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View Full Version : Amorpheous Drake ?


Akacia
12-18-2006, 09:48 PM
<DIV>Anyone else finding that this mob seems extremely hard compared to teh others in the zone and or is it fixed? I mean we one pull Tarinax but this drake kicked our [expletive haxx0red by Raijinn] time and tiem again last night...........!?!?</DIV> <DIV> </DIV> <DIV>Just curious if anyone else having problems with him out there that normally never had in the past</DIV>

Kizee
12-18-2006, 10:06 PM
<DIV>He has avoided the nerfbat it seems.</DIV> <DIV> </DIV> <DIV>I am sure that other people will tell you differently but he shouldn't hit harder than the boss of the zone. :p</DIV>

Tanit
12-18-2006, 10:20 PM
<div></div>Amorpheous drake was a bit harder after he splits yeah, still easy to kill if you could clear the zone before EoF though.<blockquote><hr>Kizee wrote:<div>I am sure that other people will tell you differently but he shouldn't hit harder than the boss of the zone. :p</div><hr></blockquote>No he shouldnt. Tarinax could use a buff, as he's pretty wimpy now <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Psykil
12-18-2006, 10:23 PM
<DIV>I agree with the Tarinax statement , we killed him last night in about 45secs it may have been 1min im not sure but I can post the parse later if needed. This old sack of bones needs a upgrade in difficulty quick.</DIV>

Roriondesexiest
12-18-2006, 10:32 PM
<blockquote><hr>Psykil wrote:<div>I agree with the Tarinax statement , we killed him last night in about 45secs it may have been 1min im not sure but I can post the parse later if needed. This old sack of bones needs a upgrade in difficulty quick.</div><hr></blockquote>Is he just low on health, not memwiping, not spawning adds, or what?  Just curious what is isn't doing now that he was doing before.<div></div>

Mistmoore-Milaga
12-18-2006, 11:11 PM
<div><blockquote><hr>dalessit wrote:<blockquote><hr>Psykil wrote:<div>I agree with the Tarinax statement , we killed him last night in about 45secs it may have been 1min im not sure but I can post the parse later if needed. This old sack of bones needs a upgrade in difficulty quick.</div><hr></blockquote>Is he just low on health, not memwiping, not spawning adds, or what?  Just curious what is isn't doing now that he was doing before.<div></div><hr></blockquote>Most of the Tarinax encounter is figuring out what to do, where to do it and how to do it. Tarinax does not hit particularly hard nor has a lot of hit points but that's not the hard part. The drake doesn't hit that hard either, but you're going to have to split your raid so you won't be at your full potential.He does seem to be a little harder, relative to the other zone mobs, after the revamp.</div>

Akacia
12-18-2006, 11:43 PM
<DIV>Well we have killed this drake so easy over and over previously it was silly but it just seems when the split happens those mobs are hitting much harder then previously to the point of us wiping 3 times yesterday with 8 healers and as I said previously 1 pulled Tarinax with zero deaths. Something just didn't seem right on this drake</DIV>

Computer MAn
12-19-2006, 12:21 AM
<div><blockquote><hr>Psykil wrote:<div>I agree with the Tarinax statement , we killed him last night in about 45secs it may have been 1min im not sure but I can post the parse later if needed. This old sack of bones needs a upgrade in difficulty quick.</div><hr></blockquote>/agree he frontaled 3 groups on the pull and we still managed to recover. The change to orange cons made him much easier to hit and he hits for way less. Also his HP is around 1 million about half of what it used to be.</div>

Illustrious
12-19-2006, 04:12 AM
<P>Drake is by far the hardest mob in zone now..he used to be easy with 5 healers now hes hard as hell on split. Tarinax is tho much easier as all have said we one pulled tari last 2 times in and then gone back to the drake after cruor and tari dead.</P> <P> </P> <P>Drake needs toned down a little i would say and tari beefed up to around pre eof difficulty</P>

Tholar
12-19-2006, 05:51 PM
well it seems that the blobs (especially the virulent one) hit the tank pretty hard. from what i heard 4k crush + his magic dd very fast, so our tank drops within seconds of the split, even with 8 healers where we had only 6 healers pre eof... tarinax also since eof is out on 1st pull everytime.we contacted a gm a few weeks ago since the splitted blobs were hitting too hard, and he said that amorpheous drake has been adjusted. now: did they only adjust amorpheous drake? or also the blobs?<div></div>

Roriondesexiest
12-19-2006, 08:37 PM
<blockquote><hr>Milaga wrote:<div><blockquote><hr>dalessit wrote:<blockquote><hr>Psykil wrote:<div>I agree with the Tarinax statement , we killed him last night in about 45secs it may have been 1min im not sure but I can post the parse later if needed. This old sack of bones needs a upgrade in difficulty quick.</div><hr></blockquote>Is he just low on health, not memwiping, not spawning adds, or what?  Just curious what is isn't doing now that he was doing before.<div></div><hr></blockquote>Most of the Tarinax encounter is figuring out what to do, where to do it and how to do it. Tarinax does not hit particularly hard nor has a lot of hit points but that's not the hard part. The drake doesn't hit that hard either, but you're going to have to split your raid so you won't be at your full potential.He does seem to be a little harder, relative to the other zone mobs, after the revamp.</div><hr></blockquote>Yep, have beaten him quite a few times before EoF was wondering what he wasn't doing and it seems from other posts his breath weapon isn't nearly as powerful and he is easier to hit now.<div></div>

AlexT
12-19-2006, 09:13 PM
Myself and our other tank are getting hit for around 6k 3 times very quickly which results in a dead tank, being a guardian i can prevent first few attacks allowing debuffs to go in, the zerker on the other hand can't, but i do still believe hes doable in its current state,  I'm going along with they adjusted the drake but not the blobs. Tarinax def needs to be buffed up a bit though.

Computer MAn
12-19-2006, 10:40 PM
<div><blockquote><hr>AlexT wrote:<div></div>Myself and our other tank are getting hit for around 6k 3 times very quickly which results in a dead tank, being a guardian i can prevent first few attacks allowing debuffs to go in, the zerker on the other hand can't, but i do still believe hes doable in its current state,  I'm going along with they adjusted the drake but not the blobs. Tarinax def needs to be buffed up a bit though.<hr></blockquote>It is definately doable and considering DT was the top of KOS progression I would say that difficulty is where it should of been all along. Tarinax on the other hand is a different story.</div>

hellfire
12-19-2006, 11:32 PM
<DIV>T needs  a definet upgrade he is a complete joke of a 1 min fight.</DIV>

Hazeroth
12-20-2006, 03:40 PM
<P>The thing that makes the Drake so hard is that when he splits one or both Blobs tend to AoE almost instantly after appearing.</P> <P>The deciding factor for us was when we used Bards Blade Dance when the Drake was about 54-55%(or if need be the AoE immune signet's) So who ever was still close to the drake when he splits wont get floored. </P> <P>This will help the two MT groups since the Group Ward wont be chopped up 3 to 6 ways when it's used up, meaning they can absorb more of the initial damage.</P> <P>We also have one of our Dirges assisting the second Tank while everyone else works on getting the first one down. This will make good use of Shrieking Stab since it doesn't stack and will lower the DPS of the off mob on the Second MT by 37-42%.</P>

Gaellen
12-20-2006, 08:49 PM
Simple answer: Yes. More detailed: Since whatever was done to break DT, then "fix it" again, this mob has been tougher. Back in the day, we killed it on our second ever pull, and frequently got it on the first every time in zone. We can kill everything else here with no problem, Curor included, both before the change and after. So we're not complete nubs. We wiped to this thing a bunch last time we went through DT and it was almost always because on the split, both mobs melee dps was going through the roof. We had just one of them (I want to say Healthy but could have been the other) doing 20k auto-attack in damage in 4 seconds, which included burning Tower of Stone to eat some of the hits. It's kinda nice to hear other people mention it though, glad to know I'm not crazy. <div></div>

Leawyn
12-20-2006, 10:37 PM
Tarinax is easy, doesn't last more than a minute. His AE doesn't even hurt anymore, and his lack-of-hps is so obvious now. We were literally laughing in vent over how easy he was through the whole fight. I guess more people will be getting their claymore now.

FuRiouSQ
12-20-2006, 10:39 PM
The drake should be left alone as DT is supose to be the KoS end game zone. Tarinax should be put at the front door as a trash mob with no loot table or maybe adjusted?