View Full Version : Just FYI on proxy pulling
madha
11-17-2006, 08:37 PM
<DIV>If you dont know how to body pull dont go into the new instances.. These zones are packed with mobs and will eat your group if you dont body pull.</DIV> <DIV> </DIV> <DIV>And some of the zones have little nice traps =P i wont ruin them for you but you will see =P</DIV>
Rymos
11-17-2006, 08:40 PM
Body pulling is simply inching close to a mob until it notices you, right?
Nocifer Deathblade
11-17-2006, 08:59 PM
<BR> <BLOCKQUOTE> <HR> Rymos wrote:<BR> Body pulling is simply inching close to a mob until it notices you, right?<BR> <HR> </BLOCKQUOTE> <P><BR>Yes, its the key method for tanks to pull a mob out of packed room to kill one at a time. It's the whole difference of success and failure if tanks know what to do.. I had a tank in my group in HOF run and did horrible job and kept wiping us til I told him just to do body pull but he didn't really understand and kept shooting to pull. I jumped in and tell him that as bruiser, I'll pull singles for group so he agreed and the rest was easy.</P> <P>Body pulling is the CRITICAL method to make things a success..</P>
Mr. Dawki
11-17-2006, 09:03 PM
<P>ahh to be an assasisn with the only non-agro pull in the game</P> <P> </P> <P>/sigh</P> <P> </P> <P>so nice</P>
Rymos
11-17-2006, 09:08 PM
Can body pulling still cause proximity/chain agro if another mob is near the mob you're pulling, or does the potential agro mob ignore the mob you pulled, as if he didn't see what happened?
Nocifer Deathblade
11-17-2006, 09:19 PM
<BR> <BLOCKQUOTE> <HR> Rymos wrote:<BR> Can body pulling still cause proximity/chain agro if another mob is near the mob you're pulling, or does the potential agro mob ignore the mob you pulled, as if he didn't see what happened?<BR> <HR> </BLOCKQUOTE> <P><BR>If 2 mobs are of same distance to your body, they both will come to you.. If 1 mob is even 1 inch away from you than other mob then closer mob will come to you and 1 inch back mob will not even notice and stay. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> You just need to know your aggro distance and inch slowly to aggro closest one without aggroing other..</P> <P>When I inched in little too fast and aggroed few. I said, "Oops!" then Fd and retry again fast. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P> <P>I know it seems to be "bug" in aggro mechanics but they better not to "fix" it or there will be a massive "nerf" to everyone making difficult, packed dungeon runs much much much more difficult to do.. Only classes would be gladly to welcome those changes are Illusionists and coercers. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P><p>Message Edited by Nocifer Deathblade on <span class=date_text>11-17-2006</span> <span class=time_text>08:19 AM</span>
Take a predator with you, we can solo pull pretty much anything in the game without worrying about body-pulling. One of the other scout subclasses, I think, can as well now with their snare line, but not entirely certain. <div></div>
Nocifer Deathblade
11-17-2006, 09:33 PM
<BR> <BLOCKQUOTE> <HR> Kel wrote:<BR>Take a predator with you, we can solo pull pretty much anything in the game without worrying about body-pulling.<BR><BR>One of the other scout subclasses, I think, can as well now with their snare line, but not entirely certain.<BR> <BR> <HR> </BLOCKQUOTE><BR>Ah then, only classes would gladly welcome changes are Illusionists, coercers, assassins and rangers then. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Madsum
11-17-2006, 09:49 PM
<BR> <BLOCKQUOTE> <HR> Nocifer Deathblade wrote:<BR> <BR> <P>I know it seems to be "bug" in aggro mechanics but they better not to "fix" it or there will be a massive "nerf" to everyone making difficult, packed dungeon runs much much much more difficult to do.. Only classes would be gladly to welcome those changes are Illusionists and coercers. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Message Edited by Nocifer Deathblade on <SPAN class=date_text>11-17-2006</SPAN> <SPAN class=time_text>08:19 AM</SPAN><BR> <HR> </BLOCKQUOTE>"Body pulling" or "Soft aggro" is known by any serious puller since begin of EQ1. It was never a bug, it was "good tactic" since ever. <BR>
Nocifer Deathblade
11-18-2006, 12:10 AM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Madsum wrote:</P> <P>"Body pulling" or "Soft aggro" is known by any serious puller since begin of EQ1. It was never a bug, it was "good tactic" since ever. <BR><BR></P> <P></P> <HR> </BLOCKQUOTE>Heh, EQlive pulling is different from EQ2 body pulling. EQlive mobs will not even ignore a mob 1 inch away to pull. Unless you are talking about green pet pulling method then that's true. News flash.. Green pet pulling got nerfed several months ago. The days of green pet pulling is over.. It's alot harder to single pull unless pac or FD pulling etc.. EQ2 pulling is sooooo much easier than EQlive..<BR>
<BR> <BLOCKQUOTE> <HR> Mr. Dawkins wrote:<BR> <P>ahh to be an assasisn with the only non-agro pull in the game</P> <P> </P> <P>/sigh</P> <P> </P> <P>so nice</P><BR> <HR> </BLOCKQUOTE><BR>Rangers can do this too. I use the Surveil line to pull mobs for our tanks all the time in the EoF zones, works really well for us, tank just hits his taunt or AE taunt as I run back past him, kill rinse repeat. MUCH faster then having a tank inch up and body pull. :smileytongue:<p>Message Edited by Anxion on <span class=date_text>11-17-2006</span> <span class=time_text>12:19 PM</span>
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