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View Full Version : KoS Raid Zones - Not adjusted for new combat rules ???


Aven Elonis
11-16-2006, 08:00 AM
<DIV>As mention in another thread, we went into AoA 4x to get Talendor after getting Gorenaire last week.</DIV> <DIV> </DIV> <DIV>We wiped 4 ot 5 times to trash mobs. I can't even remember the last time that happened (ok maybe it was a month ago LOL).</DIV> <DIV> </DIV> <DIV>Of course as we got to Talendor, the server crashed.</DIV> <DIV> </DIV> <DIV>It appears that the KoS Raid Zones were not adjusted to the new combat system. Please to take a look at this.</DIV> <DIV> </DIV> <DIV>Yeah, I get my migitation dropped 10% or so, but mobs were hitting me for 2 to 3 times what they did a week ago. Something doesn't seem right.</DIV>

ProphecyCT
11-16-2006, 08:19 AM
<div><blockquote><hr>Aven Elonis wrote:<div>As mention in another thread, we went into AoA 4x to get Talendor after getting Gorenaire last week.</div> <div> </div> <div>We wiped 4 ot 5 times to trash mobs. I can't even remember the last time that happened (ok maybe it was a month ago LOL).</div> <div> </div> <div>Of course as we got to Talendor, the server crashed.</div> <div> </div> <div>It appears that the KoS Raid Zones were not adjusted to the new combat system. Please to take a look at this.</div> <div> </div> <div>Yeah, I get my migitation dropped 10% or so, but mobs were hitting me for 2 to 3 times what they did a week ago. Something doesn't seem right.</div><hr></blockquote>Could have swore Second Dawn, NPU, and other beta guilds tested it for days o_O.</div>

Aven Elonis
11-16-2006, 08:26 AM
<P>The raid zones in EoF were tested for by guilds on beta and pickup raids. </P> <P>Most intitial comments indicated the zones were too easy, and they we bummed up some.</P> <P>I saw no posts regarding KoS raid zones being tested on Beta. There may have been, but I recall no info.</P>

The_Real_Ohno
11-16-2006, 08:29 AM
Actually yes we did test KoS raid zones and though was abit tuffer, still didnt see to much of a problem with these zones.

Aven Elonis
11-16-2006, 08:39 AM
<P>Well a bit tougher seems to an understatement. LOL</P> <P>We had no problems with the trash in AoA 4x, a week ago and today we wipe multiple times on them. </P> <P>They just seems not right to me. It felt like the trash mobs dps was double to triple what it was last week.</P> <P>I guess my expection was that KoS raid would not seem different, i.e. be the same level of difficulty as it was before EOF. </P> <P>And I expected EoF raid zones to be incredmental tougher than KoS raid zones. Oh well.</P> <P>I guess if I don't see a correction mentioned, we'll try Freethinkers instead of Deathtoll this Fri. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

The_Real_Ohno
11-16-2006, 09:09 AM
<DIV>Think its a bug that came with today patch, or yesterdays.  In beta they werent hittin this hard.  Solo trash mobs in Castle Mistmoore were hittin our tank for 1-2k auto attack lol.</DIV>

kenm
11-16-2006, 10:07 AM
<div></div>Sometimes I wonder why SOE even has beta tests when they go and change everything come launch anyway.  Yeah,  mobs weren't hitting anywhere near as hard as they are on live at all during beta. I must admit, it was pretty amusing to go from being able to solo the heroic trash in castle mistmoore only to end up nearly getting my [expletive haxx0red by Raijinn] handed to me at the solo section of it. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /><div></div>

Caphi2
11-16-2006, 10:16 AM
Yeah, same here. I walked into MM and got owned by solo mobs. Way to go!<div></div>

The_Real_Ohno
11-16-2006, 02:57 PM
Well after a good day of testin epics yesterday, we killed a tuff contested, Cheldrak, and a EoF raid instance.  All done.  Epics are hittin harder, but really the stuff is still killable, just might take an extra few trys.

Aven Elonis
11-16-2006, 04:28 PM
<DIV>That NPU can handle the "expected increase" in the KoS mobs surprises me not in the least. You are after all considered to be in the top 10 to 20 guilds worldwide. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>For the rest of us normal people, it seems the a bit harsh to say the least.</DIV>

FlintAH
11-16-2006, 06:39 PM
<div><blockquote><hr>Caphi2 wrote:Yeah, same here. I walked into MM and got owned by solo mobs. Way to go!<div></div><hr></blockquote>#1 That zones is not a raid zone.#2 It is supposed to be EXTREMELY hard.#3 It isnt a KoS zone and was tuned to be this way through lots of testing.#4 You must suck b/c the solo ones are not that hard for me and we are the same class.</div>

The_Real_Ohno
11-16-2006, 08:05 PM
<BR> <BLOCKQUOTE> <HR> FlintAH wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Caphi2 wrote:<BR>Yeah, same here. I walked into MM and got owned by solo mobs. Way to go!<BR> <BR> <HR> </BLOCKQUOTE>#1 That zones is not a raid zone.<BR>#2 It is supposed to be EXTREMELY hard.<BR>#3 It isnt a KoS zone and was tuned to be this way through lots of testing.<BR>#4 You must suck b/c the solo ones are not that hard for me and we are the same class.<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>Well I guess u werent there yesterday... if u were your full of it cause all on beta these mobs never auto-attacked for 1-2k SOLO mobs right when u zone into this.  They ARNT soppose to be hittin that hard and this patch today im sure will have the fix.

Mgunner
11-17-2006, 12:05 AM
<P>I get owned in MM at the enterance by the solo single up mob. I'm a paladin with 100% masters, 2 sets of fabled gear (dress for all occasions) and I get owned.</P> <P>Certainly this is not right.</P>

Arraza
11-17-2006, 09:35 AM
We are taking a huge beating in Labs right now, cant even make it past Slavering Alzid.  We are not a high end guild, but we have made it up to the mob before corsolander with no issues, now its a struggle with any named.

kenm
11-17-2006, 02:37 PM
<div></div><div></div><div></div><div></div>Neat, tonight with Harla Dar was awesome.  Not only were her AEs horribly overpowered doing over twice the normal damage we'd get and she was autoattacking for 4k damage, but I was only hitting 40% of the time.  I guess I'm supposed to just tank in offensive stance in order to hold aggro, because due to the mitigation curve I really only lose like 3% miti by doing so!Actually now that I look through my logs more, a monk was hitting 37% of the time, a bruiser 47%, a pally 48%, a brigand 47%.  When on previous attemps with similar setups, everybody was doing around 80%.  I understand melee skills are more important, but that's a bit... excessive.These changes were definately well-thought out and stuff.<div></div><p>Message Edited by kenman on <span class=date_text>11-17-2006</span> <span class=time_text>02:18 AM</span>

Aven Elonis
11-17-2006, 03:50 PM
<P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=117138#M117138" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=117138#M117138</A></P> <P>They are now aware of the issue, a hotfix is supposed to forthcoming today. So we'll if they hit the mark.</P>