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View Full Version : Raid zone outs


Rumbler
11-10-2006, 05:18 AM
<DIV>I am guessing its some kind of evil joke on the part of the game designers to make all the raid zone ins constricted spaces with particle effect zone outs but seriously its bad design. </DIV> <DIV> </DIV> <DIV>I turn particles off for raids as I am sure many others do. I always play in third person. So on zoning into places such as Antechamber and DT I can't click anywhere on my screen including hotbars without zoning myself out. No big deal on DT but Antechamber and other zones lock you before you kill anything.</DIV> <DIV> </DIV> <DIV>I don't consider zoning people in underwater or putting 24 people on a thin ledge with invisible raid mobs just a few paces away is very clever but can understand some might think thats some sort of feeble challenge to deal with.</DIV> <DIV> </DIV> <DIV>The wrong person accidently zoning out on a raid can destroy the whole raid for 24 people and shouldn't be possible to do. </DIV> <DIV> </DIV> <DIV>So please please get rid of the particle effect doors and add some confirmation dialogue to the zone out. If we haven't attacked/killed anything let us zone back in.</DIV>

Pins
11-11-2006, 03:41 AM
Change it to double click.For Reference:<img src="http://www.physics.uc.edu/~pinskie/DoubleClick.JPG">

Rumbler
11-11-2006, 06:13 AM
<P>Good tip thanks, I will use that.</P> <P>I still think the designers need to put a little more thought into this area of raid zones.</P>