View Full Version : Sul'Dal Caves in ss
darasaild
10-23-2006, 06:43 PM
<DIV>regarding the 2 camps of Sul'Dal in SS, at the bay in the caves, the camp that spawns the sul dal blademaster is continously broken. i am under the impression that this bug happens when the axe furys are spawned and not killed but instead allowed to despawn. this somehow "breaks" the spawn and the camp is empty except for collectables.</DIV>
SlashnGut
10-25-2006, 11:16 AM
<DIV>Or it could be that someone has charmed one of teh axefuries and took them somewhere else and they then died - thus breaking the ring event - as has happened several times in the past. If this is the case it should reset when a reset to the game is done.</DIV>
Lygomas
10-26-2006, 10:33 AM
Yea, But I have seen it go for days, even weeks, where there have been zero spawns in the dry cave. The only mob in the cave was some wandering mob that should have been up top, wandering the cliffs or near the eye. Having no mobs to aggro makes it much MUCH easier to collect the relics and destroy the orbs for the writs. Maybe they'll look at this as an exploit and fix it ASAP?!? <div></div>
darasaild
10-26-2006, 12:40 PM
well .. im 57 almost 58. i give it about 3 weeks or so at this rate till im 60. so by that formula i would say give it about 3 weeks and the caves should both work fine <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
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