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View Full Version : Vilucidae, still bugged in Lyceum


Jayad
12-17-2006, 01:16 PM
<DIV>Killed him last weekend, but tonight he bugged - again.  He'll go into all his stances at once at the end.  If you wait a long time he will reset his stances eventually but this is still a very bad bug.</DIV> <DIV> </DIV> <DIV>There also seems to be some kind of problem in the last 10-20% where he just goes crazy and kills the MT.  Our healers were spamming like mad and the MT still died.  He'll auto-attack for 20k in 2 seconds at the end a lot.  I suspect it's his stances are stacking (more than one on at a time), but I'm not sure.</DIV> <DIV> </DIV> <DIV>Please fix this mob.  He's harder than every other KOS instance mob right now.</DIV>

ReviloTX
12-17-2006, 03:55 PM
I will admit I haven't tried him since EoF came out, but the damage spikes in the last 25% are normal and can be avoided.  Take a look at a parse and see where the damage is coming from.

EasternKing
12-17-2006, 04:52 PM
<BR> <BLOCKQUOTE> <HR> ReviloTX wrote:<BR> I will admit I haven't tried him since EoF came out, but the damage spikes in the last 25% are normal and can be avoided.  Take a look at a parse and see where the damage is coming from.<BR> <HR> </BLOCKQUOTE><BR>weve been killing this guy every week since 2weeks after they added the zone ..1st pull killing it....last 2 visits ..hes been in 4 stances at 25% memwiping clearing all debuffs on him every 2-5secs ..6healers cant keep up with 6-8k autoattack damage and a50% riposte rate that lands for 4k+ ....so atm id say he is definatley NOT working as intended.

Pentarum
12-17-2006, 05:49 PM
<div></div><div></div>Just have your entire raid walk to the top of the steps outside his area and wait a min or two and he resets. We did him on 3rd try after figuring out he was bugged with multiple stances at the same time. He went down easy once you let him reset..... debuffs ftw!<p>Message Edited by Pentarum on <span class=date_text>12-17-2006</span> <span class=time_text>04:52 AM</span>

Mr. Dawki
12-17-2006, 11:04 PM
<P>last time we killed this guy he never left his second stance........we dont know why but it made the fight realy easy so we didnt argue</P> <P>it seems that if you have all the plants kicked it bugs him out and he wont change stances (unconfirmed)</P> <P>but many times he fails to enter his stance of thule</P>

Jayad
12-17-2006, 11:21 PM
Yes I know about the ripostes.  No, the MT doesn't attack during the last stance.  Yes, we've done this mob a hundred times before!  There's something wrong at the end.

Ellrin
12-20-2006, 02:34 PM
Also LOADS of plants keep spawning now adding to the pain of 6K auto attack damage, its grim.<div></div>

NoNameChosen
12-20-2006, 05:20 PM
<DIV>We have been clearing the zone regularly since EoF and the only new thing he added (which I never saw before) was the deagro on the pull. Other then that he did not change at all. We are still killing him every time we go in. I might be that you guys are doing something wrong for the mob isn't hitting me more then 5k MAX! when he goes before 25% and has hardly any debuffs. If your tank is using bucklers, you might wanna tell him to switch to a tower shield so he has less attacks, and so less repostes, that might be what is killing you.</DIV>

Jayad
12-20-2006, 08:29 PM
<P>The tank doesn't auto-attack at all  on his last stance because of the ripostes, just taunts.  No, he's not using a buckler.  Yes, he's in pretty good gear.  I'll try to get a log next time we do the zone.  Everything is fine until the last few % where it seems like the auto-attacks go up by 2-3x.  We've seen him in several stances at once, so I suspect that's the issue where he gets some kind of modifier he shouldn't have.</P> <P>Yes, he gets re-debuffed at 25% when he clears them.  As I said, we've done this mob many times before successfully.</P>

Leawyn
12-20-2006, 10:34 PM
<BR> <BLOCKQUOTE> <HR> Pentarum wrote:<BR> Just have your entire raid walk to the top of the steps outside his area and wait a min or two and he resets. We did him on 3rd try after figuring out he was bugged with multiple stances at the same time. He went down easy once you let him reset..... debuffs ftw! <P>Message Edited by Pentarum on <SPAN class=date_text>12-17-2006</SPAN> <SPAN class=time_text>04:52 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Did you even read? Debuffs ftw? Hard to keep him debuffed when he is wiping the debuffs every 2-5 seconds (IF you can manage to land them that is).</P> <P>Its obvious he doesn't bug for everyone. But since EOF, the two times we've been there he has been exactly the same until the last 25%, when he goes insane. Its not the normal insane, with difficult-to-land debuffs and the riposte. I'm talking about crazy auto attacks and wiping any debuffs that do land within 5 seconds. We have gotten him to 10%, only to have him one shot our MT from full to 0, then take out half the raid in the blink of an eye. It is NOT working as it used to.</P>

TimidMou
12-21-2006, 01:04 AM
Yes our guild has been having trouble with this guy, especially at the last 20%-ish where he does 2-3 really huge hits. I'll admit that at the time some of our heads were stuck up the no-sunshine zone and we could have done better, but nevertheless for a mid-level difficulty raid zone, Vilucidae is way too punishing atm.

Tinthalas
12-21-2006, 05:44 AM
<div></div><img src="http://members.aol.com/resistfear/EQ2_000442">IMO he has not been toned, he is harder then alot of the deathtoll named. And bugged if you look he is in 2 stances - look at the target window. <div></div><p>Message Edited by Tinthalas on <span class=date_text>12-20-2006</span> <span class=time_text>04:51 PM</span>

Tinthalas
12-21-2006, 05:55 AM
I should add this photo was taken 12/20/06 - and NO LOOT dropped except off named, none :/ <div></div>

t0iletduck
12-21-2006, 10:08 AM
Our guild went into Lyceum last night(12/19/06). Got some uber legendary chests off the named mobs until Vilucidae but....back on topic. I was tanking and on the first pull he ignored taunts and my initial attacks and promptly one shotted some healers. Cast death march to get agro back but it was too late and i died in about 2 hits and we wiped. We rez'd people and repulled shortly after rez sickness wore off. On the second pull I used harm touch which ensured he went to me ASAP and the kill went smoothly from there. He had me down to about 15% before the pull was stabilized and debuffed. He didn't bug on stances and was not hitting that hard until the 25% point and the stance of Thule. Still nothing too hard and we finished without a death. I don't know if we were getting lucky and debuffs were sticking or what, but he seemed easier than usual. I don't think I went below 40% HP after the stance of Thule. This is the first time I've tanked this mob though. From my observations, he didn't bug and stay in all 4 stances after a wipe, and was fairly routine and working as intended. I wish i knew my exact stats and avoidance, but I had about 12,500 HP and ~5300 mit. I was using  the Draconic Deflector shield as crusaders don't get a buckler AA line, but I think it would be kind of foolish to tank this mob with a bucker. I'll take all the avoidance I can get. This mob is mostly surviving the initial 10 seconds and keeping him debuffed. <div></div>

Jayad
12-21-2006, 10:29 AM
Yeah he doesn't always bug.  We've cleared him once where it was like it used to be, then I think the other times had a problem with him. 

hieronym
12-21-2006, 03:19 PM
<DIV>killed him last night, still as weak as ever.</DIV> <DIV> </DIV> <DIV> </DIV>

Ellrin
12-21-2006, 04:37 PM
<div><blockquote><hr>hieronymus wrote:<div></div> <div>killed him last night, still as weak as ever.</div> <div> </div> <div> </div><hr></blockquote>Can i have your autograph?</div>

Roriondesexiest
12-21-2006, 06:48 PM
We cleared Lyceum last night 12/20 and he didn't bug out at all.  We wiped the first time as it was the first time 99% of our raid had seen the encounter, and he just seemed to run around ignoring taunts. He never left the first stance when we wiped.  Got people back up and he went down rather fast it seemed and entered and exited each stance correctly. <div></div>

CrazedMut
12-21-2006, 08:42 PM
Next time I'm in, I'll take a screenshot of him being in 3 stances at once. And to that other poster, he is only in first stance (fright), that second buff icon is Beserk, which he has throughout (I think).<div></div>

Jayad
12-22-2006, 12:50 AM
That's correct.  I've seen him in his Berserk + 3 more stances as well.  <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  He does reset if you wait a while, and as people have said he doesnt' always bug, either.  I guess based on what people are saying maybe he bugs less than I thought, and we're just unlucky.  If he's just in one stance at the end it's nothing hard if you know how to do it right.

DobyMT
12-22-2006, 04:57 AM
<BR> <BLOCKQUOTE> <HR> Tinthalas wrote:<BR> <BR>IMO he has not been toned, he is harder then alot of the deathtoll named.<BR> <HR> </BLOCKQUOTE><BR>So the boss of a zone that is T7 is harder than the crap nameds that are in a slightly harder zone?  Wow.  Please explain to me how you DON'T see this as progression?

Tinthalas
12-22-2006, 05:53 AM
<div></div>When you can kill Taranax and Vymm like they were your redheaded stepchild, and gore and tal are something you pre-raid for kicks and giggles but you cannot kill the preist of thule in a full raid of 70's with fabled gear all their adornments their god spells etc. When something that should be a stepping stone BEFORE deathtoll as no access is required - something is wrong. Do you understand what the word progression even means? The way it is set up now we will clear freethinkers before we kill the priest of thule. <div></div>Thank you for correcting the photo, I will get one of the multistances next time we are there - he still hits like a train. <p>Message Edited by Tinthalas on <span class=date_text>12-21-2006</span> <span class=time_text>04:55 PM</span>

Gertack_v2
12-22-2006, 08:14 AM
Tonight two of our assassins received Vilucidae's stances instead of himself.  Since he didn't have the 4th stance at all because of that, made him drop really quickly.<div></div>

kenm
12-22-2006, 12:56 PM
<div><blockquote><hr>DobyMT wrote:<div></div> <blockquote> <hr> Tinthalas wrote: <div></div>IMO he has not been toned, he is harder then alot of the deathtoll named. <hr> </blockquote>So the boss of a zone that is T7 is harder than the crap nameds that are in a slightly harder zone?  Wow.  Please explain to me how you DON'T see this as progression?<hr></blockquote>Because it makes him harder than Tarinax?  Rofl.</div>

wushupork
12-22-2006, 07:35 PM
<DIV>Someone posted a pic of him in three stances and berserk in another thread <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=zones&message.id=25988&page=3" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=zones&message.id=25988&page=3</A>... presumably waiting for him to reset after getting butchered.</DIV> <DIV> </DIV> <DIV>I can only guess maybe the reason behind it is he is resisting the dispell effect when the new stance comes up. Tho the new bug where he's handing out his stances I guess means that they're at least looking into the scripting, so time will tell.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Roriondesexiest
12-22-2006, 07:48 PM
<blockquote><hr>Gertack wrote:Tonight two of our assassins received Vilucidae's stances instead of himself.  Since he didn't have the 4th stance at all because of that, made him drop really quickly.<div></div><hr></blockquote>Yeah someone posted a screenshot of their stats while buffed by vilucidae. <blockquote><hr>When you can kill Taranax and Vymm like they were your redheaded stepchild, and gore and tal are something you pre-raid for kicks and giggles but you cannot kill the preist of thule in a full raid of 70's with fabled gear all their adornments their god spells etc. When something that should be a stepping stone BEFORE deathtoll as no access is required - something is wrong. Do you understand what the word progression even means? The way it is set up now we will clear freethinkers before we kill the priest of thule. Thank you for correcting the photo, I will get one of the multistances next time we are there - he still hits like a train. <div></div><hr></blockquote>Are you saying you can't kill him when he is bugged, or you can't kill him when he isn't bugged? <div></div>

hieronym
12-25-2006, 07:38 PM
<BR> <BLOCKQUOTE> <HR> Ellrin wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> hieronymus wrote:<BR> <DIV>killed him last night, still as weak as ever.</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE>Can i have your autograph?<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>sure</P> <P>to Ellrin,</P> <P>hope you manage to kill Vilucidae sometime</P> <P>Hiero</P> <P> </P><p>Message Edited by hieronymus on <span class=date_text>12-25-2006</span> <span class=time_text>06:43 AM</span>

Ellrin
01-02-2007, 04:06 PM
<blockquote><hr>hieronymus wrote:<div></div> <div></div> <blockquote> <hr> Ellrin wrote: <div> <blockquote> <hr> hieronymus wrote: <div></div> <div>killed him last night, still as weak as ever.</div> <div> </div> <div> </div> <hr> </blockquote>Can i have your autograph?</div> <hr> </blockquote> <p>sure</p> <p>to Ellrin,</p> <p>hope you manage to kill Vilucidae sometime</p> <p>Hiero</p> <p>Message Edited by hieronymus on <span class="date_text">12-25-2006</span> <span class="time_text">06:43 AM</span></p><hr></blockquote>Thanks I'll treasure it, just so you know though we've killed him lots but thanks for the support!<div></div>