and should be working on your Lord Vheym strat some more.</P> <P>Sony take a look at your named encounters and fix some bugs, if you guys are serious about progression you need to make sure the game encounters in place are working as intended.</P><BR> <HR> </BLOCKQUOTE> <P>hmm let me think Princess need you to swith agro of the 3 mobs.... In Eq1 Master of Hate in MPG trials requires you to have few tanks fighting for agro (for each second the tank stays on agro it hitted harder).... So swithing tanks agro isn't a exploit or anything is just a strat..... Having the tank die every 24 sec by the phrone of corruption DD thats Zerg!!!!! or letteing people die when they get stun so they can get res, use the claymore power item and continue figthing, is also Zerg!!!!!<BR></P>
3C HAVOK
01-04-2007, 09:06 PM
I first heard this strat to kill him earlier this week, i guess it was posted on a raid walkthrough site. When i read it the first thing that came to mind was lame. I dont want to sound like an [expletive haxx0red by Raijinn] but if you can get the raid dps to kill this mob before half your raid is stunned by clones you are going to have a realy rough time with other mobs not only in this zone but in all of eof. I also would not get to use to that script he does resetting his timer on the aoe for long. I dont think its going to stay like that for long. Think back to the vyemm script they kept changing.
Gungo
01-04-2007, 09:17 PM
<BR> <BLOCKQUOTE> <HR> Toredorf wrote:<BR> <BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <P><EM><STRONG>I seriously hope that is un-intended for adds to not spawn if aggro switches from one tank to the next or if the tank dies, sony needs to fix that asap. I have never heard of this before,</STRONG></EM> there are some seriously weaksauce guilds out there is you are using this strat and should probably consider going back to T6 to work on your skill progression, because if you are unable to kill this mob unless you use some hack of an exploit to stop adds from spawning, you probably shouldnt be in this zone and should be working on your Lord Vheym strat some more.</P> <P>Sony take a look at your named encounters and fix some bugs, if you guys are serious about progression you need to make sure the game encounters in place are working as intended.</P><BR> <HR> </BLOCKQUOTE> <P>hmm let me think Princess need you to swith agro of the 3 mobs.... In Eq1 Master of Hate in MPG trials requires you to have few tanks fighting for agro (for each second the tank stays on agro it hitted harder).... So swithing tanks agro isn't a exploit or anything is just a strat..... Having the tank die every 24 sec by the phrone of corruption DD thats Zerg!!!!! or letteing people die when they get stun so they can get res, use the claymore power item and continue figthing, is also Zerg!!!!!<BR></P><BR> <HR> </BLOCKQUOTE> <P><BR>Ding we got a winner.</P> <P>Phrone of corruption (24 sec recast) causes the epic x2 add. If he still has agro on the person he hits w phrone an epic x2 spawns. If he switches agro. No add. No deaths. no body stunned, etc. Why do you think the named hits so weak.</P> <P>Not to say lettting peopel get stunned, using an epic add offtank, and Burning down the named is wrong. It is just a different strat.</P> <P> </P>
Gungo
01-04-2007, 09:27 PM
<BR> <BLOCKQUOTE> <HR> 3C HAVOK wrote:<BR> I first heard this strat to kill him earlier this week, i guess it was posted on a raid walkthrough site. When i read it the first thing that came to mind was lame. I dont want to sound like an [expletive haxx0red by Raijinn] but if you can get the raid dps to kill this mob before half your raid is stunned by clones you are going to have a realy rough time with other mobs not only in this zone but in all of eof. I also would not get to use to that script he does resetting his timer on the aoe for long. I dont think its going to stay like that for long. Think back to the vyemm script they kept changing.<BR> <HR> </BLOCKQUOTE> <P><BR>I am not to sure. To me random stuns and high dps strat might not be the actual strat. It seems way to random. We have had it where out MT followed by the epic x2 OT were both the first 2 people stunned followed by 2 healers in the MT group. I would much rather have a raid design built upon figuring out the aoe w good tank coordination then LUCK on stuns and High DPS.</P> <P>Not to say i don't agree with you HIGH DPS is like a necessity for raiding, but i would hate it if that was all raiding was.</P><p>Message Edited by Gungo on <span class=date_text>01-04-2007</span> <span class=time_text>08:30 AM</span>
Psykil
01-04-2007, 09:55 PM
<DIV>If you honestly think tanks switching aggro is a strat or even remotely difficult than you have a larger issue regarding skill level than I first imagined. If this is how it was intended than SoE should up the difficulty on this encounter, or atleast have his loot adjusted, because a mob of this difficulty should NOT be dropping class armor, there are far HARDER encounters that have extremly worse loot.</DIV> <DIV> </DIV> <DIV>That's just how I feel , I know some of you may disagree, most likely for obvious reasons.</DIV>
Gungo
01-04-2007, 11:13 PM
<BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <DIV>If you honestly think tanks switching aggro is a strat or even remotely difficult than you have a larger issue regarding skill level than I first imagined. If this is how it was intended than SoE should up the difficulty on this encounter, or atleast have his loot adjusted, because a mob of this difficulty should NOT be dropping class armor, there are far HARDER encounters that have extremly worse loot.</DIV> <DIV> </DIV> <DIV>That's just how I feel , I know some of you may disagree, most likely for obvious reasons.</DIV><BR> <HR> </BLOCKQUOTE> <P>Yes tank switching agro at the right time to not get an epic add is a strat that requires skill. Alot more skill then just offtanking and stacking DPS. Apparently it was more then you could of grasped since. The EMOTE he does and the Reason that causes an epic add to spawn went over your head. I am quite sure you had raids vs this mob where the epic x2 didn't spawn right away, but you failed to realize what caused it to be delayed.<BR><BR>Seriously how can you claim smashing buttons in an all out DPS burn requires more skill then controlled/timed tank switching while still doing high DPS. As much as you like to think you came up w some quality ingenious strat of burning a mob down as fast as you can. Its not and only shows your lack comprehension.</P> <P>For a person that has killed this mob both ways i can tell you it is easier to just DPS the named down, but is this how the encounter was ment to be killed. I doubt it. I would even wager on that fact that if you did try tank switching to prevent epic adds you will find it harder and thus continue to just dps the named down. You will do this becuase it requires more attention and just burning the mob down before the adds overwhelm you is ALOT easier then timing a tank switch every 24 secs.</P><p>Message Edited by Gungo on <span class=date_text>01-04-2007</span> <span class=time_text>10:22 AM</span>
Psykil
01-05-2007, 12:26 AM
<DIV>Dude your a tool, and you probably have little exp in raiding so I wont get into that arguement with you, hwoever riddle me this raid guru.</DIV> <DIV>Q. Could you do the no add strat with 2 grps? </DIV> <DIV>A. Yes</DIV> <DIV> </DIV> <DIV>Q.Could you DPS and off tank ect ect ect with 2 grps?</DIV> <DIV>A. No</DIV> <DIV> </DIV> <DIV>Wether or not its the correct strat its [expletive haxx0red by Raijinn]ing weaksauce and needs to be adjusted.</DIV>
Gungo
01-05-2007, 01:26 AM
<BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <DIV>Dude your a tool, and you probably have little exp in raiding so I wont get into that arguement with you, hwoever riddle me this raid guru.</DIV> <DIV>Q. Could you do the no add strat with 2 grps? </DIV> <DIV>A. Yes</DIV> <DIV> </DIV> <DIV>Q.Could you DPS and off tank ect ect ect with 2 grps?</DIV> <DIV>A. No</DIV> <DIV> </DIV> <DIV>Wether or not its the correct strat its [expletive haxx0red by Raijinn]ing weaksauce and needs to be adjusted.</DIV><BR> <HR> </BLOCKQUOTE><BR>Do it with 2 groups and i will apologize. Fact is your talking out of your asz currently, because you read something on tha boards and you think you know what you are talking about. Which is obviously Wrong. It is easy to talk crap on this board but until you back up those superflous claims. Your still just talking crap. So i challenge you to do it with 2 groups, prove me wrong. The fact is you can't because the only thing weak here is you.<p>Message Edited by Gungo on <span class=date_text>01-04-2007</span> <span class=time_text>12:35 PM</span>
IllusiveThoughts
01-05-2007, 01:36 AM
<BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <DIV>If you honestly think tanks switching aggro is a strat or even remotely difficult than you have a larger issue regarding skill level than I first imagined. If this is how it was intended than SoE should up the difficulty on this encounter, or atleast have his loot adjusted, because a mob of this difficulty should NOT be dropping class armor, there are far HARDER encounters that have extremly worse loot.</DIV> <DIV> </DIV> <DIV>That's just how I feel , I know some of you may disagree, most likely for obvious reasons.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>take a step back and think about this for a moment.</P> <P>If you did not know that swaping agro at the right time would stop the x2 add from spawning how difficult do you think this encounter would seem if your average raid dps is in the 12-15k range?(seems to be the norm for a larger populace than the hard core raiders)</P> <P>I think if didn't know this tactic and didn't have the dps to take him down without knowing about it, killing this mob would be extremely difficult. </P> <P>Hindsight is always 20/20.</P><p>Message Edited by IllusiveThoughts on <span class=date_text>01-04-2007</span> <span class=time_text>12:37 PM</span>
<blockquote><hr>Psykil wrote:<DIV>Dude your a tool, and you probably have little exp in raiding so I wont get into that arguement with you, hwoever riddle me this raid guru.</DIV> <DIV>Q. Could you do the no add strat with 2 grps? </DIV> <DIV>A. Yes</DIV> <DIV> </DIV> <DIV>Q.Could you DPS and off tank ect ect ect with 2 grps?</DIV> <DIV>A. No</DIV> <DIV> </DIV> <DIV>Wether or not its the correct strat its [expletive haxx0red by Raijinn]ing weaksauce and needs to be adjusted.</DIV><hr></blockquote> Even without knowing about the no-add strat you can do it with 3 groups, but wow, no-add strat, easily can take it with 2 groups.
Psykil
01-05-2007, 02:25 AM
<P>Dude, the facts are the guy is a complete joke, take away his epic adds he's a even bigger joke, I guarantee w/o even trying I could ping pong agro no problem with another tank like you are saying and from what you say I wouldnt get any adds, therefore only leaving the heroic adds that heal him.</P> <P>So if I had a MT grp with 2 tanks 3 healers and a dirge, and another group of solid DPS considering you would need NO other healers, there are no AEs you could EASILY do him 2 grps, if you cant or if you struggle with this encounter like it seems you do, than you and your guild is a joke and you probably shouldnt be here trying to call me out.</P> <P><BR> </P> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <DIV>If you honestly think tanks switching aggro is a strat or even remotely difficult than you have a larger issue regarding skill level than I first imagined. If this is how it was intended than SoE should up the difficulty on this encounter, or atleast have his loot adjusted, because a mob of this difficulty should NOT be dropping class armor, there are far HARDER encounters that have extremly worse loot.</DIV> <DIV> </DIV> <DIV>That's just how I feel , I know some of you may disagree, most likely for obvious reasons.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>take a step back and think about this for a moment.</P> <P>If you did not know that swaping agro at the right time would stop the x2 add from spawning how difficult do you think this encounter would seem if your average raid dps is in the 12-15k range?(seems to be the norm for a larger populace than the hard core raiders)</P> <P>I think if didn't know this tactic and didn't have the dps to take him down without knowing about it, killing this mob would be extremely difficult. </P> <P>Hindsight is always 20/20.</P> <P>Message Edited by IllusiveThoughts on <SPAN class=date_text>01-04-2007</SPAN> <SPAN class=time_text>12:37 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Ya your right, swaping aggro to avoid epic adds would be the easy way out, thanks for validating my point. Now what Im saying is this guy is a complete laughable joke, and obviously Gonzo here and his guild plan their entire raid schedule around this zone probably because its the lewtest accomplishment they have thus far, I just think it should be more of a challenge.</P>
Psykil
01-05-2007, 02:27 AM
<DIV>Hey Gun, I bet your also satisfied with the difficulty of MMIS.</DIV> <DIV> </DIV>
royalhardness
01-05-2007, 03:08 AM
<DIV>Hmm lets see Chatoic Legion has been raiding since when? O yeah a year lol well almost a year, and you've been a jerk i'm sorry a zerk since .... o yeah almost a year. Yep that's a toooon of experience compared to AHH which guild is Gungo in O crap yeh Elysium they have been raiding for over two years, and Gungo's been playing just as long so before you open your mouth maybe do a little research on the subject you are trying to put down.</DIV> <DIV> </DIV> <DIV>Crushbone Strong since 2004 </DIV>
IllusiveThoughts
01-05-2007, 03:18 AM
<BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <P>Dude, the facts are the guy is a complete joke, take away his epic adds he's a even bigger joke, I guarantee w/o even trying I could ping pong agro no problem with another tank like you are saying and from what you say I wouldnt get any adds, therefore only leaving the heroic adds that heal him.</P> <P>So if I had a MT grp with 2 tanks 3 healers and a dirge, and another group of solid DPS considering you would need NO other healers, there are no AEs you could EASILY do him 2 grps, if you cant or if you struggle with this encounter like it seems you do, than you and your guild is a joke and you probably shouldnt be here trying to call me out.</P> <P><BR> </P> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <DIV>If you honestly think tanks switching aggro is a strat or even remotely difficult than you have a larger issue regarding skill level than I first imagined. If this is how it was intended than SoE should up the difficulty on this encounter, or atleast have his loot adjusted, because a mob of this difficulty should NOT be dropping class armor, there are far HARDER encounters that have extremly worse loot.</DIV> <DIV> </DIV> <DIV>That's just how I feel , I know some of you may disagree, most likely for obvious reasons.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>take a step back and think about this for a moment.</P> <P>If you did not know that swaping agro at the right time would stop the x2 add from spawning how difficult do you think this encounter would seem if your average raid dps is in the 12-15k range?(seems to be the norm for a larger populace than the hard core raiders)</P> <P>I think if didn't know this tactic and didn't have the dps to take him down without knowing about it, killing this mob would be extremely difficult. </P> <P>Hindsight is always 20/20.</P> <P>Message Edited by IllusiveThoughts on <SPAN class=date_text>01-04-2007</SPAN> <SPAN class=time_text>12:37 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Ya your right, swaping aggro to avoid epic adds would be the easy way out, thanks for validating my point. Now what Im saying is this guy is a complete laughable joke, and obviously Gonzo here and his guild plan their entire raid schedule around this zone probably because its the lewtest accomplishment they have thus far, I just think it should be more of a challenge.</P><BR> <HR> </BLOCKQUOTE>is there a reason why you post with such malice and discontent?<BR>
Gungo
01-05-2007, 03:21 AM
<BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <P>Dude, the facts are the guy is a complete joke, take away his epic adds he's a even bigger joke, I guarantee w/o even trying I could ping pong agro no problem with another tank like you are saying and from what you say I wouldnt get any adds, therefore only leaving the heroic adds that heal him.</P> <P>So if I had a MT grp with 2 tanks 3 healers and a dirge, and another group of solid DPS considering you would need NO other healers, there are no AEs you could EASILY do him 2 grps, if you cant or if you struggle with this encounter like it seems you do, than you and your guild is a joke and you probably shouldnt be here trying to call me out.</P> <P><BR> </P> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <DIV>If you honestly think tanks switching aggro is a strat or even remotely difficult than you have a larger issue regarding skill level than I first imagined. If this is how it was intended than SoE should up the difficulty on this encounter, or atleast have his loot adjusted, because a mob of this difficulty should NOT be dropping class armor, there are far HARDER encounters that have extremly worse loot.</DIV> <DIV> </DIV> <DIV>That's just how I feel , I know some of you may disagree, most likely for obvious reasons.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>take a step back and think about this for a moment.</P> <P>If you did not know that swaping agro at the right time would stop the x2 add from spawning how difficult do you think this encounter would seem if your average raid dps is in the 12-15k range?(seems to be the norm for a larger populace than the hard core raiders)</P> <P>I think if didn't know this tactic and didn't have the dps to take him down without knowing about it, killing this mob would be extremely difficult. </P> <P>Hindsight is always 20/20.</P> <P>Message Edited by IllusiveThoughts on <SPAN class=date_text>01-04-2007</SPAN> <SPAN class=time_text>12:37 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Ya your right, swaping aggro to avoid epic adds would be the easy way out, thanks for validating my point. Now what Im saying is this guy is a complete laughable joke, and obviously Gonzo here and his guild plan their entire raid schedule around this zone probably because its the lewtest accomplishment they have thus far, I just think it should be more of a challenge.</P><BR> <HR> </BLOCKQUOTE>Dumbazz try to ping pong him to not get adds. becuase you obviosuly don't know what you are talkign about. Do it with 2 groups and post it here. We don't use this strat but it does work. You know why we don't use it. Because DPSING the named is easier. So stop talking out your azz and prove it. Timing the switch is not easy you have to do it exactly after he casts his corruption before he hits the tank again. You may miss some epics, but its extremely hard to time them all. Thats why i am calling you out. Because your talking about crap you have NO CLUE about. Do it with 2 groups or not your basically talking out your rear. I don't care what guild you are in or how long you been in that guild. I been hardcore raiding since eq1 came out, but i don't need to flash my [expletive haxx0red by Raijinn] around like you. I have nothign to prove. Fact is you did not figure out why the epic x2 spawned, you were to dumb to comprehend this and then you decided since you were to dumb to figure it out you were the expert on the subject. Until you actually try to do it with 2 groups your basically just an idiot on the boards posting about something he has no experience doing.<BR>
Gungo
01-05-2007, 03:29 AM
<BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <DIV>Hey Gun, I bet your also satisfied with the difficulty of MMIS.</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>Actually nope i posted in beta it was to easy. But i really did not have the time to test it like the other raid zones. <BR>But the majority of the zone wide loot is crap there too anyway.
<blockquote><hr>IllusiveThoughts wrote:is there a reason why you post with such malice and discontent?<hr></blockquote>Because EoF was supposed to have true Raid Progression. Wanna know what top-end raiding guilds really got? No progression, instead lots of bugs that make mobs harder than they really are. I posted about the difficulty in beta, and all I got was, this isn't final, I said okay, but now that it is final, we ended up with crap. All high-end raiders are laughing at how stupid this content is. Mayong Mistmoore is the Matron encounter with a de-level instead of a curable debuff, it is a total joke to those at the top, which is where the raid progression should be showing. Instead, we ended up with raid content that is a laughable joke in most cases, and just combined with a bug makes it harder.Seriously, every raider who is at the to pshould be posting with malice and discontent, because they said raid progression was coming, we didn't get raid progression, we got TFD 2.0. TFD gave us new more "unique" encounters. EoF has brought us nothing unique. De-Level, wait no, that was basically used in Halls of Seeing as a debuff instead, debuff+hit=dead, de-level+hit=dead. So basically nothing new there. Power Drains, no, not new Matron had that. Let's see, what have we seen unique/new. Oh, an AE Charm, but that comes with a huge 8s lag spike when charm ends where NOTHING happens, mobs do nothing, players do nothing, nobody does anything. Treyloth was a really cool fight I will admit. As was Clockwork, although it was a starter raid, so the difficulty on him sucks <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> Sariah is just a Mini-Princes encounter. Furious Storm is the new Wrath of Fury for Emerald Halls.
IllusiveThoughts
01-05-2007, 04:06 AM
<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR><BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR>is there a reason why you post with such malice and discontent?<BR> <HR> </BLOCKQUOTE><BR><BR>Because EoF was supposed to have true Raid Progression. Wanna know what top-end raiding guilds really got? No progression, instead lots of bugs that make mobs harder than they really are. I posted about the difficulty in beta, and all I got was, this isn't final, I said okay, but now that it is final, we ended up with crap. All high-end raiders are laughing at how stupid this content is. Mayong Mistmoore is the Matron encounter with a de-level instead of a curable debuff, it is a total joke to those at the top, which is where the raid progression should be showing. Instead, we ended up with raid content that is a laughable joke in most cases, and just combined with a bug makes it harder.<BR><BR>Seriously, every raider who is at the to pshould be posting with malice and discontent, because they said raid progression was coming, we didn't get raid progression, we got TFD 2.0. TFD gave us new more "unique" encounters. EoF has brought us nothing unique. De-Level, wait no, that was basically used in Halls of Seeing as a debuff instead, debuff+hit=dead, de-level+hit=dead. So basically nothing new there. Power Drains, no, not new Matron had that. Let's see, what have we seen unique/new. Oh, an AE Charm, but that comes with a huge 8s lag spike when charm ends where NOTHING happens, mobs do nothing, players do nothing, nobody does anything. Treyloth was a really cool fight I will admit. As was Clockwork, although it was a starter raid, so the difficulty on him sucks <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> Sariah is just a Mini-Princes encounter. Furious Storm is the new Wrath of Fury for Emerald Halls.<BR> <HR> </BLOCKQUOTE><BR>Thanks pinski I didn't know Psykil was another acount of yours. If its not, then that question wasn't directed at you.
<blockquote><hr>IllusiveThoughts wrote:Thanks pinski I didn't know Psykil was another acount of yours. If its not, then that question wasn't directed at you.</blockquote>It'll be his exact answer about why he's so upset about the [expletive haxx0red by Raijinn]ing joke of raid content in EoF.
Beragon
01-05-2007, 08:11 AM
<DIV>First, no endguild yet beat Pumpkin, Mayong contestet, Avatars, Whousi, Gardener.</DIV> <DIV> </DIV> <DIV>Why you complain there is no progression, there is one, yes Inner Sanctum beside Mayong is joke true. Freethinker isnt hard either, well alot guild didnt killd yet the 3rd named and wipe nonstop on him. Alot Guilds didnt yet killd the Keeper in Eh and still wipe.</DIV> <DIV> </DIV> <DIV>There is progression, at least better one then in old KoS. Lets see how it turns out, when the first guild killd an Avatar, beat Woushi and Contested Mayong / Pumpkin, then we see how the progression is working..</DIV> <DIV> </DIV> <DIV>There will all time be End Guilds that kill mobs faster then alot other Raidingsguilds. I see it all time on our Server...</DIV> <DIV> </DIV> <DIV>The only problem i have, is the LU30 NPC bug yet, the horrible Lag on AoE debuffs with LU30 and the hated Castle Mistmoore AoE lagging..</DIV> <DIV> </DIV> <DIV> </DIV>
Vormulac
01-05-2007, 09:35 AM
<P>Ok so you wanna swap agro easy, no hate buff /shrug mob hits like a [expletive haxx0red by Raijinn] anyway. And killed it last night with 3 groups and no shaman. without the anti add strat. so whatever. </P> <P>There really isnt any progression it was a continuation of EoF, Woushi is unkillable atm due to gardner being bugged, Mayong contested.....give me a f'n break log more than 2 groups into MM and the zone has a [expletive haxx0red by Raijinn]ing heart attack. Avatars eh month tops, and the top ends will have em on farm. 3months expansion beat bugs allowing and what then?</P> <P> </P> <P>Oh and the whole stun thing, it takes more skill when you dont care who gets stunned you just keep going. You adapt pending who is stunned. and also the OP said can you do this without DYING not agro swapping but DYING as in they were sac'n tanks to prone. which is as i stated previously immensly [expletive haxx0red by Raijinn]ing [expletive haxx0red by Raijinn].</P> <P> </P> <P>Vormulac Unsleep</P> <P>Guild Leader <A href="http://shatteredmoon.org" target=_blank>Shattered Moon</A></P> <P>Neriakithicor</P> <P> </P>
Naithik
01-05-2007, 01:56 PM
<P>geez if raiding is all about calling people stupid and newbies because they don't use the strat you use, and trying to impress people by saying how l33t your guild is.. i think i should stop raiding -.-</P> <P>come on guys, if you don't like a strat, don't use it, but it doesn't make it wrong for others to use it. And there IS raid progression. EoF raids are harder than KoS. I don't see how you can say everything is too easy, when there are still mobs that haven't been killed.</P>
fleshspi
01-05-2007, 02:36 PM
<div></div><blockquote><hr>Naithik wrote:<div></div> <p>geez if raiding is all about calling people stupid and newbies because they don't use the strat you use, and trying to impress people by saying how l33t your guild is.. i think i should stop raiding -.-</p> <p>come on guys, if you don't like a strat, don't use it, but it doesn't make it wrong for others to use it. And there IS raid progression. EoF raids are harder than KoS. I don't see how you can say everything is too easy, when there are still mobs that haven't been killed.</p><hr></blockquote>I would agree that calling the alternative strats (the ones that dont require 20k DPS) weak is wrong. It's not like an exploit, IMO it's a real strategy that makes more sense than hoping she doesnt stun certain people. If someone was suggesting zerging the fight or doing something stupid then I could understand. And I think what people complain about when they say there is a lack of progression is that either the mobs are beaten quickly after release, or the mobs are never beaten until sony nerfs them. I think people complain that its either too easy or impossible, and no development in between. For instance, some zones were cleared right after release, and then u have the avatars who [expletive haxx0red by Raijinn] the whole raid. I'm not complaining, i'm just pointing out their POV. Kinda the same as matron before soe rewrote her script like a million times to make her beatable. Although tbh, if people are gonna get called weak (I hear it all the time) for not being able to kill Matron, this would suggest that it really isn't all THAT hard if youre willing to make fun of someone to not be able to beat it, and perhaps they dumbed it down a bit too much. <div></div><p>Message Edited by fleshspike on <span class=date_text>01-05-2007</span> <span class=time_text>01:37 AM</span>
MeridianR
01-05-2007, 07:23 PM
The biggest joke of all of this, is that Mistmoore Inner Sanctum named (which are stupid easy, so stupid easy that pickup raids could kill them first pull) will now start dropping set pieces. So the little bit of itemization that existed is shot.....<div></div>...and progression is NOT when you can't advance due to bugs, or lag stemming from an ability.....so no, there is barely any progression in this expansion.
Nainitsuj
01-05-2007, 07:59 PM
<BR> <BLOCKQUOTE> <HR> Divinemd wrote:<BR> <DIV>easier strat? you [expletive haxx0red by Raijinn]ing [Removed for Content]. oh lets see your easier strat, hmm tank dies, tank dies, tank dies, tank dies (cause your dps sucks apparently so you are looking at a min of 4-6min fight correct? ) tank dies oh no's something went wrong and the "wrong person" got stunned or perserver got through, and wipe.</DIV> <DIV> </DIV> <DIV>now smart stuff tell me what your [expletive haxx0red by Raijinn]ing tank's gear is at. omg what do you mean he is almost naked on your first attempt? like we said dumbest strat ever.</DIV> <DIV> </DIV> <DIV>listen we have been killing this mob for awhile now, and yes at first we had issues with it, But then it just fell together. I've tanked this mob with 2 of the main tank healers stunned, me stunned, AND my x2 off tank stunned, stayed alive, kept agro, and still won, it just takes gear, aa's and determination to down her [expletive haxx0red by Raijinn]. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>If you think she is hard wait till you get to Trey. or Malk cant wait to see the whining from that.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Vormulac Unsleep</DIV> <DIV>Guild Leader <A href="http://shatteredmoon.org/" target=_blank>Shattered Moon</A></DIV> <DIV>Neriakithicor</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P><BR>LOL! That's precious. Thanks. </P> <P>Have you been in touch with a guild called Fated? They're on AB. They're your style of play.</P>
Grimm79
01-05-2007, 08:47 PM
cumbaja guys cumbaja.... annnnd take a deep breath.... and exhale... why is there so much aggression if people have different opinions?
Margen
01-05-2007, 08:57 PM
<P>You got to love some of the posters here. Instead of trading information, making suggestions and being constructive. We get, only noobs will use that strategy, we do it the only way it should be done, Blah blah blah.</P> <P>We haven't beat this guy yet, but we have really only been in the zone a couple times. Been advancing some new members on some of the KOS zones/quest and took a break during the holidays due to that our guild is mostly adults, who have responsibilities during that time frame. We will eventually get the mob dead (trying it this weekend).</P> <P>The point is I think its much better to have a mob that is built for multiple strategies vs the standard one tank/massive dps that a couple of the poster seem to think is the only way. I personally like a multi-tank setup because it gives me a chance to step up and do my primary job vs the standard ... warrior tanks everyone else heals/dps.</P> <P>Having different strats to attack a mob is a plus to the game, it broadens raid makeup's and lets people try different things. Saying it should be only one way and saying any other way is broken or an exploit is immature and stupid. </P> <P>It takes a lot more skill to use a multi-tank setup vs one tank massive dps. That's the way 95pct of the raid encounters in this game are and it gets a bit boring.</P> <P>Remember arrogance isn't a virtue.</P>
Naithik
01-05-2007, 10:18 PM
<DIV><BR> <BLOCKQUOTE> <P></P> <HR> <P>fleshspike wrote:</P> <P><BR>And I think what people complain about when they say there is a lack of progression is that either the mobs are beaten quickly after release, or the mobs are never beaten until sony nerfs them. I think people complain that its either too easy or impossible, and no development in between. For instance, some zones were cleared right after release, and then u have the avatars who [expletive haxx0red by Raijinn] the whole raid. I'm not complaining, i'm just pointing out their POV. Kinda the same as matron before soe rewrote her script like a million times to make her beatable. Although tbh, if people are gonna get called weak (I hear it all the time) for not being able to kill Matron, this would suggest that it really isn't all THAT hard if youre willing to make fun of someone to not be able to beat it, and perhaps they dumbed it down a bit too much.<BR></P> <P>Message Edited by fleshspike on <SPAN class=date_text>01-05-2007</SPAN><SPAN class=time_text>01:37 AM</SPAN><BR></P> <HR> </BLOCKQUOTE>Well considering there was a beta, and people had quite a long time to try the raid zones, and some were pretty much fully equiped from KoS, you ahd to expect them to be able to do some of the raids. As for those that are "impossible" give it a couple of weeks. When the raid will be equiped with the new class sets, i bet those "impossible" mobs won't be so impossible anymore. Of course some are simply bugged... but we're talking about a sony game, what did you expect :smileywink:<BR></DIV>
Psykil
01-05-2007, 11:37 PM
<BR> <BLOCKQUOTE> <HR> royalhardness wrote:<BR> <DIV>Hmm lets see Chatoic Legion has been raiding since when? O yeah a year lol well almost a year, and you've been a jerk i'm sorry a zerk since .... o yeah almost a year. Yep that's a toooon of experience compared to AHH which guild is Gungo in O crap yeh Elysium they have been raiding for over two years, and Gungo's been playing just as long so before you open your mouth maybe do a little research on the subject you are trying to put down. <FONT color=#ff0000><STRONG>Might wanna Take your own advice.</STRONG></FONT></DIV> <DIV> </DIV> <DIV>Crushbone Strong since 2004 </DIV><BR> <HR> </BLOCKQUOTE><BR>I been playing EQ since beta EQ1 hardcore raiding since, My toon was made 1 month after release date, and My guild was made before that, and has been a raid guild since. If you were even worth a [expletive haxx0red by Raijinn] to the EQ community you would have know that already tho, and as far as your petty argument goes Gungo, you obviously miss the point and is probably a problem for you IRL and I dont have the time or effort to show you the light. Pinski already stated what issues are problematic and it was kind of my point to begin with. and as far as Othysis goes we only had 3 grps last night and [expletive haxx0red by Raijinn] is he easy as hell , you are right you dont need 2 grps, you could use 1 considering you dont even get any [Removed for Content] perservers if you do it that way, try and tell me its not weaksauce.<p>Message Edited by Psykil on <span class=date_text>01-05-2007</span> <span class=time_text>10:42 AM</span>
Krontak
01-05-2007, 11:48 PM
Happy Holidays you miserable [expletive haxx0red by Raijinn]s! :smileyvery-happy:
Margen
01-05-2007, 11:48 PM
Some people really need to get back on there meds!
Caetrel
01-06-2007, 12:38 AM
<hr size="2" width="100%">The biggest joke of all of this, is that Mistmoore Inner Sanctum named (which are stupid easy, so stupid easy that pickup raids could kill them first pull) will now start dropping set pieces. So the little bit of itemization that existed is shot..... <hr size="2" width="100%">Looking at patch notes and being locked out til Teusday, I wonder does this mean they are adjusting TA and Mayong, Moving some of TA's stuff over to orange vamps, or turning MMIS into a labs-like armorpalooza? TA seems whacky, drops at least 3 different types of set armor, I wonder if this is just ironing his loot table out? Any case, EH is the easiest zone by far pre-boss. Making it the Disneyland of set armor would be bad. <div></div>
Choombatta
01-06-2007, 12:46 AM
Pretty impressive claim of being a hardcore raider since EQ1 beta.Impressive claim of being a hardcore raiding guild during the first month of EQ2s release also.What were you hardcore raiding week 3 of EQ2s release? Varsoon?Considering it was months after EQ1s release that any major raids even took place, makes one wonder how someone could have been a hardcore raider before that time?/snickerPretty silly to see people arguing who has been a hardcore raider longer.Brings out some pretty outrageous claims.Can we go as far back as Ultima Online for who is more hardcore?/snicker<div></div>
Resilius
01-06-2007, 01:03 AM
In response to the original question... you do not have to have people dying to avoid adds. Othysis is tankable by brawlers.. more efficiently by a bruiser b/c of the stoneskin abilities we get. Might still die but if you don't you simply "pass" the aggro to the second tank. I think we all know how brawlers "pass" aggro so I won't go into that. Anywho.... just an idea for you to mull on. We killed him the first time thru straight up dps and that worked well. Only problem we're facing now is the server lag which causes npcs/mobs to materialize on a delay. It is normally very easy to catch the healers as they spawn. With this going on they are at Othysis' side before they even materialize making it more difficult to pull out and kill before he heals. I do hope SoE fixes that issue soon. As for the dopplegangers... they aren't really an issue when they do spawn unless they've duplicated a key class. If you're dps is high enough you can basically ignore them. Also... about the aggro switching, there are three classes that now get an automatic "drag" ability on the mob which forces the mob to target a specific person. I've not tested it thoroughly but dirge, coercer, and bruiser all have this ability. Strategically placed in various fighter grps, this ability might come in handy here. Just an idea. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I don't know about everyone else but I am really enjoying this expansion and the variety involved in the many different encounters. Challenge is good. If we were completely soaring thru everything I would have to be a little disappointed. See you all in game! Resilius Slytheryn 70 Bruiser - Unrest Server Enlightened Dark <div></div>
Gungo
01-06-2007, 01:55 AM
<DIV><BR> <BLOCKQUOTE> <HR> Psykil wrote:<BR> <BR> <BLOCKQUOTE> <HR> royalhardness wrote:<BR> <DIV>Hmm lets see Chatoic Legion has been raiding since when? O yeah a year lol well almost a year, and you've been a jerk i'm sorry a zerk since .... o yeah almost a year. Yep that's a toooon of experience compared to AHH which guild is Gungo in O crap yeh Elysium they have been raiding for over two years, and Gungo's been playing just as long so before you open your mouth maybe do a little research on the subject you are trying to put down. <FONT color=#ff0000><STRONG>Might wanna Take your own advice.</STRONG></FONT></DIV> <DIV> </DIV> <DIV>Crushbone Strong since 2004 </DIV><BR> <HR> </BLOCKQUOTE><BR>I been playing EQ since beta EQ1 hardcore raiding since, My toon was made 1 month after release date, and My guild was made before that, and has been a raid guild since. If you were even worth a [expletive haxx0red by Raijinn] to the EQ community you would have know that already tho, and as far as your petty argument goes Gungo, you obviously miss the point and is probably a problem for you IRL and I dont have the time or effort to show you the light. Pinski already stated what issues are problematic and it was kind of my point to begin with. and as far as Othysis goes we only had 3 grps last night and [expletive haxx0red by Raijinn] is he easy as hell , you are right you dont need 2 grps, you could use 1 considering you dont even get any [Removed for Content] perservers if you do it that way, try and tell me its not weaksauce. <P>Message Edited by Psykil on <SPAN class=date_text>01-05-2007</SPAN> <SPAN class=time_text>10:42 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Wow Your so full of crap and yourself. Since you have a tendency to make outragous and dumb claims. Back up the crap you are shoveling and kill him with 1 group. Since you obviously have NO CLUE how the encounter works. So please prove me wrong kill it with 1 group and show everyone here you are not just full of it.</DIV> <DIV> </DIV> <DIV>Btw the preservers are a seperate emote and still spawn. They are timed. They just render slower now.</DIV> <DIV> </DIV> <DIV>edit: btw since you tried it last night. Were you able to prevent the epic x2 adds or were you to dumb to figure it out. Somehow i figure you failed to prevent them from spawning. You don't seem terribly smart. </DIV><p>Message Edited by Gungo on <span class=date_text>01-05-2007</span> <span class=time_text>12:58 PM</span>
badmn
01-06-2007, 03:01 AM
<BR> <BLOCKQUOTE> <HR> Resilius wrote:<BR>Also... about the aggro switching, there are three classes that now get an automatic "drag" ability on the mob which forces the mob to target a specific person. I've not tested it thoroughly but dirge, coercer, and bruiser all have this ability. Strategically placed in various fighter grps, this ability might come in handy here. Just an idea. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <HR> </BLOCKQUOTE><BR><STRONG><FONT face=Verdana color=#3366ff>I dont' know about the dirge and bruiser abilities, but the coercer ability, Thought Snap, is not working as intended. It seems to force the mob to target anyone BUT a fighter.</FONT></STRONG>
Psykil
01-06-2007, 03:04 AM
<DIV>Actually it was easy to stop them from spawning, its probably one of the easiest things ever to do is switching agro between tanks, well if you know what you are doing anyhow, and how u set grp's and raids up, and for being terrribly stupid I somehow lead a guild that has remained on the WW scale for over 2 yrs go figure.</DIV> <DIV>who the hell are you again ? and why do I care?</DIV> <DIV> </DIV> <DIV>You will notice people of the same stature are responding in the same manner, which is progression is horribly skewed, and [Removed for Content] like yourself keep having to throw in your 2 bit info and jabs like you are someone that matters to me, let the big boys figure stuff out for you and hopefully SoE can get to it in time to clean up the bugs for you. kkthx</DIV> <DIV> </DIV> <DIV>And yes last night 3 grps. we stopped around 4 from spawning than I got bored, tossed up open wounds and auto attacked for 500million DPS as I went afk to get something from the kicthen, when I came back I looted the chest and than we moved on and destroyed treyloth and Malkonis, it was a long grueling hour long zone, I was just happy we were able to get so many phat lewtzorz so we could progress further on PumPkINz Head!</DIV>
Back to topic:We mannaged the Agro-switshing Thing. Swaped Agro every 15 Seconds to be on Safe Side.We had lesser Adds, but we still had x2 Adds.We noticed 3 Events during the Fight:- Prone to Corruption- Says "Come in Brothers" (Heroic Add spawns)- Says something about the spawning Adds (x2 Add spawns)Between witch Events did we need to swap the Agro?For us its just anoying to die every Time, best 2 Trys was the "burn him down" Strat (if Offtank or Maintank is stunned its over) and the "lets die" Strat (we had no Adds but its not a really good Strat).But i think intendet is Tank swap.
Vormulac
01-06-2007, 09:52 AM
<DIV><BR></DIV> <BLOCKQUOTE> <HR> Choombatta wrote:<BR>Pretty impressive claim of being a hardcore raider since EQ1 beta.<BR>Impressive claim of being a hardcore raiding guild during the first month of EQ2s release also.<BR><BR>What were you hardcore raiding week 3 of EQ2s release? Varsoon?<BR><BR> <BR> <HR> </BLOCKQUOTE> <DIV><BR>Actually (not in psykil's guild) but we did, Server first , Bloodskull valley (mobs conned yellow and orange) server firsted Ladon, same with cauldron hallow etc. there was stuff to kill even in the first few months of the game. As back in the day there was actually raid mobs for virtually all tiers past tier 2. So um yeah [expletive haxx0red by Raijinn] pwned.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Vormulac Unsleep</DIV> <DIV>Guild Leader <A href="http://shatteredmoon.org" target=_blank>Shattered Moon</A></DIV> <DIV>Neriakithicor<BR></DIV>
Choombatta
01-06-2007, 11:15 AM
<P>Careful there Vorm.</P> <P>Don't forget I was a member of SM when you were learning Meeting of the Minds.</P> <P>Not a pretty sight.</P> <P>Cauldron Hollow, tanked it pretty easily very early on to be one of the early owners of a GB. Far cry from a hardcore raid zone.</P> <P>Ladon? He was grey to you and I upon release to game, not too hardcore to raid there either.</P> <P>Bloodskull valley? lol</P> <P>Not one of those took a dedicated, well geared raid force to accomplish.They were being done by PU raids from the beginning. </P> <P>I would think the Feerrott and Everfrost based raids were the first "hardcore" based raid zones, as they took a truley dedicated and well geared raid force to beat.</P> <P>And as I started with, I was a member of your guild in those days you were learning those zones.</P> <P> </P>
Vormulac
01-06-2007, 12:16 PM
<DIV>Well then you said raiding, but if you want to get technical there is nothing hardcore about EQ 2 period. I've yet to spend 12 -36 hours in a raid zone <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> POSky FTW!! Haven't had to camp a mob for a "epic" quest for more than 30min (cleric epic ftw!! 24 hour respawn constant camp in sol) And yet to see an expansion come out of this game that hasnt been beaten in the first few months of release. (DMP doesn't count as it was bugged for the longest time then fixed then beaten.)</DIV> <DIV> </DIV> <DIV>And yeah we started out slow but we did some incredible stuff too, I mean who else killed drayek in t5 with 9 sk's 2 guards, 2 pallies and a zerker? oh and 2 scouts rofl. Alot has changed since then.</DIV> <DIV> </DIV> <DIV>Oh and Ladon wasnt grey still got the SS's to prove that <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> . And if you were in the guild im sorry dont remember you least not as that toon.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Vormulac Unsleep</DIV> <DIV>Guild Leader <A href="http://shatteredmoon.org/" target=_blank>Shattered Moon</A></DIV> <DIV>Neriakithicor</DIV>
BlytheSpirit
01-06-2007, 12:33 PM
<div></div>Well, this thread seems to have turned into a, er, banner-waving contest rather than the original discussion of this encounter. Please wave your banners elsewhere, I'm sure all your guilds and selves are just wonderful in many ways, but the <a target="_blank" href="http://www.southerncrossguild.org/forum/viewtopic.php?t=10208">forum rules of conduct</a> do remind us to stay mature, constructive, and on-topic. Which this thread certainly has.In my personal opinion anyway, it's also not the age or the size of the guild banner, but what you do for your community while waving it that is more important. <span>:smileywink:</span><div></div>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.